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Article #389 (730 is last): From: aa789@cleveland.Freenet.Edu (Bruce D. Nelson) Newsgroups: freenet.sci.comp.atari.mags Subject: Atari Explorer Online: 9-Jul-93 #0212 Reply-To: aa789@cleveland.Freenet.Edu (Bruce D. Nelson) Posted-By: xx004 (aa789 - Bruce D. Nelson) Date: Mon Jul 19 10:09:54 1993 :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: :: Volume 2 - Issue 12 ATARI EXPLORER ONLINE 9 July 1993 :: :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: :: :: :: ATARI .............. News, reviews, & solutions ............ ATARI :: :: EXPLORER ............ for the online Atari .......... EXPLORER :: :: ONLINE ................. Community .............. ONLINE :: :: :: :: Published and Copyright (C) 1993 by Subspace Publishing :: :: """"""""""""""""""""""""""""""""""""""""""""""""""" :: :: Publisher ........................... Michael Lindsay EXPLORER :: :: Editor .................................. Travis Guy AEO.MAG :: :: News and Features Editor ............... Ron Kovacs Z-NET :: :: Assistant Editor GEnie............... Ron Robinson EXPLORER.1 :: :: Assistant Editor CompuServe......... Albert Dayes AEO.1 :: :: Assistant Editor Delphi........ Andreas Barbiero AEO.2 :: :: Atari Asylum ................... Gregg Anderson AEO.7 :: :: Unabashed Atariophile ..... Michael R. Burkley AEO.4 :: :: :: :: Contributors :: :: """""""""""" :: :: Peter Donoso, Tim Wilson :: :: :: :: Telecommunicated to you via: :: :: """""""""""""""""""""""""""" :: :: GEnie: AEO.MAG :: :: CompuServe: 70007,3615 :: :: Delphi: AEO_MAG :: :: Fnet: AEO Conference, Node 706 :: :: AtariNet: AEO Conference, Node 51:1/10 :: :: :: :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Table of Contents * From the Editors ................................ Bursting at the seams. * Z*NET Newswire ........................... Atari & IBM Ink Half-Billion Dollar Deal to OEM Jaguar. * Dateline: Atari! ...................... Bob Brodie's July 9th GEnie RTC. * Atari Asylum ...................... Warp 9 benchmarks and compatibility testing on the Atari Falcon030. * CartMaster - CartRight ............... Having the cartridge port blues? Pete Donoso reviews two nifty hardware solutions. * AEO Calendar of Events ................ Events, happenings in the World Atari, and elsewhere. * Color for your Spectre GCR .......... Tim reports on a SCSI device that delivers color on mono Macs. It's Spectre compatible! * AEO Game Tips ..................... Tips on Lynx games: Batman Returns, Ninja Gaiden, Shadow of the Beast. * The Unabashed Atariophile ......... Making friends and getting the best in PD and Shareware files. * GEnie News .......................... New files & happenings on Atari's Official Online Resource. * Atari's Developer CD-ROM ............. Excellent new developer resource from Atari. Read this to see if you qualify for one. * DevNotes ........................ A focus on Oregon Research's products. * Developing News .............................. Crazy Dots II Video Card DSA's DEV_SHELL for GFA Geneva - Gribnif's Multitasking Environment WalZ Breakout Font Sale from Compo ChroMagic Has New Products EdHak Update DMC's Summer Font Sale * Shutdown ................................................... Talk to Us. --==--==--==--==-- ||| From the Editors ....... Atari Explorer Online: The Next Generation ||| Travis Guy / | \ GEnie: AEO.MAG Delphi: AEO_MAG ------------------------------------------------------------------- It's summer here in North America; time for life to slow down. For many of us, the heat and humidity sap our strength to the point where all we want to do is to go on vacation. Heck, even our politicians look to leave Washington in the summer. So what more surprising thing could occur than to suddenly see stirrings... no, make that, suddenly see new life in Atari Corp.? Here I was, planning to take things easy for a month or so - watching the Falcon030s arrive and fall into the hands of the userbase. But Atari had other plans. Atari's stock, which many took pleasure in laughing at only a scant few months ago, has managed to bounce upwards on several news items having to do with Atari's new Jaguar multimedia system. (a.k.a. a killer home videogame system) First came the announcement, predicted in the last issue of AEO, of IBM's Charlotte, NC facility OEMing the Jaguar. Then came the report that Atari had made arrangements with Time-Warner for access to Time-Warner's video image library for raw data to be included in Jaguar games. Ten years ago, a sprite that "morphed" between a yellow circle and a yellow circle with a missing pie-wedge ruled the videogame universe. Today, gamers want MPEG decoded captures of Hollywood stars to glitz up their latest role-playing sci-fi time-warping murder mystery. Ten years from now, where will games be? Connected through "Information Highways" (cable TV?), will we be entering the first wave of Virtual Reality games? It's a gut feeling on my part, but I'd wager that a company named "Atari" will be there, making its mark somehow. Who says there isn't anything new under the (scorching, summer) sun? Atari news is bountiful these days. Let's go on to this issue's look at the World Atari. (It's a different world.) --==--==--==--==-- ||| Z*NET Newswire ||| Compiled and Edited by Ron Kovacs / | \ GEnie: Z-NET CIS: 75300,1642 Delphi: ZNET ----------------------------------------------------------------- ################### #####(((((((((( ### ############(( #### #########(( ####### ######(( ########## This column contains the latest Atari News #####(((((((((( ### with an update of the Computing Industry. ################### //// ATARI SIGNS $500 MILLION CONTRACT WITH IBM - Atari announced =============================================== last week that it signed a $500 million multi-year contract with IBM to manufacture the Atari Jaguar, Atari's 64-bit multimedia entertainment system. The Jaguar, to be made at IBM's Charlotte, N.C., factory, is an "interactive" video-game system which features over 16 million colors and produces three-dimensional shapes. It will be available on a limited basis in the fall, focusing on the New York market, with a national roll-out expected next year and a retail price of approximately $200. The Jaguar will be competing against a much-touted interactive multiplayer set to be released this fall by start-up 3DO Inc., expected to cost $700. Atari said the Jaguar project represents one of IBM's first entries into manufacturing for the mass consumer electronics market. IBM will assemble the Jaguar and be responsible for the component sourcing, quality testing, packaging and distribution. Atari announced plans for the Jaguar on June 3. The game player will be based on an Atari-designed 64-bit processor and a sound system based on Atari's digital signal processor. //// ATARI SHAREHOLDERS REJECT SPLIT - Atari announced the results of ==================================== its annual meeting held on June 25, 1993, in Sunnyvale. In view of the current trading value of the common stock, the board of directors recommended that the shareholders vote against the one for 10 reverse stock split. The shareholders voted against the proposal. Therefore, no reverse stock split will occur. In addition, Sam Tramiel, president, demonstrated game software on the company's new multi-media entertainment system called the Atari Jaguar. //// MICROSOFT INTRODUCES ARCADE - Microsoft has introduced Microsoft ================================ Arcade, the newest title from the entertainment product unit. Microsoft Arcade is an accurate replication of five of the most popular arcade games from Atari - Asteroids, Centipede, Battle Zone, Missile Command and Tempest - for use with the Microsoft Windows operating system. These high-quality games were reproduced to give users the same look and effects on the Windows platform that they recall from the original arcade versions. //// MPEG GAINS SUPPORT - A group of leading consumer electronic ======================= manufacturers and program content providers announced last week at the Digital World conference that they will support the distribution of video on Compact Disc. These discs will use the MPEG 1 standard for the compression of video and audio data. Further, the manufacturers have agreed to support the Karaoke CD format proposed by JVC and Philips Consumer Electronics which will ensure that video CD programs can be played interchangeably on a wide variety of platforms. Companies supporting the format include Commodore, C-Cube Microsystems, E-Motions, Goldstar, JVC, Paramount Home Video, Philips and Samsung. MPEG 1 compression technology allows 74 minutes of VHS-quality video and CD-quality audio to be played from a Compact Disc. Directory information on video CD format discs is compatible with both interactive players (such as CD-I, Commodore Amiga, 3DO, Macintosh, PC-compatibles etc.) and linear play machines (karaoke or movie players). To support interactive machines, the directory format is compatible with CD-ROM XA, including all ISO 9660 compatible CD drives. //// GDI - INDUSTRY FIRST C-TECH - has announced the industry's first ================================ GDI laser printer developed exclusively for the Windows 3.1 user environment. The C.Itoh ProWriter CI-4GDI, available OEM as model 1321E, combines high quality, high performance and low noise in a compact package. It is the first GDI laser printer introduced to the United States market. List priced at $999, the CI-4GDI/1321E is also the company's first printer product designed to comply with the energy requirements established by the Environmental Protection Agency's (EPA) new Energy Star Program, which was launched in Washington, D.C., on June 17. Resolution is 300x300 dots-per-inch. A high-speed Centronics parallel interface is standard. //// NEW JOINT SPONSORED CD-ROM - Apple, Kodak and Sony recently =============================== announced the release of a jointly- sponsored CD-ROM title called Open Wider. Created by New York-based multimedia design company Imergy, Open Wider documents the assembly of Open, a magazine that explores creativity in the digital age. Open Wider is an interactive CD-ROM that brings the making of Open to life while expanding its content through sound, animation, video and still photography. It is also intended to be an educational tool for magazine and book publishers, advertisers, and universities, offering insight into the future of publishing. The three sponsors each played a key role in the production of Open Wider. All of the photos used in the CD-ROM were first stored on Kodak Photo CD, then accessed from Photo CD and incorporated into the CD-ROM. Open Wider was designed and produced entirely on Apple Macintosh computers. Sony helped in the final stages by manufacturing the CDs and contributing the jewel case packaging. //// PROTECT YOUR KIDS FROM GUNS - A Family of Safety Products ================================ (FSPI), an Atlanta-based company, has created a new solution to this growing problem of guns using today's computer technology, packaged in a special enclosure designed to fit on most handguns, long guns and air guns. TriggerAlarm, the lead product in the line, combines visual warnings designed to communicate effectively the potential danger of the gun, along with a digital alarm system which, when activated, sounds an 85-decibel alarm which warns the child, or other individual, of the danger, while alerting the owner and others in the home of the intrusion. According to a recent General Accounting Office (GAO) report, 31 percent or more of the accidents with guns and youths could be avoided through the use of a device which would block access to the trigger and provide cognitive warnings that communicate the danger effectively. TriggerAlarm and its companion, TriggerShield, provide both of those capabilities in a small package which fits on most handguns, rifles, shotguns, air guns and paint ball guns. TriggerAlarm expands on that solution by including a full digital alarm system designed to sound if the gun is tampered with. While limiting accesses and providing immediate warnings, this system can be easily removed from the gun in seconds by the educated owner, and is controlled by a two-digit security code. TriggerAlarm is priced at $29.95, while TriggerShield is $12.95. //// WILD TYPE FROM ADOBE - Adobe announced the immediate ========================= availability of Adobe Wild Type, a package of creative headline typefaces for Macintosh and IBM compatible computers. Adobe Wild Type font software features nine new Adobe Original typefaces, including Critter, Cutout, Studz, Rad, Mythos, Toolbox, Quake, Giddyup and Giddyup Thangs. In addition, the package has five typefaces adapted from existing Adobe Originals that complement the Adobe Wild Type fonts. The package is available immediately for a suggested retail price of $60. //// TOKENPRINT SHIPPING - Dayna Communications has announced ======================== TokenPrint, a LocalTalk to Token Ring bridge for connecting LocalTalk printers and other devices directly to Token Ring networks. TokenPrint will connect up to two LocalTalk devices to Token Ring, while TokenPrint Plus will connect up to four LocalTalk devices. With the exception of routers, all types of LocalTalk devices are supported, including all brands of printers, network modems and Macintosh computers. //// IBM ANNOUNCES NEW PENDOS - IBM announced a new version of the ============================= PenDOS system for pen computing. With this release PenDOS is now available from IBM directly to end-users for the first time, in addition to being pre-loaded on a variety of pen- based computers from other vendors. PenDOS Version 2.2 brings a broad range of pen-based capabilities, including handwriting recognition in any one of six languages, to DOS applications. PenDOS is now available to both end-users, OEMs, ISVs and systems integrators. Single unit end- user pricing is $89. Volume discounts are available for OEMs. //// IBM ANNOUNCES PEN FOR OS/2 - IBM's announced Pen for OS/2. Pen =============================== for OS/2 is a powerful pen computing system that adds pen capabilities, with handwriting recognition, to virtually any OS/2, DOS or DOS/Windows application. Pen for OS/2 is designed for mobile computing environments, where a keyboard can be impractical, and for collaborative computing on the desktop. It combines the strengths of OS/2 with full-featured pen capabilities, including: integrated user-trainable handwriting recognition; a window which adds handwriting recognition to most non-pen-aware applications; standard and user-customizable gestures, and a pop-up keyboard. Included as part of Pen for OS/2 are two applications - Telepen, a collaborative computing system, and Sketchpad, a freehand drawing tool. Pen for OS/2 is available now to end-users at a single-unit price of $89. //// IBM INTRODUCES PCDOS 6.1 - IBM has introduced PC DOS 6.1, a ============================= full-featured, enhanced version of the DOS operating system that includes valuable utilities from three industry-leading vendors. PC DOS 6.1 is a robust product that includes utilities from Central Point Software for backup, memory management and scheduling, as well as IBM's AntiVirus technology. PC DOS 6.1 is the only DOS to ship with pen extensions that enable the use of a pen instead of a mouse and advanced software supporting PCMCIA cards, through an agreement with Phoenix Technologies Ltd. PC DOS 6.1 includes proven, data compression technology from Addstor, Addstor's SuperStor/ DS provides PC DOS 6.1 users with DoubleSpace-compatible real-time data compression. PC DOS 6.1, which will be generally available July 26, will ship with a coupon offering users a free upgrade to the AddStor compression product. PC DOS 6.1 with compression will be available later this year, once PSP has completed additional integration and useability testing of SuperStor/DS. //// WORDPERFECT OFFICE 4 NOW AVAILABLE - WordPerfect Office 4.0 for ======================================= DOS, Windows and Macintosh began shipping June 4, 1993, and is now available through direct sales and various distribution channels including resellers, value added resellers and system integrators. In WordPerfect Office 4.0, electronic mail, schedule requests and personal calendaring messages are stored in the same user/message database. By combining the three elements into one, users are no longer limited to just sending electronic mail, scheduling appointments or scheduling resources. Users can now schedule tasks as easily as they send an electronic mail message. //// COMPAQ WILL DISTRIBUTE OS/2 2.1 - An agreement was announced by ==================================== Compaq with IBM's Personal Software Products Division to distribute IBM's OS/2 2. 1 operating system. Under the agreement, announced at the PC Expo in New York city, Compaq said the OS/2 2.1 will be available through Compaq's reseller channels and will be supported on all current Compaq desktop and server products. //// WINDOWS WORLD QUICK REPORT - Windows World Expo/Tokyo '93 =============================== attracted 67,418 visitors to the Nippon Convention Center to see the latest developments in Windows technology. The exposition and conference, held June 16-18, nearly doubled its attendance from the previous year (34,036). Interest in Windows has skyrocketed since Microsoft released the Japanese version of Windows 3.1 on May 17, 1993. Windows World brought together 119 companies utilizing 59,300 square feet of booth space, a 73 percent increase in booth space over the previous year. Among the participants were 58 new companies, including 27 exhibiting companies from overseas. Show highlights included demonstrations of Windows for Workgroups, Windows NT, Windows for pens, Video for Windows and Modular Windows. A "Hands-on Corner" allowed visitors to sample many new applications installed in Windows. Featured keynote speakers included Benjamin Rosen, chairman of Compaq Computer, Sam Furukawa, chairman of Microsoft Japan and Makoto Naruke, president of Microsoft Japan. Microsoft founder Bill Gates addressed the Tokyo audience by video. //// ACCOLADE SIGNS CHARLES BARKLEY - Accolade has signed an =================================== exclusive, worldwide licensing agreement with basketball MVP Charles Barkley. Barkley will add his flashy style and well-known personality to the game by co-designing and endorsing Accolade's line of action-packed basketball simulations. The game is scheduled for release on the Super Nintendo, Sega Genesis and IBM PC and compatible computers during the first quarter of next year. --==--==--==--==-- ||| Dateline: Atari! ||| The July 9 GEnie RTC with Bob Brodie, Director of Communications / | \ ----------------------------------------------------------------- ----------------------------------------------------------------- <[Host] ST.LOU> Good evening to all our loyal GEnie members and welcome to the July session of Dateline Atari! with Bob Brodie. I hope you all had a great holiday last weekend and I am very happy you all made it back safe and sound. Tonight Bob will bring us up to date on the industry-setting news about the Jaguar - Atari's 64-bit game console - and the very promising arrangement with IBM. I am sure we will also hear the latest on Falcon computers and applications. Of course, Bob will also be ready to answer any Atari-related questions, right Bob? So without further ado..... ROUND 10 of Dateline Atari! with Bob Brodie.
