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Article #478 (730 is last):
From: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Newsgroups: freenet.sci.comp.atari.mags
Subject: ST Report: 29-Jul-94 #1031
Reply-To: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Posted-By: xx004 (aa789 - Bruce D. Nelson)
Date: Sun Aug 21 01:03:43 1994


                            SILICON TIMES REPORT
                            ====================
                        INTERNATIONAL ONLINE MAGAZINE
                        =============================
                                                        
                                    from
                       STR Electronic Publishing Inc.
                                     
                                     
   July 29, 1994                                                 No. 1031
   ======================================================================
                                       
                            Silicon Times Report
                        International Online Magazine
                            Post Office Box 6672
                      Jacksonville, Florida  32221-6155
                                                         
                                R.F. Mariano
                              Publisher-Editor
                  -----------------------------------------
                     Voice: 1-904-783-3319  10am-4pm EST
                                                        
                  STR Publishing Support BBS Network System
                             * THE BOUNTY BBS *
            ITCNet 85:881/253 JAX HUB ~ FNET 350 ~ Nest 90:301/3
                    904-786-4176 MULTI-NODE 24hrs-7 days
                       2400-57.6 bps V.32-42 bis 28.8
                       Hayes Optima 28.8 V.FC Data/FAX
                USRobotics Dual Standard 28.8 V.FC Ready Fax
                       FAX: 904-783-3319 12am-6am EST
                  -----------------------------------------
       Fido 1:374/147.3 The Bounty STR Support Central 1-904-786-4176
           FNET. 620 : Leif's World ................1-904-573-0734
           FNET. 690 : PASTE BBS....................1-206-284-8493
           FNET. 489 : Steal Your Face BBS..........1-908-920-7981
           MNET - Toad Hall BBS.....................1-617-567-8642
   ______________________________________________________________________

 > 07/29/94 STR 1031  "The Original * Independent * Online Magazine!"
   """""""""""""""""
 - CPU INDUSTRY REPORT    - Game Ratings Set       - IBM to drop AMBRA 
 - Picture Publisher OPT  - Crayola Micrografx     - ALDUS U/G NEWS! 
 - Color Central 2.2      - ADOBE PREMIERE 4.0     - Photoshop 2.5.2
 - Lotus Ships Smartext 3 - STR Mailbag            - STR Jaguar NEWS

                        -* DIGITAL LOSES BILLIONS! *-
                           -* POWER PC SALES UP *-
                        -* PC PRICE WAR PREDICTED! *-

   ======================================================================
                   STReport International Online Magazine
                The Original * Independent * Online Magazine
                           -* FEATURING WEEKLY *-
                 "Accurate UP-TO-DATE News and Information"
      Current Events, Original Articles, Tips, Rumors, and Information
              Hardware - Software - Corporate - R & D - Imports
   ======================================================================
 STReport's  BBS  -  The Bounty BBS, invites all BBS systems, worldwide, to
 participate  in  the  ITC/PROWL/USENET/NEST/F-Net/Fido Mail Networks.  You
 may  also  call  The Bounty BBS direct @ 1-904-786-4176.  Enjoy the wonder
 and  excitement  of exchanging all types of useful information relative to
 all  computer types, worldwide, through the use of excellent International
 Networking  Systems. SysOps and users alike worldwide, are welcome to join
 STReport's  International  Conferences.   ITC Node is 85:881/250, The Fido
 Node is 1:374/147.3, Crossnet Code is #34813, and the "Lead Node" is #620.
 All computer platforms and BBS systems are invited to participate.
   ======================================================================
       CIS ~ DELPHI ~ GENIE ~ BIX ~ PROWL ~ ITC ~ NEST ~ EURONET ~ CIX
       USENET ~ USPOLNET ~ CLEVELAND FREE-NET ~ INTERNET ~ FNET ~ AOL
   ======================================================================

      COMPUSERVE WILL PRESENT $15.00 WORTH OF COMPLIMENTARY ONLINE TIME
                             to the Readers of;
                                       
                   STREPORT INTERNATIONAL ONLINE MAGAZINE
                   """"""""""""""""""""""""""""""""""""""
                   "The Original 16/32bit Online Magazine"

                          NEW USERS; SIGN UP TODAY!

                CALL: 1-800-848-8199 .. Ask for operator 198

                  You will receive your complimentary time
                                    and 
                        be online in no time at all!

     "Enjoy CompuServe's forums; where information is at its very best!

  """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""


 > From the Editor's Desk             "Saying it like it is!"
   """"""""""""""""""""""

      Windows (Chicago) is certainly causing a stir or two.  Rightfully so
 too.  Almost everyone I've spoken to is impatiently waiting for its
 release.  Many, who've migrated from other GUI platforms are hoping for a
 similarly reliable OS as they were once accustomed to.  I hope their
 wishes are fulfilled.  My guess is that since its so new there'll be the
 ever present "undocumented features" we've all come to lovingly know over
 the years of computing.  In any case it'll be a party getting used to the
 new environment and getting all our goodies to "play nice together".
   
                                     Ralph....


             H A P P Y   B I R T H D A Y  to the PALMTOP forum!!
             ---------------------------------------------------
 On Monday, July 25th, the PALMTOP forum will be 3 years old.  On behalf of
   the forum staff, we wanted to thank our members, supporters and section
                  leaders for all of the hard work they do.

          Ron, Mike, Judy, Marty, Jeff, BJ, Lloyd, Mark and Dennis
                    PALMTOP forum Sysops and Section Leaders



   """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""



  STReport's Staff                      DEDICATED TO SERVING YOU!
  """"""""""""""""

                             Publisher -Editor
                             """"""""""""""""""
                              Ralph F. Mariano

                  Lloyd E. Pulley, Editor, Current Affairs


 Section Editors
 """""""""""""""
      PC SECTION     AMIGA SECTION       MAC SECTION    ATARI SECTION
      ----------     -------------       -----------    -------------
      R.D. Stevens     R. Niles           J. Deegan     D. P. Jacobson
      

 STReport Staff Editors:
 """""""""""""""""""""""

           Michael Arthur           John Deegan         Brad Martin    
           John Szczepanik          Dan Stidham         Joseph Mirando
           Doyle Helms              Frank Sereno        John Duckworth
           Jeff Coe                 Steve Keipe         Guillaume Brasseur
           Melanie Bell             Jay Levy            Jeff Kovach    
           Marty Mankins            Carl Prehn          Paul Charchian

 Contributing Correspondents:
 """"""""""""""""""""""""""""
           Tim Holt            Norman Boucher           Clemens Chin   
           Eric Jerue          Ron Deal                 Mike Barnwell  
           Ed Westhusing       Glenwood Drake           Vernon W.Smith
           Bruno Puglia        Paul Haris               Kevin Miller   
           Craig Harris        Allen Chang              Dominick J. Fontana

                              IMPORTANT NOTICE
                              """"""""""""""""
       Please, submit letters to the editor, articles, reviews, etc...
                               via E-Mail to:

                  Compuserve................... 70007,4454
                  America Online..................STReport
                  Delphi......................... RMARIANO
                  BIX............................ RMARIANO
                  FIDONET..................... 1:347/147.3
                  FNET........................... NODE 350
                  ITC NET...................... 85:881/253
                  NEST........................ 90:21/350.0
                  GEnie......................... ST-REPORT
                  Internet.............RMARIANO@DELPHI.COM

   """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""



 > CPU STATUS REPORT                 LATE BREAKING INDUSTRY-WIDE NEWS 
   """""""""""""""""



                         IBM/POWER-PC/PC SECTION (I)
                         ===========================


               

  
                   Computer Products Update - CPU Report
                   ------------------------   ----------
                  Weekly Happenings in the Computer World
   
                                Issue #31
   
                    Compiled by: Lloyd E. Pulley, Sr.


                  ******* General Computer News *******


                    ** Game-Rating System Unveiled **

    The computer industry's new voluntary rating systems for computer 
 games and video cartridge games will involve symbols that depict software
 content in areas of violence, sex and strong language.
  
    According to an advance copy of the rating proposal, which is being 
 unveiled this week at a hearing of the Senate Government Affairs
 regulation and information subcommittee.  The ratings are expected to
 begin appearing on games in time for the Christmas shopping season.

    Ratings for computer games (those that come on diskette or CD-ROM 
 disks) include:
  
    -:- A bomb, signifying violence.
  
    -:- An eye peeping through a hand to indicate nudity or sex.
  
    -:- An exclamation point to represent strong language.
  
    Sources say, "The degree of the potentially offensive content is 
 given a rating of 1 to 4, with 1 being the most benign. This appears on 
 the label as a thermometer."
  
    In addition, labels will carry a description of the content in each 
 of the three categories. "For instance a 2 rating for violent content, 
 would say 'destruction of living things.' A 4 rating would say 'wanton 
 or gratuitous violence; torture; sex crimes.'"

    Meanwhile, video game cartridges are to be labeled for age
 appropriateness, using the categories of early childhood, 3 and up; kids
 to adults, 6 and up; teen, 13 and up; mature, 17 and up; and adults only, 
 18 and older. (A game labeled "mature," for instance, would carry an 
 "M.")
  
    Content descriptions for the video games cover four areas: violence, 
 sex, language and "other," which could, for instance, say that the game 
 depicted gambling. "A game featuring mobsters gunning down people, would 
 carry the tag: 'realistic violence,'"
  
  
                   ** Another PC Price War Predicted **
  
    Industry watchers say we may be heading for another computer hardware 
 price war.
  
    In fact, says Computergram International this week, it could be "a 
 repeat of the period in the mid-1980s when there were 30 or more 
 personal computer manufacturers saying they'd each be happy with 10% of 
 the market -- and ramping manufacturing volumes accordingly."
  
    The newsletter notes IBM finance chief Jerome York has told analysts 
 the company now has sold or written off $480 million of $600 million of 
 personal computers left over from last year but previously undisclosed. 
 York attributed the oversupply problem to miscalculations and confusion 
 by customers over the proliferation of brands in IBM's armory.
  
    "Now," says CI, "the industry is bracing itself for a fierce price 
 war this autumn, which could be exacerbated by users holding off from 
 buying in anticipation of much lower prices."
  
    In addition, The Wall Street Journal forecasts multimedia machines 
 equipped with CD-ROM players and stereo sound will sell for less than 
 $1,000, with high-end 80486 machines selling for as little as $750.
  
    "Demand in the U.S. is expected to rise only 12% this year, compared 
 with 27% last year, but some majors are building 50% more machines than 
 a year ago," the newsletter added.
  
