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Article #1090 (1100 is last):
From: bo511@cleveland.Freenet.Edu (James P. Norris)
>Newsgroups: freenet.sci.comp.atari.spec.8bit
Subject: Improved Sig
Date: Tue Mar 15 09:42:42 1994


I have just finished perusing the new and improved 8-bit portion of
this Sig and I must say I am very very impressed! This is without a doubt
one of the most complete 8-bit services possible to be made today. I know
I will be using it often and let just say thanks to our Sig-ops for making
this possible. I am especially impressed by the use-net interface and
the archive support. Although it possible to access Umich's archive via
email before this, such access was difficult and cumbersome. I have yet
to retrieve an intact large file successfully. I am sure I will be able
to do it with this new interface.
     Again, my thanks.
--
Jim Norris                                  bo511@hela.cwru.edu
1909 Lakeview Ave
Rocky River, OH 44116-2413
(216)-356-0967 (voice)


8-Bit Tutorial
--------------
Mark Leair

                           A Closer Look:  PC Xformer

I had the opportunity to ask Darek Mihocka at Branch Always Software (BraSoft)
some questions on their upcoming release of PC Xformer.  Below is an excerpt
from our dialogue.

ML:  What basically is PC Xformer?

DM:  Basically PC Xformer is a DOS application, so it will run on DOS, Windows,
OS/2 2.1, and Windows NT (already tested it).  It just required the usual 640K
of RAM, a standard VGA card (no SuperVGA or VESA VGA required but of course you
can use it), and a PC with at least a 286 (386 or 486 is recommended).

ML:  What machines does PC Xformer emulate?

DM:  PC Xformer emulates the bank switching of a 130XE allowing you to run
software written for the Atari 400/800, the XL, and the XE.

ML:  How does PC Xformer handle the 8 bit's Disk Drives?

DM:  Disk drives are handled by using disk images produced by either the SIO2PC
cable (.ATR files) or those produced with the ST Xformer Cable (.XFD files).  So
existing users of SIO2PC and ST Xformer have already transferred their 8-bit
software to the correct IBM format and are ready to go!

ML:  Will PC Xformer support such external devices as R: (the Serial/Modem
port)?

DM:  This question on devices suggests that you don't really understand what an
emulator does (most people don't, so don't worry about it).  For example, most
people think that Gemulator emulates GEM.  It doesn't.  It emulates a 68000 chip
and the Atari ST hardware.  So it doesn't matter what you run for an operating
system (TOS 1.0, TOS 1.4, TOS 2.06, etc) or what kind of program you run, even
programs that peek and poke directly to hardware, because that's what the
emulator is emulating.  Similarly, PC Xformer does not emulate the 8-bit
operating system or BASIC.  It is a 6502 emulator that emulates the ANTIC,
POKEY, GTIA, PIA, and related chips.  Software that peeks and pokes directly to
hardware (which almost 100% of 8-bit software does) runs just fine.  The devices
like E: K: and other operating system's devices are not emulated by PC Xformer,
that's the operating system's business.  BASIC is not emulated by PC Xformer.
If BASIC is the machine language code you happen to be executing, then that's
what you get.  So as with Gemulator, PC Xformer emulates the whole computer, not
just the operating system.

ML:  By emulating the whole computer, will PC Xformer be a 100% compatible
emulator?

DM:  ... that's what I'm claiming in the ads.  Of course beta testers will
probably find something that won't run on PC Xformer, but it'll be pretty ...
close just like Gemulator.  I won't really know the answers to specific
compatibility questions until the beta testers have their go with it.

                                      * * *

For additional information on any of BraSoft's products contact:

Branch Always Software
14150 N.E. 20th St., Suite 302
Bellevue, WA 98007
ATTN: Darek Mihocka



8-Bit Commentary
----------------
Michael Current

_Atari Classics_ is no longer taking subscriptions, and April 1994 will be
the final issue.  Managing Editor Ben Poehland writes in the just-
released February issue, "It's time to end the anxiety that has characterized
this publication since it was launched."  While subscription numbers peaked
at about 530 for the October '93 issue, there were only about 375 subscribers
by the time the February '94 issue was released.  The magazine was created
from the beginning to be self-sufficient as long as there were 500
subscribers, but this number proved too difficult to maintain.

