Visit Atarimax Store


Free-Net Logo
The Atari SIG Historical Archive
Created and hosted by: atarimax.com
[ HOME | GO ATARI | 8-BIT | ST/TT | PORTFOLIO | LYNX | JAGUAR | LIBRARY ]


 
  |||   Atari | |  / |/ ___\| | | |  / |  _ \    Frequently Asked Questions
  |||         | | /  | |  __| | | | /  | |_| |
 / | \     /| | |/ / | | |_ | | | |/ / |  _ <
          | |_| / _  | |__| | |_| / _  | | \\\
           \___/_/ |_|\____/ \___/_/ |_|_|  \\\
                                             \\\
   Created by Robert Jung (rjung@netcom.com), because no one else wanted to.
       Dedicated to ASTEROIDS, for getting me hooked in the first place
 
 Last update: 12/31/1994
 
 ==============================================================================
 
 This file is not maintained by, overseen by, endorsed, or otherwise associated
 with Atari Corp. or any of its subsidiaries.  It's just a collection of
 questions and answers, with a few news tidbits thrown in.
 
 This file is posted on a monthly basis to rec.games.video.atari,
 alt.atari-jaguar.discussion, news.answers, and rec.answers around the first
 of the month. It is maintained by Robert Jung at rjung@netcom.com on the
 Internet.  Send corrections, news, updates, comments, questions, or other
 stuff to that address.  All mail is welcome!
 
 Updates since the last publicly posted FAQ have a vertical bar in the first
 column.
 
 ==============================================================================
 
 Q. What is the Atari Jaguar?
 
 A. The world's first 64-bit home console video game system.  Developed after
    three years of research, manufactured by IBM, the Jaguar offers high-speed
    action, spectacular graphic effects, and CD-quality sound for $250.
 
 ==============================================================================
 
 Q. How does IBM fit into this?
 
 A. IBM has a $500 million contract with Atari Corp. to assemble, test,
    package, and distribute Jaguar units.  Manufacturing is done at IBM's
    Charlotte, NC facility, and the Jaguar is IBM's first attempt at producing
    a consumer grade product for an outside vendor.  Specifically, Jaguar
    circuit boards are manufactured and assembled by an IBM subcontractor;
    IBM cases, tests, and packages final Jaguar units; units are then sent to
    Atari for distribution.
 
    IBM has no known participation in the design of the Jaguar.  IBM has no
    plans to create games for the Jaguar.
 
 ==============================================================================
 
 Q. Okay, who did design the Jaguar?
 
 A. Details are murky.  Atari claims that the Jaguar took over three years to
    develop, and was released because work was progressing faster than
    expected.  Seeing an opportunity to leapfrog the new systems from Nintendo
    and Sega, they decided to bring the machine to light.
 
    The Jaguar chipset is reportedly co-developed by Flare, a British company
    with ties to Atari, according to Jez San of Argonaut Software.  The
    proprietary chips are manufactured by Toshiba and Motorola.
 
 ==============================================================================
 
 Q. What are the specifications of the Jaguar?
 
 A. Physical dimensions:
 
        Size: 9.5" x 10" x 2.5"
    Controls: Power on/off
     Display: Resolution up to 800 x 576 pixels (1300+ with additional
                hardware)
              24-bit "True Color" display with 16,777,216 colors
                simultaneously
              Multiple-resolution, multiple-color depth objects (monochrome,
                2-bit, 4-bit, 8-bit, 16-bit, 24-bit) can be used
                simultaneously
       Ports: Cartridge slot/expansion port (32 bits)
              RF video output
              Video edge connector (video/audio output)
                (supports NTSC and PAL; provides S-Video, Composite, RGB
                outputs, accessible by optional add-on connector)
              Two controller ports
              Digital Signal Processor port (includes high-speed synchronous
                serial input/output)
 Controllers: Eight-directional joypad
              Size 6.25" x 5" x 1.6", cord 7 feet
              Three fire buttons (A, B, C)
              Pause and Option buttons
              12-key keypad (accepts game-specific overlays)
 
   The Jaguar has five processors, which are contained in three chips.  Two of
   the chips are proprietary designs, nicknamed "Tom" and "Jerry".  The third
   chip is a standard Motorola 68000 used as a coprocessor.  Tom and Jerry are
   built using an 0.5 micron silicon process.
 
   - "Tom"
     - 750,000 transistors, 208 pins
     - Graphics Processing Unit (processor #1)
       - 32-bit RISC architecture (32/64 processor)
         - 64 registers of 32 bits wide
         - Has access to all 64 bits of the system bus
         - Can read 64 bits of data in one instruction
       - Rated at 26.591 MIPS (million instructions per second)
       - Runs at 26.591 MHz
       - 4K bytes of zero wait-state internal SRAM
       - Performs a wide range of high-speed graphic effects
       - Programmable
     - Object processor (processor #2)
       - 64-bit RISC architecture
       - Programmable processor that can act as a variety of different video
         architectures, such as a sprite engine, a pixel-mapped display, a
         character-mapped system, and others.
     - Blitter (processor #3)
       - 64 bits
       - Performs high-speed logical operations
       - Hardware support for Z-buffering and Gouraud shading
     - DRAM memory controller
       - 64 bits
       - Accesses the DRAM directly
 
   - "Jerry"
     - 600,000 transistors, 144 pins
     - Digital Signal Processor (processor #4)
       - 32 bits (32-bit registers)
       - Rated at 26.6 MIPS (million instructions per second)
       - Runs at 26.6 MHz
       - Same RISC core as the Graphics Processing Unit
         - Not limited to sound generation
       - 8K bytes of zero wait-state internal SRAM
       - CD-quality sound (16-bit stereo)
         - Number of sound channels limited by software
         - Two DACs (stereo) convert digital data to analog sound signals
       - Full stereo capabilities
       - Wavetable synthesis, FM synthesis, FM Sample synthesis, and AM
         synthesis
     - A clock control block, incorporating timers, and a UART
     - Joystick control
 
   - Motorola 68000 (processor #5)
     - Runs at 13.295MHz
     - General purpose control processor
 
    Communication is performed with a high speed 64-bit data bus, rated at
    106.364 megabytes/second.  The 68000 is only able to access 16 bits of this
    bus at a time.
 
    The Jaguar contains two megabytes (16 megabits) of fast page-mode DRAM,
    in four chips with 512 K each.  Game cartridges can support up to six 
    megabytes (48 megabits) of information, and can contain an EEPROM 
    (electrically erasable/programmable read-only memory) chip to save game
    information and settings.  Up to 100,000 writes can be performed with the
 |  EEPROM; after that, future writes may not be saved (performance varies
 |  widely, but 100,000 is a guaranteed minimum).  Depending on use, this limit
 |  should take from 10 to 50 years to reach.
 