Welcome to the July installment of Dateline: Atari! I trust that you have all enjoyed last weekend's holiday time. My family and I used it for a much needed "get away" time to step back from things, and enjoy each others company. I had hoped tonight to be able to discuss the Atari Jaguar in more depth than we've done in the past, but I've been unable to hook up with our technical staff to get the kind of information for you that I'd really like to have. So, while I'm prepared to field some questions on the Jaguar, I'll ask you to be understanding if I cannot be as forthcoming as I had hoped to be tonight. We gave one of the first demos of the Atari Jaguar at our recent shareholders meeting, where we showed our stockholders that "futuristic" style housing, as well as demonstrated some of the software titles that we're working on. Be sure to check the last issue of Atari Explorer Online Magazine for all the details on that meeting...they had an excellent reporter hidden in the crowd! Most of the details reported by AEO are right on target. Especially of interest to some of the attendees at the meeting was the fact that the Jaguar does in fact have a 64 bit data bus. On the Computer side of our business, we're continuing to get shipments of the Atari Falcon030 Computer in good quantity. We have finally seen the first shipments of the 1 meg no hard disk machines, and the four meg no hard disk units. We're still on back-order for the ram boards that we're manufacturing, but the developers are supplying our customers with high quality 3rd party boards. I stopped by B & C ComputerVisions earlier this week to catch a first hand look at the RAM Gizmo Board from CHROMagic. This board accepts regular SIMM modules in it, and looks terrific! The suggested retail price of the board is $99, without SIMMs. B&C had already installed a 14 meg upgrade into one of the units that they had for sale, and seemed quite pleased with the results! For our part, we have been shipping MultiTOS and SpeedoGDOS. We had been shipping Atari Works as part of the Falcon030 shipments, but hadn't gotten the manuals in. There has been a significant demand for Atari Works, and in our zeal to meet the demand, there was a mistake made in the final process of preparing the product to be shipped. It seems that rather than package the 720K floppies that we had manufactured to go in the stand alone Atari Works package, the units inadvertendly went out with the High Density floppies that were supposed to go with the Falcon030. We apologize for the problems...the stand alone version of Works wasn't really quite ready to go out the door. We were waiting for the boxes to be manufactured...and we're a little red-faced about the mistake. Greg Labrec is hustling to make things right, and I'm sure that we'll have this straightened out in short order. Our current inventory situation on the Falcon030 is quite strong, and our dealer base is still growing, albeit mostly in the music side of the business. On the computer side domestically, we're pleased that we were visited by our friends from Holland, Compo Software last week. They are preparing to bring into the US their high quality PC board, Falcon Speed, as well as the exciting Overscan product called Screen Blaster. I expect that they will also be importing in the product NVDI, a high quality screen re-draw accelerator. They were kind enough to provide me with copies of these products, and they look terrific! The Falcon Speed Board is a very clean "plug and play" type of design, and the Screenblaster plugs in to your monitor port, and then a cable to one of the joystick ports. Very nice results, and fully programmable. Be sure to check with COMPO here on GEnie for the pricing and availability of these products. I had a lot more to say in my opening remarks, but a hard disk demon seems to have stricken them from my files.... I apologize for the problems, why don't we just head to questions Lou, and as usual, we'll take 'em all on. so MT is avail now for the TT? Yes Steve, it is shipping. Works great, I use it everyday at work. cool!, how much? STeve, I believe that the MSRP is $69 Thanks, one thing that many people are fearing is that Atari will be concentrating more on the Jaguar and neglect the Atari Computer's series for a while? I hope that this fear is unjustified. Also, how long will Atari take to produce an '040 Computer? It doesn't appear to be planned and this is part of why some of those fears emerged...also, how supportive is Atari about Atari Clones made in both Germany and U.S. (unofficial yet) Yat, we've made it very clear that we intend to support the Falcon for a long, long time. We've indicated to you personally, repeatedly, that we will not discuss future products that have not been announced, and that I am an employee of the US, and not preparted to discuss European issues ...three months running now. It's not about Europe... There is no question that the Jaguar is an important product for our product line, and that the Falcon is as well. We took pains at our recent shareholders meeting to showcase both machines to ensure that our shareholders understood that we are supporting both of the products to the fullest. The only reason that I can think of that you are saying that an 040 appears to be unplanned is that we're unwilling to discuss future products. Ok..thanks, what is Atari's viewpoint about Clone Computers about Atari? I assure you that as Sam has indicated in the past, the Falcon is the first in a new family of computers. There will be updates to the line, and we'll continue to make computers for quite a while to come. As far as the clones go, we've worked closely with most of the so-called clones, and they are in many cases just a repacked Atari. Can you tell us more about the IBM-Jaguar deal, Seems to me to be one of the most significant developments of the decade for Atari. An American made entertainment console is going to make a wonderful Christmas present. The contract is for 30 months, IBM will be sourcing the parts, doing the Q/A, building and distributing the product from their warehouse in North Carolina. Can you be more specific in your question? So question one: any more details? Okay, any chance that IBM would build Falcons and TTs? Not at this time, we have other contracts in place for that. In the future, it's a possibility. Any chance that STBooks may make it into production? Right now we're focusing on the Falcon and the Jaguar, Donovan. We are aware of the demand for the ST Book, but think that it will need a lot more re-working before it will be ready. Hello, Bob. Fairly easy question - any news on when the software for the upgrade cards with the Falcon030 will be shipped? The software is shipping now, Sean. We sent out a mailing today with the material in it for the dealers. Since there seems to be a lot of questions tonight concerning the TTs can you update us on the status of a several week old rumor of TTs coming into Sunnyvale? Hi Jeff, it's not a rumor at all. We're bringing the TT back into production. We have been told by our corporate officers to expect TT's sometime next month. Hi Bob! I picked up Battle Wheels for the Lynx yesterday! Great game! Any news on Daemonsgate or others? What about the Joy stick/pad for Falcon? Same as Jaguar? Available when? My dealer had no cards for missing Falcon Software! Also, I have had a bad HD in my Falcon for a month! Why can't Atari Get me a replacement? Hi Sam....I agree, Battle wheels is a terrific game. The next ones that you should expect to see on the shelf are Gordo 106, Lemmings, and then Jimmy Connors Tennis. Sorry, no comment about Daemonsgate, still in beta. The joystick pad for the Jaguar is the same unit as for the Falcon, only a different color. Your dealer can get the cards he needs for the missing Falcon software by contacting Greg Labrec at Atari for them, or myself. Re the hard drive, we had a few problems with some hard drives, and the manufacturers were here at Atari trying to figure out what the problem was. It didn't make sense to send out more until we determined what the problem was. There was a concern that it might have been a software problem rather than a hardware one. When on Falcon stick? My HD problem was DEFINATELY hardware! (bump...grind... etc!) You'll have the Falcon stick when the games that use it are available, Sam. All of the game manufacturers have them, we won't be the only ones shipping them...and I know that you think it was a hardware problem... so did everyone else. :( But there is more to it than meets the eye and that's why the drive mfgs were called in. Can you describe some Jaguar games and how well suited is the Jaguar for 2D games like SF2 and sonic? Also, what FCC class is the new TT? Hi James, take a look at the last Atari Explorer Online Magazine here in the libraries on GEnie. It has a piece in it about the shareholders meeting where it talks about the games. They are truly stunning. The Jag is better than 2D, it is well suited for 3D games. I'm not sure what class the TT will be in when we get it...good question. I'll ask! About, the 2D suff, is the Jaguar good at that type of stuff if that is what you what to do? Parallax scrolling etc. We certainly don't want to restrict the machine in anyway, James. That's why we've designed it to interact with both phone systems via modem, and cable TV systems. Hi Bob, Do you know of any Falcon-aware games , i.e., 256 color, 16bit sound, etc., available now, and upcoming? Also, will there be a change in the TT MSRP with the new shipment, you could sell some serious units at around Falcon price!. And finally, what is the best source for apps available for the Falcon, esp. video, maybe an updated TOS catalog (there was a date on it, suggesting revision. Hey Rob, yes we are indeed aware of some Falcon specific games. Most of them are coming here from Europe. They look terrific, and really, really SOUND incredible as well. The DSP is well suited to the sounds used by many of the leading game developers. Re the TT, we're going to hold off on any price discussuions on that until they get in hand. We will be updating our dealers via mailings and faxes as the new products become available...that's what we did with the Ram GIZMO and it seemed to work nicely. Our users will continue to get the latest in news on the exciting new games and other Falcon products from Atari Explorer Online Magazine, available here on GEnie. Will atari and IBM maybe team up on distributing the Jaguar i.e. Advertisemsnt? No comment re the developers. Sorry. We plan on doing our own press on the Jaguar. If you're in the area of the roll out (New York or San Francisco) I'm sure you'll be impressed with the results of the TV (yes, television) advertising that we'll have for the Jaguar. If you are not in those target areas....get cable or read Atari Explorer Online. They'll probably have GIFs of the ads in their issue. Hi Bob, I'll make these quick...Will the letters IBM appear anywhere on the packaging? Also how many active users (ST/STe here in the states now and does Atari encourage ST/STe development still? Thanks. No. ST development makes no sense at all, not enough colors, not enough sound. We've said for about three years now that our developers should be making STE or greater products. Via our developer newsletter we've provided guidance on programming for compatibility (authored by Leonard Tramiel no less) and it is an obtainable goal. I think that the Falcon offers such exciting new capabilities that it makes sense to program with those in mind. As far as the number of users, sorry....no comment. Is there going to be an official attempt to gain some exposure in popular trades (reviews, comments, honorable mentions,) like New Media or other cross platform mags - or would it be appreciated if an anonymous letter to the pubs. suggested that they investigate the Falcon and or other Products? Has anyone in Sunnyvale looked at what Cupertino is proposing with the "Cyclone"? Jeff, we have gotten such press in the past, albeit not in New Media. We have seen write ups in Computer Reseller News, a very prestigous industry publication. And yes...they are officially sanctioned actions. I helped. :) New Media is neat, but it's new. It hasn't even published for a year yet, so let's not annoint it to the level of the Info World et als just yet. Bob, I've heard a lot of talk regarding Falcons without HDs not having the s/w pkgs. Could you comment on this? Is the software extra for those who don't require the HD space? If so, why is that? [a soon-to-be Falcon owner :) ] BTW, thanks for taking the time out to do this. It's appreciated! Hi Rob, the Falcons without HDs will ship without SpeedoGDOS, Works, or Falcon D2D. The reason is that's part of the incentive to purchase the machine with the HD...that software will be pre-installed at the Factory (eventually), so there will be no need to include the floppies with the units. BTW, I enjoy this time, too. :) hips in Chris, try it again... <[CHRIS ADAMS] C.ADAMS2> video? I don't believe you're asking me about my hips. <[Host] ST.LOU> :-) Maybe inquiring minds WANT TO KNOW! :-_) <[CHRIS ADAMS] C.ADAMS2> ps, sorry. Where's Ralph??? <[Host] ST.LOU> Hehehe <[Host] ST.LOU> You should see the /sends I'm now getting ... :-) me too. :) What speed does the Jaguar run at?(mhz) Sorry, that's part of the info that I'd hoped to have on hand, but couldn't get together with our staff to have available for you tonight. Hopefully, we'll have a full spec sheet available soon. Look for it in the library, as well as in a future edition of Atari Explorer Online Magazine. One question: What's the status of Atari Explorer, the magazine? Still up in the air. We had a proposal to have it done by Lindsay and company on the outside that looked like it was going to fly, but was rejected at the last moment. Not sure why. I read in STFormat issue 47 (june 1993) that the 520STFm is being reintroduced? I hope that isn't true....? Thanks Hi Yat, I read that too. Garry Tramiel and I had a good laugh about it. No, it's not. <[Robb @ PAC] R.ALBRIGHT7> Bob, I realize it is still early in the game, but have there been any discussions with developers from IBM/Mac with established software about porting to the Falcon? Also, do you have any _names_ of the Falcon games I asked about before? Rob, most of the developers from the IBM/Mac world are going to want to see better sales of Falcons before they will be willing to port their stuff. We're continuing to work with our excellent developers association, The IAAD, to get the highest quality software produced for our customers, and our machines. We're grateful that we have such a dedicated organization of professionals to work with. Re the game titles, hmmmmmm nah. Better not. :) Bob, just a little question about the IBM deal. Will they be making only the basic Jaguar or will they also be responsible for the add-on's like the CD-Rom, joypad, etc... Good question, Charlie. To be honest, I'm not 100% sure. But in the past, we've always handed off the entire product line to a specific manufacturer. Hi Bob. I just got my F030 about a week ago and after looking at the machine, SpeedoGDOS and Atari Works, I am sure Atari is on its way to reclaiming a good portion of the market and attracting some NEW users to the platform, I was wondering what kind of incentive is Atari giving to make their programs work on the F030. Also, is there any truth to the ST Format article that states Atari is projecting the sale of 100,000 F030's by Christmas? Basically, we're providing developers with an environment to produce products that are not possible to do on other machines right out of the box. Like Digital Sound, and other DSP kind of things. By giving them hardware that they can be creative in, we feel that we will continue to attract some of the very best/inovative minds in the world. Re the ST Format article, I'd rather not comment on that, since I haven't seen the article in question yet. I enjoy a pretty good relationship with ST Format, and don't know what their source was, or their intention...ie UK, Europe, worldwide, etc. ga <[Chris] C.CASSADAY> The recent upload of the Develper CD ROM info gives some light to the possibility of new developers coming on board to the Atari platform. At least it gives the appearance that Atari recognizes the need to increase developer support in order to attract those folks... I know personally that Mike Fulton helped me out quite a bit a few weeks ago when I needed some help. Hi Chris, this is a project that we've wanted to do for a long time. You're right, we're certainly aware of the increase in support that is needed. Three questions Bob - Do you have any information on 'Falcon Speed 486'? Are you aware of any Falcon specific accelerator boards? Lastly, is there any plans to standardize the look and feel of Atari specific software packages similar to Windows and Mac applications to their respective platforms? I personally own a Falcon Speed 286, I've been asked not to comment on the 486 product at this time. Yes, there is an accelerator board, I believe it is from Overscan, but not 100% certain about that. I was told that it was a 48Mhz board. Re the standardization...that is something that Bill Rehbock took up once upon a time. It didn't meet with a lot of success. In Europe, they have an extra key to contend with that tends to mess up some of the common key combos that we'd like to see. Like using the ALT key for instance. It's evil. :) But certainly common things, like Control-O to open a file, that sort of stuff...should come in time. Bob, Sales via the Distribution system have almost reached a stand still. Does Atari have a list of the 140+ Falcon approved dealers that you can give to developers for direct marketing? Charles, at this point I have been instructed not to release that list. Sorry. We are discussing other methods with the IAAD to aid in the sales, like putting them in contact with our rep firms to ensure that the reps are aware of the third party solutions that are available on the computer side of the business. Most of them have a high level of expertise on the music side, but couldn't un-lzh a file if their life depended on it. Or unzip one, right Jeff? Bob, I would not expect a music dealer to un-zip or un-lzh a file. I just want to directly contact them about our products. How many of the Falcon ADA dealers are music specific or music intensive and Charles, understood. My point is that since I cannot release the list directly, I want to do the next best thing...make sure that our sales reps can inform dealers of your products in a proper fashion. It's going to be an educational process for them, they are largely musically inclined. how many are true computer stores? How does a user know where they can buy a Falcon? The dealers are running about 3-1 Music. A user can know where to buy one by contacting Atari, or by looking for a dealer's advertisment. First, I heard a rumor that one dealer has 500 Falcons. If this is true, it's good news. I also read the Developer's CD info; it looks good. Not true. Not true about the 500 Falcons? Oh well. 50 maybe, not 500. Sorry. Okay... about how much will the Developer CD cost? Actually, most of the dealers report that their shipments come in, and go out pretty quickly. I was wondering how much the developer CD will cost. Sorry for the delay, had to double check with the Dev guys on that. No price has been announced at this time. <[DAVE] D.MUNSIE> Bob, as a writer for a European magazine (ST REVIEW) I have to clarify this. When you said you laughed about the ST Format article about the re-release of the STFM's are you going on record as saying there is no truth to that article what so ever? Alot of people in the media in the UK seem to think it's true. Dave, when I was told about the rumor, I asked my immediate superior, Garry Tramiel. He is well informed on our companies plans world wide. He indicated that it was not true. Well Bob it has been another wonderful evening and I would like to thank you for staying way beyond our usual time. Best wishes in the days ahead and I hope you get to spend some summer time with your family! Thanks, Lou. It's always a pleasure to spend this time on GEnie, our official online service with our users. I really look forward to this event that we've come to share each and every month exclusively here on our online network of choice, GEnie!!! I'm off to a weekend with my family for some of the summer fun, and hope that the rest of you have a wonderful weekend as well. Good night!!! --==--==--==--==-- ||| Atari Asylum ||| By: Gregg Anderson / | \ GEnie: AEO.7 ---------------------------------------------------------------- Hi there, I see you've gone and gotten yourself committed. What did you do this time, get caught talking about Atari computers again? Anyway, it looks like we'll be sharing a padded cell, these budget cuts are really getting out of hand. You lucked out this time though, someone slipped up and left something new in my padded cell today. Codehead, makers of those tasty little goodies G-Plus, MultiDesk, Warp 9, and many, many, others, let a late beta version of their new Falcon030 compatible Warp 9 come over