'Tis a shame, as the February issue is another quality, exciting one (despite
my own ramblings on pp. 4-7 :).  There are brand-new advertisements from
Fine-Tooned Engineering, Computer Software Services, Aerion Software,
Dean Garraghty Software, and Video 61.  For me, seeing new ads is at least
as exciting as reading new articles.

The point is this.  Despite the failure of the _Atari Classics_ Experiment,
our market has yet to die.  Witness the numerous 8-bit vendors and developers
we have to choose from, and the continued coverage in that other North
American Atari publication, _Current Notes_.

There is more.  A Consortium from the San Leandro Club of California, headed
by familiar names Bob Woolley and Jim Hood, plans to start an all 8-bit
Atari publication of their own in place of the void created by the
departure of AC.  Their venture deserves our watchful eye, as the 8-bit
Atari community tries to prevent total and final collapse.  The advent of
plenty of 8-bit advertising in AC and CN, and the well-known 8-bit
dedication of Bob, Jim, and the SLCC, offers hope of good things for the
Future.

Quoting Ben Poehland once more, "It's getting to be a very strange world
for Atari 8-bitters in 1994.


Michael Current, Cleveland Free-Net 8-bit Atari SIGOp / Iowa City, IA, USA
        Internet: mcurrent@carleton.edu / Cleveland Free-Net: aa700


16/32-Bit Computers Support Area
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

16/32-Bit Computers Support Area News
-------------------------------------

There are two new areas added to the 16/32-BIT REFERENCE DESK. These areas
are: Applications Software List and Games Software List.  Each list
includes Falcon030 compatible software:

  <<< 16/32-BIT REFERENCE DESK >>>

  1 Magazines
  2 IAAD Member Listing
  3 Vendors & Developers
  4 Applications Software List
  5 Games Software List
  6 Frequently Asked Questions...
------------------------------------------------
h=Help, x=Exit Free-Net, "go help"=extended help

Your Choice ==>

16/32-Bit SIGOps Needed
-----------------------

The Cleveland Free-Net Atari SIG's 16/32-Bit Computers Support Area is
presently looking for additional SIGOps.  There are two areas that need
to be managed the most.  These areas include the MIDI Forum and the
Programming/Developing Forum.  These are volunteer positions.  If you are
interested in either position, please contact the Atari SIG by this
address: xx004@cleveland.freenet.edu

ST Roundtable Report
by Bruce Nelson, aa789@cleveland.freenet.edu
--------------------------------------------

There has been a distinct decline in the number of hardcopy magazines
devoted to the Atari platform over the past year or two. But the online
magazines have stepped in to fill the void.

Here on the Cleveland Freenet, we carry the text portions of ST Report,
Z*Net, and Atari Explorer Online. They're in the Atari Libary section
under Online Magazines.

While most of the current news regarding products coming from Atari
Corp. are in regards to the Jaguar, there are still a few tidbits being
published in the onlines regarding the computing platforms. In
particular, Atari Explorer Online has been doing a splendid job in
keeping up with the computer side of Atari's products.

Back in AEO #302, the transcript of the Bob Brodie conference reveals
that the TT is back in production, and that many new products were shown
at NAMM to enhance the ST/TT's usefulness to the music industry. And Bob`
mentioned a hi-rez video digitizer due out for the Falcon in the near
future.

In that same issue, Andreas Barbiero talked about the Falcon's
popularity in Germany and the price drop for the STfm in Great Britain`n$
which has prompted a whole new bunch of add-on's for those platforms
which we will hopefully see distributed on the other side of the Big
Pond in the near future.

And Ed Krimen talks about what products can be added to the older
machines to bring them more "up to date".

Meanwhile, in every issue of AEO, Michael Burkley reviews most of the
uploads found on the pay services. I sure wish I knew where he finds the
time to unpack and try every one of them, but he provides a great
service to the Atari community.