    The Jaguar uses 24-bit addressing, and is reportedly capable of accessing 
    data as follows:
 
            Six megabytes cartridge ROM
            Eight megabytes DRAM
            Two megabytes miscellaneous/expansion
 
    All of the processors can access the main DRAM memory area directly.  The
    Digital Signal Processor and the Graphics Processor can execute code out of
    either their internal caches, or out of main memory.  The only limitations
    are that
  
    (1) "jump" instructions in main memory have certain restrictions; the JMP
          (unconditional jump) command is longword-aligned, while the JR
          (jump-indexed-by-register) command must be either word- or longword-
          aligned.  And
    (2) running out of the cache is much faster (up to four times faster) and
          efficient.
 
    Some believe that the inability to jump/branch in main memory makes the 
    main memory feature useless.
 
    Swapping data between the caches and the main memory is a quick, low 
    overhead operation, and therefore the main memory is often used as "swap 
    space" for cache code.  The RISC compiler now included in the Jaguar 
    developer's kit produces code that transparently swaps code through the 
    cache.  This effectively lets developers write RISC code without concern 
    for the cache size limits.
 
    Compressed cartridge data can be uncompressed in real-time, and ratios of
    up to 14:1 have been cited.  In theory, a Jaguar cartridge can store up to
    84 megabytes (672 megabits) of data, though actual results will vary widely.
    Compression is performed with JagPEG, an enhanced JPEG image decompression
    mechanism.
 
    Other Jaguar features:
    - Support for ComLynx I/O for communications with the Atari Lynx hand-held
        game system and networked multiconsole games (on DSP port, accessible
        by optional add-on connector).  Networking of up to 32 Jaguar units 
        available.
    - The two controller ports can be expanded to support "dozens" of
      controllers
      - Digital and analog interfaces
      - Keyboards, mice, and light guns are possible
    - Expansion port allows connection to cable TV and other networks
    - Digital Signal Processor port allows connection to modems and digital
      audio peripherals (such as DAT players)
    - One megabyte per second serial interface
    - 9600 baud, RS-232 serial port (accessible with optional interface)
    - General-purpose I/O bits via the cartridge port
    - Can accomodate future expansions of different processor types, I/O types,
        video types, and memory types and/or quantities.
 
 ==============================================================================
  
 Q. Is the Jaguar really a 64-bit system?
  
 A. The question is hard to resolve, largely because the definition of what
    constitutes an "N-bit" system has not been set.  Of the five processors in
    the Jaguar, only the object processor and the blitter are "true" 64-bit
    components.  Because the blitter and the object processor are in the Tom
    chip, by extension Tom is a 64-bit chip.  The Jaguar also uses a 64-bit
    memory architecture, according to Jez San of Argonaut Software.
  
    Some say the Jaguar should be considered a 32-bit system, as that is the
    maximum register size in the programmable processors (the 68000, the
    graphics processor, and the DMA sound processor).  Others say the Jaguar
    can be considered a 64-bit system, because 64-bit components are used, and
    the GPU can access 64 bits of data if required.  Again, the lack of an
    agreed-upon definition serves to complicate the issue.
  
    For the record, the opinion of most third party developers and observers
    is that the Jaguar is indeed a 64-bit system.
  
 ==============================================================================
 
 Q. How can a graphics processor be the CPU?
 
 A. The 64-bit custom graphics chip is a good general purpose RISC unit, but it
    has been optimized for graphics work.  Developers are free to specify which
    processor(s) to use in a program, as desired.
 
 ==============================================================================
 
 Q. What kind of special effects can the Jaguar do?
 
 A. The Jaguar is capable of doing the following visual effects:
 
    - High-speed scrolling (Object Processor).
    - Texture mapping on two- and three-dimensional objects (GPU and Blitter).
    - Morphing one object into another object (GPU).
    - Scaling, rotation, distortion, and skewing of sprites and images
        (Object Processor).
    - Lighting and shading from single and multiple light sources (GPU and
        Blitter).
    - Transparency (Object Processor).
    - "Rendering" up to 850 million one-bit pixels/second (35 million 24-bit
        pixels/second, 26 million 32-bit pixels/second), or 50 million Goroud
        shaded pixels/second.  "Rendering" is believed to mean transferring a
        pixel from a frame buffer to the screen.
    - Sprites of "unlimited" size and quantity.  Realistically, sprites can be
        over 1,000 pixels wide/tall, and the number of sprites allowed is
        limited by processor cycles instead of a fixed value in hardware
        (Object processor).
    - Programmable screen resolutions, from 160 to 800 pixels per line.  The
        resolution can be increased even further with additional hardware up to
        a reported 1350 pixels per line.
 
    One of the Jaguar modes is called "CRY mode", which supports lighting and
    effects in 3D graphics.  Red, green, and blue color elements are ranged
    from 0 to 255, and the lighting level for any pixel can be changed by
    setting one byte linearly.  E.g., the relative proportions of red, blue, 
    and green are indicated with one byte, while a second byte selects an 
    overall intensity of 0 to 255.  CRY allows much smoother shading of single 
    colors, but doesn't allow blending between colors as smoothly.
 
    Actual graphics performance is hard to measure, as there are no industry-
    standard benchmarks.  Rebellion Software has claimed that the Jaguar can
    render "10,000 Gourard shaded, large, 65536 color, any shape polygons per 
    second," while still performing other tasks.  Presumably this level can
    be increased further with optimized programming.
 
 ==============================================================================
 
 Q. How come the Jaguar claims to have "32-bit" graphics, when 16 million
    colors only need 24 bits for rendering?
 
 A. The additional 8-bits is for programmers to implement whatever visual
    effects may be desired.  Examples cited include Z-buffering (for polygon
    graphics) and an alpha channel (for transparency).
 
 ==============================================================================
 
 Q. What's the information on the CD-ROM drive?
 
 A. A double-speed CD-ROM drive has been announced for release in 1995, with an
 |  estimated price of $150.  It is reported that the CD-ROM drive is capable
    of sustained data transfer at 352.8K per second, or run at normal audio
    rates of 175K per second.  Access time is reportedly 210 milliseconds.  The
    CD-ROM drive features a modified data bus interface for access to the Tom
    and Jerry chips almost directly; this allows for a higher throughput rate
    on the sound and graphics.  Storage on a disc is approximately 790
    megabytes (6,320 megabits).  The CD-ROM drive plugs into the Jaguar's
    cartridge slot on top of the machine, and offers a cartridge slot to
    permit playing cartridge or CD games; the cartridge port is accessible
    while using the CD-ROM drive.  CD game information can be saved to an
    optional memory cartridge.
 
    The Jaguar CD-ROM drive allows delivery of full-screen, full-motion video.
    The CinePak video decompression system has been licensed from SuperMac
    Technologies.  It is a 7K routine in the GPU, and can easily be included
    in any CD-ROM software that wants/needs it.  It allows full-screen video
    playback at 24 frames per second.  Movie quality pictures can then be 
    overlaid on the screen with computer generated graphics if the game 
    demands it.  Time-Warner has licensed a library of film clips from its
    movies to Atari for use in Jaguar games.
 