    Other CI observations:
  
    -:- Compaq Computer Corp.'s inventory has risen to 90% of its revenue 
 in the second quarter, up from 63% a quarter earlier.
  
    -:- Intel Corp.'s need to fend off the clone-makers "means that it 
 will be slashing Pentium chip prices to commodity levels, but the scenario
 is very bad for almost everyone except users, since the customer will find
 that complex work can be done much more cheaply on a personal computer
 than on the workstation he was planning to buy, and it will be difficult
 to charge a big premium for machines based on chips other than the
 iAPX-86."
  
    -:- It makes things especially hard for IBM's Power Personal Systems 
 division, which has already designed the first PowerPC desktops and, 
 says CI "will have designed them to a price point much higher than the 
 one likely to prevail when they finally ship."
  
  
                    ** IBM May Drop Mail-Order Unit **

    Word around Wall Street is IBM is thinking about closing its Ambra 
 mail-order personal computer business within 90 days.

    Quoting unidentified executives familiar with the plans, The Wall 
 Street Journal reports IBM has decided Ambra's products will duplicate 
 new models the parent company will release this fall.

    Insiders told the paper IBM will lay off some of Ambra's employees, 
 while others will get jobs elsewhere in the PC operation.
  
  
                  ** IBM to Cut PC Unit Staff by 20% **

    An expected consolidation in IBM's personal computer operation is 
 projected to eliminate up to 20% of the firm's job force in that sector, 
 or some 1,500 to 2,000 jobs.
  
    Sources say the cuts will be announced this week and come as IBM 
 moves more of its PC offices and employees to Research Triangle Park, 
 North Carolina, its chief manufacturing site for desktops and laptops.
  
  
                    ** Apple Says PowerPC Sales Up **

    An Apple Computer Inc. executive says the company still is on track 
 to sell a million units of the PowerPC line by March, its first year on 
 the market, adding the firm has emerged from a difficult period in good 
 shape.
  
    Apple Vice President Ian Diery said, "It's been a very difficult 
 transition period, but we still did very well. From that aspect we've 
 got our house in order."
  
    Sources say Apple "surprised Wall Street" last week with stronger
 than-expected operating earnings of 50 cents per share for its third 
 quarter, up from 9 cents in the year-ago period.
  
    Diery says he believes that when consumers consider moving to
 Microsoft's Chicago software, they also will look at upgrading to more
 powerful computers as well, adding Apple expects many to consider the
 performance of the PowerPC, which runs on a different operating program, 
 System 7.5.
  
    Says Diery, "People will want to upgrade and a good proportion will
 look at Apple. I see this as an opportunity, not a problem." He said the 
 number of "native" programs designed specifically for PowerPC continues 
 to grow rapidly, which is also helping to drive sales.
  
  
                   ** Epson Unveils Flatbed Scanner **

    Epson has unveiled a new color scanner for Macintosh, Windows and DOS 
 users.
  
    The flatbed Epson ES-1200C Pro offers a maximum 4,800 dots per inch 
 (dpi) resolution (2,400 dpi for PC platforms) and is bundled with 
 support applications and cables.
  
    "The ES-1200C-Pro is the market's first color scanning system that 
 offers the features and functionality of a $3,500 product for less than 
 $1,500," says Karl Seppala, manager for Epson.
  
    The ES-1200C Pro is set to ship in August for $1,499, or $1,049 
 without the applications bundle. The system will covered by a one-year 
 warranty, extendable to two years by submitting a completed product 
 registration and warranty card.
  
  
                   ** DEC Plans Internet TV Product **

    A product called the ChannelWorks Internet Brouter, designed to allow 
 the Internet network to be transmitted via cable TV, is to be introduced 
 by Digital Equipment Corp.
  
    Sources say the product will cost about $7,000 and will be sold in 
 about two months to cable systems, which can then arrange to offer 
 Internet to businesses and universities.
  
    The Brouter -- named because it "bridges" and "routs" the data -- 
 will not be the first such product on the market. Continental Cable-
 vison, in Cambridge, Massachusetts, has been offering Internet via cable 
 to consumers since March by using a product by Zenith. Continental 
 charges residences about $100 a month and businesses about $2,500.
  
    Speaking of the cable market, analyst John Aronsohn of the Yankee 
 Group said the phone systems, which currently carry most Internet 
 connections, are not wide enough to transmit data quickly, particularly 
 video and audio graphics, but that a cable TV system would be able to 
 transmit the data faster and cheaper.
  
  
                   ** 3-D Superconductor Introduced **

    A new supercomputer that promises the industry's fastest 3-D graphic 
 imaging capabilities is being introduced by Silicon Graphics Inc.
  
    Reports say the new Power Onyx -- available next month in
 configurations of two to 12 processors and costing $88,000 to $703,800 --
 will be run with the MIPS R8000 processor, giving it a peak processing
 power of 3.6 gigaflops.
  
    A $6,500 triple keyboard option will allow three users with individual
 keyboards and monitors to share one Onyx system.
  
  
                     ** Motorola Cuts Modem Price **

    The price of Motorola Inc.'s CELLect PCMCIA cellular/wireline 14.4 
 kilobits per second data/fax modem has been cut by $100 to $549.

    Motorola officials said the firm cut the price to increase its pen-
 etration into the large market of mobile professionals using cellular 
 telephones.
   
  
                     ** IBM Unveils MPEG-2 Decoder **

    IBM Corp. has announced a single-chip MPEG-2 (Moving Pictures Experts 
 Group) decoder for the full-motion digital video market.

    The chip is the first in a planned family of MPEG-2 chip products 
 that IBM intends to market to users in the broadcast, computer and 
 consumer electronics marketplaces.
  
    MPEG-2 compression enables the more efficient storage and 
 transmission of broadcast- quality full-motion video. The MPEG-2 decoder 
 processes compressed bit streams to allow high-quality video to be 
 displayed on television or computer monitors.
  
    "With this announcement, IBM places itself at the forefront of the 
 emerging digital video electronics industry," says Frank Zurla, a 
 product manager at IBM's microelectronics division. "An increasing 
 number of applications today demand digital video techniques to display 
 high-quality full- motion pictures."
  
  
                       ** Digital Loses Billions **

    Digital Equipment Corp. today announced it lost $1.7 billion in the 
 fourth quarter and $2.16 billion in the fiscal year.

    Reports put the fourth-quarter loss amounts to $12.64 a share, compared
 with earnings of $113.2 million (or 85 cents a share) for the same period
 a year ago.
  
  
                 ** Sierra to Offer Option to Parents **
  
    Reacting to calls to curb violence in computer games, Sierra Online 
 is taking an unusual step with Roberta William's upcoming Phantasmagoria 
 CD-ROM psychological thriller.
  
    The publisher says in a statement that the game, due to ship in 
 October, "will come equipped with a special programming 'password' 
 option, giving parents the opportunity to choose or tailor the CD-ROM 
 for a less explicit version of the game automatically."
  
    Says Sierra, "Phantasmagoria features an original story line in the 
 vein of Hitchcock movies, and is filled with terror, intrigue and some 
 mature situations. The tamer version of the game will tell the entire 
 story, while excluding the more explicit scenes and elements."

    Williams, who also is co-founder of Sierra, said in the statement, 
 "As a family entertainment company ... Sierra feels a responsibility to 
 parents who don't want their children exposed to violent or graphic 
 games. At the same time, we want to offer young teens as well as adults 
 a cutting-edge game that incorporates film-quality storytelling and 
 production."
  
  
                    ** NASA Statements Come Online **

    The National Aeronautics and Space Administration has decided the
 online medium is the smart way to distribute its news and press releases.
  
    Starting this week, NASA is officially putting its releases on
 CompuServe, Internet and on an automatic fax machine, but not in the mail.
  
    NASA officials are quoted as saying they hope electronic distribution 
 will make information more widely available to schools, students and 
 others who never made it to agency's mailing lists.
  
    On CompuServe, type GO NASA to reach the agency's distribution point.
  
    On Internet, the releases can be found by using the ftp command to 
 reach ftp.pao.hq.nasa.gov (sign in as: anonymous). People who want 
 releases sent automatically to their e-mail address can send a message 
 to domohg.nasa.gov. In the text part, they should type: subscribe press
 release.
  
  
                   ** Sports Data Service Announced **

    Data Broadcasting Corp., a provider of real-time financial market 
 data, has announced the launch of a high-speed sports news service.

    The company's SportSignal service will deliver into desktop and 
 portable PCs scoring updates, sports news and the real-time nationwide 
 transmission of live odds from major casino sports books in Las Vegas.
  
    The information will be transmitted over DBC's FM sideband, cable TV 
 and satellite networks and into DBC receivers linked to subscriber's 
 PCs.
  
    DBC didn't announce the service's availability date or pricing.
  
  
                   ** Lotus Ships SmarText Release 3 **

    Lotus Development Corp. has announced the general availability of 
 SmarText Release 3, a new version of its electronic book technology.
  
    New features in Release 3 include integration with Lotus Notes, 
 improved table support, enhanced customization capabilities and 
 multimedia support.
  
    Lotus SmarText includes a Builder, which automates the conversion of 
 most popular word processor text files into hypertext-type electronic 
 books, and a Reader, which helps users read and navigate electronic 
 documents.

    The Lotus SmarText Release 3 Builder costs $495. The Reader sells for 
 $99. Current users of SmarText Release 2.0 can upgrade one existing 
 SmarText Builder license and all existing SmarText Readers for $129.
  
  
                 ** Couple Convicted of Computer Porn **
  
    A California couple have been convicted of transmitting obscene
 pictures over a computer bulletin board system, raising questions in an
 age of international computer networks about a 1973 U.S. Supreme Court 
 ruling that defines obscenity by local community standards.

    Reports say that the trial was the first for computer BBS operators 
 charged under federal law with transmitting pornography featuring sex by 
 adults.

    "This case would never have gone to trial in California," defense 
 lawyer Richard Williams said. The couple were tried in Memphis, 
 Tennessee.
  
    The guilty are Robert and Carleen Thomas, both 38, of Milpitas, 
 California, who were convicted on 11 criminal counts of transmitting 
 sexually obscene pictures through interstate phone lines via their 
 members-only Amateur Action Bulletin Board System. Each count carries a 
 maximum of five years in prison and $250,000 in fines.
  
    Robert Thomas was acquitted on a charge of accepting child pornography
 mailed to him by an undercover postal inspector.
  
    Subscribers to the couple's BBS paid $55 for six months or $99 for a 
 year.
  