In AEO #305, Patty Barbiero released the most current list available of
local User Groups. I know there's lot's of corrections which will need
to be made to that list, but it's a start. By releasing this version,
the groups involved will get a chance to update the list.

And the best part about all this information is .... it's free! You
can get it right here on the Freenet.

16/32-Bit Bulletin Board Messages of Interest
---------------------------------------------

From: pdirect@news.delphi.com (PDIRECT@DELPHI.COM)
>Newsgroups: comp.sys.atari.st
Subject: New Atari Magazine -- Contents!
Date: Tue Apr 12 19:00:11 1994

Proce
ssor Direct Magazine: Further information

  For general information please refer to the earlier posted general
  release.

  The text below was used for internal purposes, however due to a
  very surprising demand, I looked over it and decided to post it.
  The "Includes" sections don't necessarily mean those are the only
  illustrations on the page. Don't be fooled by the page numbers.
  This is quite literally a large magazine (the page size is
  11.5"x13.5") and as such the number of pages articles take up is
  much less. The fact we used slightly smaller text than other
  publications (it's a 10 point serif font, larger than newspaper
  but smaller than what would normally be used in a "small"
  publication) also compressed the size of the issue somewhat. Ask
  anyone who has seen it, this issue is PACKED.

March/April 1994 Issue Contents:

Page   Article name, author : column title
       "description"
------ -----------------------------------------------------------------
COVER  Getting Connected, by Scott Garrigus : MIDI, Music, and the Atari
       "Musicians and on-line networks"
       Includes rate comparison chart for major networks.
COVER  Video Master Falcon, by James Kracht : Pixel Engineering
       "Review of video digitizer"
       Includes picture digitized using VMF.
INSIDE Editorial, Special Thanks
COVER  "Issue opener"
2      Table of Contents
4      Getting Along with the Falcon, by Richard Bush : Making the System
         Transition
       "Aspects of compatibility, large compatibility list"
       Includes massive compatibility list.
5      TWP Newswire
       "Variety of recent news items"
       Includes screen shots from Calamus SL modules.
6      Recent Developments
       "News on new product releases, shareware/commercial"
8      Inexpensive High Resolution, by Sean Dougherty
       "In-depth review of ScreenBlaster"
       Includes screen size comparison screen shots, and CPX shot.
10     They Call it CoNnect, by Robert Anisko
       "Review of CoNnect, terminal program -- shareware"
       Includes screen shots
14     Falcon030 Demos, by James Kracht : Pixel Engineering
       "A look at several demos for the Falcon030"
       Includes a rating system and availability sections
16     TruePaint Reviewed, by James Kracht : Pixel Engineering
       "A review of TruePaint from many viewpoints"
       Includes two screen shots, one on cover.
17     GIF Viewers, by James Kracht : Pixel Engineering
       "Mini-Reviews of popular GIF viewers"
       Includes two screen shots.
18     Survey
19     Those Darned Cookies, by Mike Allen
       "Technical Column on accessing Cookies and DMA audio"
22     DataLite 2, by Dennis Sellers
       "A review of DataLite 2, hard disk compression program"
       Includes screen shot.
24     wind_close(), by Robert Fernandez
       "Closing Comments"
24     Writer Biographies
24     Advertiser Index

-END----

Hopefully my signature works by now. Delphi was having a problem
interpreting my first one and it didn't work very well. 


Portfolio Support Area
-=-=-=-=-=-=-=-=-=-=-=

Portfolio Support Area News
---------------------------

The Portfolio column is looking for additional writers!  If you are
interested, please contact the CFN Atari SIG at the e-mail address:
xx004@cleveland.freenet.edu

Article of Interest
-------------------

                      Using Nickel Cadmium Batteries

    This installment I will discuss the general topic of Nickel Cadmium
batteries but one that also directly effects Atari Portfolio users.
How many batteries do you use a year?  How many just for your portable
computer alone?  This article is not to tell you about how "green"
rechargeable batteries are, but to help new Nickel Cadmium users or
frustrated current users understand these little demons better.