    The Jaguar CD-ROM is also designed to interface with audio CD, Karaoke CD,
    and CD+Graphics.  Kodak PhotoCD is an optional feature, and is expected to
    be available as a supplimental cartridge.  The system will not be 3DO
    compatible, but CD-i compatability is being negotiated.  An optional MPEG-1
    (Motion Picture Experts Group) compression cartridge will also be 
    available, to allow users to play full length motion pictures from CD.  It 
    will reportedly include extra RAM for buffering, and support the whitebook 
    video format.  Suggested retail price is $150.
 
    The Jaguar CD-ROM will have the "Virtual Light Machine" built in.  This
    program will play audio CDs and generate accompanying "psychedelic" color
    and visual effects on the television/monitor.  The player/user can use the
    joypads to modify the patterns.
 
 |  The CD-ROM drive is being manufactured by Philips in the United States.
 |  Its dimensions are 6.5" x 10.5" x 3.5", and weighs 1 pound, 10 ounces.
 
 ==============================================================================
 
 Q. What's this "Panther" I hear about?
 
 A. Quick history lesson: Sometime in the late 1980s, Atari Corp. was doing
    research and development on "next generation" video game consoles.  There
    were two systems, a 32-bit machine called the Panther, and a 64-bit machine
    called the Jaguar.  It is reported that work on the Jaguar was progressing
    better/faster than expected, so Atari abandoned the Panther to focus their
    energies on the Jaguar instead.
 
    Reports of development work on the Panther have been whispered since 1988;
    some people have erroneously mistaken those rumors to be about the Jaguar.
 
    The Panther reportedly was considered a "32-bit" machine by Atari, though
    for reasons unknown.  It featured three chips, consisting of a Motorola
    68000 running at 16Mhz, an object processor called the Panther, and an
    Ensoniq sound processor called Otis, featuring 32 sound channels.  The
    Panther could supposedly display 8,192 colors from a palette of 262,144
    colors, and could display 65,535 sprites of any size simultaneously.
 
 ==============================================================================
 
 Q. What do I get when I buy a Jaguar?
  
 A. The Jaguar package has a suggested retail price of $250, and contains the
    Jaguar itself, one controller, an AC adapter, and the game CYBERMORPH.
    There are rumors that a lower-priced package will be made available,
    without the free game, but that information has not yet been confirmed.
 
 ==============================================================================
  
 Q. Is there a difference in Jaguar games/units sold in different countries?
    Do I need to keep track of PAL and NTSC versions of a game?
 
 A. There is no difference in the Jaguar game software.  A properly-written
    Jaguar game detects PAL or NTSC at startup and changes the playfield size
    and game speeds accordingly.  A properly-written Jaguar game will run at
    the same speed on either machine.
  
    The Jaguar consoles themselves are configured differently, according to the
    country they are sold in.  The primary differences are in the video output
    format (NTSC or PAL) and the power adapters (110 volt or 220 volt).  For 
    example, to use an American-market Jaguar in Europe, you need a 220 
    volt-to-110 volt adapter (readily available) and a SCART television set to
    accept the Jaguar's RGB signals.  Some European TV sets may also require
    changing the Jaguar display from a 60Hz frame rate to 50Hz.
    
    The 50Hz/60Hz frame rate is set by soldering pads on the bottom of the 
    Jaguar PCB.  On an NTSC Jaguar, they're located on the bottom of the PCB
    near the controller ports.  The set labelled "R140" determines between
    50Hz and 60Hz.  Connect the two points for 50Hz, or leave them
    disconnected for 60Hz, as follows:
  
              60Hz          50Hz
               o-o   R135    o-o
               o o   R136    o o   (Information courtesy of Martin Zimmer,
               o o   R137    o o    marz@haari.mayn.sub.de)
               o o   R140    o-o
 
    PAL Jaguars sold in Europe have the R140 pads connected with a zero ohm
    SMD resistor, which can be removed with a soldering iron.  It is possible 
    to wire a switch to the points, allowing the Jaguar to be toggled between
    50Hz/60Hz.  This is mainly useful for PAL Jaguars to play games at the
    original speed and screen resolution of the NTSC version.
 
 ==============================================================================
  
 Q. Hey!  My Jaguar makes a quiet hissing sound!  What's going on?  Is it
    dangerous?
  
 A. Atari has cited several reasons for the hissing noise.  Some have said that 
    the sound is from the RF generator.  The RF shield has holes in it 
    (ostensibly to help air flow and keep the unit cool), and it is believed 
    that the holes produce the noise.
  
    Others say the sounds are produced by coil L29 which is responsible for the 
    proper voltage regulation to +10.0V, together with U38.  The coil's copper 
    wire vibrates when the current through it changes abruptly, making the hiss.
    There are two solutions: 1) Use plastic spray or silicone rubber glue to 
    fix the coil's wire. 2) Replace the original Jaguar power-supply with a 
    variable power-source, using 7.5V DC instead of 9V DC (it is not certain 
    whether the Jaguar CD will require 9V DC, which would make this "fix" 
    unworkable with the CD drive).
  
    In any case, the "hissing" noise is not dangerous, but merely annoying.  It 
    is usually audible only if you put your ear next to the unit and listen 
    closely, and is not interference in the audio output.  It is roughly
    analogous to the buzz made by electric clocks.
 
    Later Jaguars supposedly do not have this problem.
 
 ==============================================================================
  
 Q. My Jaguar comes up with a red screen instead of a game!  Is it broken?
  
 A. Most often, the "red screen" problem appears after the Jaguar logo has
    disappeared off the TV screen, and is caused by one of the following:
  
    1. Poor contact between the Jaguar and the cartridge (most likely).  Make 
    sure that the cartridge is firmly seated in the cartridge slot, and that 
    contacts are not dirty/dusty.
  
    2. Bent pins in the cartridge slot (rare).  This may be caused by rough 
    edges on some cartridges.  The pins should be carefully straightened.
  
    3. Defective cartridge (rare).  If the red screen only appears with one
    cartridge but not others, the game may be defective.  Exchange it for 
    another.
  
    If the Jaguar logo appears without problems, then the Jaguar is probably 
    working fine, and it's only the data transfer between the unit and the 
    cartridge that's causing the problem.
  
 ==============================================================================
  
 Q. I want something better than RF output from my Jaguar.  What do I do?
  
 A. Atari has an S-Video cable and a Composite video cable available for use
    with the Jaguar.  Either cable costs $19.95.
 