for a visit. That's right my friend, after an uncomfortably quiet two weeks things have started hopping on the Asylum's Falcon. Needless to say I took advantage of this to run a few more timing tests on our new Falcon with WARP 9 active in all of them. YES, FALCON WARP 9 IS ALMOST READY FOR RELEASE! So why didn't I include Warp 9 in the tests last time? Because it wasn't fair to match ANY Atari system with Warp 9 against one without it. Warp 9 really does make that much of a difference when it comes to many graphics and virtually all text operations. To be honest, a non- Warped Falcon can look pretty sad alongside a Warped MegaSTe when it comes to running a word processor. =-=-=-=-=-=-=-=-=-=-=-=-= //// Real World Programs =-=-=-=-=-=-=-=-=-=-=-=-= Once again G-Plus is used in place of GDOS on the Mega4 and SpeedoGDOS is active at all times on the Falcon. Program |--Mono--| Mono Mono |-----------FALCON-----------| Mega4 MSTe TT 256 16 4 2 STHi 8Mhz 16Mhz 16Mhz 32Mhz |-------Color Modes----------| //// EasyDraw 3.0 Load & display: 42.5 30.0 ---- --- 27.1 22.5 20.9 20.2 19.4 113k full page: 12.3 8.7 ---- --- 10.2 8.3 7.5 7.1 7.0 //// 1stWord Plus 12 Page Scroll: 62.3 47.4 38.6 31.5* 135.2 70.3 43.1 33.7 32.5 *: 1/2 page size (STe/Falcon sized display) scroll was 26.0 seconds //// TouchUp 1.84 Load & Display: 8.5 6.0 ---- --- TouchUp runs -- 3.8 3.6 120k full page: 6.7 3.6 ---- 3.5 in Monochrome -- 2.3 1.9 Rotate page 180: 12.7 7.4 ---- 4.4 Modes Only --- 4.5 3.9 (All times in Seconds) //// AtariWorks WP: Ok, I didn't run a full benchmark test here, so sue me . However, I can safely attest that a Warped Falcon is NOTICEABLY faster than the standard bird. In fact, with Warp 9 active, its 111 second, 15 page scroll, is over 30% faster than the 167 second time of the base bird. =-=-=-=-=-=-= //// Comments =-=-=-=-=-=-= y Graphics drawing: based on the Easy Draw and TouchUp tests a warped Falcon's graphics remain faster than a warped ST/STe/MegaSTe, though not by as much as expected. In fact Warp 9's overhead seemed to cause a slight reduction in performance within these two programs as compared to a 'clean' system. This is possibly due to the test unit having an older version of TOS and the fact that I was testing a 'beta' version of Warp 9. y TEXT SPEED: In two-color mode a "clean" Falcon is about as fast as a basic 8MHz ST/STe running with Warp 9. Once warped, however, the Falcon speeds up quite a bit. Be warned that the 256 color mode remains a touch slow for comfortable use by fast typists and its color shift is still very distracting. Even with Warp 9 active, the more bit planes in use the slower the system seems to run. Let's face it, eight bit planes of color are a lot to manipulate. When reduced to 16, four, or even two colors, the Falcon easily outspeeds its base and warped ST ancestors in almost all areas. By the way, there's word that the new version of TOS (4.04) may fix much of the color shift problem. One problem, at the moment anyway, is that the beta Falcon and older ST/TT versions of Warp 9 are NOT SpeedoGDOS compatible. With the beta Warp 9 installed, the screen system works fine but there's a conflict when Speedo tries to print. It in effect crashes when Speedo begins to print. This is being resolved right now and Warp 9 should soon be 100% on track. Until then the current Falcon version (which may or may not ship "as is") and the older ST/TT versions are not Speedo compatible and you'll need to either turn Warp 9's acceleration off before printing or just disable it with the Warp.DAT file. By the way, I found that SpeedoGDOS does impose a small performance penalty. It's not nearly as bad as the old GDOS but it is there made a three to five second difference in the FirstWord Plus scrolling tests. In the next issue of Atari Asylum, I'll post new Falcon-Only test results with and without Warp 9. These will be on a "clean" system while the tests in this (and last issue's) article are on a "standard" Falcon030 with SpeedoGDOS active at all times. Remember, this and the previous issue's tests were to compare the Falcon to other Atari systems, not to show software differences within the Falcon line or Falcon Vs. DOS/MAC/SUN/etc. systems. Anyway, on with the show..... =-=-=-=-=-=-=-= //// Benchmarks =-=-=-=-=-=-=-= ALL TESTS ARE WITH WARP 9 ACTIVE All Falcon Tests are with SpeedoGDOS Active //// QuickIndex 2.2 8 MHz 16 MHz 16 MHz 16 MHz 32 MHz Mega4 MegaSTe |--------Falcon-------ST-| TT Monochrome Med Res |256 16 4 2 HiRes| HiRes W9 W9 W9 |>-640 X 480 Modes-< Mode| ----- CPU %% %% %% %% %% %% %% %% %% Memory 98 139 164 363 409 463 473 476 714 Register 98 202 203 402 402 402 402 402 811 Divide 179 201 203 502 502 504 504 504 1014 Shifts 176 205 207 1708 1737 1737 1737 1737 3534 TOS/GEM %% %% %% %% %% %% %% %% %% Text 316 452 546 71 225 288 669 683 835 String 1433 2105 3260 83 177 201 271 272 4700 Scroll 139 144 136 16 40 89 181 215 75* Dialog 528 720 798 207 343 576 720 731 792 *: Keep in mind the TT's scroll test is on the 1280 X 960 monitor so the test has to cover twice the distance per test as the other systems. As with the non-Warp tests the Falcon easily outpaces its forbears in CPU and RAM related tests. In the TOS/GEM tests the performance generally depends on the color mode selected. When comparing similar resolutions and colors the Bird matches or betters the ST/STe in basic Text and Scroll tests and has similar Dialog results. What's puzzling is that the String function seems more or less ignored by the Falcon's Warp 9, at least in Quick Index. I'm not sure why this is the case in this test as the other tests indicate that Warp 9 does enhance the Falcon's string function. //// NBM Monochrome Mega4 RGB MegaSTe 8 MHz 16 MHz 16Mhz W9 W9 W9 Math 109% 162% 182% Memory 109% 141% 153% DialogBox 303% 414% 453% Graphics 115% 189% 276% |-------------Falcon---------ST-| TT 256 16 4 2 HiRes HiRes Math 177% 220% 239% 249% 251% 336% Memory 169% 220% 244% 256% 258% 505% Dialog Box 92% 175% 427% 504% 507% 767% Graphics 68% 122% 192% 256% 310% 151% Once again the Falcon generally matches or betters its ST/STe ancestors and, in graphics anyway, betters the TT in monochrome. //// PERF (CPU tests ONLY) Note: I did not include the PERF tests in this as Warp 9 has little effect on the CPU rating of the Atari computers except for a very small reduction due to CPU overhead. //// GEMBENCH II All gains are measured against an 8Mhz ST system, Note: GEMBENCH II is restricted to MONOCHROME and 2-Color modes so no color Falcon tests were possible. However, I did learn that if you avoid the "Blit Test" you can get GEMBENCH II to run in all "non line-doubled" modes. Mono Mono Mono 2-Color STHi |------Mega4------| MegaSTe TT |-FALCON-| 8Mhz 16 MHz 16 MHz 32 MHz 16 MHz Dialog box 622% 805% 869% 760% 879% 907% Text 1382% 1836% 1723% 3400% 3494% 3544% Text Effects 1013% 1427% 1444% 2921% 2672% 2672% Small Text 617% 866% 948% 2312% 1725% 1752% Graphics 127% 219% 188% 443% 282% 283% Windows 249% 292% 400% 500% 286% 286% Division 135% 169% 181% 813% 465% 465% Flt Point 119% 180% 192% 486% 240% 241% RAM Access 98% 164% 172% 777% 367% 374% ROM Access 98% 162% 170% 709% 438% 402% Blitting 573% 666% 638% 664% 941% 945% Scrolling 655% 723% 691% 1371% 1283% 1295% VDI Inquire 83% 115% 161% 258% 141% 139% Mono Mono Mono Mono 2Color STHi 8Mhz Mega 16Mhz Mega 16Mhz MSTe TT |--Falcon--| Graphics 592% 771% 784% 1403% 1302% 1313% Math/Memory 112% 168% 178% 696% 377% 370% Average 444% 586% 598% 1185% 1017% 1023% Once again GemBench II appears to be the most up-to-date benchmark utility available for any of the Atari computers. It also indicates that a warped Falcon does gain in almost all test-related functions. In fact, GemBench II indicates the Falcon is a seriously powerful little machine. By the way, did you know you can't turn the Falcon's blitter off? This is because the Falcon's blitter was designed as an integral part of the system (rather than an "add on" as it was in the Mega/STe line) and is far more effective than the old ST/STe blitter. In fact it's so much more capable that Atari removed the "software blit" routine from the Falcon's operating system. So what do these tests tell us? Pretty much the same as last issue's test showed. That even with Warp 9 active the Falcon's raw performance is extremely dependent on the graphics mode being used. On average, and my "real world software" tests tend to support this, the Falcon generally feels faster in its 256, 16, and 4 color modes than the Benchmark results indicate. For example, the benchmarks show the Falcon's 256/16/4 color modes to be much slower than the STe's 4 color mode. Yet the "real world" FirstWord Plus test show the 4 and 16 color mode not that far off the STe numbers. Once in 2 color or ST-Hi mode the bird enjoys a comfortable advantage over a High-Res ST or STe. Graphics and CPU intensive tests, such as Calamus and EasyDraw, support the benchmark results and show the Falcon enjoying a major advantage over its ancestors, even challenging the TT in some graphics areas. As I said at the beginning of this series, the Falcon is NOT a TT and was never intended to replace Atari's premier graphics workstation. What the Falcon IS, however, is a flexible, capable, and powerful home and small-business computer created with an eye towards Multimedia applications! As such, the Falcon is a very suitable successor to the STe line and offers a substantial upgrade to it in terms of CPU power, Video flexibility, and Audio output. It represents a serious try by Atari to create the perfect small computer and, in fact, it came surprisingly close. If not for its single-case design, 520-style keyboard, and present lack of CD-ROM support, it might have achieved that lofty status. A lot of folks have been comparing the Falcon's $1299 MSRP with a heavily discounted 386/486 clone offering a faster CPU with a similar RAM and Hard Disk configuration. Yes, you can get a clone at about the same price (or slightly lower) than the Falcon 4/80's list price. But what are you _not_ getting in that clone? Aside from the differences between Atari GEM/TOS and Windoze/DOS, and the general "ease of use" advantages most Atari systems offer, the Falcon also includes: y built-in Digital Signal Processor and DSP-direct port (not even generally available yet on most clone systems, let alone affordable) y built-in analog bidirectional ports y built-in cartridge port (more accessible than clone slots) y built-in True Color mode ($50-200 extra on a clone) y built-in Television/Composite Video output ($200-400 on a clone) y built-in SCSI II with DMA support ($150-300 extra on a clone) y built-in 16 Bit, CD-Quality, eight channel, DMA, 50Khz, Stereo play and record capability with ports ($150-250 on a clone) y built-in MIDI support ($? on a clone) y built-In LocalTalk compatible LAN Port ($120-300 in a clone) y 32-bit operating system (Vs. Microsoft's 8-bit DOS) y 16MHz data bus (Vs. 8MHz bus on most clones) Ok, now you add up the numbers. Granted that these are MSRP price ranges from a clone catalog, but you can see what I mean. The Falcon030 offers a LOT more in its integrated package than you're likely to find in most cut rate clones. Just out of curiosity let's compare the costs of Atari's current line: TT030 2/50 Falcon030 4/60 MSRP* MSRP* CPU (2 Meg): $1825 $1299 (4Meg) 2 Meg Upgrade: $175 Included Drive Kit: Included Included Hard Drive: Included (50Meg) Included (80Meg) SVGA Monitor: $399@ $399@ Mono Monitor: $959(19" TTM195) $259 (14" SM147) 4 Meg TT RAM: $299 Not Available 16 Meg TT RAM: $1199 $720 (14 Meg usable) RGB/Mono 4 Meg Total: $2399/$2959 $1698/$1558 RGB/Mono 8 Meg Total: $2698/$3258 N/A RGB/Mono 16 Meg Total: $3598/$4158 $2418/$2278 *: It is not Atari's policy to support open advertisement of less than MSRP on the TT system. However, individual dealers are free to sell the TT system for less than full MSRP if they wish. @: Listed price is for a Standard High-Quality 14" SVGA monitor. Other monitors are available at lower, or greater, levels of price and quality. General Note: TT RAM is a MUST for real performance in the TT, without it you have little more than a faster ST. With it the system sings! BIG NEWS: Though you may have heard it already, Atari has UPGRADED the Falcon's base internal hard disk from 60 to 84 MEG without increasing the price. Thanks guys. =-=-=-=-=-=-=-=-=-=-=-= //// Compatibility List =-=-=-=-=-=-=-=-=-=-=-= As promised last issue (and on GEnie), anyone that wishes to is welcomed to submit their compatibility test results to me here on GEnie (Email: AEO.7). If you do then I'll be glad to post them and give credit to the submitter. I'll also be using those open tests results from the various GEnie forums where no specific limitations have been imposed on using these posts. In each area I posted that I would be doing this and that anyone who did not wish to have their results posted here should inform me. Since no one said no I guess it's safe to go ahead and do it . //// AEO.7: [Gregg]: y STetris (PD Tetris clone); Nope, refuses to run in any resolution. y RISKY (PD European Risk Clone); faster than blazes in two-color and ST-High modes. If anything, it's almost too fast to play. y Drachen (PD European Shanghai Clone); works great in two color mode but may need to be run on a 'clean' system from the floppy. y Cubase 3.02 is Falcon compatible, don't forget your dongle though. y AV8B Harrier Assault; You need to go to ST-Low mode but this one loads and runs without a hitch. y Spacewar 2400; Who would have expected it? This old classic from the files of Antic is Falcon compatible. You've got to use ST-Med mode, and it locks the system up when you exit, but it runs quite well. //// The following post is courtesy of Sean Dourgherty, Publisher of //// the new (and soon to be released) Processor Direct magazine: "The program Backward, by C. Dupoydauby, is perhaps the best program capable of extending the compatibility of the Falcon030 with the ST. Backward offers many options including speed selection for both the 68030 and the BLiTTER, emulation which allows older programs using digital sound via the Yamaha to work, and even emulation of the ST RAM bug. Backward is available on GEnie in the ST Roundtable's file area. "While the author reports about 70% compatibility, testing of my software collection allows most every GEM program to work, and better than 80% of the games. "Examples that worked after Backward are F-19, Dungeon Master, Midwinter, SimCity, and Carrier Command (which was notorious for not working on the STe). On the other hand, programs like Populous and Infestation fail to work. "The program is shareware, so if you find this program useful it is well worth registration as it can literally save half of your software investment. "Outside of the use of Backward, most GEM programs will work in the compatibility modes, and a limited number work in the Falcon modes. High quality commercial GEM programs (like Calamus SL) and some PD and shareware GEM (like ST Tools, ST ZIP, 7UP) are good examples." Thanks for the input, Sean, you fit right in here in the Asylum. y C.FLUEGEL[Curt]: Flash 1.6 will run but doesn't use all of the screen in VGA and freaks out under MultiTOS. KONG.TOS will work on the Falcon if you use the backward program in default settings. y FAIRWEATHER[David]: Band in a Box works on the Falcon but not under MultiTOS, Alchemy Jr. (shareware MIDI sequencer) works but also not under MultiTOS, Interlink works but not under MultiTOS, and Dr. T's Tunesmith bombs and locks up the Falcon. Typhoon Thompson doesn't work, Knightmare doesn't work, Aquanaut doesn't work, and Backwards doesn't seem to help any of them. y J.STANFORD2[John@Lexicor]: Phoenix 3D Object renderer works with the Falcon in all 80 column & greater resolutions and supports previewing image in true color resolutions. Though it works on MultiTOS you're better of without it. Cyber Color is also Falcon compatible but not MTOS compatible. Chronos is NOT Falcon compatible (though an upgrade is in the works), Prism Paint is Falcon compatible in all paletted resolutions, not MTOS compatible though. Cyber Sculpt runs fine in ST-High emulation mode only. y B.DEWITT[Nerd Perfect] (Bob deWitt): For those who are interested, here is a preliminary list of games from my personal collection that will run on the Falcon. I won't vouch for the absolute accuracy of this list, but it's better than nothing. I've tried them in ST compatibility modes and did not use any of the PS ST emulation programs (such as Backward, Magi, et al). In most cases, those games that are graphics-intensive run faster (as one would expect). Games that particularly benefit from this are games like UMS, Total Eclipse, etc. One of the drawbacks of many of the games I tests, however, is that they are quite dark (at least on my SC1224), in some cases, so dark as to be almost unreadable. Anyway, for what's worth: //// These Work: SimCity (dark), Wargame Construction Set (very dark), BattleTech, TV Sports Football, Overlord, Phantasie III (very dark), Demon's Winter (dark), Hole in One (screen is shifted), Universe 3, Star Raiders, Zany Golf, Journey to Center of Earth (fast), Dungeon Master, Rogue (dark), Great Battles (very dark), Oo-Topos, The Pawn, War in Middle Earth, Civilization (colors are messed up), Shadowlord (dark), Star Fleet, Elite (dark), Steel Empire (dark), Heroes of the Lance, Wonderland, UMS II (no color, so is confusing), Battle Zone (dark), Time Bandits (dark) Borodino (faster), UMS (screen refresh must faster), Paladin, and Mad Dog Williams (very dark). //// These won't work: Gnome Ranger, Universe 2, Barbarian, Mean 18, Quest for the Timebird, Rock N Roll, Gold of the Americas, Starflight, Debut, High Roller, TangleWood, Space Crusade, Defender of the Crown, Gridiron, Fighter Bomber, Falcon, SunDog, StarGlider, Captain Blood, Millennium 2.2, PowerMonger, Populous 2, Breach, Breach 2, Empire, and Rick Dangerous. y J.TRAUTSCHOL[jtrautschold]: Flash II is being upgraded for the Falcon and MTOS right now and a free online upgrade will be available when the program is ready. Aladdin won't work on the Falcon for the same reason that Flash II won't work on the Falcon - the serial port hardware changes. y HUTCH [FAIR-DINKUM]: Crossword Creator II, Word Search Creator, Puzzle Pack, the Cryptographer, and CyberDrome are all Falcon compatible. There's got to be more reports out there folks, so please post them as you find them. =-=-=-=-=-=-=-=-=-=-= //// TRUE COLOR TESTS =-=-=-=-=-=-=-=-=-=-= (and more mindless Falcon meanderings) And now for something totally different: Last issue I made a comment about the lack of a usable 80 column True Color mode on the Falcon's VGA display and bemoaned its absence. I'd assumed that this was tied to the fact that the 80 column TC mode was tied to the interlaced display somehow. With that in mind I commented that since multi-sync monitors can handle interlaced signals I should be able to use it on my old NEC. Since then I've had a few "hardware facts of life" explained to me that I thought I might pass along. The problem in displaying an 80 column true color picture on a VGA monitor is, in this situation anyway, due to the different horizontal refresh rates used by a VGA display and an NTSC TV set, it has nothing to do with the use or non- use of an interlaced signal. Say what? That was my initial reaction anyway. It boils down to this; NTSC Televisions, VCRs, and SC1224/1435s all share a 15.7Khz horizontal refresh rate (how fast the picture is drawn left to right on the screen). 