    Nickel Cadmium, or Ni-Cads, are rechargeable batteries that can be
recharged up to over a hundred times with proper care and usage.  Cost
of recharging them is only a couple of pennies per battery.  These
batteries also come in almost all popular sizes.

    With the obvious cost savings over buying new (expensive) batteries
every time they wear down, how come people don't use them more often?
Well a common response is that they cost more up front and don't last
as long as Carbon Zinc or Alkaline Batteries.  This is both true and
untrue.  Depending on the usage and care, Ni-Cads an cost far less over
their life time and give good charge times.  The next couple of paragraphs
will give more insite and will allow you decide whether or not Ni-Cads
are for you.

    First off, I'd like to explain some differences between a Ni-Cad
battery and a regular Alkaline or Carbon Zinc battery.  First and
foremost Ni-Cads can be recharged over a hundred times safely.  Regular
batteries can also be recharged but not as reliably or safely.  By safely
I mean that the batteries will not rupture and leak acid.  Ni-Cads power
drop off curve is not linear, but drop off almost immediately.  When using
Alkaline's in the Portfolio you can get the "Low Battery" message and
still use the computer for more than a few minutes before it automatically
shuts itself off.  With Ni-Cads when you get the "Low Battery" message you
have a few seconds to turn the computer off and sometimes the machine
never gives you the message at all and you are left with a blank screen!
Ni-Cads go full steam and die quick, regular batteries go full steam and
then slowly taper off.  In the Portfolio's case the AA batteries that are
recommended are Alkalines.  The specs on these are 1.5 volts each.  The
specs on a Ni-Cad are 1.2 to 1.25 volts each.  So with the 3 batteries
you start off around .75 volts short right off the bat.

    Ni-Cads have what is called a memory.  This memory is what frustrates
most people and they end up getting poor life out of Ni-Cads because of
this.  What is memory in a Ni-Cad?  Very simply a Ni-Cad remembers how
much it was charged and discharged and behaves off of this.  What?  Well
follow this scenario.  In my Portfolio I am using Ni-Cads and I get the
"Low Battery" message.  I would replace my batteries and be on my merry
way.  The batteries I removed still have a charge left in them they are
not completely dead or discharged.  If I were to recharge them at this
point, I would only charge the percentage that was drained, not the entire
battery.  When done charging the, battery is not 100% but less than that.
If I were to reuse them they would not last as long because of not getting
a full charge.  After repeating this cycle a few times the batteries would
give very short use times and always be needing recharge.  To avoid this
cycle completely discharge the batteries before each recharging.  Some
battery (expensive) rechargers have this capability but most don't.  For
my AA Portfolio batteries I put them in a pen light and turn it on and
whenever the light is out, I take the batteries out and they are ready to
be recharged.  The benefit of draining the batteries every time is that
they get a full charge every single time and offer the best service.

    Well, after all this, is it wise or worth it to use Ni-Cads in the
Portfolio?  You bet it is!  You just need to follow a slightly different
battery replacement schedule and stick to it for best and safest results.
Under moderate to heavy daily use, Alkalines with the Portfolio can be
expected to last four to six weeks.  With Ni-Cads an average of two weeks
to play it safe.  Obviously your own use will govern when to change them.
For me every two Saturdays I replace them whether they need it or not,
this way I don't have a dead Portfolio on my hands (pun intended).  I
also discharge the batteries completely before recharging them.  I have
had great service from my Ni-Cads this way, and a happy user and
Portfolio to boot for over three years!  I also have three sets of
batteries, one in use, one always ready, and one in the state of being
recharged.  This is really only an extra set if you are used to using
Alkalines.  Over the life of a Ni-Cad in use, there definitely is a cost
`savings besides a "Greener" environment.  I hope this installment shed
enough light on Ni-Cads, besides just for the Portfolio so that you can
benefit from their use in other areas as well.

                              Fred Horvat
                              Your Part Time
                              Atari Portfolio Sigop


Lynx Support Area
-=-=-=-=-=-=-=-=-

Lynx Support Area News
----------------------

The Lynx can expect a couple new releases soon:  Fat Bobby and
BattleZone 2000!  According to Ted Taiquechi of Atari Corp., both these
games have been released to production and we can expect to see them on
shelves in a couple months.