    If you are willing to build your own, the schematics for the expansion port
    are as follows:
 
              Pinouts for Jaguar Video Cable
         (view is looking at the rear of the Jaguar)
       01A 02A 03A 04A 05A 06A 07A 08A 09A 10A 11A 12A
       --- --- --- --- --- --- --- --- --- --- --- ---
       --- --- --- --- --- --- --- --- --- --- --- ---
       01B 02B 03B 04B 05B 06B 07B 08B 09B 10B 11B 12B
  
       01A - Left Audio           01B - Right Audio
       02A - Audio Ground         02B - Audio Ground
       04A - Chroma Ground        04B - Red
       05A - Blue                 05B - Composite Sync
       06A - Horizontal Sync
       07A - Green                07B - Luma Ground
       08A - Chroma               08B - Luma
                                  10B - Video Ground
       11A - +10V power supply    11B - Composite Video
 
 
                S-Video Cable
       ##\                           /---(##- P2 RCA Male (Red)
       ###                          /
    P1 ###>>--(Shielded cable)-----<-----(##- P3 RCA Male (White)
       ###                          \                           ___
       ##/                           \---<##  P4 4 pin SVHS   3/. .\4
    Jaguar                                       Mini-DIN    1< . . >2
                                                 Plug Male     \_=_/ (front)
    Conn    Pin       Signal     Conn  Pin
   +----+--------+--------------+----+-----+
     P2   Center   Right Audio    P1  01B
     P2   Shell    Audio Ground   P1  02B
     P3   Center   Left Audio     P1  01A
     P3   Shell    Audio Ground   P1  02A
     P4      1     Luma Ground    P1  07B  
     P4      3     Luma           P1  08B  
     P4      4     Chroma         P1  08A  
     P4      2     Chroma Ground  P1  04A  
     P4    Shell   Not Connected  P1  N/A  
  
  
                Composite Video Cable
       ##\                           /---(##- P2 RCA Male (Red)
       ###                          /
    P1 ###>>--(Shielded cable)-----<-----(##- P3 RCA Male (White)
       ###                          \
       ##/                           \---(##- P4 RCA Male (Yellow)
    Jaguar
  
    Conn    Pin       Signal     Conn  Pin
   +----+--------+--------------+----+-----+
     P2   Center   Right Audio    P1  01B
     P2   Shell    Audio Ground   P1  02B
     P3   Center   Left Audio     P1  01A
     P3   Shell    Audio Ground   P1  02A
     P4   Center   Comp Video     P1  11B
     P4   Shell    Video Ground   P1  10B
 
 
    For Jaguar owners who wish to use SCART, a Jaguar-to-SCART RGB cable can 
    be made as follows: 
  
    SCART socket:
        20  18  16  14  12  10   8   6   4   2
    +--------------------------------------------+
    \   --  --  --  --  --  --  --  --  --  --   I
     \                                           I
      I   --  --  --  --  --  --  --  --  --  -- I
      +------------------------------------------+
          19  17  15  13  11   9   7   5   3   1
  
    RGB connection using an 8-pin shielded cable:
  
     SCART     Signal      Jaguar A/V port
    +-----+---------------+---------------+
        6    Left Audio         1A
        2    Right Audio        1B
        4    Audio Ground       2A
       15    Red                4B
        7    Blue               5A
       11    Green              7A
       16    H-Sync (Blank)     6A
       20    Composite Sync     5B
       17    Video Ground      10B  (connected by cable shield)
 
 ==============================================================================
 
 Q. How does the ComLynx port on the Jaguar work? Can I connect my Lynx to it?
 
 A. The Jaguar does not have a ComLynx port per se, but has a ComLynx signal
    on the system bus.  An expansion port add-on would make the port
    available, and developers have announced plans for such accessories (see
    below).  It is possible to daisy-chain multiple Jaguars for multiplayer
    games into a "Jaguar network".  In theory, it'd also be possible to connect
    Jaguars and Lynxes, though no plans for cross-system software are in the
    works currently.
  
    There is also talk that the Jaguar's ComLynx signal can allow Lynxes to be
    used as peripherals: software can be developed to allow Lynxes to be part
    of a Jaguar game as "smart" controllers.
 
 |  Atari plans to market a Jaguar network cable, to allow two Jaguars to be
 |  connected together.  No price has been announced.
 |
 |  For enterprising engineers who wish to build a ComLynx cable for two 
 |  Jaguars, the following schematics from jonin@netcom.com are available.  
 |  USE AT YOUR OWN RISK! 
 |
 |         12 Contact IDE Card Edge Connector (Atari Jaguar DSP Connector)      
 |
 |  View from the front of the connector (not the solder side):
 |
 |             Top                             Cable pinouts
 |       7  8  9 10 11 12              Jaguar 1            Jaguar 2
 |  L  +------------------+  R         2 (TX) ______  ______ 2 (Tx)
 |  e  [ x  x  x  x  x  x ]  i                      \/
 |  f  [ x  x  x  x  x  x ]  g         3 (RX) ______/\______ 3 (Rx)
 |  t  +------------------+  h         6 (Ground) __________ 6 (Ground)
 |       6  5  4  3  2  1    t
 |               Key signals: 2 - Transmit, 3 - Receive, 6 - Ground
 |
 |  Assembly Notes:
 |    As shown, the only 3 wires needed for the cable are 2, 3 and 6 (Tx, Rx,
 |    and Ground).  All of these wires are on the bottom connector, so that
 |    is a good indicater of which way the cable plugs in the Jaguar.
 |    Shielded and RF-Choked cables work best.  Due to the nature of this
 |    connector, it will be hard to shield this cable completely.
 |
 |    If you cannot find a 12-contact IDE Card Edge Connector, a 10-contact
 |    version can be used.  A quick one can be built with no soldering using
 |    JDR MicroDevices (Part# IDE10).  This is made for ribbon cable, but you
 |    can use regular shielded cables with a little work.  As long as lines 2,
 |    3, and 6 remain properly connected, there should be no difference.
 |
 |  Usage tips:
 |  * DO NOT PLUG THIS CABLE IN UPSIDE-DOWN!  You may damage internal 
 |      components if you plug it incorrectly.
 |  * TURN OFF BOTH JAGUARS BEFORE CONNECTING.  You may damage internal 
 |      components if you do not.
 |  * Since there isn't much strengh in the wires, remove the cable by the 
 |      connectors.
 |
 |  If all this makes you nervous, don't build it.  Use Atari's own Jaguar
 |  network cable, or professional interface attachments such as ICD's Catbox
 |  instead (see below).
 