    The couple, who remain free on $20,000 bond while they await
 sentencing, refused to comment. No sentencing date has been set.
  
    Defense attorney Williams said his clients will appeal, arguing the 
 jury was wrongly instructed on how to apply the Supreme Court's standard 
 on obscenity.
  
    How First Amendment free-speech protections can be granted in
 cyberspace were among the questions raised by the trial that also explored 
 the emerging community of millions of Americans who use computers and 
 modems to share pictures and words of every topic imaginable.
  

              ________________________________________________




 > Optimizing Picture Publisher STR Feature
   """"""""""""""""""""""""""""""""""""""""



                   WHAT IS THE OPTIMUM SYSTEM ENVIRONMENT
                                     FOR
                             PICTURE PUBLISHER? 


 1. Large portions of RAM memory are the most desirable (and the most
 costly) since this kind of memory will be the quickest for the computer to
 process.  (Note that use of PP4.0's Fastbits feature can make better use
 of smaller RAM resources: see #4)

 2. The largest permanent swap file is the best setup in most systems. Fast
 harddisk controllers obviously will allow quick information transfer time
 and will directly improve performance.

 3. The memory settings in the EDIT\PREFERENCES dialog box should be: 

 Minimum free memory (Default is 1024KB in PP40) This setting reserves a
 portion of memory  for other Windows applications.  Some systems may be
 set up with a value lower so PP can utilize this memory.
  
 Sometimes setting at 2048KB will eliminate some clipboard problems.
 Free memory per image (Default is 75% in PP40) This setting is a
 percentage that should be set high to avoid a double caching scenario
 between the PPCACHE and the harddisk.

 4. Other memory considerations should incorporate the use of Fastbits. 
 The Fastbits  feature in Picture Publisher 4.0 can be used to further
 manage your memory resources.  Fastbits enables you to open a segment of a
 TIF image, change it, and rejoin the changes back into the original image. 
 By bringing in smaller segments of an image into memory, processing within
 RAM memory can be used.


 Picture Publisher's Memory Handling
 -----------------------------------
 Whenever you edit an image, additional files are temporarily created.  If
 the sums of the size of these files are larger than the amount  of RAM
 memory there will be a noticeable performance degradation.  You can get
 optimal performance of your memory resources by understanding Picture
 Publisher's creation and destruction of these temporary files. 

 How much memory does PP40 take? approximately 340KB  PP3.x took 175KB 
 Pmagic takes 195KB 

 When does PP create a temporary file? Every time an edit takes place. This
 also includes activities such as masking and copying. 

 All the modes no undo, manual apply, auto apply, operate the same way at
 first.  As an edit initially takes place (ie. airbrush a portion of an
 image) a temporary file the same size of the entire image is created to
 allocate a memory block. *Writing to a file without allocating the entire
 block could be a better option if memory wasn't a consideration. PP40 now
 grabs the allocated block first to assure the completion of the operation.

 What is occurring when an edit takes place, given you are in manual apply
 mode?  As editing continues, the temporary file gets written with any new
 editing changes.  The advantage is that allocation takes place only one
 time up front until the temporary file is destroyed. Another advantage is
 that there is a pseudo multiple undo with this setting. When recording and
 playing macros, this setting will also be the most advantageous. When
 recording macros, remember to select no to any messages asking if you want
 to save your changes so that no unnecessary memory activity takes place.
 The disadvantage is that any undo will lose all the changes made to the
 temporary file. 

 What is occurring when an edit takes place given you are in auto apply
 mode? Every editing operation will require the allocation of a  temporary
 file to be created the same size of the entire image. In this mode, there
 will be one level of undo which provides insurance by being able to go
 back before the change was made.  Within memory, every time a change takes
 place, a temporary file is created and a previous file cleared out of
 memory.  The disadvantage is the allocation time required for each
 operation that is more apparent when working with large images.  If any
 portion of the hard disk is used during these operations, performance will
 degrade. Brush strokes will lag behind and disk activity will be apparent.

 What is occurring when an edit takes place given you are in no undo mode?
 After a change is completed, the previously stored file is cleared out of
 memory.  Note, that only until the completion of the change, is the
 previously stored file cleared out of memory.

 When is temporary file created?  When there is any change to an image or
 when a mask is drawn.

 What sizes are the temporary files PP creates? All image temporary files
 allocate a memory block as large as the image being changed. This is true
 for image objects as well.  A mask also allocates a block of memory.  The
 mask temporary file will be equal to the size of the image if it was in
 greyscale.  PP40 uses an 8bit mask channel so that special effects like
 fading and feathering can be accomplished directly to the mask. In
 addition, PP defaults to an undo mask so that there may be as many as two
 temporary files (8bit) for the mask channel residing in memory.  Please
 note that presently there is no option to turn off the 8bit mask channel
 to a one bit when working with lineart.

 When does PP clear a temporary file from memory? After a change takes
 place in Auto Apply mode or No Undo mode. Also, if you are in Manual Apply
 mode or Auto Apply mode and go to the menu and select EDIT\MANUAL APPLY
 the temporary file is cleared from memory.

 What is a base image? The image on the desktop that is not an object

 What is an object? An object is a floating image not combined with the
 base image

 What size in memory  is a mask? The mask file will be equal to the size of
 the image if it was in greyscale. 

 What is an undo? Option to return to a previously unchanged image that
 resides in memory

 What is a redo? Option to return to the changed image that resides in
 memory.


               _______________________________________________



 > Crayola Amazing Art Adventure STR Review
   """"""""""""""""""""""""""""""""""""""""


 Kids' Computing Corner
 ----------------------



                        CRAYOLA AMAZING ART ADVENTURE
                                     BY
                                 MICROGRAFX


 by Frank Sereno

      Crayola Amazing Art Adventure (for brevity I will refer to the
 program as CAAA in the remainder of this article) by MicroGrafx is a
 multi-media art program available for IBM compatibles with a 386 or
 greater CPU running Windows 3.1.  Other requirements are 4 megs of ram, 12
 megs of hard drive space, VGA graphics and a mouse.  MicroGrafx recommends
 a Windows compatible sound card, Super VGA display and a Windows
 compatible printer.  Intended for children ages 3 to 6, CAAA teaches
 object recognition, letter recognition, sets and subsets as well as
 various art concepts.

      CAAA comes on 6 high density floppy diskettes and includes a large
 format 24-page user guide which is full of tips and hints and includes a
 trouble-shooting section.  Installation is done via an install program on
 the first diskette which can be run from the Program Manager or File
 Manager in Windows.  The program then creates a subdirectory, copies all
 the files to the hard drive, and then creates a program group and icon for
 running the program.  Run CAAA by double-clicking on its icon.

      The program will begin with a welcome screen complete with some jazzy
 saxophone music.  Clicking the mouse will cause the "Who Are You" screen
 to come up.  New users type in their name at this point and begin the
 game.  After that, the user can click on his name each time to begin the
 adventure.

      The main interface for the CAAA is the Art Room.  It is a picture of
 a child's bedroom filled with colorful objects.  Some objects will show
 animations when clicked upon, other objects will lead to the various
 games.  CAAA has eleven activities available.  The Crayola Beginning Paint
 is represented by the easel. The remaining 10 activities are coloring
 activity books which give the child a learning task to complete and the
 option to color the picture with the Beginning Paint tools. Spaceball
 Paint by Dot is accessed via the small spaceship, Jungle Adventure is
 represented by the monkey, Circus Dots is symbolized by the clown doll,
 Fun with Food Placemat Maker is illustrated by a hamburger, Coloring
 Blocks is shown by a block picture, Sets & Subsets is represented by
 sports objects grouped with carrots, Monster Mix-Up is denoted by a mixed
 up monster, Monster Maze Craze is symbolized as a maze box, Dragon's
 Birthday Hidden Pictures is entered via the birthday cake and representing
 the What's Wrong with this Picture game is a toaster on a light fixture. 
 Also available to the user is an Art Gallery to view any pictures that
 have been saved in the other sections.

      The main interface is the standard point and click variety.  Also
 available is an adult menu which is accessed by holding down the Alternate
 key and pressing A.  The adult menu allows saving of pictures as Windows
 wallpaper and setting printing, sound and brush size options.  Most
 disappointing is that no audible help is available.  This program is aimed
 at pre-readers but any help given is done with text.

      Crayola Beginning Paint is filled with many tools, represented by
 icons, to make creative and entertaining art.  Paintings can be done with
 crayons, water colors, markers or paint.  Each tool has its own patterns
 and styles.  Fill in with paint allows the use of many patterns and
 gradients.  Water colors can be painted over with different colors to make
 different tints.  Crayons can be colored over and will not mix colors. 
 Marker colors can be combined like water colors.  Solid geometric shapes
 can be added with the shapes tool.  60 different animated toys can placed
 on each picture.  The exploding eraser erases the entire picture,
 including any outlines.  If you wish to remove a single mistake, the
 bandage will undo the last action done by bringing out an animated
 ambulance to remove that act from the screen.  Magic effects will distort
 images in the picture.  150 different stickers are available for placement
 on each artwork.  Text can be added via the talking keyboard which
 pronounces each letter as it is typed on the screen.  The user has the
 option of many fonts and colors for the text. This could be used to make a
 color illustrated book.  And the gallery allows saving, printing and
 viewing each user's masterpieces.

      As an art program, CAAA is quite excellent.  With patience and
 practice, users can make beautiful pictures.  I feel that it may be a
 little too hard for younger users to use, at least in the sense of making
 a "perfect picture."  Many of the items which need to be colored in the
 coloring books are so small that even with the smallest brush size, the
 child will go outside the lines.  Of course, many teachers and researchers
 recommend that children color outside the lines.  I feel that young
 perfectionists may become a bit frustrated.  Also, when trying to fill
 objects, it can be difficult to fill the correct area because the pointer
 is shaped like a can dripping paint.  The proper technique takes a bit of
 practice.

      Now to highlight the coloring activity books.  Each book consists of
 8 outlined picture pages plus a title page. The book is a tabbed notebook
 and clicking on the corresponding tab takes the child to that page.  One
 flaw in the design is there is no indication of which page the user is
 currently viewing. Each book encourages the child to do a different
 learning activity and to color the pages using the Beginner Paint tools.  

      The Jungle Adventure rewards the child with an animation surprise
 when he clicks on the colored object on each page.  Monster Mix-up allows
 the child to mix and match different heads, bodies and legs to create over
 4000 different monsters.  Monster Maze Craze asks that the child use the
 mouse to draw a path through a maze.  This activity encourages growth of
 problem-solving skills.  Dragon's Birthday Hidden Pictures encourages the
 child to find objects hidden within other objects in a picture.  What's
 Wrong with this Picture has objects which are out of place which will be
 corrected when the child clicks on them.