Near completion is a card with two *classics* -- "Super Asteroids/
Missile Command".  The games have been revamped and the card is currently
"in testing".  No word on a release date.

Third Party games - Telegames is working on a Lynx version of the popular
"Super Off-Road", and Beyond Games ("BattleWheels") is nearing completion
on their second Lynx title, "Ultra Vortex".  No word on release dates for
these titles.

New Easter Egg
--------------

In the game Lynx Hockey, a weird Easter Egg turned up recently.  Enter the
password BATSXPEB, and you will get a bat cartoon...  Then when you go to
the team selection screen, there is an additional team in Group D called
"The Bats" - all with perfect stats!

APE Newsletters Online
----------------------

There will soon be issues of Clinton Smith's excellent newsletter online
at the Cleveland Freenet.  The APE Newsletter has been covering the Lynx
for four years, giving us Lynx owners inside scoops to new games/releases,
cheats, hints, tips, as well as news from Atari, third-party developers,
and electronics shows where the Lynx made an appearance.  Clint has done a
wonderful job with this newsletter, and has given the Cleveland Freenet
permission to post these newsletters (except the most recent) for online
viewing.  Issues 9 and 10 are available and are located in the Lynx area,
and the rest are soon to come.

Later issues of the APE Newsletter - renamed "Atari Power Entertainment"
(from "Atari Portable Entertainment") include this same high-quality
coverage of the new Jaguar 64-bit interactive mutimedia system.  These
will also be posted soon.

Most Wanted Games for the Lynx
------------------------------

If you would like to see a game made for the Lynx (one that already exists)
then send the CFN Atari SIG e-mail.  Your game suggestion will be included
in the list of most wanted games to be voted on in the next issue of CAIN
Newsletter.


Lynx Bulletin Board Messages of Interest
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

From: rxw31@po.CWRU.Edu (Rory Wohl)
>Newsgroups: freenet.sci.comp.atari.spec.video
Subject: Got Mine . . .
Reply-To: rxw31@po.CWRU.Edu (Rory Wohl)
Date: Thu Mar 24 12:40:54 1994

Well, I couldn't resist and ordered my Lynx w/2 carts on 3/14.  (An
early birthday present to myself.)  It came on 3/22 and I've barely
put it down.

Blue Lightning is just as much fun as I remembered and Lemmings is
_very_ addicting.  At first, I wasn't too crazy about it, but it
grew on me fast.

The best part was getting the order form for more games in the box with
the Lynx.  What to choose, what to choose?

So, I guess I'm back in the Lynx community after a 3.5 year absence.
Sure makes me wish I hadn't given away the games that weren't stolen
with my first Lynx.

--
Rory M. Wohl            rxw31@po.cwru.edu       rory26@aol.com
            "If you have a plan, no one can stop you,
             because no one is planning to stop you"


From: aa852@cleveland.Freenet.Edu (Barry W. Cantin)
>Newsgroups: freenet.sci.comp.atari.spec.video
Subject: Re: Got Mine . . .
Date: Thu Mar 24 15:10:53 1994

Welcome back, Rory - and HAPPY BIRTHDAY!!!

Yep - Blue Lightning is great.  Lemmings was programmed by the
original Amiga programmer.  When you finish it, you get a very
long scrolling message that's well worth reading (or, you could
just check it out in the cheats area here on CFN...).

What to choose... what to choose...

Advice from me:  get ALL of them ;-)

Start with BattleWheels and Checkered Flag, Warbirds, Chip's Chlg
(cheap now), there are so many.

Barry
--
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Barry Cantin, aa852@cleveland.freenet.edu
Atari Lynx SIGop, Cleveland Freenet
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


Lynx Commentary
-=-=-=-=-=-=-=-

Well, right now it's a bit slow as far as new releases for the Lynx.
Atari is devoting the vast majority of its resources to the Jaguar,
and rightfully so -- it is very important to the company that the Jag
hit the market hard and fast, and make a huge name for itself.  So,
Atari's main focus right now is on the Jaguar.