15.7Khz is a fairly slow speed and doesn't put too much demand on the video circuitry to keep it fed with data. Since the Falcon was designed with Multimedia in mind, it was vital that it retain this video mode (which costs extra in cloneland). VGA, however, refreshes at a much faster 31.5Khz (in 640 X 480 mode, other modes have different frequencies). At this speed the video hardware in the Falcon is hard pressed to process the amount of data an 80 column true color display would demand. Though the video hardware could have been upgraded to produce an 80 column true color display, doing so would have made the Falcon a lot more expensive and priced it well out of its intended market. Another consideration is the cost of the monitor needed to handle the wider bandwidth demanded of an 80 column TC display. Those things are NOT cheap! Ok, so I got bored and curious last week (a dangerous combination around here). I decided to run some impromptu benchmarks in the 40- column True Color, 256, and 16 color modes. And what did they show? That the Falcon's graphics are noticeably faster in 40-column mode than in their 80-column counterparts. Why do I mention this? Can you say "dynamite games?" I thought you could. Test Conditions: As Warp 9 does NOT operate in True Color Mode, and would be of little use in a games environment anyway, the following tests were performed on a bare system (i.e., no auto/ACC/CPX's loaded). The 256 Color-80 Column mode is shown for comparison purposes only. LD is the Falcon's Line Doubling Mode. This presents a 240 line vertical screen rather than the standard 480 line screen. By the way, most DOS games run in a 320 X 240 (or less) resolution, this is especially true of those games that claim '256 colors'. //// QuickIndex 2.2 (numbers based on a Monochrome ST with TOS 1.4) Truecolor-40 Column 256 Color-40 Column 256 Color-80 Column LD Off LD On LD-Off LD-On LD-Off LD-On Memory: 363% 363% 423% 423% 369% 369% Register: 406% 405% 410% 410% 406% 406% Divide: 507% 506% 510% 510% 507% 507% Shift: 1737% 1734% 1737% 1737% 1737% 1737% Text: 66% 146% 60% 169% 49% 72% String: 84% 149% 78% 203% 65% 90% Scroll: 18% 34% 40% 79% 16% 31% Dialog: 101% 154% 138% 164% 121% 145% //// GEMBench II Truecolor-40 Column 256 Color-40 Column 256 Color-80 Column LD Off LD On LD-Off LD-On LD-Off LD-On Dialog Box: 98% will 167% will 111% Will Text: 224% not 233% not 178% not Text Effects: 179% run 233% run 183% run Small Text: 170% 171% 154% Graphics: 77% 123% 156% Windows: 71% 186% 100% Division: 415% 440% 415% Flt Point: 178% 218% 179% RAM Access: 271% 328% 269% ROM Access: 348% 402% 348% Blitting: crash crash crash Scrolling: 114% 272% 120% VDI Inquire: 123% 143% 123% //// NBM Truecolor-40 Column 256 Color-40 Column 256 Color-80 Column LD Off LD On LD-Off LD-On LD-Off LD-On Math: Bomb Bomb 224% 225% 182% 182% Memory: Bomb Bomb 222% 222% 172% 172% Dialog Box: Bomb Bomb 163% 210% 137% 182% Graphics: Bomb Bomb 110% 185% 62% 107% //// PERF (CPU Tests) The PERF benchmark is supposed to test only CPU performance and totally ignore all video, audio, and support systems. As I mentioned last issue, this test is very affected by the graphics resolution/color combination being run and in any event should never be used to compare the ST/TT/Falcon to any non-Atari system despite the similarity of the tests (i.e., well known tests in the DOS world). Also, though the test does run in the 40 column mode it only displays part of the test result (just the time used during the test rather than the actual performance results). Because of this I can't list exact numbers but must, instead, give estimates based on the time taken for each test. In any event, the PERF tests indicate that the CPU is slightly more effective in True Color mode than in 640 X 480 X 256 mode. The most effective game mode, in this test anyway, appears to be the 320 X 480 X 256 mode. The slowest mode is the 640 X 480 X 256 color VGA mode. So what do all these odd-ball resolution test tell us? That the Falcon's True Color and 40-column 256 color "game modes" should provide for some killer animations and color combinations, much more so than if the game is written for the 640X480 256 mode. Well, that looks like a wrap for now folks. If you have any questions or requests please feel free to pass them on to me here in the Asylum or to any of my analysts here at AEO. So till next time, try and not let that straight jacket get too tight. ~~Next issue~~ Falcon-only Warp9 tests, more compatibility reports, and much more. PS: All MegaSTe, TT, and Falcon tests performed at Asheville's Computer STudio, thanks again Sheldon. --==--==--==--==-- ||| Cartmaster and Cartright ||| By: Peter Donoso / | \ GEnie: EXPLORER.2 ---------------------------------------------------------------- Atari computers hold the record in the personal computer market for offering a user the largest number of port options. Atari's 40 pin cartridge port is certainly one of the most popular with developers. It provides a practical way for them to directly address the Motorola 68000 chip with hardware that would otherwise require opening up the computer and direct wiring to the motherboard. Since it otherwise remains transparent to the rest of the system until accessed by running its own related software, leaving a cartridge plugged in doesn't conflict with other programs. Digitizers, image scanners, external RAM caches and clocks, Macintosh emulators, diagnostic units, MIDI port expanders, sample cartridge players and recorders, SMPTE timecode generators, and key protection cartridges are just some of the many versatile applications that have been developed in conjunction with this port. If you're a MIDI enthusiast, you may own more than one key-protected program. Maybe you have a small desktop publishing business on the side that requires scanning in images. Or you may prefer to finish the work you've begun on your office Macintosh in the comfort of your home. If you move between any two cartridge-based applications frequently, you quickly become accustomed to making sure your computer is switched off before switching cartridges. This can be a real pain, and, depending on the frequency with which you swap carts, can also put an undue strain on an individual cartridge's pins. Although fairly sturdy, pins can still bend, or even suffer a break to the connector lead within the cartridge itself - rendering the cartridge inoperable and costly to fix or replace. //// Take It To The Cartmaster Cartmaster, from the people at Wizztronics, provides a clever solution for this dilemma. The hardware portion consists of a 3 1/2" wide by 5 3/4" deep by 1" high plastic molded box which houses three individual cartridge ports located on the top, and a fourth cartridge port for oversize cartridges, located on the left side of the unit. A standard 40 pin connector extends out of the right side and is inserted into your computer's cartridge port. Cartmaster utilizes CMOS ICs for low-power consumption, which enables it to draw upon your Atari's internal power supply for its power requirements without otherwise overloading it or posing any danger to your computer. This also has the added benefit of keeping it free of any external hanging wires or batteries. A floppy disk is also included with the software that allows you to switch between any one of the four Cartmaster ports. After accessing the software, a graphic representation of the unit is displayed. Use the left mouse button to select the cartridge port you want to activate by clicking on any of the four buttons arrayed down the right side of the display, or directly on one of the cartridge slot graphics. Once you click on OK, the present circuitry paths are re-routed to the newly-assigned port. You should take note that switching between cartridge ports while still within a program that is using a cartridge port can cause damage to a cartridge, and possibly affect your computer as well. So make sure you've quit your present application before making the switch. That's all there is to it! No need to turn off your computer or pull anything out every time you want to use your scanner or run your favorite music program. Simply launch your next cartridge-related program and get on with your work. //// Compatibility There have been one or two other cartridge expanders from our brethren developers across the waters in Europe, but they have either since gone out of business or are not compatible with all cartridge units across the board. The Spectre GCR Macintosh emulator from Gadgets By Small has been the toughest one to work with. The addition of the 128K Mac ROM chips within the unit and the particular way in which it communicates with the CPU has made it a difficult piece to successfully incorporate into a multi-cartridge control system. Steinberg/Jones' Midex Plus (which we reviewed in Explorer's January/February NAMM issue), incorporates multi-cartridge capability among its other functions, but offers no guarantee that the unit can be used successfully with anything other than their own family of music software - each of which will not load successfully without having its individual cartridge port-based key installed first. E-Magic (formerly C-Lab) produced Combiner, a stand-alone cartridge expander, but here again, across-the-board compatibility is questionable, and it's not certain that E-Magic will continue to produce this particular unit. Neither unit is compatible with the Spectre GCR. Wizztronics set out to built a product which could be used with any Atari cartridge port-based unit, and were especially mindful of the problems of including the Spectre GCR among this group. I was delighted to be able to plug in my Golden Image hand scanner, Steinberg's Cubase key, Microdeal's Stereo Replay cartridge, and my Spectre GCR all into my Cartmaster and put each one through their respective paces. I successfully used all of them without a hitch. I even plugged in the Midex Plus unit and put it through its various paces with no problems. The one piece of hardware that presents a conflict is Migraph's hand scanner - but not to worry. Those wizzes at Wizztronics have gone to great lengths to insure compatibility with every major Atari product. Migraph happens to utilize a two-bit address for sending a command to turn the scanner on, which also happens to be used by Cartmaster for its switching routine. When ordering your Cartmaster, just let them know you want them to configure the special DIP switch located inside the unit to conform with the Migraph scanner. If you happen to forget, changing it is merely a matter of removing the four screws at the base of Cartmaster and flipping the switch yourself. Use the B version of the Cartmaster program or accessory and it will work just fine. Cartmaster works with all presently available versions of TOS, and is expected to be compatible with the Atari Falcon030 by the time of its release. Cartmaster is also compatible with E-Magic's Unitor, Steinberg's 16 bit D/A for Avalon, and both ADAP II and IV keys. Wizztronics has also recently released a TTP program which lets you configure which port is being used by which cartridge-related program. Simply save your configuration and this smart little application does the rest. Now, whenever you execute any program that requires use of the cartridge port, the correct port on Cartmaster will automatically be switched to activate the appropriate cartridge! Cartmaster is made to exacting specifications, using only the best quality materials. Gold-plated connectors are used for the edge card that inserts into your cartridge port and the unit comes with a 90 day warranty. //// Stretch Your Cartridge Port If you own an original Mega ST and have an Atari Megafile hard drive, a multi-outlet power switch unit, or any other kind of unit that you have positioned underneath the computer, you have found out that your cartridge port is now up in the proverbial air. This presents no problem for a small key, but for larger units such as the Spectre GCR, a hand scanner or sampling cartridge, having them plugged in and sticking out in the middle of the ozone without any additional support puts a considerable amount of stress on their cartridge pins, and is definitely courting disaster. If you're going to use Cartmaster, the support factor is an absolute requirement. You could put something together to prop the carts up, but that will leave your desk even more crowded. One slip, and you are going to own a set of very bent, or even broken, pins! If your counter space is already barely wide enough to accommodate your 1040 or Mega ST/STE or TT030, there's probably little room left for a cartridge that will stick out an additional 3 to 4 inches! Maybe you'd like to get your Cartmaster (or your Midex Plus, or any other oversized piece of cartridge-based hardware) off your countertop entirely, and store it out of the way. Well, Wizztronics has the solution for this too. They offer a Cartright port extender, consisting of a 10" long ribbon cable that ends in a solid board with the appropriate 40 pin male and female connecters on either end. Simply plug the pin connector into your Atari cartridge port and plug Cartmaster, or any other cartridge-based peripheral, in the unit's 40 pin female port. Now you can position your oversized cartridge unit firmly placed on your desk, on a shelf, under the counterany place that works for you. Longer cables are available (total length of more than 18" is not recommended due to a threshold in line noise that tends to cause problems) at the additional nominal charge of $5. You can also ask for the part number that corresponds to the right sized plastic housing box if you feel naked without having the female port encased. Otherwise, just be careful not to let the port come into contact with any kind of metal to avoid a possible short circuit. Gluing a piece of paper to the bottom of the port will insure the leads are shielded from this possibly happening. If you've been looking for a way to bring all your cartridge-based peripherals and keys under one easy-to-manage system, or if you wish you could take the strain off of that over-sized cartridge connected to your Atari, I highly recommend checking out Cartmaster and Cartright, and all the other fine Atari products available directly from the wizards at Wizztronics. Cartmaster - Cartright Requirements: Any Atari ST, STE or TT030 computer. Copy Protection: None Summary: Cartridge expansion and extension products. Price: Cartmaster $199 Cartright Port Expander: $35 Manufacturer: Wizztronics P.O. Box 122 Port Jefferson Station, NY 11776 (516) 473-2507 Compatible with all models, all resolutions. --==--==--==--==-- ||| AEO Calendar of Events ||| Compiled by: Ron Kovacs / | \ GEnie: Z-NET CIS: 75300,1642 Delphi: ZNET ---------------------------------------------------------------- //// Blue Ridge AtariFest July 24-25, 1993 The Blue Ridge Atari Computer Enthusiasts (BRACE) and Computer STudio host the Fourth Annual Blue Ridge AtariFest in Asheville, North Carolina. Saturday show time is from 10am - 6pm and Sunday show times are from Noon to 5pm. Free booth space is available for Atari developers. This Atarifest will be taking over the Courtyard Shop (mall) area at the Westgate Shopping Center (location of Computer STudio), and also plan on using vacant store spaces for seminar sessions. Seminars will be 45 minutes in length, and developers are welcome to conduct a seminar on their product line or approved topic of their choice (seminars are limited, so first come, first served). For additional information, please contact: Sheldon Winick on GEnie - S.WINICK or at the Computer STudio at (704) 251-0201 or contact the show coordinator Cliff Allen on GEnie - C.ALLEN17 or call (704) 258-3758. //// IC Card Expo July 27-28, 1993 IC Card Expo at the Santa Clara Convention Center, Santa Clara, California. Showcasing the latest in PC cards and related products. Sponsored by IC Card Systems & Design (800-525-9154, 303-220-0600). //// MIST AtariFest V July 31, 1993 The fifth annual MIST AtariFest will be held on Saturday, July 31 from 10 am to 5 pm at the Best Western Waterfront Plaza Hotel. The Mid-Indiana Atari ST Users play host to this excellent one day event with its proven method of success. This year a new location has been chosen for the MIST, the Best Western Waterfront Plaza Hotel. Offerring free shuttle service to Indianapolis International Airport, which is just minutes away, Best Western is convenient to both air and car travel. Several major highways allow acces to the hotel for motorists. An assortment of dining and entertainment choices provide interesting diversions once the show is complete. Whether you are a novice or a professional user, there is something for every Atari enthusiast. Seminars, held throughout the show, can be attended by guests or show-goers can engage in Lynx or MIDIMaze tournaments with the best players receiving prizes. Winners of the raffle can pick up their prizes in a number of shapes, sizes and purpose. Hotel reservations can be arranged by calling (317) 299-8400; mention MIST AtarFest V and take advantage of the discount rate. For single occupancy. guests may stay in the hotel for $53 or for a double, $59. Special facilities for the handicapped, non-smokers and small children is available. Admission to this show is still only $3. For more information, send mail inquiries to ASCII, c/o Bill Jones, 6505 West Castle Avenue, Indianapolis, IN, 46241. Or, by phone, call (317) 856-4260. Online via GEnie, messages may be sent to W.JONES43; on FidoNet Mail at Bill Jones at 1:231/370.0 or by InterNet/UUCP at Bill.Jones@f370.n231.z1.fidonet.org. //// MacWorld Expo August 3-6, 1993 MacWorld Expo at the Boston World Trade Center, Bayside Exposition Center and sponsored by MacWorld Magazine. This event is titled Boston '93. //// Interop '93 August 23-27, 1993 Interop '93 (#2) at the Moscone Center in San Fransisco, California. //// ONE BBSCON '93 August 25-29, 1993 ONE BBSCON '93 at the Broadmoor Hotel, Colorado Springs, Colorado. This is a four day exposition presented by BoardWatch Magazine. There will be three days of educational services, a trade show exhibit area with over one-hundred vendors on hand. For further information on this event and for registration information contact: Peg Coniglio at ONE Inc., 4255 South Buckley Road, Suite 308, Aurora, Colorado 80013. Voice: (303) 693-5253; Fax: (303) 693-5518; BBS: (303) 693-5432. //// PenExpo August 30 - September 3, 1993 PenExpo - The Pen-Based Computing Conference at the Hynes Convention Center in Boston Massachusettes. Pen Exposition, Conference, and Tutorials, Sponsored by Boston University Corporate Education Center and PEN Magazine. //// Fed Micro '93 August 31 - September 2, 1993 Fed Micro '93. Fed Micro CDROM and Multimedia Conference & Exposition. Washington Convention Center, Washington DC. //// BCS*Pen September 1, 1993 BCS*Pen Monthly Meeting at the Hynes Convention Center. Meeting begins at 7pm. Topic: "The Market for Personal Information Processors". Speaker: Donna Dubinsky, CEO, Palm Computing, Co-sponsored with PenExpo. //// The Glendale Show September 18-19, 1993 The Glendale Show returns with the Southern California Atari Computer Faire, V.7.0, in suburban Los Angeles, California. This has been the year's largest domestic Atari event, year after year. Contact John King Tarpinian at the user group HACKS at 818-246-7286 for information. //// MacWorld Expo September 20-22, 1993 The third MacWorld Expo, titled Canada '93 at the Metro Toronto Convention Centre, sponsored by MacWorld Magazine. //// Mobile World Expo September 21-23, 1993 Mobile World Expo and Conference at the San Jose Convention Center in San Jose California. //// Unix Expo '93 September 21-23, 1993 Unix Expo '93 in New York City, New York at the Javits Convention Center. //// Image World October 4-8, 1993 Image World New York, Javits Convention Center, New York City. //// NetWorld '93 October 5-7, 1993 NetWorld 93, Dallas Convention Center, Dallas TX. //// Lap & Palmtop Expo October 7-8, 1993 Lap & Palmtop Mobile Computing Expo at the Chicago Mart/Expo Center in Chicago, Illinois. Exhibitors will show the latest in mobile computing, software, pen, peripherals and communications from the industry's leading manufacturers. In conjunction with the exhibits is the Mobile Systems Solutions Conference series. Featuring over 80 leading industry experts speakers, the conference provides vital information needed to build or improve your world of mobile computing. //// PC Expo October 19-21, 1993 PC Expo-Chicago, McCormick Place East, Chicago IL. //// CD-ROM Expo October 27-29, 1993 CD-ROM Exposition at the World Trade Center, Boston MA. //// EDA&T Asia '93 October 27-29, 1993 EDA&T Asia '93. The Electronic Design and Test Conference Exhibition at the Taipei International Convention Center in Taiwan. Exhibit space is still available. For more information contact: Betsy Donahue, Chicago, Fax: 708-475-2794. //// November 1-3, 1993 Online/CD-ROM '93, Washington DC. //// GeoCon/93 November 7-10, 1993 GeoCon/93, an international conference and showcase for software products developed outside the U.S. at the Royal Sonesta