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 Post subject: Re: 512k images on Atariage ?
PostPosted: Tue Oct 01, 2013 12:54 pm 

Joined: Wed Sep 18, 2013 5:19 pm
Posts: 14
newgames wrote:
playsoft wrote:
newgames wrote:
many of us are not registered,
the process is very slow,with long verifications

but they play great !! :lol:


Thank you, just wanted confirmation that they were ok.



are you saying you did them without testing on real hard? :lol:
the 512k file is not even working on emulation
only on the real thing...


No, I've never seen it run - on real h/w or under emulation.

I had no plans to support the 5200 but was asked to consider it. It just happened to coincide with a decision made with the 8-bit version which meant I could support both during development with minimum effort. So over the last couple of weeks I've been building code and sending it off (to user Aking who suggested supporting the 5200), then getting the results back the next day.

Obviously I will need to get a 5200 now that I am supporting it.


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Tue Oct 01, 2013 1:09 pm 

Joined: Fri Sep 27, 2013 8:51 am
Posts: 15
great !! :D


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Tue Oct 01, 2013 1:09 pm 

Joined: Fri Sep 27, 2013 8:51 am
Posts: 15
thanks to Aking too


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Tue Oct 01, 2013 1:35 pm 

Joined: Mon Jan 30, 2012 1:07 pm
Posts: 45
playsoft wrote:
danilop2k2 wrote:
floyd is fun , and should play great with the 5200 analog joystick !


Ok play it for more than 5 minutes and tell me it's still fun!!! :D :D :D

Attachment:
floyd5200.zip



it IS still fun ,

you have to love those big funny sprites!

and the control is wonderful

keep them comming


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Thu Oct 03, 2013 8:19 am 

Joined: Fri Sep 27, 2013 8:51 am
Posts: 15
now we've got a video of Gtia Blast ! :P


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Wed Jan 01, 2014 7:02 pm 

Joined: Wed Sep 18, 2013 5:19 pm
Posts: 14
Just a little thing I did for the AA NYD, here's the 5200 version.


There are images and/or files attached to this posting. You must be logged-in to view or download this content.


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Wed Jan 01, 2014 8:17 pm 

Joined: Mon Jan 30, 2012 1:07 pm
Posts: 45
you're a 5200 god ... :lol:


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Thu Jan 02, 2014 12:34 pm 

Joined: Thu Jan 02, 2014 12:31 pm
Posts: 2
playsoft wrote:
Just a little thing I did for the AA NYD, here's the 5200 version.


WOW :lol:

WE REALLY NEED MORE 5200 STUFF


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Sun Jan 05, 2014 6:46 pm 

Joined: Wed Sep 18, 2013 5:19 pm
Posts: 14
Here is a test of hybrid mode. Unless I run out of RAM I'm not intending to use the write capability in ATARI BLAST! (change of name due to inclusion of ANTIC modes) but I wanted to try it out.

On 0..9 you will find 10 high resolution images. You can move the cursor around with the joystick and draw over them in white by pressing fire or black with alt fire. Start will fast cycle through all the images, any button will stop it.


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 Post subject: Re: 512k images on Atariage ?
PostPosted: Mon Jan 06, 2014 6:07 pm 

Joined: Thu Jan 02, 2014 12:31 pm
Posts: 2
playsoft wrote:
Here is a test of hybrid mode. Unless I run out of RAM I'm not intending to use the write capability in ATARI BLAST! (change of name due to inclusion of ANTIC modes) but I wanted to try it out.

On 0..9 you will find 10 high resolution images. You can move the cursor around with the joystick and draw over them in white by pressing fire or black with alt fire. Start will fast cycle through all the images, any button will stop it.


will try it
keep them coming!

download count is on fire :wink:


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