 ==============================================================================
  
 Q. Who are the third-party publishers/developers for the Jaguar?
  
 A. The following companies have been announced as official developers, 
    licensees, or publishers for the Jaguar:
  
      Attention to Detail (ATD)                       Imagitech Design
      Llamasoft                Rebellion              Handmade Software
      Anco Software Ltd.       Maxis Software         Telegames
      Beyond Games Inc.        Microids               Tiertex Ltd.
      Dimension Technologies   Midnite Software Inc.  Titus Eurosoft
      Ocean Software Ltd.      Tradewest              High Voltage Software
      Rebellion Software       Trimark Interactive    Krisalis Software Ltd.
      Virtual Experience       U.S. Gold Ltd.         Loriciel U.S.A.
      Silmarils                Millenium              Park Place Productions
      Ubi Soft                 Gremlin Software       Microprose/S. Holobyte
      Accolade                 Virgin                 Interplay
      21st Century Software    Activision             Id Software
      Twilight                 Brainstorm             3D Games
      All Systems Go           Argonaut Software      Euro-Soft
      ICD Incorporated         Photosurrealism        DTMC
      Epic Megagames           V-Reel Productions     Sunsoft
      Domark Group Ltd.        Elite                  Br0derbund
      WMS Industries (Bally/Williams)                 Rage Software
      Readysoft                Spacetec               Visual Concepts
      Bullfrog Productions     Imagineer              Jaleco
      Sculptured Software      Williams Brothers      Accent Media Productions
      Anthill Industries       Audio/Visual Magic     Bethesda Softworks
      Black Scorpion Software  Visual Sciences Ltd.   Steinberg Soft-und Hardware
      Borta & Associates       Clearwater Software    Computer Music Consulting
      Cybervision              CyberWare              Delta Music Systems Inc.
      Pixel Satori             Elite                  E-On
      EZ Score Software Inc.   GameTek Inc.           Genus Microprogramming
      H2O Design Corp.         HiSoft                 Limelight Media Inc.
      Manley & Associates      NMS Software Ltd.      PIXIS Interactive
      Rest Easy                Software Creations     Team Infinity
      Team 17 Software Ltd.    Techtonics             Technation Digital World
      Teque London Ltd.        Thrustmaster           American Laser Masters
      Tengen                   Eclipse                Zeppelin Games
      Infogames(?)             Natsume(?)             iThink, Inc.
      Time/Warner Interactive  Acid Software          20th Century Fox Int.
      Alfaro Corporation Ltd.  B.S.A.                 Bando Svenska AB
      Beris                    Bitmotion Software     Bizzare Computing
      Brandlewood Computers Ltd.                      Cannonball Software
      Celebrity Systems Inc.   Condor Software        Cross Products Ltd.
      DAP Developments         Data Design            Denton Designs Ltd.
      Diskimage                Electro Brain Corp.    Electrom
      Extreme                  Factor 5               Flair Software Ltd.
      Frankenstein Software    Funcom Productions     Human Soft Ltd.
      JVC Musical Industries Inc.                     Kungariket Multimedia
      Lost in Time Software    Malibu Interactive     Michton Inc.
      Media Technology Scandinavia                    Merit Industries Inc.
      Miracle Designs          Nebulous Games         Neon-Buttner
      i-SPACE                  Network 23 Software    NMS Software Ltd.
      Odyssey Software Inc.    Orion Technologies     Phobyx
      Rage Software Ltd.       Rainmaker Software     Riedel Software Prod.
      Scangames Interactive    Wave Quest Inc.        4Play
      Selgus Limited           Shadowsoft Inc.        Sigma Designs
      Sinister Development     Soft Enterprises       Softgold Gmbh
      Software 2000            Software Development Systems
 |    Tantalus Entertainment   Hyper Image            Virtual Artistry, Inc.
 
    Also, Atari Games/Tengen has licensed the Jaguar architecture for use in
    future arcade games.  Sigma Designs is developing a Jaguar card for IBM
    PCs and compatables that runs Jaguar CD software, and acts as a ReelMagic 
    MPEG card.  The card is expected to be released by the end of 1994.
 
 ==============================================================================
  
 Q. What are all of the current Jaguar games available in the United States?
  
 A. Current Jaguar Games List:
  
    Title              Players  Publisher      Type
    -----------------  -------  ------------   ---------------------------
    Alien vs. Predator    1     Atari          Action/Adventure
    Brutal Sports        1-2    Telegames      Sports
      Football
 |  Bubsy in Fractured    1     Atari          Platform
 |    Furry Tales
 |  Checkered Flag        1     Atari          Sports
 |  Club Drive           1-2    Atari          Action/Simulator
    Crescent Galaxy       1     Atari          Shooter
    Cybermorph            1     Atari          Action/Strategy
    Doom: Evil Unleashed 1-2(1) Atari          Action/Adventure
    Dragon               1-2    Atari          Action/Fighting
    Evolution:Dino Dudes  1     Atari          Puzzle/Strategy
 |  Iron Soldier          1     Atari          Action/Simulator
 |  Kasumi Ninja         1-2    Atari          Action/Fighting
    Raiden               1-2    Atari          Arcade
    Tempest 2000         1-2    Atari          Action/Arcade
    Wolfenstein 3D        1     Atari          Action/Adventure
 |  Zool 2               1-2?   Atari          Platform
 
    (1) Multiplayer games supported by connecting multiple Jaguars together.
 
 ==============================================================================
 
 Q. What are the upcoming Jaguar games?
 
 A: Note: These lists are hardly definitive.  They're based on many sources,
    and in some cases, might be dead wrong.  Games also often change from
    pre-release to production.
 
    Upcoming Jaguar cartridge games (? = Uncertain entry):
 