      The Spaceball Paint by Dot activity is accomplished by clicking on
 the dots on the page.  A portion of the picture is revealed as each dot is
 clicked.  Upon completing the dots, the background will be revealed. 
 Circus Dots shows a sequence of dots.  The child clicks on the dots as
 they turn green to draw the lines of an object.  Sets & Subsets show
 several related items and one which does not belong.  Clicking on the item
 which doesn't belong removes it from the picture.  Coloring Blocks asks
 the child to click on shapes containing a certain letter.  Once each block
 is correctly selected, it is colored in to show an object.  Fun with Food
 allows children to color and print placemats for your table.  Fun with
 Food is not accessible until you call the MicroGrafx toll-free support
 line, register your software and give them the code number that appears on
 your screen.  The tech person will then give you a number to activate this
 section of the software.  This is an interesting method of registering
 software and it is quite painless.

      Graphics in this program are very colorful and cartoon-like.  Some
 animations are very fluid and life-like while others are very poor. 
 Sounds are very distinct and the music is quite entertaining.  A bigger
 variety of sounds and music would be an improvement in this area.  I've
 already mentioned several shortcomings in the interface area, but one
 advantage is that MicroGrafx offers toll-free technical assistance to
 registered users.  Another short-coming is that the program is a bit slow
 on a 386 machine.  One annoying feature is the program generates a
 digitized laugh while doing gradient and solid fills.

      I believe this program has excellent play value.  There are 80
 different activity pages plus endless combinations of tools to use to make
 original art.  This program should keep young artists entertained for
 years.  Educational value is hard to rate.  Encouraging interest in art is
 certainly valuable and this program accomplishes this.  Other important
 learning concepts are taught as well.  This program is available for $35
 to $40 at many software retailers.  Considering the many hours of
 entertaining learning to be gained from this software, I feel it delivers
 great bang for the buck.  An improved interface, better animations and
 more sounds would move this program near the top of the ratings.

                Graphics ................ 8.0
                Sounds .................. 8.5
                Interface ............... 7.0
                Play Value .............. 9.0
                Ed. Value ............... 9.0
                Bang for the Buck ........9.5
                Average ..................8.5   


           STR and Kids' Computing Corner Educational Software Ratings
           -----------------------------------------------------------

 Software Title                      Software Company     Rating
 --------------                -----------------------  ---------
 Alphabet Blocks                    Sierra On-line      9.67
 Beginning Reading                  Sierra On-line      9.67
 A.J.'s World of Discovery          Sierra On-line      9.16
 Early Math                         Sierra On-line      9.09
 Busytown                      Paramount Interactive    9.00
 The Tortoise and the Hare          Broderbund          8.75
 The Greatest Paper Airplanes       KittyHawk           8.70
 Crayola Amazing Art Adventure      MicroGrafx          8.50
 Just Grandma and Me                Broderbund          8.41
 Lenny's MusicToons            Paramount Interactive    7.17
 Math Rabbit                   The Learning Company     7.17
 Mixed-up Mother Goose         Sierra On-line           7.08
 Word Tales                    Time-Warner Interactive  7.00
 Snoopy's Game Club            Accolade                 6.83
 Yearn 2 Learn Peanuts         ImageSmith               6.50
 Fatty Bear's Fun Pack         Humongous Entertainment  5.25

 If you wish to send ratings, comments, suggestions or just say hello, I
 can be reached via e-mail at these addresses:

                     FidoNET:   Frank Sereno, 1:2235/10
                     Internet:     frank.sereno@uti.com
                             U.S. Postal Service
                             -------------------
                                Frank Sereno
                                528 West Ave.
                            Morris, IL 60450-1768

                _____________________________________________



 > ALDUS NEWS! STR FOCUS!
   """"""""""""""""""""""

                    PAGEMAKER ENHANCEMENT PACK VOLUME ONE
                    -------------------------------------
                               PAGEMAKER 5.0 

 New Enhancement Pack adds filters, converters and updates to PageMaker 5.0
 for Windows

 SEATTLE, July 20, 1994-To help users maintain full compatibility with new
 releases of popular software applications, Aldus Corporation today
 released disk sets of the PageMaker Enhancement Pack Volume One for
 PageMaker 5.0 for Windows. The package also delivers minor refinements and
 utilities to PageMaker 5.0 to meet the most pressing needs of customers
 between major version releases.

 To be a continuing offering from Aldus, the PageMaker Enhancement Pack
 components are also available on Compuserve, America Online and through
 the Aldus Technical Support Bulletin Board System.

 Included in the PageMaker Enhancement Pack Volume One is an import filter
 for Microsoft Word 6.0 for Windows, which provides integration with the
 popular word processing software; a utility to convert Ventura Publisher
 documents to PageMaker's native file format; and an updated image library
 that enhances compatibility with Aldus PhotoStyler and some
 Hewlett-Packard printers.

 An updated "UpdatePPD" utility and Addition further automates the process
 of customizing printer description files. This utility lets users create
 custom PPD files that contain additional information about their printers
 that is not contained in the original PPD file. For example, users will be
 able to determine the current amount of free virtual memory available and
 the names of permanently downloadable fonts. These custom files can also
 be edited, updated or newly created when printing requirements change.

 The "UpdatePPD" utility and Addition also includes the ability to add
 PostScript font names to the custom PPD file for the fonts that have been
 permanently downloaded to the printer. Providing this information to
 PageMaker speeds printing times by eliminating the need for PageMaker to
 download fonts that may have been added, but not listed, in the original
 PPD file.

 "The interim releases of filters and other updates for PageMaker
 demonstrates our commitment to be proactive in meeting our customers'
 evolving needs," said Lori Birtley, senior product marketing manager for
 Aldus. "The maintenance releases have been well received by our customer
 base as evidenced by a high request rate for the Filter/Driver Pack Plus
 released earlier this year. Through these offerings, customers are able to
 use the new features in a timely and cost effective manner."

 The PageMaker Enhancement Pack Volume One for PageMaker 5.0 for Windows
 can be downloaded from Compuserve and America Online in the Aldus forum or
 from the Aldus Technical Support Bulletin Board at (206) 623-6984. New
 components will continue to be posted online in the future.

 It is also available directly from Aldus for $9.95 (U.S.), which covers
 the cost of shipping and handling. Customers should call Aldus at (800)
 628-2320 to receive the PageMaker Enhancement Pack Volume One for Windows
 disk set. For more information, customers can order an Aldus FaxYI
 document by calling (206) 628-5737 and requesting document number 315002.

 A PageMaker 5.0 Enhancement Pack Volume One for the Apple Macintosh is
 slated for release in Q3. Components expected to be included are a
 ClarisWorks filter, a DOS/Windows WordPerfect 6.0 filter, and other
 filters, drivers and converters currently under development.

 PageMaker 5.0, available on the Microsoft Windows, Apple Macintosh and
 Power Macintosh platforms, offers more than 100 new features and
 enhancements developed to provide publishing professionals with the power
 and functionality that they need in creative environments. As a leading
 desktop publishing application, it offers major advances in precision and
 control, integration with other software and hardware, and versatility in
 the wide range of printed communications it can produce. Meanwhile, it
 maintains the familiar pasteboard-based metaphor as its interface.

 To extend the capability of PageMaker, over 20 Aldus Additions are
 included with PageMaker 5.0. More than 60 Additions developed by third
 parties are available through the Aldus Developers Cooperative, an
 independent, not-for-profit, member-owned organization. Aldus also offers
 its own separately packaged Additions: the InfoPublisher Database Addition
 for database publishing on the Windows platform, and Aldus TrapMaker,
 which adds trapping capability to PageMaker 5.0 for the Macintosh
 platform.



                              COLOR CENTRAL 2.2
                              =================
                              Power PC & WIN NT

 Aldus Prepress Division ships Color Central 2.2 for the Power Macintosh
 and for Windows NT on Intel and DEC Alpha platforms

 Marking another Aldus entry into client/server computing, the Aldus
 Prepress Division (APD)  has released Color Central 2.2 for the Power
 Macintosh and for Windows NT on Intel and Digital Equipment Corporation
 (DEC) Alpha platforms.  Color Central is the leading worldwide OPI (Open
 Prepress Interface) print and image server for the graphic arts market and
 a key component of the Aldus desktop prepress line.

 On these high performance systems, Color Central 2.2 yields significant
 improvements in production throughput in a server environment that is
 superior to a UNIX-based system.

 "High volume and high performance mark the features that prepress
 professionals require," said Jim Betlyon, general manager of the Aldus
 Prepress Division.  "Color Central 2.2 for both the Power Macintosh and
 Windows NT delivers superior performance and unparalleled flexibility. 
 Now, users can freely use either the Macintosh or Power Macintosh, or move
 to NT as their needs evolve."

 Designed specifically for use by prepress professionals in color trade
 shops, service bureaus, printers, newspapers, in-plant printers and design
 environments, Color Central improves prepress productivity.  It generates
 low-resolution "placement" files from high resolution images in EPS, DCS,
 TIFF, Scitex CT or Photoshop format for placement and manipulation in page
 layout programs.  These placement files are typically only 5 percent of
 the size of the original, but appear exactly like the original when viewed
 on the monitor.  The small files are easier to place, crop and rotate than
 their high resolution counterparts.  This significantly reduces computer
 processing "downtime" during production.

 When the document is ready to be printed to an output device such as an
 imagesetter, Color Central automatically replaces the low resolution
 working files with the high resolution images using the Aldus-developed
 OPI specification.
  At the same time, Color Central automatically shifts the processing
 burden from the individual workstation to the server, allowing the user to
 work on another project.

 Performance Gains On the Power Macintosh, generating a low-resolution file
 with Color Central 2.2 shows a 500 percent improvement over one created
 with Color Central 2.1 on a Quadra 800.  Overall, Color Central 2.2 is 30
 - 50 percent faster on a Power Macintosh than version 2.2 running on a
 680x0 machine.

 For Windows NT, Color Central takes advantage of the Digital Equipment
 Corporation's (DEC) Alpha chip family, reported to be the fastest widely
 available processor on the market.  The chip's speed improves Color
 Central's load handling and allows customers to easily run other
 applications such as Raster Image Processing (RIP) software and databases
 simultaneously with Color Central.