So where does that leave Lynx owners?  Well, we haven't been forgotten.
Atari is still going to release Lynx titles.  There is a healthy list
"in the pipeline", and the arrival of "Eye of the Beholder" will add the
first RPG for the Lynx - complete with battery backup!  Third party
developers are also working on Lynx titles as well.  So, bear with it for
now -- the games will be here soon.  And in the meantime, there's a
library of nearly 70 games available. Lots to keep us busy...

Let's all wish the Jaguar *success*!  The future of the Lynx may well
depend on it.

Barry Cantin
Lynx Support Area SIGOp


Jaguar Support Area
-=-=-=-=-=-=-=-=-=-

Jaguar Support Area News
------------------------

The Jaguar Support Area has done really well since it was first released
just over a month ago.  If you have not already visited the Jaguar Support
Area, you are encouraged to do so!  There is great conversation and a lot
of useful information in this area.

We are attempting to put together a list of the games most wanted for
the Jaguar.  If you would like to help us out in this area, we would
certainly appreciate it!

I have some information that I obtained from Ted Taiquechi of Atari Corp.
Ted is in charge of developing certain games for the Jaguar and Lynx.
He informed me that I was "pushing all the right buttons" but he could
not tell me a lot of stuff that I tried to get out of him.  Some of this
information might have changed since two weeks ago (when I spoke with him)
and other information might already be old news:

Atari is still in negotiations with Acclaim.  I asked him if letters
would help in getting companies to write games for the Jaguar and he said
that it couldn't hurt.  So if you would like to see one of your favorite
games on the Jaguar, write the company that has the rights to the game!

An audio CD of Tempest 2000 music is indeed being released.  70 minutes
worth.  30 minutes was used in the game.

Kasumi Ninja will be the most violent game that has ever been released on
a home system.  You'll be able to do all kinds of stuff with brains
bursting out of character's head.  Also, the Indian character is a real
movie actor and he will have a chop that slices part of another character's
brain out.  I asked him about the rating system and he said that even if
they do come out with the rating system that most people will still buy it.
They had a number of kids come in and they found out from them that this is
what they wanted in fighting games.

Kasumi Ninja will work well with the three fire buttons.  There will be a
number of moves that you won't see in Mortal Kombat.

I kept after him about a possibility of a six button joypad controller and he
told me that they are considering it.  I told him about the six button
controller pad I suggested in the last CAIN Newsletter issue and he had me
send him some pics that I made of it.  

An arcade joystick is being developed.  I also included a pic of an
arcade joystick controller with buttons on both sides of the joystick.
This design was a result of a video game survey taken last year on the
Internet.  The result of the survey was that 50% of the video game players
that responded liked the arcade buttons on the left side.  The other 50%
liked the arcade buttons on the right side.

Alien Vs. Predator is a single player game "so far" he says...  I asked
about the possibility of a multi-player Alien Vs. Predator CD-ROM disc in
the future and he said "maybe."  Will the first Alien Vs. Predator be
multi-playable?  I hope so.  But if not, I got the feeling that we would
see a multi-player version in the future.

An arcade coin-op in the future?  He wouldn't say.  But I am willing to
wager Atari Corp. is looking into this industry.

How about Japanese game companies?  I said which major Japanese game
company is developing for the Jaguar.  "Which one" he says.  I said the
one with four developer kits.  He said, "I can't say anything about that
either."

How about multi-player Jaguar to Jaguar, Lynx to Jaguar, Jaguar modem
Jaguar, Lynx smart controller, etc?  I stressed to him that this is
exactly what everyone wants to see in all new Jaguar games.  He said that
Atari will definitely be doing a lot of networking games in the future.