    Title              Players  Publisher      Type
    -----------------  -------  ------------   ---------------------------
    Aero the Acro-Bat    1-2    Sunsoft        Action/Platform
    Air Cars             1-8    Midnite Sw     Sports/Driving
    Al Michaels          1-2    Accolade/Atari Sports
      Announces Hardball
    Alone in the Dark     1?    Infogames(?)   Adventure
    American Football    1-2    Park Place     Sports
    Another World         1     Interplay      Action/Strategy
    Apeshit              1-2    Ocean          Action/Platform
    Arena Football       1-2    V-Reel Prod.   Sports
      League
    Assault: Covert Ops  1-2?   Midnite Sw     Action
    Bases Loaded         1-2    Jaleco         Sports
    Batman: The           1?    Atari?         Action?
      Animated Series
    Battle Sphere        1-16   4Play          Action/Shooter
    Battlewheels 2       1-2?   Beyond Games   Action
    Burn-Out             1-2?   Virtual Exp.   Action/Sports
    Bugs Bunny's Cartoon  1?    Sunsoft        Action
      Capers
    Cannon Fodder        1-2?   Virgin         Action
    Casino Royale        1-2?   Telegames      Strategy
    Center Court Tennis  1-2    Zeppelin       Sports
    Cheesy                1?    Ocean            ?
    Cisco Heat            1     Jaleco         Driving/Arcade
    Clay Fighters(?)     1-2    Interplay      Action/Fighting
    Commando              1     Microids       Action/Strategy
    'Dactyl Joust         1?    Atari          Action/Arcade?
    Defender 2000        1-2?   Atari          Action/Arcade
    Demolition Man        1?    Virgin         Action/Shooting
    Dino Dudes 2          1     Atari          Puzzle/Strategy
    Double Dragon V:     1-2    Tradewest      Action/Fighting
      The Shadow Falls
    Downhill              1?    Rainmaker      Action/Sports
    Dungeon Depths        1     Midnite Sw     Adventure
    Droppings             1?    Delta Music      ?
    European Soccer      1-2    Telegames      Sports
      Challenge
    Extreme Skiing/      1-2?   Loriciel USA   Sports
      Showboarding
    F-1 Racer            1-2?   Domark         Sports
    Falcon(?)             1     S. Holobyte    Simulator
    Fight For Life       1-2    Atari          Action/Fighting
 |  Flashback             1     U.S. Gold      Action/Adventure
    Galactic Gladiators  1-2    Photosur.      Action/Strategy
    Graham Gooch's World 1-2?   Telegames      Sports
      Class Cricket
    Grand Prix            1?    Microprose     Sports
    Gunship 2000          1     Microprose     Action/Strategy
    Hammerhead            1?    Rebellion      Flight/Simulator
 |  Hover Hunter         1-2    Hyper Image    Action
    Hover Strike          1     Atari          Action/Arcade
    Hyper Force          1-2?   Visual Impact    ?
    Hosenose and Booger  1-2?   All Systems Go Platform
    Indiana Jag           1     Virtual Exp.   Action/Platform
 |  Iron Soldier 2        1     Atari          Action/Shooter
    James Pond 2          1     Telegames      Platform
    James Pond 3          1     Millenium      Platform
    Kick Off 3           1-2    Anco Software  Sports
    Legions of the        1?    Atari          Action/Adventure
      Undead
    Lester the Unlikely   1     DTMC           Action/Strategy
    Lifewire              1?    Black Scorpion   ?
    Lobo                  1?    Ocean          Action?
    Mortal Kombat(?)     1-2    WMS Ind.(?)    Arcade/Fighting
    Mortal Kombat II(?)  1-2    WMS Ind.       Arcade/Fighting
    Mountain Sports      1-2    DTMC           Action/Sports
    Navy Commando        1-2?   Microids       Action?
    Nanoterror            1?    Delta Music      ?
    Nerves of Steel       1?    Rainmaker      Action/Adventure
    Neurodancer           1?    PIXIS Int.     Adventure?
    Pinball Dreams       1-2?   21st Century   Action
    Pitfall Harry         1     Activision     Action
    Powerdrive            1?    Elite/Telegame Action/Driving
    Primal Rage          1-2    Time/Warner    Arcade
    Quake                 1     id Software    Action/Adventure
    Rage Rally            1     Rage           Action/Driving
    Rainbow Warrior       1?    3D Games       Action?
    Rayman                1?    UBI Soft Int.  Action/Platform
    Rise of the Robots    1     Time/Warner    Action/Adventure
    Robotron:2084        1-2    Atari          Action/Arcade
    Ruiner               1-2?   High Voltage   Action/Pinball
 |  Sensible Soccer      1-2    Telegames      Sports
    Soccer Kid            1?    Krisalis/Ocean Platform
    Space War            1-2    Atari          Action
    Star Raiders 2000     1?    Atari          Action
 |  Supercross 3D        1-2?   Atari          Sports
    Super Off-Road       1-2    Tradewest      Arcade/Driving
    Syndicate             1     Ocean/Bullfrog Strategy
    Theme Park            1     Ocean/Bullfrog Simulation
    Thunderstalker        1?    Telegames        ?
    Tiny Toon            1-2?   Atari          Platform
      Adventures
    Troy Aikman NFL      1-2    Tradewest      Sports
      Football
    Twin Crystals         1?    Sinister Dev.    ?
    Ultimate Brain Games 1-2?   Telegames      Puzzle
    Ultra Vortex         1-2    Beyond Games   Action/Fighting
    Val D'Isere Skiing   1-2?   Atari          Sports
      and Snowboarding
    Valus Force          1-2?     ?              ?
    Virtuoso              1?    Telegames      Action
    Virtual Warriors     1-2    Rainmaker      Action/Fighting
    Warlock               1?    Trimark Int.   Adventure?
 |  Waterworld            1?    Ocean            ?
    White Men Can't      1-2    Trimark Int.   Sports
      Jump
    Wild Cup Soccer      1-2?   Telegames      Action/Sports
    World Cup            1-2?   Anco Software  Sports
    Zzyorxx II            1?    Virtual Exp.   Action/Shooter
 
    Upcoming Jaguar CD-ROM games:
  
    Title              Players  Publisher      Type
    -----------------  -------  ------------   ---------------------------
    Barkley: Shut Up     1-2    Accolade/Atari Sports
      and Jam!
    Battlechess          1-2    Interplay      Strategy
    Battlemorph:          1     Atari          Action/Strategy
      Cybermorph 2
    B.I.O.S.-Fear        1-2?   All Systems Go   ?
    Blue Lightning        1     Atari          Action
    Braindead 13          1?    ReadySoft      Action
    Brett Hull Hockey    1-2?   Accolade/Atari Sports
    Chaos Agenda          1?    Atari          Adventure?
    Creature Shock        1     Virgin         Action/Adventure
    Crime Patrol          1     American Laser Adventure?
    Demolition Man        1     Virgin         Action
    Dracula the Undead    1     Atari          Adventure
    Dragon's Lair         1     ReadySoft      Arcade
    Dragon's Lair II      1     ReadySoft      Arcade
    Dreadnought           1     Atari          Strategy/Simulator
    Evidence              1     Microids       Action/Adventure
    Freelancer 2120       1     Imagitec       Action/Adventure
    Highlander            1     Atari          Adventure
    Horrorscope           1?    V-Reel Prod.   Action/Fighting
    Isle of the Dead      1     Rainmaker      Adventure
    Jack Nichlaus'       1-2?   Accolade/Atari Sports
      Cyber Golf
    Legions of the        1?    Atari          Adventure
      Undead (expanded from cartridge version)
    Little Devil          1     Gremlin Grph.  Adventure?
    Mad Dog McCree        1     American Laser Arcade
    Return to Zork        1     Activision     Adventure
    Robinson's Requiem    1?    Silmarils      Adventure
    Space Ace             1     ReadySoft      Arcade
    Space Pirates         1?    Atari          Action/Adventure
    Starnet               1     Virtual Exp.   Adventure
    Star Trek: The Next   1     Microprose     Adventure
      Generation(?)
    The Outpost           1?    Atari          Adventure?
    Varuna's Forces       1?    Accent Media     ?
    Virtuoso              1     Telegames      Action
 
 ==============================================================================
  
 Q. What other Jaguar products are worth noting?
  
 A: * All Systems Go is working on the "Jukebox".  This hardware device plugs
    in to the Jaguar's cartridge port, and holds a number of game cartridges at
    once.  You can then select between them without needing to manually change
    cartridges each time.  Multiple Jukeboxes can be connected to store/select
    more games at once.  Release date is expected to be December 1994, with a
    price of $49.95 for each Jukebox.
  
    * All Systems Go also has the "Control Station" in the works.  This device
    plugs into the Jaguar controller ports and allows games to be played by
    infrared remote.  The Station will also allow controller enhancements, such
    as slow motion and rapid fire, and come with a universal remote controller
    for the TV, VCR, and other devices.  Expected release date is early 1995.
    No price is available at this time.
  
    * Atari Corp. is developing a voice modem to allow multiplayer Jaguar games
    over telephone lines.  Developed by Phylon Communications, the modem allows
    players to speak to each other over included stereo headsets while playing.
    Communications at 9600 baud.  Estimated time of availability is the first
 |  quarter of 1995.  Suggested retail price is $99.95.
 
 |  * ICD and Black Cat Design have announced plans to sell the "CatBox", an
 |  interface adaptor.  The CatBox measures 6 x 2.5 x 1.25 inches, and provides
    industry-standard S-Video, composite video, left and right audio out, stereo
    headphones with amplification and volume control, analog RGB video, RS-232,
    ComLynx, a pass-through DSP port, and differential pair networking with
 |  standard RJ-11 phone wiring.  This allows Jaguar networks (the "CatNet")
 |  to be set up with up to 32 units 1,000 feet apart.  The CatBox starts
 |  shipping December 28, 1994, for $69.95.  ICD can be reached at (815)
 |  968-2228.
 