 Feature Set Core features for both platforms include a graphic interface
 for all server management; support for EPS, DCS, TIFF, CT and Photoshop
 image formats; DCS merging for high resolution proofs, spooling to the
 first available printer; automated low-resolution generation; remote
 server administration; and Color Central ProPak add-on modules -- a series
 of workplace- specific solutions that extend the basic functionality of
 Color Central.  Color Central ProPaks enable users to create software
 environments that mirror individual production needs.

 "Color Central was developed with an emphasis on user productivity," said
 Doug Rank, program manager with the Aldus Prepress Division.  "Color
 Central can spool hundreds of megabytes of images in seconds giving users
 more time to work on jobs instead of waiting for files to print."

 Color Central 2.2 on the Power Macintosh
 ----------------------------------------
 For the Power Macintosh, Aldus has included both the Power Macintosh and
 the 680x0-based releases in the same package.  The Color Central
 application is written in fat binary mode, so the installer will always
 put both the 680x0 and Power Macintosh code on the user's machine.

 Color Central 2.2 for the Power Macintosh has been recompiled and
 optimized to take full advantage of the superior speed of the PowerPC
 microchip upon which the Power Macintosh is based.  As a result, the
 performance improvements stand to make a significant impact on high-volume
 prepress environments in which production throughput is a significant
 competitive factor.  Users will also notice significant speed improvements
 in the 680x0 version of Color Central 2.2.

 Features specific to the Macintosh platform include image database
 support, including Aldus Fetch; capability to manage up to six printers
 through 16 queues; AppleScript support; and the Apple Colorsync color
 management system and compatible systems, including EfiColor and Agfa
 Fototune.

 For the Power Macintosh, the recommended system requirement for Color
 Central 2.2  is a Power Macintosh or Apple Workgroup Server with 16MB RAM
 and a 1GB hard disk.

 For 680x0-based machines, the minimum system requirement for Color Central
 2.2 for the Macintosh is a Macintosh SE/30 with 4MB RAM and a 120MB hard
 disk.  The recommended system requirement is any Macintosh Quadra computer
 with 16MB RAM and a 1GB hard disk.

 Color Central 2.2 for Windows NT
 --------------------------------
 The Windows NT version of Color Central 2.2 supports both the Intel 80x86
 and DEC Alpha machines.  Windows NT is the next generation of Microsoft's
 Windows operating system, the software that directs the basic functions of
 a microcomputer.  Windows NT is designed to take advantage of the 32-bit
 microprocessors, which promise significant improvements in performance,
 multi-tasking and networking capabilities for microcomputers.  It is a
 cross-platform operating system developed to run on both Intel-based
 personal computers and Reduced Instruction Set Computing (RISC) machines
 such as the DEC Alpha or the Power Macintosh.

 In addition to the core product features, Color Central on the Windows NT
 platform supports multiple processor machines at the operating system
 level through the Windows NT Symmetric Multiprocessing (SMP) capability. 
 On a computer with two, three or four processors, all Windows NT
 applications can be automatically divided and therefore executed in less
 time.

 Other NT-specific features include support for multiple processors; the
 ability to manage 12 printers through 32 queues; support for additional
 high resolution formats such as PC EPS, indexed color TIFF files and
 indexed Photoshop files; and the ability to connect easily to both Windows
 and Novell clients.

 The minimum system requirement for Color Central 2.2 for Windows NT is a
 80486/25-based PC with at least 20MG of RAM and a 500MB hard drive.  The
 recommended system requirement is a 80486/50, Pentium or DEC Alpha-based
 machine with at least 48MB of RAM and a 1 GB hard drive.

 Pricing, availability and support Aldus Color Central 2.2  is available
 immediately worldwide for the Power Macintosh and Windows NT platforms. 
 In the United States, the list price is $3,995 (U.S.) for the Power
 Macintosh and $4,995 (U.S.) for Windows NT.
  Free upgrades will be sent to registered users of Color Central 2.1 for
 Windows NT and to customers who purchased Color Central 2.1 for the Apple
 Macintosh between April 1, 1994 and July 1, 1994.  Upgrades are available 
 for $195 (U.S.) to registered Color Central 2.1 Macintosh customers who
 purchased the product before April 1, 1994.  Macintosh users may sidegrade
 to the Windows NT version for $1,000 (U.S.).

 The products are available from authorized Aldus Prepress Division dealers
 and Value-Added Resellers (VARs) in the United States or directly from
 Aldus by calling (800) 685-OPEN.  Internationally, Color Central 2.2 is
 available through Aldus Prepress Division distributors and dealers.

 Color Central customers receive 90 days of free technical support from the
 date of the first phone call.  Upon expiration of the 90 days, users can
 purchase Aldus CustomerFirst contracts for extended support.

 The Aldus Prepress Division, formed in February, 1994, provides fully
 functional integrated software systems and support services to color trade
 shops, PostScript service bureaus, and to the commercial printing,
 newspaper, magazine and catalogue markets.  Other APD products include
 TrapWise, PressWise, Print Central, OPEN and Color Central ProPaks.

 Aldus Corporation (NASDAQ:ALDC), headquartered in Seattle, Washington,
 creates computer software solutions that help people throughout the world
 effectively communicate information and ideas. The company focuses on
 three main lines of business: applications and services for the
 professional publishing, prepress, and video markets; applications and
 services for the general consumer market; and new software tools for the
 emerging interactive publishing market. Aldus has subsidiaries in Europe,
 Asia, and the Pacific Rim serving a worldwide network of dealers and
 distributors.

                      ALDUS AND ALTSYS REACH SETTLEMENT
                      =================================


 SEATTLE, July 13, 1994-Aldus Corporation (NASDAQ:ALDC) and Altsys
 Corporation of Richardson, Texas, today announced that they have reached a
 settlement of litigation pending in Federal District Court in Dallas,
 Texas.  The settlement with Altsys includes an amendment to the license
 agreement between Aldus and Altsys with respect to Aldus' continued
 marketing of Aldus FreeHand, an illustration and design software program
 for microcomputers.

 Those modifications which become effective upon the closing of the merger
 between Aldus and Adobe principally provide that upon the termination of
 the license agreement in July 1995, Aldus will transfer certain assets
 relating to Aldus FreeHand to Altsys, including all of its interests in
 the FreeHand name and documentation, foreign translations, and access to
 the FreeHand user mailing list.  Aldus also has agreed that for the
 balance of the license term through July 1995, it will abide by certain
 rules and procedures intended to assure Altsys that the marketing of Aldus
 FreeHand will remain separate and distinct from, and competitive with, the
 marketing of Adobe Illustrator, a similar program currently sold by Adobe. 
 After the license termination in July 1995, Aldus will not be restricted
 from distributing a product which is competitive to FreeHand.  The
 settlement also contains terms with respect to the possible continuation
 of the license in the event that the merger does not occur.

 "The settlement is very fair and removes one obstacle  to completing our
 merger with Adobe," said Paul Brainerd, president of Aldus. "Our agreement
 should provide for a smooth transfer of FreeHand to Altsys.  In the
 meantime, we intend to aggressively market and support FreeHand during the
 remainder of the license agreement."  "Altsys has been a pioneer in the
 graphics software industry, as evidenced by our creation of Fontographer
 in 1986 and FreeHand in 1987," said Jim Von Ehr, president & CEO of Altsys
 Corporation. "We are pleased with the careful steps we have taken with
 Aldus to ensure the smooth transition of FreeHand to Altsys. Altsys is
 totally committed to the success of FreeHand, and we plan to keep our
 worldwide customers very happy."  Founded in 1984, Richardson Texas-based
 Altsys Corporation is a world leader in font-editing and graphics
 software. Altsys publishes Fontographer 4.0 for Macintosh and Fontographer
 3.5 for Microsoft Windows, Altsys Font-o-matic for Windows and Macintosh,
 Metamorphosis Professional and EPS Exchange for Macintosh, and Virtuoso
 for NextStep and Solaris. Altsys has been the developer of Aldus FreeHand
 since its creation in 1986.  

 Aldus Corporation, headquartered in Seattle, Washington, creates computer
 software solutions that help people throughout the world effectively
 communicate information and ideas. The company focuses on three main lines
 of business: applications and services for the professional publishing,
 prepress, and video markets; applications and services for the general
 consumer market; and new software tools for the emerging interactive
 publishing market. Aldus has subsidiaries in Europe, Asia, and the Pacific
 Rim serving a worldwide network of dealers and distributors.

                              Aldus Corporation
                              411 First Avenue
                        South Seattle, WA  98104-2871
                               (206) 622-5500
                               Media contacts:
                         Brad Stevens (206) 628-2361

                             Altsys Corporation
                           269 West Renner Parkway
                            Richardson, TX 75080
                               (214) 680-2060
                               Media contact:
           Melinda Conkling, Springbok Technologies (214) 480-9458

 Aldus, Aldus logo, PageMaker and Fetch are registered trademarks and Color
 Central, OPEN, OPI, PressWise, Print Central, TrapWise, TIFF are
 trademarks of Aldus Corporation. Fontographer, Metamorphosis, and EPS
 Exchange are registered trademarks of Altsys Corporation.  PhotoStyler is
 a registered trademark of U-Lead Systems, licensed to Aldus. 
 InfoPublisher is a registered trademark of PageAhead Software, licensed to
 Aldus. Apple, the Apple logo, Macintosh and Macintosh Quadra are
 registered trademarks and AppleScript, Power Macintosh is a trademark of
 Apple Computer, Inc. Other product and corporate names may be trademarks
 or registered trademarks of other companies and are used for
 identification to their owners' benefit, without intent to infringe.


                _____________________________________________



 > WHAT IT IS?? STR Feature
   """"""""""""""""""""""""                    

                       Suicide, Accident, or Homicide?
                       ===============================

  
 From the Internet

 For those of you who were unable to attend the Awards Dinner during the 
 Annual Meeting in San Diego, you missed a tall tale on complex forensics 
 presented by AAFS President Don Harper Mills in his opening remarks. The 
 following is a recount of Dr. Mills' story...
   
 "On March 23 the medical examiner viewed the body of Ronald Opus and 
 concluded that he died from a gunshot wound of the head caused by a 
 shotgun. Investigation to that point had revealed that the decedent had 
 jumped from the top of a ten story building with the intent to commit 
 suicide (he left a note indicating his despondency). As he passed the 9th 
 floor on the way down, his life was interrupted by a shotgun blast through
 a window, killing him instantly. Neither the shooter nor the decedent was 
 aware that a safety net had been erected at the 8th floor level to protect
 some window washers and that the decedent would not have been able to 
 complete his intent to commit suicide because of this.
   