Hotel, Cambridge, Mass. The conference program will include three days of workshops on topics of interest to overseas developers entering the U.S. market. Workshop presenters will discuss such issues as how to negotiate distribution and licensing contracts, setting up a business in the U.S., manufacturing and fulfillment, technical support, packaging, research sources, and how to market through direct, retail, and catalog channels. For additional information, contact Tom Stitt, associate publisher, Soft letter, 17 Main St., Watertown, Mass. 02272-9154; Telephone 617-924-3944; Fax 617-924-7288, or Colleen O'Shea, director, Soft letter Europe, 2 um Bierg, 7641 Chirstnach, Luxembourg, Telephone: 35.2.87119; Fax: 35.2.87048. //// COMDEX November 15-19, 1993 COMDEX Fall '93. Las Vegas Nevada. //// Mobile '94 March 6-10, 1994 Mobile '94 Conference and Exposition at the San Jose Convention Center. //// SAC Expo 94 March 12-13, 1994 S.T.A.R (formerly known as SST) proudly announces SAC Expo 94. The second annual Sacramento Atari Computer Exposition will be held Saturday and Sunday at the Towe Ford Museum: 2200 Front Street, Sacramento, California 95818. The Towe Ford Museum was so excited about the '93 show that they allocated nearly double the space in the museum for SAC Expo 94. STAR will be mailing vendor packets by September, if you are a vendor and did not receive a packet for SAC Expo 93, please contact us so you will not be missed this year. Look for future press releases containing more details, vendor lists, and show information. For more information contact STAR at P.O. Box 214892, Sacramento, CA 95821-0892. //// GEC '94 June 4-11, 1994 GEC '94, Milam ITALY. Centrexpo, Sheila Palka/Delia Associates, PO Box 338, Route 22 West, Whitehouse, NJ 08888; (800) 524-2193, (908) 534-6856 (Fax). If you have an event you would like to include on the AEO Calender of Events, please send email via GEnie to Z-NET, CompuServe 75300,1642, or via FNET to node 593 or AtariNet node 51:1/13.0. International shows also covered. --==--==--==--==-- ||| Your Spectre GCR can do color.... Now! ||| By: Timothy Wilson / | \ GEnie: AEO.8 Internet: WILSONT@RAHUL.NET ---------------------------------------------------------------- BAAUG member Nelson Exum wanted color on his Spectre GCR (Gadgets by Small). He used a box at work called "Scuzzy Graph" to get color out of his B/W Macintosh. He wondered if his Spectre GCR would drive it. The good news is... It DOES! Scuzzy Graph is a SCSI device made by Aura Systems of Carlsbad, CA. It intercepts QuickDraw commands (low level drawing routines, much like VDI) from the Mac with the included software, and creates SCSI signals that get sent to the Scuzzy Graph. The Scuzzy Graph has VRAM onboard, along with VGA and RGB connectors, allowing you to hook up various monitors (NEC, Sony, and Apple are listed in the manual). Other devices like Scuzzy Graph are becoming availible, used by PowerBook users with color monitors. Scuzzy Graph is the only one that I've personally seen work, and cannot give a yay or nay to the other brands. Prices range from $299 and up for the various brands in varying configurations. The problem Nelson first had was that The Link by ICD, and the Atari DMA port, aren't a true SCSI connection, which "SG" needs. Nelson solved the problem by using a Megatalk board (Gadgets by Small) The MegaTalk board has a more true implementation of the SCSI standard. Nelson has a MegaST 2, The Link was used on the DMA port for a hard drive and the Megatalk SCSI connector was used solely by the SG. Since the SG is a SCSI device, it simply resides on the SCSI chain, along with Flopticals, Hard drives, and what ever else you may have. I didn't see any slow down while drawing the color screens, as the monochrome monitor was still availible for use. The SG software supports both monitors at once, Nelson demonstrated this by dragging a window from the NEC 3FG to the Atari Monochrome monitor. The SG software was run in 640x480x8bit mode, a variable "virtual screen" mode (1024x1024 was demonstrated), and a 1024x768x4bit color mode are availible. More VRAM can be put into the SG to get higher resolutions. The SG unit demonstrated was the base model. The SG software is fully configurable from the Mac Control Panel, allowing resolution changes, and virtual screen size. A restart was required for such changes as well. While only a few programs were run, all of them worked as normal. Some (Such as Microsoft Excel) didn't recognize, or didn't acknowledge that color was now availble, and ran in B/W. Cricket Graph, and Delta Graph ran in color however, with color bars and lines now being shown, instead of the B/W patterns normally seen. Nelson gave a possible reason why Excel didn't run in color: Mac's have a system configuration table that programs can query to find colors, memory, disks and so on that are connected to the computer. A Spectre GCR probably registers as a Mac Plus to some applications, and that means B/W only. What more can I say? It worked. Spectre GCR fans can rejoice! Scuzzy Graph Aura Systems PO Box 4576 Carlsbad, CA 92008 (619) 438-7730 MegaTalk Board, Spectre GCR Gadgets By Small 40 W. Littleton Blvd #210-211 Littleton, CO 80120 (303) 791-6096 --==--==--==--==-- ||| AEO Game Tips ||| By: Ron Kovacs / | \ GEnie: Z-NET CIS: 75300,1642 Delphi: ZNET ---------------------------------------------------------------- This column contains tips for Lynx Games. If you are NOT interested in finding out more about hidden tricks or solutions, you might want to pass on this section now. Game Tips is a NEW Atari Explorer Online feature that requires reader assistance. If you have a tip or solution on any LYNX game, please send them in today. When we collect a few, we will publish them here for our readers. We will also accept tips and hints for using Atari software and hardware. The following tips were captured from Compuserve's Atari 8-Bit Forum. //// Tips for "BATMAN RETURNS" the game: ---------------------------------------- When you get to the present, wait on the edge till the cyclers jump out. Then, as fast as you can jump down and walk into the present. You'll find some good powerups there. Walk for about 2 seconds, then head out. Another good powerup is behind the traffic light in the first level. There is some acid in level one in two places: One, jump on the present and STAY on the left edge. Then, jump left and hit the little acid vial. The second place is behind the second LAMPOST, when you get to the fat guys who throw exploding bowling balls at you. //// Tips for "NINJA GAIDEN" the game: -------------------------------------- Kill the fat men, and you will get alot farther!!!!! //// Tips for "Shadow of the Beast" the game: --------------------------------------------- When you start out, wait for the guy to light the cannon. Then stand to the left of it and punch. It will shoot and kill the guy. Then you can pick up his gun!!!!! --==--==--==--==-- ||| The Unabashed Atariophile ||| By: Michael R. Burkley / | \ GEnie: AEO.4 Delphi: MRBURKLEY ---------------------------------------------------------------- I once read of an assignment an East Coast college professor gave one of his classes. While I'm not sure of the exact circumstances I was told he gave each student a letter and the name of a person they had never met on the West Coast. The instructions were that the student was to mail the letter to someone they knew, who would mail the letter to someone they knew, and so on until someone in the chain would personally know the adressee and be able to hand-deliver the letter. How many transfers do you think it took? How many letters got lost along the way? You would think that with just over 200 million people in the U.S.A. (this was awhile ago now) it would take an age to track down a single person and that numbers of the class' letters would be lost. First, not a single letter failed to reach its destination, and second, the average number of transfers was only five! That shows how connected we are to each other. Our circle of potential friends is a lot wider than most of us think. I wonder if it would take many more passes to reach just about anyone in the entire world. I doubt if it would! One person in the U.S. who has made a friend in Germany is ATARIPOWER7 on Delphi. ATARIPOWER7 has been loading up Delphi with excellent programs he has gotten from Jens, a new-found friend from Germany. A short while ago I asked him to pass on to me some of the story behind those transfers. What he wrote to me could benefit us all, and I pass it on to you. From: BOS::ATARIPOWER7 To: MRBURKLEY CC: Subj: The ditty you wanted: Mr. Burkley: You wanted me to write about how I met Jens Schulz, and began to receive all that nifty German software from him. Ok, here's how it all happened: Last year, during the Summer and Fall, I became aware of the quality and general superiority of German and other European software, a game Called Brisky, Paula the MOD player, alternate desktops and word processors and databases, from Germany, England, the Netherlands, well, I was beginning to feel left out. Fortunately, Delphi had an occasional visitor, who provided us with a formal conference, Oliver Steinmeier, writer for Atari Journal. Oliver printed my name, address and internet address in the final issue of that magazine, two people contacted me, Jens Schulz, via mail, and Helmut Schilling, via Internet. Jens has done a remarkable job of keeping up contact, as a Manager for the Computer Club Elmshorn e.V. in Elmshorn, Germany, Jens and his Club have quite impressed me. At the time, some 400 members strong, with 4 ST's and planning a Falcon for the clubroom. Jens has sent somewhat more to me than I have sent to him, up to present, June 15, 1993, he has sent a total of 10 letters to me, with a total of 13 Diskettes, the last two being high density. Incidentally, I've only sent high density diskettes, hint hint... :):) three or four, if memory serves. Everything I've received from him is in the Database in the ST Advantage area on Delphi, I'm still looking for at least one person who will make a hobby of translating, and the Library listing for the CCE e.V. is in the ST Advantage databases, too. No one has taken me up on my offer to work on getting whatever specific program are wanted. Anyone wanting me to send Jens any juicy demo's of American products get it to me! Their library is top heavy with highbrow stuff like Chemistry, Mathematics, Astronomy, and other non-game programming. I've sent him the better games I've seen, like Evader, and Star Trek, the Klingon Wars, and Cold Revenge , Gravitron, ... If memory serves, anyway, I kept no record of what specifically I sent to him. I'd like to see us put together a collection/contribution and send that along to Jens, to thank him and also to inspire him to send even more of their neat programming. For that matter, I'd think it possible that if enough interest is out there, that many German shareware developers would make English versions, or start including English in their shareware, I would be thrilled to help out with distribution in any way I could, and the ST Advantage databases would make a fine point of entry! AP7 Postscript: Oliver Steinmeier, OCS on Delphi, is, I think, going to at some point in the future be attending a University in the U.S. Perhaps he could bring along a carry on bag full of... Nah, too good to be possible . ****** If you want to pass a message on to ATARIPOWER7 and don't have access to Delphi you can send it to me (see my e-mail addresses below). I'd be happy to pass anything on to him. By the way (or BTW as people often use), MRBURKLEY (my Delphi address) doesn't stand for Mr. Burkley, it stands for Michael Richard Burkley! I'm not _that_ stuffy! And now on to the programs and files (many NASA oriented, I hope you don't mind!) which I downloaded this week: y 1600DESK is SWABS v.1 beta by Scott Ettinger (dated June, 1993). This AUTO Folder program will allow you to display a 1600 X 603 X 16 colors on your Falcon when using a 1224 color monitor or a VGA Compatible Multisync (don't use this with a non-multisync VGA monitor--it might fry it!). This will allow you to make your desktop 314% larger than 640 X 480 (WOW!). Docs included. Delphi. y AI_FAQ is a FAQ (Frequently Asked Questions) from the Usenet on Artificial Intelligence. Dated May 13, 1993 and written by Mark Kantroqitz and posted by the Usenet News System. This FAQ is mostly listings and brief statements about places where AI research is ongoing. It also has a complete set of rules for the game of LIFE (not the Milton Bradley version!). GEnie, in the Space and Science area. y BATBRAT is a color .SEQ animation by Enrique Fuentes (dated April 26, 1993). Created using Cyberpaint this animation shows a woman driving down a road. It's night with clouds racing past a glowing moon. Suddenly, a giant bat appears, rips off the top of the car, grabs the woman and flys off. Batman drives up in the Batmobile, hops out of his car and checks the wreckage of the car. Finding no one, he looks up and sees what has happened. He shoots a line into the air, entangling the bat, and gets carried off into the sky. The scene ends with Batman being lowered by the bat into something that looks to be dangerous (for Batman). A "To Be Continued" message then appears. Use ANIMATE4.PRG to view. Boston Computer Society's BBS. y CANVAS17 is Canvas v.1.7 by John Gymer. Canvas is a complete graphics development package in a single program. It boasts multiple work screens, extensive modes and features including a 3D Editor and Viewer, an advanced _Animation Studio_, up to 4096 colors on-screen at once (on an STE - 512 on most STs), any resolutions, on-screen HotSpot zoom and much, much more! Saves files in 14 different formats! You can print out your files--even in color (on a color printer!). If you've used Degas or Degas Elite, you will know how the interface of this program works. Color or mono. Docs, online help, and tutorial included. This looks like a very comprehensive and useful program. I recommend it. 533K uncompressed. GEnie. y COLRDUMP by Tony Barker of Australia is a SHAREWARE program that allows you to do a color low-rez screen dump to your color 9 pin or 24 pin printer. Follow the on-screen prompts to configure the print-out, hit alt./help for the screen dump, and your off! Support SHAREWARE authors! Boston Computer Society's BBS. y CRYPTFAQ is the Cryptography FAQ (Frequently Asked Questions) from the Usenet. Dated May 7, 1993, this FAQ answers all sorts of questions you might have about cryptography and computers. If you've ever been interested topics from ciphers to public key cryptography, then this text file is for you! GEnie, in the Space and Science area. y DELTA CLIPPER is a project that will lead to SSTO (Single Stage To Orbit) spacecraft. On GEnie in the Science area (Category 3, Topic 17) you will find an ongoing discussion about the Delta Clipper and related advanced booster development projects. This past week I downloaded six files containing all the collected messages from this topic from April 3, 1992 through May 11, 1993. The topic is still continuing! y ELECTRIC is a .PCS 3D color landscape by Dion Kraft. Oranges, reds, pinks, greens, and yellows stand out over this picture that features a face pushing up through a floating grid. Lozenge shapes extend off into the distance and electric arcs pass between the face and the nearest lozenge. GEnie. y EL_CYMB2 is a text file and several DEGAS pictures that detail how you can build your own crash and ride cymbals for your Alesis D4 or any other drum module that will accept external piezo electric trigger drum pads. This is an update of his previous file "DRUM_PAD" and is much easier to use. Diagrams are in DEGAS .PI3 (mono) format. Interesting. Some soldering required. By Mark Bombard (dated June, 1993). 101K uncompressed. GEnie. y ESSNEWSL is the ESS Amateur Space Program Newsletter (vol. 1 no. 1, Spring 1993). ESS is the Experimental Spacecraft Society. This newsletter has some interesting proposals for inexpensive space missions (a dust collector for the L-5 and L-4 points, a camera probe to view the Earth/Sun Trojan points, and some others), current status of JDI-0 (a sub-orbital launch planned for Fall, 1993), and a bibliography on spacecraft design. A membership form is also included. Interesting! GEnie, in the Space and Science area. y FLARE_EQ is a very interesting article from the GEnie Space and Science Roundtable Science RTC dated May 30, 1993. The guest speaker was Lowell Whiteside of the NOAA/National Geophysical Data Center. This article (in question and answer format) discusses the correlations between seismic events and solar flares. These correlations have allowed for accurate forecasts of sizable earthquakes. I found this fascinating! y GVN0392 is the Smithsonian's Global Volcanism Network Bulletin v. 18, no. 3, March 31, 1993 from the Usenet. This article discusses volcanic activity in Russia, Japan, Mariana Islands, the Philippines, Papua New Guines, New Zealand, Italy, Antartica, and much more. If you're interested in volcanos, this file is for you! GEnie, in the Space and Science area. y HARDCHOR is the HardChor Hard Disk recorder for the Falcon 030. It only works on the Falcon, so I can't tell you much about it! It's in German with no docs. I've been told it doesn't look as nice as WINREC13 but that it works. Delphi. y HS_FIX14 is HS_FIX - the RTS/CTS- HandShake Fix v.1.4 by Pascal Fellerich (dated 1993). This AUTO Folder program is a freeware patch for the TRS/CTS bug in TOS 1.0, 1.2, 1.4, 1.6, 1.62, and the new TOS 2.06 (why haven't they fixed that bug yet!). You don't need this file unless you have a 9600 or higher baud modem (and use it!). Docs are in German. Delphi. y JEROME is a .SEQ color animation by Enrique Fuentes of Jerome the Cat floating on a small raft on the sea. He notices a small island up ahead and paddles towards it. A shark notices him, and catches him, much to his dismay (whose dismay?