    * MARS Merchandising sells the "JagDapter", which provides Composite video, 
    stereo sound, split composite, RGB, and S-Video outputs.  Price is $49.95
    and it is now shipping.  MARS can be reached at (708) 627-7462.
 
    * Thrustmaster is manufacturing a combination steering wheel/pedal for Jaguar
    driving games, and a flying yoke for flying games.  No prices or 
    tentative release date are known. 
  
    * Victor Maxx has Cybermaxx, a virtual reality helmet.  It works with the
    IBM PC primarily, but will also work with the Apple Macintosh, Sega
    Genesis, and Super Nintendo if supported in the games software.  The helmet
    provides 62 degrees of vision and tracks the player's head movements.  It
    weighs one pound, includes stereo sound, and doubles as a video display.
    Units cost $700 and include three IBM PC games and a VCR tape.  Sales start
    in September 1994 in New York City, San Francisco, and Chicago.
 
    * Atari Corp. and Virtuality Group have signed an agreement to develop
    virtual reality hardware and software for the Jaguar.  The companies plan
    to have a virtual reality headset available by the end of 1995 for $200.
    It is unknown whether or not Virtuality Group's arcade games will be ported
    to the Jaguar, or whether new software will be developed.
 
    * Time-Warner Cable's Full Service Network (FSN) will offer Jaguar games
    over cable lines.  The games are downloaded to the customer and played at
    home.  Instructions can be printed with additional FSN equipment.  Full
    details are available from local FSN service providers.
 
 |  * Atari Corp. offers the "Tempest 2000 Soundtrack" audio CD.  The disc
 |  consists of techno music by Imagitec Design, with tracks either from the
 |  game or inspired by it.  The disc costs $12 and is available from Atari
 |  Corp. directly.
 
 ==============================================================================
   
 Q. Where can I get a review and/or comments about ?
  
 A: Nick Paiement runs a database that records ratings for Jaguar games.  The
    ratings are provided by players, and average/high/low results are 
    calculated by Nick.  The results and "ballots" are posted regularly to the
    USENET newsgroup rec.games.video.atari.  Or, send electronic mail to 
    paien00@dmi.usherb.ca with the subject "get_jaguar" for full details.
 
    Spacetec is working on the "Space Player," a controller that is reported to
    offer six degrees of movement (up, down, left, right, in and out).
 
 ==============================================================================
   
 Q. Where can I find secrets, tips, and hints for ?
   
 A. Mark Perreira maintains the Jaguar FAC (Frequently-Asked Codes) file,
    which contains tricks and codes to assorted Jaguar games.  If you have a
    new secret, or want a copy of the file, send e-mail to markp@netcom.com.
  
    Atari Corp.  has established a game tip hotline, at (900) 737-ATARI (2827).
    The cost is $0.95 per minute; minors should get their parent's permission.
  
 ==============================================================================
  
 Q. Where can I meet other Jaguar enthusiasts?
  
 A. * Bobby Tribble maintains the Internet AtariLink Directory, a database of
    Lynx and Jaguar owners and where they live.  This allows fans of 
    multiplayer games to write, to meet, and possibly to get together and 
    play games.  All arrangements are made by the people involved, allowing 
    individual control of the level of privacy.
  
    To get a copy of the list, join it, or update an entry, send e-mail to
    btribble@ocf.berkeley.edu.  At a minimum, please include your e-mail
    address, your name, and the general area where you are.  Other
    information may be given if you desire, but is not mandatory.  Anyone
    capable of sending mail to Bobby is welcome to join.  Folks without
    computer access who want to join are welcome by referral.  Please provide
    an e-mail address where they can be reached and/or a voice phone number
    (with their permission).
  
    If you have Internet access and the "finger" command on your system, you
    can "finger btribble@ocf.berkeley.edu" to see the latest list.
  
    * The Jaguar Owners Club is a group of enthusiasts based in the United
    Kingdom/Great Britian.  Membership is open to both Jaguar owners and the
    Jaguar-interested.  For membership information, write to:
  
                              Jaguar Owners Club
                              P.O. Box 27
                              Borehamwood, Herts.
                              WD6 2AF
  
 ==============================================================================
  
 Q. Agh!  My Jaguar is broken!  How can I fix it?
  
 A. Send your Jaguar (all components, if possible) to:
  
                              Jaguar Repair Service
                              Atari Computer Corporation
                              390 Caribbean Drive
                              Sunnyvale, CA  94088
  
    Include a letter of explaination indicating the problem you have.
    Depending on available supplies, Atari will repair or replace your Jaguar.
    If your Jaguar is still under warranty, include a copy of the receipt or
    credit-card bill and it will be performed for free.  Otherwise, you will
    be billed.  Estimated time of replacement/repair is three to four weeks.
  
 ==============================================================================
  
 Q. How can I reach Atari Corp.?
  
 A. Customer Service:         (800) GO-ATARI  (800-462-8274)
                              9:00am to 5:00pm PST, Monday-Friday
 
    Customer Service can also be reached on GEnie as "Atari," or on the
    Internet as "atari@genie.geis.com".  PLEASE NOTE that this is for Customer
    Service ONLY; do not send electronic mail to that address if it does not
    pertain to service problems.
 
    Mailing Address:          Atari Corp.
                              1196 Borregas Avenue
                              Sunnyvale, CA  94089-1302
 
    Atari UK can be reached at
                              Atari House
                              Railway Terrace
                              Slough, Berkshire
                              SL2 SBZ, England
                              Telephone: 0753 533344
                              FAX:       0753 822914
 
 ==============================================================================
  
 Q. Where can I get other information about the Jaguar?
  
 A. Publications:
  
    - Die Hard Game Fan               General video-gaming magazine with some
      18612 Ventura Blvd.             Jaguar coverage.
      Tarzana, CA 91356
  
    - Electronic Gaming Monthly       General video-gaming magazine with
      1920 Highland Avenue            some Jaguar coverage.
      Suite 222
      Lombard, IL 60148
  
    - GamePro                         General video-gaming magazine with
      951 Mariner's Island Blvd.      some Jaguar coverage.
      San Mateo, CA 91202
 
    - Instant Replay                  Newsletter devoted to the Jaguar, with
      7570 South Manor Avenue         news and reviews.  Write to Frank Eva
      Oak Creek, WI 53154             for more information.
  
    - Video Games                     General video-gaming magazine with
      9171 Wilshire Blvd., Suite 300  some Jaguar coverage.
      Beverly Hills, CA 90210
  
 |  - Wild Cat                        A one-man, home-made Atari video gaming
 |    Phil Patton                     "fanzine."  Subscvriptions are $12/year
 |    131 Dake Ave.                   for eight issues, at 12 pages each issue.
 |    Santa Cruz, CA  95062           Covers all Atari consoles and computers.
 