 Ordinarily, a person who starts into motion the events with a suicide 
 intent ultimately commits suicide even though the mechanism might be not 
 what he intended. That he was shot on the way to certain death nine 
 stories below probably would not change his mode of death from suicide to 
 homicide. But the fact that his suicide intent would not have been 
 achieved under any circumstance caused the medical examiner to feel that 
 he had homicide on his hands.
   
 Further investigation led to the discovery that the room on the 9th floor 
 from whence the shotgun blast emanated was occupied by an elderly man and 
 his wife.  He was threatening her with the shotgun because of an inter-
 spousal spat and became so upset that he could not hold the shotgun 
 straight. Therefore, when he pulled the trigger, he completely missed his 
 wife and the pellets went through the window striking the decedent.
   
 When one intends to kill subject A, but kills subject B in the attempt, 
 one is guilty of the murder of subject B. The old man was confronted with 
 this conclusion, but both he and his wife were adamant in stating that 
 neither knew that the shotgun was loaded. It was the longtime habit of the
 old man to threaten his wife with an unloaded shotgun. He had no intent to
 murder her; therefore, the killing of the decedent appeared then to be 
 accident. That is, the gun had been accidentally loaded.
   
 But *further* investigation turned up a witness that their son was seen 
 loading the shotgun approximately six weeks prior to the fatal accident. 
 That investigation showed that the mother (the old lady) had cut off her 
 son's financial support and her son, knowing the propensity of his father 
 to use the shotgun threateningly, loaded the gun with the expectation that
 the father would shoot his mother. The case now becomes one of murder on 
 the part of the son for the death of Ronald Opus.
   
 Further investigation revealed that the son became increasingly despondent
 over the failure of his attempt to get his mother murdered.  This led him 
 to jump off the ten story building on March 23, only to be killed by a 
 shotgun blast through a 9th story window.
   
 The medical examiner closed the case as a suicide."



   """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

                     :HOW TO GET YOUR OWN GENIE ACCOUNT:
                      _________________________________

       Set your communications software to Half Duplex (or Local Echo)
                      Call: (with modem) 800-638-8369.
                Upon connection type HHH (RETURN after that).
                          Wait for the U#= prompt.

                  Type: XTX99587,CPUREPT then, hit RETURN.
          GEnie Information copyright (C) 1991 by General Electric
             Information Services/GEnie, reprinted by permission

                                      
                                       
  """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
                                 
        ___   ___    _____     _______
       /___| /___|  /_____|  /_______/           The Macintosh RoundTable
      /____|/____| /__/|__| /__/                 ________________________
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   /__/ |___/ |__|_/   |__|_/____                  Managed by SyndiComm
  /__/  |__/  |__|/    |__|______/

          An Official Forum of the International Computer Users Group
    
                    *** STReport available in MAC RT ***
                                 ASCII TEXT
                            for ALL GEnie users!



                           MAC/APPLE SECTION (II)
                           ======================
                         John Deegan, Editor (Temp)




 > Adobe Premier STR InfoFile
   """"""""""""""""""""""""""



                        VERSION 4.0 OF ADOBE PREMIERE
                        =============================



 For the Macintosh Now Available
 -------------------------------
 Box Includes Deluxe CD-ROM and Floppy Disk Versions of Software

 Mountain View, Calif. (July 25, 1994) (NASDAQ: ADBE)  Adobe Systems 
 Incorporated today announced the availability of Adobe Premiere 4.0 for 
 Macintoshr, a new release of its industry-leading video editing
 application that adds new features for video and multimedia professionals
 and native support for Apple's Power Macintosht computers. Adobe Premiere
 4.0 for Macintosh sells for a suggested retail price of $795. The package
 includes application software for the Macintosh and Power Macintosh on
 both floppy diskette and on the Deluxe CD-ROM. 

 New editing features in version 4.0 add support that video and multimedia 
 professionals have been asking for, including a Trimming window; dynamic 
 previewing for working on many edits without waiting for a fully rendered 
 preview; and Construction window enhancements such as automatic insert
 edits and improved ripple and rolling edits Version 4.0 enhancements also
 include a pop-up tool menu; support for 29.97 frame rates (true NTSC frame
 rate); better previewing; custom filters and effects; unattended batch
 processing; temporal filters; gradient wipes, and Edit Decision List
 enhancements. 

 "The time variable filters in Adobe Premiere 4.0 have proven to be a real
 boon," said Greg Roach, founder and artistic director of HyperBole
 Studios, a multimedia and CD-ROM title developer in Bellevue, Washington.
 "Previously, you would have to go to extreme lengths to have filter
 effects appear to change over time, but doing it in one stop is a very
 nice feature. It seems simple, but its power is not to be underestimated.

 "The preview and edit trim windows function really speeds up and
 simplifies the editing process," Roach said. "With the refinements to the
 Construction window and the ability to ripple delete and ripple insert, we
 have found that cumulatively, over the course of the day, these
 enhancements add hours of productivity. Add the performance gains of the
 native Power Macintosh version, and the program seems more responsive,
 more alive. Because those subtle, almost imperceptible delays between a
 choice and the  result on the computer screen are gone, the tools seem
 more of an extension of the imagination."

 The Adobe Premiere 4.0 for Macintosh program lets users create custom
 effects in a variety of ways. Users can build custom transitions using the
 Adobe Illustratort and Adobe Photoshopt program blend tools, or they can
 write their own effects using image processing routines included in the
 new Transition Factory and Filter Factory features. These effects are
 compiled in real-time and can be saved as new, stand-alone plug-ins,
 giving users more creative freedom.

 Other new features include improved Project window and file management;
 support for Adobe Illustrator 5.5 program files; time-lapse capture;
 improved blue and green compositing; and a new range selection tool to
 select and group items to which functions can be applied. Users can also
 save common arrangements of all windows with a miniature representation of
 the desktop. All windows instantly conform to new arrangements by
 selecting a configuration from a menu or the Command palette. 

 Adobe Premiere 4.0 software runs in native mode in the new Power Macintosh 
 computers from Apple. This platform will deliver many performance gains, 
 particularly on movies that make extensive use of special effects,
 filters, motion and compositing. 

 Version 4.0 ships with the Deluxe CD-ROM, and includes the application
 software as well as such extras as multimedia tutorials on new features;
 automated tips and techniques that demonstrate many features; QuickTimet
 movie examples; electronic versions of key documentation; bonus content
 and Adobet Acrobatt Reader software.

 System Requirements
 -------------------
 Minimum system requirements for Adobe Premiere 4.0 include a Macintosh
 computer with 68020 or greater processor, 4 megabytes of application RAM,
 an 80-megabyte hard drive, System Software 7.0 or greater, and QuickTime
 1.6.1 or greater (Adobe Premiere 4.0 for Macintosh ships with QuickTime
 2.0). For optimal performance, Adobe recommends 6 to 20 megabytes of RAM
 for the application, a color monitor, QuickTime capture card, 500-megabyte
 or greater hard drive and a CD-ROM drive.

 Price and Availability
 ----------------------
 Adobe Premiere 4.0 for Macintosh is available immediately from Adobe
 authorized retailers at a suggested retail price of $795. Registered users
 of Adobe Premiere software can upgrade from version 3.0 to version 4.0 for
 a special price of $79. Customers who purchased and registered version
 3.0, either bundled or non-bundled, on or after March 14, 1994, will get a
 free upgrade to version 4.0 with proof of purchase. Registered users of
 versions 1.0, 2.0 and Adobe Premiere LE can upgrade to version 4.0 for
 $129.

 For more information, customers should contact Adobe at 1-800-833-6687.

 Adobe Systems Incorporated, founded in 1982, is headquartered in Mountain
 View, California. Adobe develops, markets and supports computer software
 products and technologies that enable users to create, display, print and
 communicate electronic documents. The company licenses its technology to
 major computer and publishing suppliers, and markets a line of type and
 application software products. Revenue for fiscal 1993 exceeded $313
 million.

 -----------

 Acrobat, Adobe, Adobe Illustrator, Adobe Photoshop and Adobe Premiere are 
 trademarks of Adobe Systems Incorporated, which may be registered in
 certain jurisdictions. Macintosh is a registered trademark, and
 QuickTimeand Power Macintosh are trademark sof Apple Computer, Inc.


                 __________________________________________



 > Adobe Photoshop 2.5.2 STR InfoFile
   """"""""""""""""""""""""""""""""""



                            ADOBE PHOTOSHOP 2.5.2
                                     FOR
                    SILICON GRAPHICS AND SUN WORKSTATIONS


 Adobe Photoshop Upgrade Offers Significant Performance Increases for
 Silicon Graphics and Sun Workstations Adobe Photoshop 2.5.2 Software
 Compatible with Macintosh and Windows Versions; Free Upgrade for Current
 Users

 Mountain View, Calif. (July 26, 1994) (NASDAQ:ADBE) -- Adobe Systems 
 Incorporated today announced Adobet Photoshopt 2.5.2 for Silicon Graphicsr
 and Sunt workstations. The new software is an upgrade to the popular image
 editing program and offers increased performance and greater support for
 communications with Macintoshr systems. The new version of software also
 features support for Sun's multi-processor architecture and SX graphics
 accelerator. Adobe Photoshop 2.5.2 software is designed for creative
 professionals, service bureaus and other high-end users that require
 extremely high performance. The software is expected to be available in
 September. Current Adobe Photoshop users will automatically receive the
 upgrade at no charge. 

 "We've built advanced SX imaging acceleration and multiprocessing
 capabilities into every SPARCstation 20, which lets Adobe offer the
 highest-performance imaging products possible," said Bob Pearson, director
 of workstation marketing at SMCC.

 "Silicon Graphics and Sun workstations provide outstanding platforms for 
 Photoshop users," said Steve MacDonald, senior vice president and general 
 manager, Systems Products Division at Adobe. "Both platforms incorporate a 
 wealth of Adobe technology which, when combined with Photoshop, deliver a 
 'printshop in a box' for professional users. Building on the multi-tasking
 and client-server architectures inherent in the UNIX operating system, the
 updated version of Adobe Photoshop provides a new standard of performance,
 productivity and capabilities to our customers."

 Adobe Photoshop software is available for Macintosh, Silicon Graphics, Sun
 and Windowst computers. Files are fully binary-compatible and can be
 shared via disk or network for true cross-platform compatibility. 

 New Features Enhance Performance The new version of Photoshop includes a
 number of performance-enhancing features that save time and increase
 computing efficiency for Sun workstation users. Adobe Photoshop 2.5.2
 takes advantage of the POSIX thread interface in UNIX operating systems
 and delivers dramatic performance increases on both single processor or
 multi- processor workstations. 