--I let you find that out!). Jerome goes on to explore the island and finds Gilligan and some of his friends in some cannibals' stew pot! Yikes! "To Be Continued...." Use ANIMATE4.PRG to view. Boston Computer Society's BBS. y KMP is the Kandinsky Music Painter v.0.1 by Clemens von Reusner and Frank Rein (dated 1989). This program is a graphically oriented music program that allows you to draw a picture on-screen (with lots of different drawing tools) and then send that "picture" over to a MIDI device to be played as music. Numerous sample files included. Interesting! The program and docs are in German, but it's a fairly intuitive program. Mono only. STe compatible. Boston Computer Society's BBS. y LIGHTHOU is a very nice .PCS photo-like picture of a shortish lighthouse standing at the edge of a cliff overlooking a frozen sea. The picture was originally taken from the shore below the cliff at some distance from the lighthouse. y LONDON is a B&W .PCS picture of London, England. The view is from the Thames River looking toward The House of Commons (?) and "Big Ben.". y MATHFAQ is the Math Frequently Asked Questions from the Usenet (date May, 1993). Topics like the status of Fermat's Last Theorem (proofs of.. almost), a proof of the Four Color Theorem, Digits of Pi, The Monty Hall problem, Master Mind and other games, and much more are all discussed. I'd talk about this more, but I don't have room in this review....GEnie, in the Space and Science area. y MC20 is a working demo (or free update if you own the commercial version!) of MEGA-Check 2 v.2.02 by Chris Muller of Muller Automation (dated June, 1993). I last reviewed this for v.2.0 not too long ago (how's that for author's updating their programs!). This version implements an improved "on-the-fly" data compression which will free up a lot of your disk space, and fixes some nasty bugs in v.2.0. The rest of this review is for those of you who don't remember the previous review! This fully working demo (with only a 30 transaction limit) will allow you to easily (well, fairly easily!) track your finances, personal, investment, and business. GEM based, it has features that I really appreciate. It doesn't require you to learn any arcane language to use it. It interacts with you in plain English, and tells you what to do in the same way. Here are just some of it's features: A built-in alarm that won't let you forget to pay your bills or create a needed report; fully automated checkbook balancing; prints out your checks on any printer; add or edit any number of accounts (limited only by your computer's memory); configurable warnings when specific account balances get too high or too low (avoid account charges and limit risks in various investments; run "what if" projections; track appreciation/ depreciation; add extended notes to any transaction; built-in address/ phone database; very powerful report generation--and all in the "background" as well, which increases your productivity, and extensive on-line help. Color or mono. ST--TT compatible. Requires at least one meg of RAM. This file uncompresses to 816K, so you will either need a hard drive or an extended format disk to uncompress it. GEnie. Do you like .MOD music files? In the past few months several hundred have been uploaded on Delphi. This past week a Gross plus amount was uploaded by ATARIPOWER7. Actually there were one gross (144) plus three other .MOD files uploaded by him. That was over 10 megabytes of compressed files (I haven't uncompressed them all yet--or listened to many of them (where's the time!), but I will! y MONUMENT is a .PCS picture of a desert scene. Free standing Buttes, windbown tumbleweeds, and a lonely tree go together to make this a very nice picture. Some flickering (more than most, less than others). y MVGTIFF is two modules by W.D.Parks (Dr. Bob) for use with his Multi- Viewer Graphica (MVG) (dated May 23, 1993). The first module will read a bi-level TIF file into MVG. The second module will write an .IMG file as a TIF file. The docs say that there is a third program designed to determine the type of TIF file you have, but it's missing. Docs included. y NBIA0593 is the NBIAP NEWS REPORT, May 1, 1993. This article details news about the burgeoning impact of biotechnology on our society. It reviews Congressional hearings on the safety of genetically modified foods, patent law, cures for plant parasites, grant programs, new rules for field testing of genetically modified organisms, and much more. This is another interesting article. GEnie, in the Space and Science area. y NBIA0593 is the NBIAP NEWS REPORT, June 1, 1993. This article details news about the burgeoning impact of biotechnology on our society. It tells about the six transenic crops currently being grown, tells about ABRAC (the agricultural Biotechnology Research Advisory Committee), the relvance of Agricultural Colleges, a brief review of "The Dark Side of Molecular Biology," the genetic basic of Insect resistance to chemical insecticides discovered, and much more. GEnie, in the Space and Science area. y PACMAN is a nicely done color .SEQ animation of a jolly-looking Pac_Man being chased by those too-familiar hungry ghost monsters. Don't worry though, PM wins in the end! By Enrique Fuentes. Boston Computer Society's BBS. y PAKAGE is a .SEQ animation by Enrique Fuentes telling the story of a Package From Space!!! The package lands right near Mel who is sitting on a park bench enjoying a soda (or Pop, Tonic, or whatever, depending on where you live!). Mel opens the nicely wrapped package and out pops a cute little space critter (S.C.)--which promptly eats Mel's nose. Not liking it, it spits it out and runs off, with Mel in hot pursuit. The S.C. then proceeds to eat a cat, run into the Atari building and eat someone "vaguely" familiar, run into Mr. Tramiel's office and..."to be continued. Color only. Use ANIMATE4.PRG to view. From TOAD HALL BBS. y QUASARFAR is a text file entitled Quasars: Near Versus Far by Tom Van Flandern (dated April, 1993). The author uses this text file to argue the premise that Quasars, while ordinarily assumed to be objects far towards the "edge" of the Universe are actually relatively nearby objects. Evidence ordinarily used to prove their extreme distance (large redshifts and others) may be interpreted to prove Quasar's distance, but that that interpretation is not necessitated by the data. He seeks to show that by the principle of Occam's Razor, the evidence points to the nearness of Quasars. Interesting reading. Not convincing to me, but well thought out, evidenced, and interesting. Having Quasars "nearby" would certainly cause a paradigm shift in astrophysics! GEnie, in the Space and Science area. y SELECTRC is Selectric? Version 1.03 by Stefan Radermacher (dated March, 1993) This is a feature-full replacement file selector for the ST/STE/ TT (TOS 2.06, too). A nice interface, with many options and controls. It includes an .ACC that allows you to call Selectric from within any GEM program or from the desktop. German Docs included (but I have confidence in you, you can figure it out). Very well done. Shareware. Color or mono. TOAD Hall BBS. y SPACEFAQ is a text file edited by Jon Leech (dated May 3, 1993) that contains all sorts of information about space exploration (mostly NASA). This is full of interesting material like the present location of the Saturn V plans (at Marshall Space Flight Center on Microfilm), the effects of the Shuttle on the Ozone layer (minimal), the status of planetary science, the "Face" on Mars (interesting!), and much, much more. Recommended. GEnie, in the Space and Science area. y SPACE_63 is the text of a letter President Kennedy wrote on September 23, 1963 to The Honorable Albert Thomas, Democrat of Texas, who questioned the legality of Kennedy's proposal for a joint lunar mission with Soviet participation. Kennedy wrote this gracious letter explaining both the legal aspects of his invitation and its political opportunities. There is one major typographical error the copyist introduced in this letter. I'll leave it up to you to find it. Interesting. GEnie, in the Space and Science area. y SPEEDO_1 is the complete text of the Speedo GDOS topic from Nov. 1, 1992 through June 10, 1993 as found on GEnie and the Atari Roundtables. Speedo GDOS is Atari's newest graphics subsystem enhancement for TOS, and their replacement of the older GDOS. Now you can have outline Fonts, graphic rotation, and much more--all with Speedo GDOS! The conversation is still going on on GEnie! y SPORTS is a demo of a diving competition program. You choose your diving platform (1 meter and 3 meter springboards and the 5 meter platform). The demo only allows you one style of dive per platform, but the full game allows a multitude of dives. You control this demo with the joystick. Unfortunately there is no docs and I can't really figure out how to use this demo. That hasn't stopped me from trying. I succeed at times and then wonder what I've done! A demo isn't too good without docs! It doesn't even tell the full name of the program! Can anyone give me some clues on how this works? STe and TOS 2.06 compatible. Color only. Boston Computer Society's BBS. y SRCHME2 is Search Me v.2.1 by David Becker (dated June 11, 1993). Search Me 2 is a word search puzzle generator that creates word searches just like the ones in the newspaper! You can use the dbWRITER dictionary the dictionary included in this file (a very down-sized version of the dbWriter dictionary), your own custom dictionary, or your own list of words. You can save and load puzzles to disk (a dozen are included), print them out, save them as DEGAS pictures or play them right on the ST! You will need a monochrome monitor (or a mono emulator with a color monitor). Word length can be from 2 to 15 letters with up to 78 words per puzzle allowed. Now include special characters in your puzzles! GEM based, with a new custom grid interface, this program is very easy to use. Docs included. Thanks to D.B. for another great program in a great series of programs. This version fixes a bug in v.2.0 that prevented the printing of some loaded games. GEnie and Delphi. y STRANGE is a text file by Kevin Krisciunas entitled "Strange Cases from the Files of Astronomical Sociology" dated May 27, 1993. The author, and astronomer himself, wonders "if the term "eccentric astronomers" is repetitively redundant. Do astronomers become eccentric as a result of environmental factors such as sleep deprivation and jet lag, or do inherently eccentric people go into this business so as to have somewhere to fit in, sort of?" This text file details some of the ways some famous astronomers have been, well, "eccentric." Amusing (and true!). GEnie, in the Space and Science area. y STS57KIT is the Press Kit for the Space Shuttle Mission STS-57 (dated June 1993). Endeavor and her six-person crew will run experiments designed by students, operate a payload which may improve crystal growth techniques and demonstrate possible on-orbit refueling techniques. It will also rendezvous with and retrieve the European Space Agency's European Carrier (EURECA) satellite is scheduled to take place on the fourth day of the mission. NASA is also leasing space to a privately- developed mid-deck augmentation module known as SPACEHAB. The primary objective is to support the agency's commercial development of space program by providing additional access to crew-tended, mid-deck locker or experiment rack space. This access is necessary to test, demonstrate or evaluate techniques or processes in microgravity. Lots of other interesting material as well. GEnie, in the Space and Science area. y SUPERCON is a text file by Loren Petrich entitled, "What Is Superconductivity?" I found this file both well written and accurate. The author defines his terms, briefly yet clearly describes both the theorical and practical aspects of both low and "high" temperature superconductivity, and leaves me wanting to read more. GEnie, in the Space and Science area. y WATERMUS is a MIDI (.MID) file of Handel's water music. Handel has a distinctive style in his music which I like very much. Boston Computer Society's BBS. y WIRES is a digitized sound sample (.SPL, ST Replay?) of "Curly" of The Three Stooges. I hope the above keeps you all busy for some time! Remember ATARIPOWER7's request for files to pass on to Jens in Germany. I also know that he's looking for people to do translation work. Would any of you German speakers out there care to help out! Let me know. We're all in this together, remember! One final reminder: While I usually only mention one place where a file may be found, most files find there way around to many different services. Keep looking for your favorites, and you'll find them. It wouldn't hurt to sign up on Delphi or GEnie, either! All of these files can be found on one or more of the following on-line services: GEnie (M.BURKLEY1), Delphi (MRBURKLEY), The CodeHead BBS (213 -461-2095), Toad Hall (617-567-8642), and The Boston Computer Society's Atari BBS (617-396-4607) (Michael R. Burkley). You don't need to pass a letter on to someone to pass it on to me. Just drop me a line at any of the above addresses! Michael lives in Niagara Falls, NY. He is a former Polyurethane Research Chemist and is presently the pastor of the Niagara Presbyterian Church. --==--==--==--==-- ||| GEnie Atari ST RoundTable News ||| Courtesy: GEnie Atari ST RT (with thanks to John Hartman!) / | \ GEnie: J.G.H. ------------------------------------------------------------------- Atari RT Weekly News 7.1 = REAL TIME CONFERENCES = Dave Small of GADGETS BY SMALL will be the guest at the July 7th RTC. He will discuss Spectre GCR version 3.1 and other GBS products. Join us at 10 pm EDT, July 7th. ----------------------------------- Dateline Atari! with Bob Brodie has been rescheduled to July 9th at 10:00 p.m. EDT due to the holiday weekend in the U.S. and Canada. ------------------------------------ ST INFORMER/CURRENT NOTES RTC Wed., 14th July at 10 p.m (EDT). Meet some of your favorite Atari authors and columnists! Many of CN's/ST Informer's regular columnists will be available to answer your questions or comments. CN will be offering a FREE one year subscription as a DOOR PRIZE!!! ------------------------------------- Clear Thinking RTC with Craig Harvey on the 21st July at 10 p.m. EDT Craig will discuss version 3.0 of EdHak. DOOR PRIZE - EdHak 3.0!! ------------------------------------- = ATARI RT LIBRARY = = RTC TRANSCRIPS = ------------------------------------------------------ 28966 BRODIE10.ARC X ST.LOU 930605 17280 638 13 Desc: Falcon and Jaguar News from Bob! 28731 TRACET_2.ARC X BRIAN.H 930514 11520 76 13 Desc: Trace Technologies 12 May 93 RTC 28679 BRODIE9.ARC X ST.LOU 930509 14336 501 13 Desc: May Dateline Atari! with Bob Brodie 28678 MISSIONW.ARC X BRIAN.H 930508 13184 116 13 Desc: Missionware (Flash II) RTC 5May93 28588 ABC_SOLN.ARC X BRIAN.H 930430 13440 73 13 Desc: 28 Apr ABC Solutions RTC 28525 PMC2.ARC X BRIAN.H 930424 12416 92 13 Desc: PMC RTC 21April93 with Oscar & Darek 28484 OL3_RTC.ARC X ST.LOU 930420 14336 96 13 Desc: Outline Art Conference ------------------------------------------------------ = LAST MONTH'S PRESS RELEASES = ----------------------------------------------------- 29252 FONTSALE.TXT X POTECHIN 930705 1152 44 14 Desc: DMC PROFESSIONAL FONT SALE 29229 PR_7293.TXT X N.LANGDON4 930703 1280 71 14 Desc: SST name change and SAC Expo 94 29224 ZOCRA793.TXT X C.BUCHANAN3 930702 768 35 14 Desc: Zocra Technologies has Moved! 29188 IBM_JAG.TXT X BOB-BRODIE 930701 3456 468 14 Desc: Press release on IBM/Atari Alliance 29184 GEBETA.TXT X GRIBNIF 930630 1536 49 14 Desc: Geneva Beta Announcement 29183 GEDESC.TXT X GRIBNIF 930630 2304 45 14 Desc: Geneva - Brief Description 29182 GENEVA.TXT X GRIBNIF 930630 9088 52 14 Desc: Geneva Press Release 29171 CRAZYDOT.TXT X GRIBNIF 930629 2432 66 14 Desc: Crazy Dots II Video Card Press Rel. 29153 GIZMO.TXT X J.COLLINS22 930628 2944 108 14 Desc: Info on simm ram board for Falcon! 29148 RST_20.ZIP X N.BAKER4 930627 6272 18 14 Desc: New distribution for RATSoft/ST BBS! 29143 CNEWS__3.LZH X PMC.INC 930627 7168 114 14 Desc: CompuNews Issue 3: Stay informed! 29123 DEVSHELL.TXT X D.MUNSIE 930626 6016 61 14 Desc: Press release: DEV_SHELL for GFA. 29117 FONTPACK.TXT X COMPO 930625 3200 113 14 Desc: Speedo and Type 1 Font Packs 29090 ED3PRESS.TXT X C.HARVEY 930622 3328 94 14 Desc: Release of EdHak 3.0 ! 29083 5N1FOR4.TXT X V.VALENTI 930621 1152 51 14 Desc: Try'em before you buy'em! 29064 MIST_5.LZH X W.JONES43 930619 6912 28 14 Desc: Map and info on AtariFest V Indy 29047 BLUERIDG.TXT X S.WINICK 930617 8064 36 14 Desc: Blue Ridge AtariFest Press Release 29039 FIESTAMP.LZH X C.CASSADAY 930615 58496 10 14 Desc: IMG, PgS, ASCII directions to Fiesta 29025 MIST_5.TXT X W.JONES43 930612 2688 47 14 Desc: Press Release for MIST AtariFest V! 29021 CUTPRICE.TXT X J.EIDSVOOG1 930612 1280 443 14 Desc: CodeHead Cuts Prices! 29019 GLMPR318.LZH X R.FAULKNER4 930611 19328 134 14 Desc: GEnieLamp Press Release 29007 KCSHOW5.LZH X B.WELSCH 930610 15104 38 14 Desc: Kansas City Atarifest Press release 28967 JAGUAR.TXT X BOB-BRODIE 930605 3200 529 14 Desc: Press Release for Atari Jaguar!!! 28964 GLMPR317.LZH X R.FAULKNER4 930605 15744 122 14 Desc: GEnieLamp Press Release 28959 DTPOFFER.TXT X POTECHIN 930604 11904 178 14 Desc: Pagestream to Calamus SL Offer 28948 KCSHOW5.ASC X B.WELSCH 930603 2560 40 14 Desc: Kansas City AtariFest Press Release 28944 LASTCALL.CT X B.GOCKLEY 930602 1920 29 14 Desc: It's Almost Showtime In For CT Fest 28940 PMC_MTN.TXT X PMC.INC 930602 4608 139 14 Desc: PMC Has 105MB Removable Mountains 28931 IAAD_DIR.ARC X DABRUMLEVE 930601 7680 68 14 Desc: IAAD Member Directory as of 6/1/93 28908 OBURST.TXT X F.PAWLOWSKI 930530 4352 72 14 Desc: OutBurST now for Canon Bubblejet ----------------------------------------------------- = LAST MONTH'S DEMO RELEASES = ------------------------------------------------------ 29226 SCRLTHUN.LZH X STEVE-J 930703 33664 27 10 Desc: Scrolling Thunder demo text viewer 29212 MC20.LZH X C.MULLER3 930702 246528 43 10 Desc: The Ultimate Finance Manager 29128 RENT_PRO.ARC X HITECH 930626 659072 5 10 Desc: Rental Point-of-Sale. New V5.22! 29091 ED3DEM.LZH X C.HARVEY 930622 40192 70 10 Desc: EdHak 3.0 Demo, but still useful. 29001 EMDEMO11.LZH X S.GARRIGUS 930609 27904 50 10 Desc: EmailMan Version 1.1 - SRG Software! 28985 MARCEL_D.LZH X MARCEL.CA 930607 70016 123 10 Desc: DEMO OF MARCEL v2.1 WORD PROCESSOR 28925 UK_DEMOS.ZIP X L.SMITH70 930601 529152 93 10 Desc: Four Falcon030 truecolor demos 28867 NSP_DEMO.LZH X STEVE-J 930529 182784 45 10 Desc: No 2nd Prize motorcycle racing demo ------------------------------------------------------ = LAST TWO WEEK'S TOP 10 DOWNLOADED PROGRAMS = ------------------------------------------------------ 29124 WARP.LZH X T.DAVIS36 930626 4864 246 2 Desc: V1.1 of Warp EOS Module! 29094 GVIEW224.ZIP X B.BEAUCHEA 930623 292352 216 28 Desc: Latest version of Gemview V2.24 29197 JURASSIC.LZH X BAGET 930701 42624 203 8 Desc: jurassic park computer interface 29059 WRAP.LZH X T.DAVIS36 930619 3456 182 21 Desc: A screen saver of Wrap 9! 29167 DCLOCK1.LZH X AEO.5 930628 51584 169 2 Desc: Excellent clock desk accessory!! 29145 MSA_II_3.LZH X E.JOLLEY 930627 24320 156 40 Desc: Magic Shadow Archiver II, v2.3 29058 VIEWER3D.LZH X OFFY 930619 15616 120 2 Desc: Text viewer using 3-d buttons 29127 GLOSSARY.ZIP X H.CARSON1 930626 78592 108 21 Desc: Complete Atari Glossary & Viewer! 29092 GER2EN30.ZIP X B.BEAUCHEA 930622 218112 105 2 Desc: Version 3 of the German translator 29166 AUTORAIS.LZH X AEO.5 930628 3584 88 2 Desc: Tops window under mouse. ------------------------------------------------------ = LAST MONTH'S TOP 10 DOWNLOADED PROGRAMS = ------------------------------------------------------ 28983 D1034-10.LZH X ORA.TECH 930607 237696 349 2 Desc: Diamond Edge 1.03/1.04 to 1.10 Patch 29049 LGSEL18D.LZH X CODEHEAD 930618 33920 280 2 Desc: Little Green Selector v1.8D 29124 WARP.LZH X T.DAVIS36 930626 4864 246 2 Desc: V1.1 of Warp EOS Module! 29094 GVIEW224.ZIP X B.BEAUCHEA 930623 292352 216 28 Desc: Latest version of Gemview V2.24 28965 SILKBT2.LZH X M.SLAGELL 930605 2432 211 2 Desc: SilkBoot 2, freeware HD boot delay 29197 JURASSIC.LZH X BAGET 930701 42624 203 8 Desc: jurassic park computer interface 29059 WRAP.LZH X T.DAVIS36 930619 3456 182 21 Desc: A screen saver of Wrap 9! 28994 HDX503.ZIP X B.REHBOCK 930609 75008 174 2 Desc: Latest HD Utilities for Falcon030! 29167 DCLOCK1.LZH X AEO.5 930628 51584 169 2 Desc: Excellent clock desk accessory!! 