Jaguar Reviews
--------------

There are a number of Jaguar game reviews online the CFN Atari SIG for
your benefit:

Crescent Galaxy -- By: hennessy@acsu.buffalo.edu
Raiden -- By: Ethan Larson (ALMO@UWYO.EDU)
Raiden -- By: Tim Wilson (AEO) (wilsont@rahul.net)
Tempest 2000 -- By: Dave Glowacki (dglow@depauw.edu)
Tempest 2000 -- By: Rob Cupples (cupples@iastate.edu)
Tempest 2000 -- By: Jay T. Millar (AEO)
Tempest 2000 -- By: Dave Glowacki (AEO)
Tempest 2000 -- By: Jer Horwitz (v08913s3@ubvms.cc.buffalo.edu)


Most Wanted Games for the Jaguar!
---------------------------------

Here's your chance to determine the most wanted games for the Jaguar!
If you own a Jaguar or think you will own a Jaguar in the next year or so,
you are allowed to vote on the most wanted games for the Jaguar!

INSTRUCTIONS: You may use 20 points to vote on any of the games on the
following list that you would like to see on the Jaguar.  The list was
compiled from lists of games that game players throughout the world
contributed since the last CAIN Newsletter.  You may allocate as many
points as you want in vote of a game, but you may NOT use more than a
total of 20 points.  If you use more than 20 total points, none of your
votes will count.

If there is a game that you would really like to see made for the Jaguar
but it is not on the list, you may add that game to your votes.  But you
are required to give that game at least 10 of your votes.

EXAMPLE:

Mortal Kombat II...........................Acclaim/Midway...........[ 06 ]
Sinistar...................................Williams/Midway..........[ 03 ]
Archon II..................................Electronic Arts..........[ 01 ]
Dimensions Through Space (made up).........Dimensions'R'Us..........[ 10 ]

NOTICE: The game that isn't on the list is Dimensions Through Space.
This game does not exist but the game that you would like to see should
exist.  10 points were given to that game since it was not on the list.
This system is to assure that games not on the list will still have a chance
to be a most wanted game (especially if others suggest it too).  Also,
if you add a game, you need to include the company that has the rights to
make it.

As you look through the list, you may find errors.  If you find an error,
please include information on the error along with your votes.

We are unaware (and most others) of who has the rights to certain Atari
games--Atari Games Corporation or Atari Corporation.  If you are aware of
who has the rights to the game, please send the information to the
address along with your vote.

I have been assured by a representative of Atari Corporation that the list
of most wanted games will be given to the appropriate person at Atari Corp.
after all votes are counted.

Finally, it should go without saying that all of the older games listed
would be enhanced versions of the original for the Jaguar.

SEND VOTES TO: xx004@cleveland.freenet.edu

Here's the list:

Aces Over Europe..........................Dynamix..................[    ]
Adventure.................................Atari....................[    ]
Airborne Ranger...........................Microprose...............[    ]
Alone in the Dark I.......................Infogrames...............[    ]
Alone in the Dark II......................Infogrames...............[    ]
Alternate Reality (complete series).......Philip Price.............[    ]
Archon II.................................Electronic Arts..........[    ]
Assault...................................Atari....................[    ]
Asteroids (all forms in one)..............Atari....................[    ]
B-17 Flying Fortress......................Microprose...............[    ]
BallBlazer................................LucasArts................[    ]
Baseball Stars............................SNK......................[    ]
Battle Zone...............................Atari....................[    ]
Bio Menace................................Apogee...................[    ]
Blasteroids...............................Atari....................[    ]
Blazing Lazers............................HudsonSoft...............[    ]
Carrier Command...........................Rainbird.................[    ]
Centipede.................................Atari....................[    ]
Comanche Maximum Overkill.................NovaLogic................[    ]
Commander Keen............................Apogee...................[    ]
Congo Bongo...............................Sega.....................[    ]
Cosmo's Adventure.........................Apogee...................[    ]
Crazy Climber.............................Namco....................[    ]
Cyber Sled................................Namco....................[    ]
Darksun: Shattered Lands..................Strategic Sim.(SS.....I).[    ]
Defender..................................Williams/Midway..........[    ]
Desert Strike.............................Electronic Arts..........[    ]
Dig Dug...................................Namco....................[    ]
Discs of TRON.............................Disney...................[    ]
Dune II...................................Virgin...................[    ]
Dungeon Master............................FTL......................[    ]
Elite II/Frontier.........................GameTek..................[    ]
F-15 III..................................Microprose...............[    ]
Fatal Fury II.............................SNK......................[    ]
Flashback.................................Delphine Software........[    ]
Food Fight................................Atari Games..............[    ]
Gauntlet IV...............................Atari Games..............[    ]
I, Robot..................................Atari Games..............[    ]
Knights of the Round......................Capcom...................[    ]
Lady Bug..................................Universal................[    ]
LLamatron.................................LlamaSoft................[    ]
M.U.L.E...................................Electronic Arts..........[    ]
Major Havoc...............................Atari Games..............[    ]
Martial Champions.........................Konami...................[    ]
Mechwarrior II............................Activision...............[    ]
MegaMan...................................Capcom...................[    ]
Monster Bash..............................Apogee...................[    ]
Mortal Kombat.............................Acclaim/Midway...........[    ]
Mortal Kombat II..........................Acclaim/Midway...........[    ]
N.A.R.C...................................Acclaim/Midway...........[    ]
NBA Jam...................................Acclaim..................[    ]
Pac-Man (complete series).................Midway...................[    ]
Pinball Jam...............................Atari Corp...............[    ]
Pinball Fantasies.........................Digital Illusions........[    ]
Pole Position.............................Atari....................[    ]
Raiden II.................................Fabtek...................[    ]
Rampart...................................Atari Games..............[    ]
Rebel Assualt.............................LucasArts................[    ]
Road Riot.................................Atari Games..............[    ]
Road Blasters.............................Atari....................[    ]
Robotron 2084.............................Williams.................[    ]
Rolling Thunder...........................Atari....................[    ]
Samurai Shodown...........................SNK......................[    ]
SimCity 2000..............................Maxis/Bullfrog...........[    ]
Sinistar..................................Williams/Midway..........[    ]
Smash TV..................................Williams/Midway..........[    ]
Space Lords...............................Atari Games..............[    ]
Star Wars Trilogy (S.W.,E.S.Back,R.Jedi)..Atari Games..............[    ]
Starblade.................................Namco....................[    ]
Starglider................................Rainbird.................[    ]
Steel Talons..............................Atari Games..............[    ]
STUN Runner...............................Atari Games..............[    ]
Stunt Track Racer.........................Microprose...............[    ]
Super Street Fighter II...................Capcom...................[    ]
Syndicate.................................Bullfrog.................[    ]
Tecmo Bowl................................Tecmo Inc................[    ]
Thunderhawk...............................Core.....................[    ]
Total Carnage.............................Williams/Midway..........[    ]
Tournament Cyberball......................Atari Games..............[    ]
Ultima....................................Origin...................[    ]
Virtua Fighting...........................Sega.....................[    ]
Virtua Racing.............................Sega.....................[    ]
Wayne Gretzky Hockey......................Bethesda.................[    ]
Wheel of Fortune..........................Gametek Inc..............[    ]
Wing Commander I..........................Activision...............[    ]
Wing Commander II.........................Activision...............[    ]
Wing Commander III........................Origin...................[    ]
Wizardry..................................Sir Tech.................[    ]
World Heroes II...........................SNK......................[    ]
WWF Royal Rumble..........................Ljn......................[    ]
X-Wing....................................LucasArts................[    ]
Xybots....................................Atari Games..............[    ]
Zeppelin..................................Synapse..................[    ]

Jaguar Bulletin Board Messages of Interest
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

From: kpz@po.CWRU.Edu (Kenton P. Zinn)
>Newsgroups: freenet.sci.comp.atari.spec.jaguar
Subject: 3do a threat, I think not
Reply-To: kpz@po.CWRU.Edu (Kenton P. Zinn)
Date: Thu Mar  3 06:37:43 1994

I really believe that 3do is far from a threat...first they are too expensive
even at the 499 price, the technology they use is now considered pretty
outdated (when compared to other systems that are coming out, and of course
the little black cat we have all come to love)...I checked out Total Eclipse
for the 3do at Waldensoftware, while being good it was pixelated and choppy
altough it has potential, not as much as the Jaguar...

Jaguar will be the king of vid!!


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