 In single processor systems, the multi-threaded architecture provides
 maximum CPU utilization and efficiency by overlapping I/O requests with
 computational tasks. In multi-processor configurations Adobe Photoshop
 provides near-linear performance gains for most operations with the
 addition of each processor. 

 Adobe Photoshop 2.5.2 software takes advantage of the SX graphics
 accelerator supplied in many Sun workstations. With this new feature,
 Photoshop users will experience performance increases of two to eight-fold
 during image manipulation operations such as rotating and resizing.
 Display speeds and memory operations are also accelerated, resulting in
 further performance increases. 

 With Adobe Photoshop 2.5.2, a variety of operations are faster on both
 Silicon Graphics and Sun platforms as a result of general performance
 tuning. For example, resampling operations such as image rotation,
 resizing, skewing and distortion will run from 10 to 30 percent faster
 than with previous versions of Photoshop on the same computer. 

 In addition to performance improvements, Adobe Photoshop 2.5.2 includes
 enhanced support for Macintosh to UNIX third party file transfer. By using
 various third party transfer products, including Partner from Information
 Presentation Technologies, EtherShare from Helios, and K-A Share from
 XINET, the UNIX file system will appear transparent to Macintosh users. 


 Availability, Price and System Recommendations Adobe Photoshop 2.5.2 is
 expected to be available in September 1994. Registered users will
 automatically receive the new software at no cost.

 For new users, Adobe Photoshop licensing capabilities allow for the
 license to lock the application to a particular workstation or float the
 licenses over the network for as many right-to-use licenses as are
 purchased. Pricing is as follows:   
   *  Single right-to-use:   $1,895 
   *  Five right-to-use:     $7,595
   *  Ten right to use:      $13,495 

 Minimum system recommendations for Silicon Graphics' product line include
 IRIX 5.2 or higher operating system and 32 MB of main memory. Minimum
 recommendations 

 for running Adobe Photoshop 2.5.2 software on Sun workstations are the
 Solarist 2.3 operating system and 32 MB of main memory. 

 Adobe Photoshop 2.5.2 software is available through Adobe authorized
 Silicon Graphics and Sun resellers. For the name and phone number of the
 nearest Adobe-authorized reseller call 1-800-83-FONTS. 

 Adobe Systems Incorporated, founded in 1982, is headquartered in Mountain
 View, California. Adobe develops, markets and supports computer software
 products and technologies that enable users to create, display, print and
 communicate electronic documents. The company licenses its technology to
 major computer and publishing suppliers, and markets a line of type and
 application software products. Revenue for fiscal 1993 exceeded $313
 million.
 ___________

 Adobe and Adobe Photoshop are trademarks of Adobe Systems Incorporated
 which may be registered in certain jurisdictions. Macintosh is a
 registered trademark of Apple Computer, Inc. Windows is a trademark of
 Microsoft Corporation. Solaris and Sun are trademarks of Sun Microsystems,
 Inc. SPARCstation is a trademark of SPARC International, Inc. and is based
 on an architecture developed by Sun Microsystems, Inc. All other brand or
 product names are trademarks or registered trademarks of their respective
 holders.


                  _________________________________________



 > STR Mail Call             "...a place for the readers to be heard"
   """""""""""""


                             STReport's MailBag
                             """"""""""""""""""


                     Messages * NOT EDITED * for content
                     -----------------------------------


      Mention something favorable about Windows (Chicago) and what happens? 
 From all sides the rants the raves and the put downs come flying.  I love
 it!  It really shows the folks out there are reading and actively
 participating in the dialog.  For example, I received this responsive post
 via the Internet.


 To: rmariano@delphi.com
 Message-id: <19940724.71F8E70.FD64@shadowso.com>
 Content-transfer-encoding: 7BIT

 Dear Sir:


 I do read your magazine and find it to be quite informative at times. 
 It's good that you give your opinions, I just don't agree with all of
 them.  For instance your opinion about Windows.  I have used windows in my
 386dx 40 megahertz.  My opinion is that windows is a clumsy, slow, program
 for users that can't figure out how to use dos.  This is my opinion and I
 might add the opinion of many bbs users conversed with by me.  Chicago! 
 Even the dealers a wary of its potential.  Current users of windows do not
 feel the need for upgrade to chicago, but they did say the speed increase
 would be nice but not worth the change.  I don't know who you have been
 talking or listening to but windows is not a great program such as you
 have been touting.  I guess that you are perfectly happy to stumble around
 in windows.  Remember this is my opinion and the need was felt to let you
 know that alot in fact almost every user talked to dislikes windows.  It
 is a shame that you are touting such a program.  Again, I enjoy your
 magazine and appreciate you reading my response.

 Sincerely,
 dave cook
 Jake


 Dave;

      For the record I too, at one time, disliked Windows and at times even
 now find myself wishing for the OS to be in ROM and little more stable. 
 But in all honesty, I must say I am pleased with my overall productivity
 the power of the system I use and the performance of Windows.  I've been
 told I have a fast 'pute but to me its the way it should be.  Its an ISA
 Bus machine running a 486 DX 50Mhz w/16mb ram (true).  It sports a Stealth
 Pro 2mb video card and believe me when I say Workgroups for Windows v 3.11
 is fast believe me, its fast.

 At the DOS level the speed is there too.  The few games I really enjoy,
 Doom and Links 386 Pro Golf are permanent residents on the HD!  
 They're fast... very fast.  The redraws in the golf game are quick and the
 quality of the representations are top notch.  A good deal of the
 performance of the PC has, no doubt, a great deal to do with the machine
 itself.  But admittedly, Windows has come a long, long way from Windoze 2
 and prior.

 Another point.. many folks have written in complaining about Word Perfect
 6.0 for Windows.  The first thing I ask is if they have upgraded to 6.0a
 its world of difference and the upgrade is free.  Sometimes a small patch
 or revision is the "racer's edge". I do like using WFW 3.11 and am having
 great success with it.  I also recommend it over the various niche and
 "gimmick" machines.  The bottom line is to recommend to the average user
 where he will get the most "bang for his buck" with the added reliable
 confidence that the platform will be in existence in the not too distant
 future.  I've simply got to go with Windows.  

 Thanks a bunch for writing in.. and most of all, for reading our humble
 offering.
    
                                         Ralph.... 




   **********************************************************************
                              IMPORTANT NOTICE!
                              =================

 STReport International Online Magazine is available every week for your
 reading pleasure on DELPHI.  STReport's readers are invited to join DELPHI
 and become a part of an extremely friendly community of enthusiastic
 computer users there.

                           SIGNING UP WITH DELPHI
                           ======================

        Using a personal computer and modem, members worldwide access
                   DELPHI services via a local phone call

                                JOIN --DELPHI
                               --------------

                 Via modem, dial up DELPHI at 1-800-695-4002
                                   then...
                 When connected, press RETURN once or twice
                                   and...
                At Password: type STREPORT and press RETURN.

                       DELPHI's 20/20 Advantage Plan 
                           20 Hours for Only $20!
                        -----------------------------

      Advantage Members have always enjoyed the lowest DELPHI access rates
 available. On the new 20/20 Advantage Plan, members receive their first 20
 hours of access each month for only $20. If you happen to meet someone
 online or find some other diversion, don't worry because additional usage
 is only $1.80 per hour.

      20/20 Advantage rates apply for access via SprintNet or Tymnet from
 within the continental United States during home time or via direct dial
 around the clock. Home Time is from 6pm to 6am weekdays. Access during
 business time carries a surcharge of $9 per hour. These rates apply for
 most services, but note that there are some surcharged areas on DELPHI
 which are clearly marked with a "$" sign.

      Who is eligible to take advantage of the plan?  Any DELPHI member in
 good standing.  Applications are reviewed and subject to approval by
 Delphi Internet Services Corporation.

      It's easy to join. If you meet the eligibility requirements, you can
 apply online -- at any time -- for membership in the DELPHI 20/20
 Advantage Plan. Your membership becomes active at 4 a.m. Eastern Time on
 the first billing day of the following month. 

      The $20 charge will be billed to you at the beginning of the month to
 which it applies. Any portion of the 20 hours not used in any month does
 not carry forward into the next month. 

      Advantage rates may be changed with 30 days notice given online.

                         TRY DELPHI FOR $1 AN HOUR!

      For a limited time, you can become a trial member of DELPHI, and
 receive 5 hours of evening and weekend access during this month for only 
 $5.  If you're not satisfied, simply cancel your account before the end of
 the calendar month with no further obligation. If you keep your account
 active, you will automatically be enrolled in DELPHI's 10/4 Basic Plan,
 where you can use up to 4 weekend and evening hours a month for a minimum
 $10 monthly charge, with additional hours available at $3.96. But hurry,
 this special trial offer will expire soon! To take advantage of this
 limited offer, use your modem to dial 1-800-365-4636.  Press  once or
 twice. When you get the Password: prompt, type IP26 and press  again.
 Then, just answer the questions and within a day or two, you'll officially
 be a member of DELPHI!  

         DELPHI-It's the BEST Value and getting BETTER all the time!

        ************************************************************


                           ATARI/JAG SECTION (III)
                           =======================
                            Dana Jacobson, Editor




  > From the Atari Editor's Desk              "Saying it like it is!"
    """"""""""""""""""""""""""""

      As I think back over the past months, it seems like there's always
 something going on regarding Mother Nature that keeps me complaining!
 Well, let's omit the weather reports for one week; they're certainly
 not worth mentioning again - nothing's changed for the better!

      Being on vacation the past two weeks has given me the time and
 opportunity to do a little online "channel-surfing" and see what's
 available.  Since Delphi has had Internet support for some time now, I
 decided to finally check it out via the UseNet portion of it (I'm still
 going to sign up for full Internet access before my vacation is up!).

      It appears that many of the computing groups, as well as other
 areas on Delphi, have some sort of UseNet feed depending on the focus
 of each area.  In the Atari area on Delphi, the UseNet area has 10
 newsgroups set up, including a good variety of topics.  Within each
 newsgroup are a variety of message topics.  Delphi users can read,
 reply, and even start new message threads.  Very interesting stuff, to
 say the least.  Also, the Internet is a good way to communicate with
 online users from all parts of the world, regardless of whether or not
 they are Delphi users or not.  I've recently seen a number of users
 whom I've only seen in places other than Delphi!  If you have the
 opportunity, check out the Internet sometime.

      So, let's get to the rest of the issue!