29033 LITTLNET.ZIP X A.FASOLDT 930615 16256 163 2 Desc: Freeware ST/TT networking software ------------------------------------------------------ --==--==--==--==-- ||| Atari Developer CD-ROM Announcement ||| By: Mike Fulton / | \ GEnie: MIKE-FULTON CIS: 75300,1141 Delphi: ATARITECH ---------------------------------------------------------------- This file may be freely distributed & reprinted provided it is complete and unedited. ----------------------------------------------------------------------- From: Mike Fulton, Atari Developer Support To: Atari Developer Community & Atari Programmers everywhere Atari Developer CDROM --------------------- Atari is currently in the production stages of creating a Developer CDROM disc that will be offered to both new and existing developers. The initial release is slated for the developer conference that is going to be held on Friday, September 17, 1993 in Glendale, California, the day before "Atari Computer Faire, Version 7.0" starts (AKA "The Glendale Show"). Once the initial version of the disc has been released, we expect to have updates a couple of times a year with new material and any necessary corrections. Once you've purchased the disc, you'll be able to get the upgrade discs at reduced cost. (Exact pricing information for the disc and/or updates is not available at this time, but it should be pretty reasonable.) Since not all developers will already be using a CDROM drive with their system, we plan to include a floppy disk that will have the necessary CDROM driver software to allow them to access the disc once they have connected a CDROM drive to their computer. =========================================================================== Here's a preliminary outline of what we hope to include on the disc: (This is still preliminary subject to change without notice, of course!) =========================================================================== * All of the current versions of all of the programs and files in the Atari developer's kit, plus additional related items not included in the regular kit. * Atari Falcon030-specific developer's tools such as the DSP Assembler, Linker, and Debugger * Current release of SpeedoGDOS outline font scaler * Current release of MultiTOS multitasking operating system * Atari Works -- integrated word processor, spreadsheet, database * Programs that currently ship with Atari computers such as the Falcon030 (but which work with older machines) that not everybody may have, such as: CalAppt -- Calendar/Appointment Book/Address Book Procalc -- Calculator Accessory (with number-base conversions) Talking Clock -- STE/TT/Falcon030 Talking Clock Program/accessory Accessory Games -- Breakout, Landmine Audio Fun Machine -- Assign sounds to keystrokes & system events on STE/TT/Falcon030 * Online Documentation -- The disc contents will be described in an online hypertext format. Additionally, at least some of the regular developer's documentation will also be available in hypertext format. (With more to come on future updates.) Imagine being able to look at a function reference of all the functions described in the GEMDOS manual. You click on "Fsfirst()" and get a description of that function. While you're looking at that, you start to wonder what the rules for legal filenames are, so you click on "Filename" and see a description of what constitutes a legal filename. * Demo programs -- graphics demos, sound demos, etc. For all machines, especially the new Atari Falcon030. * Sample source code -- for new TOS features, from past developer newsletters, and so on. =========================================================================== Aside from all of the above, there are three additional categories of files that we would like to include. These categories all depend to a large degree on submissions from the Atari Developer community. =========================================================================== * Public-domain & shareware development tools, utilities, & source code. We would like to include as much public domain and shareware stuff as we can. We want development tools, utilties, sample source code, and anything else that is programming-related. For example, we would like to include things like the GNU GCC compiler (C & C++) and other GNU tools, and possibly other PD or shareware compilers as well. We would like to include just about any kind of developer oriented program, but we do have a few basic guidelines about the submissions that we would like to follow: 1) The software should be compatible with both SpeedoGDOS and MultiTOS. By 'compatible' I mean it doesn't crash or mess up the display in some fashion. Taking advantage of either SpeedoGDOS or MultiTOS is not required, although it is certainly welcome. If you have something that you might like to submit, and you aren't sure how it behaves with SpeedoGDOS or MultiTOS, please just go ahead and submit it. We will be testing submissions as much as possible before including them. Include information for any compatibility problems you already know about. If you know for a fact that your submission doesn't work with SpeedoGDOS and/or MultiTOS, but feel that other developers will still find it quite useful, then let us know about it and perhaps we'll make an exception here and there (pun absolutely intended! ;^). In most cases, incompatibility problems with SpeedoGDOS and MultiTOS are easy to fix, because they are usally caused by one of a small handfull of programming errors. If you make your submission, it may be the case that we can point out what's wrong and you will be able to fix it without too much trouble. One problem that some programs have regarding MultiTOS is that they don't do their console & screen I/O in a consistent manner. They mix up BIOS, GEMDOS and GEM calls all together. For example, they might use Bconin() to get keyboard input and then they'll use v_gtext() to output information to the screen. Or they'll use evnt_keybd() or evnt_multi() to get their input, and then use Bconout() or Cconws() or some other such BIOS or GEMDOS call to do their screen I/O. This doesn't work too well with MultiTOS where programs generally don't own the whole system and have to share the keyboard and display screen with other programs. If you're going to do be a GEM program, then you should do all of your screen & console I/O through GEM. If you're not a GEM program, then you should do all of your console & screen I/O through the BIOS and GEMDOS. Pick one or the other and stick with it. 2) The submission should have at least minimal documentation, preferably in English. If complete documentation is only available in another language, then we'll have to judge how difficult the program is to figure out and use without documentation. Submission Guidelines --------------------- * If something is clearly marked as being public domain, you do not have to be the author to submit it. * On files marked "Public Domain", if there is a notice about distibution restrictions of some kind, then the author may have misunderstood what "public domain" means and we'll try to contact them to straighten things out and make sure they don't have a problem with us including their stuff on the CDROM. (Legally speaking, once something has been released into the public domain, the author has given up the rights to put any restrictions on it of any kind. Free Software and Public Domain Software aren't the same thing.) * If something is marked as being shareware, you do not have to be the author to submit it, but you must include all of the appropriate files including the information on how to contact the copyright holder so that we can contact them to obtain permission if necessary. * If something has a copyright notice, but is marked as being freely distributable, you do not have to be the author to submit it, but you must include all of the appropriate files. * If something has a copyright notice, and is not marked as being shareware or as being freely distributable, before submitting it, please send email with whatever information is available for the program, but not the program itself. =========================================================================== * Demo versions of commercially available software We would like to include disabled demo versions of commercially available software. For example, if we weren't including a fully working version of Atari Works, we might instead include a demo version that would let you load and edit files, but not let you save or print (or would print with a special "DEMO VERSION" box on top of the regular text). We would like to concentrate on developer-oriented & power-user software such as programming languages and utilities, program shells, disk utilities, and so forth. However, if space permits, we may be able to include a few more end-user oriented demos. If you would like to make such a submission, let us know and we'll try to get it on the disc if possible. A CDROM holds about 600mb and while that may sound like a lot (and is!) it can still get filled up very quickly. It is strongly recommended that demo versions have their disabled sections completely removed, not simply disabled. If your demo version isn't supposed to be able to print, then take the printing code out completely rather than simply jumping past it. If you don't take such steps, then somebody may figure out how to re-enable the disabled sections of the program. =========================================================================== * Locked (password encrypted) versions of shareware and commercially available software To go along with the demo versions mentioned above, it would be great if we could include actual working versions of some of these products. Let's use Hisoft's Lattice C as an example: Suppose that there was a demo version on the disc that would let you create source code files up to 5K long and compile them. But you couldn't save the files, and you could only have 1 object module, and the resulting program would say "COMPILED WITH DEMO VERSION OF LATTICE C" several times whenever you ran it, and only work right if the Lattice C integrated environment had passed it a special code on the commandline when it ran. Such a demo version would give the user a reasonable chance to see the program and decide if they like it or not, but without making the demo version useful in its own right. So now a user sees the demo version and says "Wow, this looks pretty cool, and I'd like to buy the real thing." So they call up the publisher, which would be Oregon Research here in North America, or HISOFT in the U.K. and Europe, and they say "I have the Atari Developer CDROM and I want to purchase Lattice C". At this point, the publisher would take down the user's credit card number, and say "What's the serial number for your CDROM?" and the user would tell them, and then they would be given a special password that can be used to install a fully working version of the program onto their hard disk from the CDROM. Some documentation would be included online, and the user would get a regular set of manuals in the mail a few days later. This is good for the user: he gets to try out the software before he buys it. This is good for the publisher: you save some money because you don't have to pay for fancy packaging, floppy disks, or even for manuals if you can manage to get it all in online form. You can sell the password at a discount compared with the regular price, and still make more per package than you normally do (since there is no distributor or dealer discount involved). This is good for the user: he gets to save a little money and gets to install the software from CDROM instead of having to do it from floppy disks. This is good for the publisher: You've got direct advertising of the most effective kind aimed at the users who are going to be most interested in this kind of product. How does it work? Will it be secure? Each CDROM will come with a floppy disk that is serialized. Included on this disk will be an installation program shell that will be used to install the locked software after a user has purchased the password. This will be something that Atari will put together that works as follows: The user will run the shell, and their serial number will be displayed on screen. They'll give this number to the publisher, and the publisher will use a special program or spreadsheet or otherwise figure out what the password needs to be, and give the user this password. Now the user can tell the installation shell what they want to install. They'll point at the desired item and then the shell will execute an installation program that the publisher will create. The CDROM serial number will be given to this installation program. Then the publisher's install program will get the password from the user and combine it with the CDROM serial number to generate a decryption code. Then the install program will use this code to decode and install the program. There's more detail here than I'm giving, but I'd rather discuss it only with those developers who are making a submission. I think the basic idea that's important to get across is that it will be at least as secure as your basic floppy disk release. Plus, the resulting installed programs can be marked in such a way that you'd be able to figure out the serial number from the CDROM they were installed from. Time permitting, there will probably be an Atari supplied installation program that is capable of working in this fashion, and it will be made available to those developers who are interested. =========================================================================== For the most part, we would like to avoid the use of file-compression utilities such as ARC, LHARC, ZOO, or ZIP. We would prefer to have files on the CDROM in an uncompressed format that is ready to use. (The encrypted fully working versions of commercial software would be an exception here.) However, if we have so many submissions that we run out of room, some material may be placed onto the disc in an archived format. We plan to include the various file compression utilities on the disc, however, so the user will be able to decompress anything on the disc without needing to get anything like a decompression program from some other source. =========================================================================== Please keep in mind that this is a developer-oriented CDROM, not aimed at the average end-user. There will probably be some sharp edges to watch out for, although we'll try to make everything as easy to figure out and use as possible. If you want to submit an encrypted version of your software, please contact me AS SOON AS POSSIBLE so that we can get things worked out as early as possible. In order to be included on the initial release of the disc, submissions must be received before the deadlines given below. Submissions made after the deadlines will be included if possible, but will most likely be held over for the next update of the disc. The deadline for all submissions except encrypted versions of commercial programs is August 7. The deadline for encrypted versions of working programs is August 21. The CDROM will be going to production approximately the first week of September. If there is some special reason you cannot make either deadline, please contact me as soon as possible so that we can make special arrangements if possible. Your Submissions Are Welcome! Send submissions, questions, comments, etc. to Mike Fulton at: Mailing Address: EMAIL: Atari Corp. GEnie = MIKE-FULTON Attn: Mike Fulton Delphi = ATARITECH 1196 Borregas Ave. Compuserve = 75300,1141 Sunnyvale, CA 94089 Internet = email@example.com Atari BBS (408) 745-2196 (Log on with name of "Atari Dev1" and use "DEVONE" for password, send email to "Mike Fulton". You won't be able to read messages or download files with this account, but you can upload and send me email.) --==--==--==--==-- ||| DevNotes: Oregon Research ||| Courtesy: Oregon Research / | \ GEnie: ORA.TECH ---------------------------------------------------------------- Oregon Research began six years ago with the introduction of the finest personal computer ever produced: the Atari ST. We are dedicated to bringing Atari ST users only the finest software available for the platform. Quality Software that matches the quality hardware. Our flagship product Diamond Back II personifies that dedication with continual development for five years and ready to undergo another major upgrade to Diamond Back 3 in a few months. We combine the dedication to high quality software with a dedication to premier software support. We are always here to assist you with getting more out of your software purchase and answer any questions you may have. The initiation of online product support on CompuServe strengthens that dedication. The people that you are likely to encounter when seeking product support include: Specialties Bob Luneski Disk Utilities, Lattice C, Devpac 3 Rob Albright HiSoft Basic 2, Graphics, Harlekin, Disk Utilities Alex Keirnan of HiSoft will also be available for questions regarding Lattice C and Devpac 3 With the exciting new developments in the platform with the introduction of the new Falcon030 we look forward to another six years of serving the Atari ST community. For more information contact: Oregon Research 16200 S.W. Pacific Hwy., Suite 162 Tigard, OR 97224 Telephone: (503) 620-4919 1:00PM - 5:00PM M-F Pacific Time FAX: (503) 624-2940 24 hours a day Ultimate Virus Killer --------------------- Virus Detection - Virus Destruction - Virus Prevention - Disk Repair There are nearly 70 types of virus prevalent on the Atari ST. With this package you can detect, destroy, and protect yourself from virus attack, leaving your valuable software safe. The Ultimate Virus Killer is the ULTIMATE tool to protect your Atari ST computers from virus infection. Regular Updates Ultimate Virus Killer is upgraded on a regular basis (approx. every 3 months) so you can always be sure to have the best possible protection for your Atari ST. Included with the package is a comprehensive manual that includes a description of every known Atari virus. Ultimate Virus Killer RetaIl price: $29.95 TruePaint --------- TruePaint is a paint package for the 90's. With its easy to use paint commands, ability to run in any resolution on any ST/TT/Falcon, flexible animation features and number of supported image file formats, TruePaint is a must for any user of an Atari computer TruePaint retail price: $79.95 Tempus 2 --------- Programmer's Editor The original Tempus was famous for its speed of operation and the wide range of editor facilities. Tempus 2 extends these features adding many new commands together with a full range of keyboard shortcuts and installation options. Tempus has evolved to be the most comprehensive and powerful editor for the ST. Tempus 2 Retail Price: $59.95 ProFlight --------- ProFlight is the Panavia Tornado flight simulator for your Atari ST/STE/ TT computer. Based on extremely accurate flight equations which map the behavior of this complex fighter very closely, ProFlight is not only a realistic simulator, but is also simple, and fun, to fly. ProFlight retail price: $49.95 Lattice C --------- Lattice C 5.5 is a versatile and powerful development system for the popular C programming language. The system is features a flexible integrated programming environment producing the best code of any Atari C compiler. In the development of Lattice C 5.5, the emphasis was on producing a package that could be easily used by the novice as well as the seasoned expert. Flexibility for the user is essential if such a goal is to be attained and this has been achieved at all levels of the development cycle resulting in an easy-to-use and extremely powerful collection of programming tools - the ultimate C system for the Atari ST/STe/TT/Falcon! Lattice C retail price $279.95 KnifeST ------- KnifeST is the ultimate disk editor for the Atari ST. KnifeST is all you need to recover files that you thought you had lost. KnifeST works with Atari ST and IBM PC format disks, reading your disks at the logical sector, cluster and file level. KnifeST can even edit non-ST disks that can be physically read by the ST e.g. those of the Archimedes & Sinclair QL because it performs physical editing of floppy disks with sector & track read. KnifeST retail price: $49.95 HighSpeed Pascal ---------------- HighSpeed Pascal is the leading Pascal development system for your Atari ST/STE/TT and Falcon030 computers. Designed to be compatible with the hugely successful Turbo Pascal 5.0 on the PC, HighSpeed Pascal is packed full of features that make it simple for everyone to learn and use. HighSpeed Pascal retail price: $169.95 HiSoft C -------- Learn C The Easy Way. These days you'd have to bury your head in the sand to avoid hearing about the programming language - "C". Now you can learn C the easy way, using the HiSoft C Interpreter. Because this is an interpreter, not a (more usual) compiler, it lets you develop, debug and test programs quickly and easily in a simple environment. HiSoft C Retail Price: $99.95 HiSoft Basic 2 -------------- HiSoft BASIC has become the standard language for many Atari ST owners over the past few years. With it's combination of advanced, structured language concepts and a flexible, interactive user interface, HiSoft Basic 2 has proved to be invaluable tools for all Atari ST users, from the novice to the expert programmer. HiSoft Basic 2 retail price: $139.95 Harlekin 2 - Personal Time Manager and all in one ACC ----------------------------------------------------- The Manager At the heart of Harlekin is the Manager. This is a diary/ time management system that is incredibly flexible and powerful. Based around the concept of a note which is created by the built-in editor, the Manager lets you assign dates, times, priorities, icons, keys and alarms to each note thus allowing you to organize appointments, schedules, important events etc. in a clear,coherent manner. Harlekin 2 Retail price: $99.95 FTL Modula-2 ------------ Modula-2 Compiler FTL Modula-2 for the Atari computers makes programming enjoyable yet fast. It's easy to learn, quick in use, and extremely powerful, producing small, native code files. FTL Modula-2 gives you speed, convenience and versatility. It compiles over 6000 lines a minute, handles complicated real-world programs and knows how to search your disks for its files. It's understandable, not daunting. FTL lets you think about the program, not just the compiler! FTL Modula-2 