  
    Internet/USENET newsgroups and services:
  
    - Atari Explorer Online Magazine
  
        A bi-weekly electronic magazine covering news on Atari computers and
        video game systems.  Subscriptions are available through the Internet;
        send electronic mail to stzmagazine-request@virginia.edu.  Also see
        the section on Internet FTP sites.
 
    - rec.games.video.atari
 
        USENET newsgroup.  Contains news of all Atari video-game systems.
  
    - Jaguar electronic mailing list:
  
        To subscribe, send e-mail to "listserv@ctrc.idde.saci.org".  In the
        text of the letter, have a line that reads "subscribe jaguar-l
         ", where  and  are your
        first name and last name, respectively.  Once you are on the list,
        send messages to "jaguar-l@ctrc.idde.saci.org"; everyone on the list
        will receive a copy of your message.
 
    - World-Wide Web Pages
        http://www.dl.ac.uk/MISC/ATARI/atari.html
        http://www2.ecst.csuchico.edu/~jschlich
 |      http://www.bucknell.edu/~svensson
 
 
    Internet FTP sites:
  
    - ftp.netcom.com
 
        /pub/rj/rjung       Contains the latest version of this FAQ file.
   
        /pub/vi/vidgames/faqs
                            Frequently-asked question files for a variety of
                            home games and consoles, arcade titles, and other
                            video-gaming information.  Includes the latest
                            version of this FAQ file.
 
    - rahul.net
  
        /pub/wilsont/AEO    Includes the latest copies of Atari Explorer 
                            Online Magazine.
 
 
    Internet TELNET site:
  
    - Cleveland Free-Net Atari SIG
  
        freenet-in-{a,b,c}.cwru.edu or 129.22.8.51 or nextsun.INS.CWRU.edu
        Access via modem at (216) 368-3888.
  
        You can log on as visitor to explore the system and apply for a
        Free-Net account online.  At the opening menu, enter "2" to log in as a
        visitor.  At the next menu, enter "2" again to explore the system.  You
        will then read an opening disclaimer and a login bulletin, then be sent
        to the main menu.  Once inside, type "go atari".  Follow the menus to
        read discussions, reviews, news, and information.  In order to post
        messages and send e-mail, you need a Free-Net account.  Apply for a
        Free-Net account by entering "1" at the second menu instead of "2".
  
  
    BBS:
  
    - Video Game Information Service.
  
        (201) 509-7324, 300/1200/2400/9600/14400 bps. Multiple lines
  
        Located in West Orange, New Jersy (USA).  The BBS is completely
        dedicated to video gaming, and maintains files of cheats and reviews
        for all game systems.  Carries video-game-related conferences from
        other computer networks, including Fidonet, Worldnet, and Globalnet.
  
  
    On-line services:
  
    - GEnie
  
        Registered developers can join the Independent Association of Jaguar
        Developers (IAJD) on the GEnie computer network.  Membership in the
        IAJD is limited to Jaguar developers registered with Atari Corp.  To
        apply for membership, send e-mail to ENTRY$ on GEnie.
  
    - CompuServe
  
        The Video Games Forum provides a section dedicated exclusively to the 
        Atari Jaguar where players, industry representatives, and magazine 
        writers and editors exchange information and commentary.  Game 
        designers and developers participate in the forum's Designer's Den 
        area, and have access to a private area offering updates of Jaguar
        development tools.  To access the Video Games Forum, GO VIDGAM.  To
        access the Atari-specific video game forum, type GO ATARIGAM.
 
 ==============================================================================
 
 Q. How is development for the Jaguar done?
 
 A. Jaguar game development environments exist for the Atari TT030 computer or
    an IBM PC/compatible.  Art development can be performed on any machine,
    whether a low-end Apple Macintosh or commercial rendering software such as
    SoftImage.  Wavefront's "GameWare" is the official 2D/3D graphics
    development system; Atari itself uses GameWare for in-company development,
    and registered third-party Jaguar developers can buy GameWare licenses at 
    special discount prices.
 
    Estimated price for a developer's package is $9,000 for the TT030 setup,
    and $7,500 for the PC/compatible platform.  The package includes a Jaguar
    development unit, documentation, and development/debugging software.
    The Jaguar has modified boot firmware to run the development board (the
    "Alpine board"), and it has a cable coming out to provide signals to the
    Alpine board that are not normally present via the cartridge connector.
 
    CD-ROM developement packages (including the cartridge development kit) is 
    ranged at about $8,000, and should be upgradeable from the card-only kit.
 
    Software routines packaged with the system include a multi-channel
    polyphonic FM/Wavetable synth; JPEG decompression; video set-up; drawing
    primitives; 3D rendering with gourad shading, texture mapping, and camera
    manipulation.
 
    The centerpiece of the TT030 deveopment platform is DB, an assembly-
    language level debugging tool.  The Jaguar and the TT030 are connected with
    a parallel cable, and software can be debugged interactively without
    interfering with the Jaguar's screen display.  DB supports the use of
    scripts and aliases, which simplifies the use of complex or common
    functions.  Also included is a new version of the well-known MAC-65 macro
    assembler for 68000 and RISC code assembly.
 
    Atari grants final code approval, but does not see the need to "censor"
    games.  Every game is given one man-month of compatibility and quality
    testing before it is approved.  Atari offers technical support via FAX,
    mail, electronic mail and voice.  Atari allows developers to source their
    own cartridges, documentation and shells if desired.  Jaguar software is
    encrypted with a proprietary key, thus preventing unauthorized developers
    from releasing Jaguar software.
 
    Interested developers should contact Bill Rehbock at (408) 745-2088.
    Include: Company name, mailing address, phone number, fax number, and brief
    company/personal background relating to software development.  Due to the
    high volume of inquires, information kits are prioritized according to
    background (SNES/Genesis/Computer) of previous titles developed.  Atari
    will approve developers only if they are convinced that the developer is 
    serious about releasing software.  After the non-disclosure agreement is 
    signed, an approved developer can get the technical specs alone for $300.
  
    Cross Products (SNASM) offers an alternative Jaguar Development system.  It
    comes with a multiwindowed debugger, assemblers, compilers, and SCSI 
    support, for approximately $3,700.  The package allows for full screen, 
    source level debugging of multiple processors, in C or assembler.  This is 
    only software for the IBM PC; the Jaguar development hardware (Alpine 
    board, modified Jaguar, etc.) must be purchased separately from Atari, for a
    price of $5,500.
  
    Cross Products can be reached at
                              Cross Products
                              23 The Calls
                              Leeds
                              LS2 7EH, England
                              Telephone: 0532 429814
                              FAX:       0532 426163
                              BBS:       0532 340420
                              Internet e-Mail: cross@cix.compulink.co.uk
 
 ==============================================================================
 
 
 


Visit Atarimax Store