retail price: $159.95 Diamond Edge ------------ Your disks and disk drives are frequently used and rarely appreciated; that is, until something goes wrong. Diamond Edge is a complete set of disk management, optimization, diagnostic, repair, and data recovery tools for use with any floppy or hard disk. Whether recovering from a catestrophic disk crash or optimizing your drive for increased performance, Diamond Edge is an essential tool for all Atari owners. Diamond Edge Retail Price: $69.95 Diamond Back II --------------- Diamond Back II is the most complete hard disk backup and restore program available for the Atari ST/STE/TT range of computers. Diamond Back II provides a true file backup at image backup speeds with more power and flexibility then all of the other backup programs combined. COMING SOON DIAMOND BACK 3! Exciting new enhancements include SCSI Tape backup, Full Windowed interface for background backups under Multi TOS, DSP compression! Diamond Back II Retail Price: $49.95 Devpac Version 3 ---------------- Devpac 3 includes a new multi-window editor which has been designed to be easy-to-use, using sub-menus and pop-up menus for swift selection. It offers a powerful editing environment with bookmarks for remembering key positions, mouse block-marking, complete window flexibility, extensive user configuration and full integration with the other Devpac programs. Devpac 3 retails price: $149.95 DATAlite 2 ---------- DATAlite is a sophisticated, powerful program providing real time online data compression for floppy and hard disks! Amazingly fast you won't ever know it's installed, DATAlite transparently doubles the storage size of your disks! DATAlite 2 retail price: $79.95 --==--==--==--==-- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //// More Crazy Dots from Gribnif =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gribnif Software is proud to announce the immediate North American release of their newest addition for the Atari MegaST, MegaSTE, and TT/030. Developed by TKR in Germany, the brand new, Crazy Dots II - Video Display Card. Crazy Dots II has the following capabilities: y Programmable screen resolutions up to 1,664 x 1,200. y True-Color display capability (giving you up to 16.7 million colors to choose from!). y Virtual display support (display a resolution higher than the physical screen resolution) with hardware panning (no software slowdown). Crazy Dots II also offers the following advantages: y Optional, 24 bit color, accelerated "NVDI" based screen driver, which gives you a SUBSTANCIALLY faster display than any other video card. y Uses any standard VGA monitor (the better the monitor, the higher the maximum resolution that you can display). y Internal expansion slot with its own output socket for future upgrades. y English language software with an English (written by us) manual. y 1 Megabyte of Video RAM. The Crazy Dots II is a custom card, specifically designed to fit right into your Atari's expansion slot. Two versions are available: //// MegaBus For the Classic MegaST, includes a "pass-through" for the optional math co-processor. //// VME For the MegaSTE and TT/030 models. The Crazy Dots design has already established itself, for the past two years, as the leading video display card for the Atari. Used by hundreds of satisfied customers, Crazy Dots gives you a fast, customizable, high resolution display. Crazy Dots II carries a suggested retail of $799.95. Dealer discounts are available. To place and order, or for more information, please contact: Gribnif Software P.O. Box 779, Northampton, MA 01061-0779 U.S.A. Tel: (413) 247-5620 (10am to 6pm, Eastern Standard Time) Fax: (413) 247-5622 (24 hours a day) GENIE: GRIBNIF CIS: 75300,1131 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //// DEV_SHELL - GFA BASIC Developer's Shell =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= DSA, the developers of the popular GP_EDIT LIBRARY and the creators of the GP_GRAPHICS ENGINE are proud to announce the immediate availability of our latest GFA programming tool, The Developer's shell for GFA BASIC programming. DEV_SHELL is an interactive programming shell that totally replaces the MENU.PRG that came with your original GFA BASIC program disk. DEV_SHELL uses a splendidly easy 3D button point and click interface that allows you to edit and compile your programs easier than ever before. What makes DEV_SHELL so powerful is that the interface has been streamlined to provide a fast and effecient enviroment. The last thing you want to do in a shell is have to go through different menus or a cumbersome config process. Virtually all of DEV_SHELL's features are easily accessible from one user screen. Here are some of the reasons why you'll appreciate DEV_SHELL. y Custom configure up to 5 GFA SOURCE files per config file y Load & save different .DVS configurations. (DEV_SHELL config file) y Organize your config files by subjects! (Games,utility,etc..) y Each .GFA source file has it's own set of compiler options. y Include up to 5 different .OBJECT files for linking. y Quick compile option. (Just like the old MENU.PRG.) y Execute 8 of your favorite tools with the click of a button. y Further install & execute up to 5 function key programs. y Runs in all three ST\STe resolutions automatically...without tricks! y Advanced WAIT (Insert disk) support included for floppy users. y Access to ACC'S and disk operations, Copy, Move, Kill, View. y 100% TOS compatible from 1.0 to 2.06. INSTALL DEV_SHELL AS AN APPLICATION! If your desktop supports it you can install DEV_SHELL as an application. Then when you double click on a .GFA source file it will first load you into the INTERPRETER and then after you exit the INTERPRETER you will ready to compile from within DEV_SHELL! A real time saver for quick bug fixes and updates. Included with the DEV_SHELL retail package is: //// DEV_XREF A cross reference program that allows you to get access to program information when it comes time to debug your code. You can even optimize certain sections of your code. //// DEV_DEBUG.LST This is a real time debugger that you merge into any GFA BASIC 3.5/3.6 source code. At the press of a key sequence you can gain access to a debugging menu from within your GFA source code running in INTERPRETER mode. Print out variables, set break points, change program speed, etc. A VITAL tool for novice and pro users alike. And as a special bonus for purchasing DEV_SHELL we have included a vast collection of PD & SHAREWARE GFA source code and utilities. Over 1.5 megs of data compressed in .LZH format. Novice users and pros alike will enjoy browsing through the library. Of special note is a collection of comments taken from the early days of GFA programming. DEV_SHELL has a suggested retail price of only $29.95. Available through fine Atari dealers everywhere or you may send a check or money order for $29.95 in US funds to: DSA Attn: DEV_SHELL 5601 Ammons Haltom City, TX 76117 USA TX residents please add 7.5% tax. Please allow 7-10 days for your package to arrive. As long as you are in the USA or Canada we will pay shipping. Other countries please add shipping costs. FOR A LIMITED TIME....A SPECIAL DISCOUNT OFFER! For owners of other programming shells for GFA who would like to upgrade to the newer DEV_SHELL all you have to do is rip out the cover from your manual and mail it to us with your order and you can take an additional $5.00 off your order! So your final cost is only $24.95 and we'll still pay your shipping and handling as long as you are in the USA or Canada. This special discount offer will expire August 1st, 1993. =-=-=-=-=-=-=-=-=-=-=-=-=-=-= //// Gribnif Announces Geneva =-=-=-=-=-=-=-=-=-=-=-=-=-=-= After almost two years of development, Gribnif Software is proud to announce their newest software offering for the Atari ST, STE, TT/030, Falcon, and compatibles. "Geneva" is a Multitasking Application Environment (Multitasking AES) that allows any Atari to: y Multitask unlimited GEM applications y Load and unload unlimited desk accessories y Put applications and accessories to "sleep", keeping them from using valuable CPU time, temporarily closing all their windows. y Run MultiTOS applications (it supports the new AES 4.0 calls) Geneva also adds the following features to the Atari: y Task Manager for total control of all applications and accessories y Tear-off menus drag any drop-down menu into its own window y 3-D buttons and 3-D window gadgets easily customizable y Keyboard control of drop-down menus similar to Windows, "walk the menus" of any application y Ability to run singletasking applications for applications that are not multitasking compatible y Enhanced compatibility when compared to Atari's MultiTOS special flags let you run even the most troublesome programs y Keyboard control of window gadgets & dialog buttons keyboard equivalents for dialog & alert buttons, plus the ability to assign keyboard equivalents to window gadgets y Ability to change mouse shapes, including mouse animation support y MiNT compatibility for MiNT applications multitask TOS programs, run MiNT-specific applications, requires either freeware or commercial version of MiNT y Enhanced file selector with powerful pattern matching, file searching, renaming, deleting, dual column display, and multiple file selection When compared to Atari's MultiTOS, Geneva offers the following advantages: y Smaller memory requirements (less than 125K of RAM when active) y Faster application speed, mostly due to Geneva not requiring MiNT loaded to multitask GEM applications. y Faster window redraw and window gadget operation, due to Geneva's faster AES code. y Higher compatibility with older applications, thanks to Geneva's special application flags and support for singletasking applications If you do NOT have MultiTOS, Geneva offers you: y A very easy and fast way to multitask unlimited GEM applications, subject to available memory. y The ability to load and unload unlimited desk accessories as you need them, subject to available memory. y The ability to run AES 4.0 (MultiTOS) applications. y An inexpensive way to give your computer a whole new look & feel, including 3-D buttons, tear-off menus, multitasking, keyboard control, and much more. If you DO have MultiTOS, Geneva offers you: y A faster AES which offers several new features, including tear-off menus, keyboard controls, faster windows, and higher compatibility. y Higher compatibility, thanks to Geneva's special application flags and support for singletasking applications. y The ability to not have to run MiNT, therefore giving you: A faster way to multitask unlimited GEM applications, subject to available memory. The ability to save substantial amounts of memory. Even higher compatibility with non-MiNT compatible applications. What Geneva does NOT include: y Geneva does not include or require a "desktop". The built-in ROM desktop is not compatible (if we could make it so, we would). But, a desktop is not required. You can launch programs and accessories directly from Geneva's Task Manager. However, for convenience, a desktop replacement is recommended. Geneva will work most MultiTOS compatible replacement desktops and file launching shells. Also, a patch is included with Geneva that upgrades NeoDesk 3 to version 3.04, allowing it to work correctly with Geneva. We recommend the soon to be released NeoDesk 4 desktop replacement, which will include many new multitasking oriented features, window menus, true color support, and will take full advantage of Geneva's power and capabilities. Currently, Geneva does not include MiNT, the TOS enhancement written by Atari for use with MultiTOS. However, Geneva is fully compatible with MiNT, allowing you to run MiNT applications and multitask TOS applications. Geneva is compatible both with the freeware version of MiNT and Atari's commercial version. Release Dates & Prices: "Geneva" is slated for release in North America around September 1st, 1993. Foreign versions, including a German version, will be available shortly thereafter. "Geneva" will be available commercially from your local dealer for $99.95 and will include the new "NeoDesk 4" desktop replacement. "Geneva" will also be available by itself (without NeoDesk 4) for $69.95. NeoDesk 4 will be available separately for $69.95. For more information, contact: Gribnif Software P.O. Box 779, Northampton, MA 01061-0779 U.S.A. Tel: (413) 247-5620 (10am to 6pm, Eastern Standard Time) Fax: (413) 247-5622 (24 hours a day) GENIE: GRIBNIF CIS: 75300,1131 =-=-=-=-=-=-=-=-=-=-=-= //// Dance to the WalZ =-=-=-=-=-=-=-=-=-=-=-= Welcome to the world of WalZ Breakout. One of the most addictive breakout games ever devised. So sit back and get comfortable before you play this game. You might not be moving from you computer for a while, because once you start breaking bricks, you'll be hooked! WalZ will challenge your reflexes and resolve in a test of coordination and quick thinking. However, the greatest challenge of all will be keeping yourself from playing it again and again!. * Over 25 Levels of Play! * Works on all ST/STE/TT and FALCON COMPUTERS! * DMA sound! (Not available on ST computers) * Full GEM Compliance! * MultiTOS Aware! * Never The Same Game Twice! Suggested Retail Price: $29.95 In Stock and Available from your Local Dealer! If your dealer does not have WalZ in stock! Have your Dealer contact Pacific Software Supply immediatly. (800-327-0425 DEALERS ONLY). =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //// New Fonts Available From Compo =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Compo Software has announced the immediate availability of four typeface collections including selected typefaces from the Bitstream Typeface Library. Each typeface is supplied in both Bitstream Speedo and PostScript Type 1 formats for compatibility with many applications and operating environments. Use the Speedo fonts with SpeedoGDOS on your Atari computer, or with Bitstream's Facelift on a PC. Use the Type 1 fonts with PageStream, CompoScript, and other applications on your Atari, or with Adobe Type Manager on a PC. These typefaces are of very high quality and contain extensive kerning and hinting data. Our four font packs and their contents are as follows: Decorative Newsletter -------------- -------------- Caslon Openface ITC Garamond Book Cloister Black ITC Garamond Book Italic Compacta Light Futura Book Compacta Roman Futura Book Italic Orator 10 Pitch Baskerville Roman Bitstream Cooper Black Baskerville Italic Freehand 575 Baskerville Bold Copperplate Gothic Bold Baskerville Bold Italic Revue Zapf Humanist 601 Roman VAG Rounded Zapf Humanist 601 Italic Orbit-B Century Schoolbook Roman Windsor Outline Century Schoolbook Italic Headlines Styles ------------- ---------- Franklin Gothic Condensed Revue Franklin Gothic Extra Condensed Blippo Black Franklin Gothic Roman Exotic 350 Demi Bold Franklin Gothic Gothic Italic Incised 901 Black Broadway Orbit-B Bitstream Cooper Black PT Barnum Swiss 721 Condensed Swiss 721 Bold Condensed Compacta Roman These font packs are available now from COMPO Software or your favorite dealer. Retail prices are: Decorative Font Pack (twelve faces) - $99.95; Newsletter Font Pack (twelve faces) - $99.95; Headlines Font Pack (nine faces) - $79.95; Styles Font Pack (six faces) - $49.95. To order or request typeface samples, please contact COMPO Software, 104 Esplanade Avenue Suite 121, Pacifica, California 94044, 415-355-0862 Fax: 415-355-0869 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //// Chromagic Announces Products =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Chromagic Software recently announced Pianistics 1.20, a GEM based piano instruction program for the Atari. Pianistics is a tool to aid in the technical mastery of scales/chords and gives insight into jazz improvisation, chord substitution and other applications of music theory as well as provide performance/dexterity drills. Chromagic also announced Gizworks Ram Gizmo, a ram expansion board for the Falcon030 that uses standard SIMM memory modules. The board plugs into the Falcon030's internal ram expansion socket (no soldering required) and fits neatly inside the case. It allows the use of 256k, 1 Meg, or 4 Meg SIMMs to achieve memory configurations of 1, 4, or 14 megabytes. For more information contact Chromagic Software Innovations, 516 North Jackson, Joplin, Missouri 64801, (417) 623-7393. =-=-=-=-=-=-=-=-=-=-=-=-=-= //// Edhak Releases Update =-=-=-=-=-=-=-=-=-=-=-=-=-= A demo of Version 3 of Edhak is now available on GEnie, Delphi and CompuServe, filename ED3DEM.LZH, which is fully functional except for saving files or new configurations. EdHak 3 still lists for $29.95. Registered users of versions 2.30-2.37 can upgrade for $10. For prior versions, the upgrade fee is $15, which includes the printed manual of v 2.3. EdHak 3.0 also comes with a new version of Diary, the handy note taker, that is written totally in assembly language and takes up 22K of RAM. Diary now even includes EdHak's unique "Kwiksend" function (send a block to another open application) and EdHak's interface for use as an editor for other applications (such as used by QuickCIS, the CompuServe navigator). For programming info on this interface contact Clear Thinking, 2753 Plymouth Rd, Suite 137, Ann Arbor, MI 48105. Modem (Clear Thinking BBS): 313-971-6035, Voice: 313-971-8671 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= //// DMC Announces Summer Font Sale =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= DMC Publishing is proud to announce a mid-summer madness sale on original typesetters fonts, licensed from the AGFA Compugraphic, URW, Linotype and Berthold type foundries. Effective immediately, until August 31, 1993, purchase any 10 typefaces for US $100.00 or $125.00 Canadian. This reflects a substantial savings of more than 60% off the regular excellent value. That's right, you pick and choose from any font family, from any group. Examples of all AGFA Compugraphic, Linotype, URW and Berthold fonts are available for your previewing pleasure in our library #30 in the Atari Roundtable on GEnie. For further information, please do not hesitate to contact DMC directly. We will be pleased to answer any questions you might have. DMC Publishing, 2800 John Street, Unit 10, Markham, Ontario, Canada L3R 0E2, Tel: (416) 479-1880, Fax: (416) 479-1882, GEnie: ISD, Compuserve: 76004,2246, Delphi: ISDMARKETING --==--==--==--==-- ||| ||| Shutdown ............................ Power off, EXIT, BYE, Logoff / | \ ------------------------------------------------------------------ We welcome feedback from all of our readers; feedback both positive and negative. Whatever you think of our efforts, we sincerely would like to know. Our EMail addresses are sprinkled throughout each issue - with the new Internet gateway into GEnie, you can reach us through the Internet also. Append "@genie.geis.com" to any of our GEnie addresses. Until the next issue of AEO, I remain, Your Editor Travis Guy Internet: firstname.lastname@example.org --==--==--==--==-- (This issue printed on recycled photons) --==--==--==--==-- DNFTEC --==--==--==--==-- Atari Explorer Online Magazine is a bi-weekly publication covering the Atari computer community. Material published in this issue may be reprinted under the following terms only: articles must remain unedited and include the issue number and author at the top of each article reprinted. Reprint permission is granted, unless otherwise noted at the beginning of the article, to registered Atari user groups and not for profit publications. Opinions presented herein are those of the individual authors and do not necessarily reflect those of the staff, or of the publishers. --==--==--==--==-- Atari, ST, Mega ST, STE, Mega STE, TT030, Atari Falcon030, TOS, MultiTOS, NewDesk, BLiTTER, Atari Lynx, Atari Jaguar, Atari Portfolio, and the Atari Fuji Symbol are all trademarks or registered trademarks of Atari Corporation. All other trademarks mentioned in this issue belong to their respective owners. --==--==--==--==-- Atari Explorer Online Magazine "Your Only Independent Atari Online" Copyright = 1993, Subspace Publishers * * * * * * * * * * * * :::::::::::::::::::::::::::::: A E O ::::::::::::::::::::::::::::::: :: Volume 2 - Issue 12 ATARI EXPLORER ONLINE 9 July 1993 :: ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::