      Until next time...


                        Delphi's Atari Advantage!
                       TOP TEN DOWNLOADS (7/27/94)

        (1) SYSTEM INFO CPX               *(6) HEX MINES 1.2
        (2) MOUNTAIN READER II            *(7) STELLO 1.1
        (3) NO LIMIT!                     *(8) JAGUAR GAME PICS
        (4) CAIN NEWSLETTER #4             (9) LOCK CPX
        (5) THE OCTALYZER V0.96          *(10) METAMORPHOSIS DEMO-NON FPU

                              * = New on list
                               HONORARY TOP 10

   The following on-line magazines are always top downloads, frequently
   out-performing every other file in the databases.
     
                  STREPORT (Current issue: STREPORT #10.30)
        ATARI EXPLORER ONLINE (Current issue: AEO - VOLUME 3, ISSUE 10)
          Look for the above files in the RECENT ARRIVALS database.


                  _________________________________________


 > CAF '94 Update! STR Show News!  -  CT Show Rapidly Approaching!
   """"""""""""""""""""""""""""""     Book Those Hotel Rooms NOW!

  ***********************************************************************
  **           O U R   F O U R T H   A N N U A L   S H O W ! ! !       **
  **                        /-----------\/------------/                **
  **                       /                         /                 **
  **                      /    CT ATARIFEST '94     /                  **
  **                    ,/                         /                   **
  **                  ,/  __________/|\___________/                    **
  **                 /__,/    ** BRIDGEPORT **                         **
  **                                                                   **
  **   CONNECTICUT ATARIFEST '94       10 am - 5 pm Saturday 8/27/94   **
  **   August 27-28, 1994 at the       10 am - 4 pm Sunday 8/28/94     **
  **   BRIDGEPORT HOLIDAY INN                                          **
  **   Bridgeport, CT                   Sponsored by                   **
  **                                   ACT Atari Group                 **
  **                     (AUGOGH,CCCC,DBUG,FACE,MACH1,STARR & WMAUG)   **
  ***********************************************************************

  FOR IMMEDIATE RELEASE
  For More Information, Contact
  Brian Gockley at (203) 332-1721

  Make Your Hotel Reservations for East Coast's Biggest Atari Show

  BRIDGEPORT, Conn. (July 21) - Luxurious hotel rooms are in store for
  attendees who sleep over when they visit Connecticut AtariFest '94,
  slated here on August 27 and 28. Organizers of the Nutmeg State's fourth
  AtariFest say overnight guests will enjoy a stay in one of Fairfield
  County's premier hotels, and will get a $20-per-night discount in the
  process. In addition, thanks to a nationwide promotion by the hotel
  chain, parents of children 12 and under can bring the kids for FREE!

  Room reservations are being taken for the show, which will be hosted by
  the Bridgeport Holiday Inn (formerly the Bridgeport Hilton). The hotel,
  at 1070 Main Street, is easily accessible from Interstate 95 (Exits 27
  or 27A), rail, bus, ferry and airline services. The 234-room hotel
  offers fine accommodations, a restaurant, lounge, coffee shop, health
  club and swimming pool.

  The Holiday Inn has extended a special discount to all guests attending
  the two-day Atari show. Its nightly room rate for CAF '94 showgoers is
  $59.95 (double occupancy), $20 off its normal weekend rate. Atarians
  with children are in for another treat: the Holiday Inn chain is
  currently offering freebies for kids 12 and under who accompany their
  parents. That means they stay and eat free of charge. Children 19 and
  under can stay in their parents' room for free.

  CAF '94 Chairman Brian Gockley says the show's return to the Bridgeport
  Holiday Inn (the site of the first Connecticut AtariFest in 1991)
  represents an improvement in quality over the accommodations provided
  last year. The downtown hotel plays host to many conferences and
  business meetings arranged by Fairfield County's Fortune 500 companies,
  "so the level of service is a step above what we could expect from a
  motor inn," Gockley explains. "We believe exhibitors and visitors will
  see a big difference from this Grade A facility." Because the hotel is
  located in southwest Connecticut only 56 miles from the Big Apple,
  organizers hope more Atari users from the New York metropolitan area
  will attend the show for the first time in recent years.

  ACT Atari Group, sponsor of the computer show, also plans to maximize
  its use of existing amenities. There is ample free parking for show
  visitors in a secure hotel garage, and a prime-ribs buffet dinner is
  scheduled for Saturday night of the show in the hotel restaurant. Inns,
  motels and other lodgings designed to meet any budget are available
  throughout the region, but the Holiday Inn will be the hub of show
  activity and after-hours socializing.

  Bridgeport area attractions and restaurants are within walking distance
  or a short ride from the hotel. They include: The Barnum Museum, with
  its exhibits focusing on P.T. Barnum and "the greatest show on Earth;"
  Captain's Cove, a seaside boardwalk that features the H.M.S. Rose, a
  working replica of a Revolutionary War frigate, and The Discovery
  Museum, where the kids can join a computer-simulated Challenger space
  mission. Other attractions include Beardsley Zoological Gardens,
  Bridgeport Jai Alai, the Downtown Cabaret Theatre, and many more.

  CAF '94 participants who are considering attending the show should make
  their room reservations as soon as possible, urges Gockley. Reservations
  and information are available by telephoning, toll-free, to (800)
  HOLIDAY.

  For more information about the show, contact Angela or Brian Gockley,
  ACT Atari Group, 18 Elmwood Avenue, Bridgeport, CT 06605, (203)
  332-1721, or Doug Finch at (203) 637-1034. E-mail the Gockleys at
  75300,2514 on Compuserve, or 75300.2514@compuserve.com via Internet;
  Finch via 76337,1067 on Compuserve, D.FINCH7 on GEnie or
  76337.1067@compuserve.com or D.FINCH7@genie.geis.com via Internet.
  (Consult your on-line service for proper E-mail protocols.)

               ______________________________________________



 > MIST Show Report! STR Show News! - UseNet Report of Indianapolis Show
   """"""""""""""""""""""""""""""""

 Indianapolis Show Report
     From: -Booth,W.A. 

 My son and I just got back from the Indianapolis show.  It was very
 encouraging to me, an Atari owner and for vendors and dealers.  The
 vendors and dealers were generally pretty happy with sales from the
 opening doors and the people that showed up throughout the show.  I
 didn't hear a final count of attendance but it was up significantly
 from last year.

 From a user's perspective it was really encouraging to still see
 familiar faces and vendor names supporting the Atari line of
 computers with software upgrades and some new releases.  I was
 surprised as I stood in line and I looked over the others standing
 in line - ages really ranged from the fairly young, to the teens,
 to the young adults, to us middle-agers, to the older generation. I had
 never quite noticed such an age spread before.

 A quick run down of the vendors (apologies to any I miss - and
 especially to the other helpers in the booths that I did not talk
 with nor mention below)  This is from memory - so I hope I didn't
 miss too much.

 Dorothy Brumleve was there with her line of software for our
 younger-at-heart users.  If you are needing educational software
 or software to enhance your young son or daughters experiences
 with a computer, you definitely should contact Dorothy.
 (Kidpainter, Multiplay, Kidpublisher Professional, Super Kidgrid,
 and MathArt)  Really outstanding products.  Sure wish Jonathan
 was either born later or Dorothy had gotten her start sooner.

 Clear Thinking was there with an update for Edhak - sorry, Edit
 Plus v 3.1 - as the program is now known.  (It can be renamed back
 to Edhak if you need to for QuickCIS.)  It has added sorting and
 encrypting modules and half a dozen new editing features.  This
 program just keeps getting better and better.

 Dan of Gribnif was there offering upgrades to Neodesk 4 (taking
 orders - for ship about 1 August), Geneva (immediate delivery)
 Steno and Stalker (both of which haven't changed yet since the KC
 show last year), Convector, Arabesque Professional and maybe
 some other product of theirs that I missed. Both upgrade pricing
 and show pricing were available.

 Missionware was there offering upgrades and purchases of their
 products like Flash II, all of Hutch's fine programs like
 Cryptographer, Crossword Creator II, Cyberdrome).

 Skyware was there with Seurat, Color Scan (a new beta version for
 the Falcon which will be completed in the near future - registered
 users will get a mailing notifying them of its availability when
 it's ready) and Color IMGs (a viewing program)  I thought I had
 forgotten to take my disks with for Skyware since they weren't
 on the vendors list posted last week.  They gave me the beta
 copy of Color scan to try out on my Falcon anyway.  Later in the
 day while digging through my disk boxes I did run across my Skyware
 disks.  Great to have the update anyway since I have moved to
 a Falcon.

 Toad was also there with their latest catalog and lots of products
 for your Atari's.  This is one vendor you all should know.

 A vendor (apologies for not remembering who they were) was there
 that was carrying among a myriad of other 8 and 16 bit software and
 magazines, the line of Majicsoft software, including their newest
 game - Nertz - a type of solitaire that you play with one to nine
 users (max of two per computer - computers connected via midi or
 modem or null-modem)  It also supports adjustable computer players
 if you want some competition.  This one kept my son and I occupied
 a bit while we were there.  Great fun.  They also carried Awarz,
                   
 Buttonwari, and MAGE, the Majic Arcade Graphics Engine - game
 generation software.  This game was addicting and my son and I
 will be enjoying many hours of challenging fun, I am sure.

 Mark from Mars Merchandising was there with his usual fine selection
 of games and magazines for the 8 bit, ST/Falcon line, Lynx and Jags.
 Any of you from the Chicago area surely know them from their store
 in Villa Park.  They really stay on top of the gaming area and are
 predicting a very bright future for the Jag.  Mars also had the
 JagDapter available for connecting your jag to s-video, RGB monitors,
 separate chroma/luma, SC1224 and left and right audio feeds.
 Available now.

 ICD was next with their line of hard disk adapters, complete drives,
 ICD hard disk software, and The Link II.  Upgrades were of course,
 being offered - and Tom was there to discuss any technical issues
 you wanted to talk about.  ICD also had flyers and a demo unit of
 their CatBox.
                   
 Randy Kopchak was there from It's All Relative.  He had the full
 line of CD ROM software, many CD Roms available, Genealogy and weather
 forecasting software.  His software is now able to handle Photo CDs
 and Audio CDs too.  ExtenDos is the de facto standard for handling
 CD-ROM drives on the Atari.  Randy also had the German CD Rom disks
 for sale.

 Systems for Tomorrow, another vendor of fine Atari products was
 there with tables filled with delights for the ST/Falcon line.
 I always drop a bundle at their tables.  They also had the
 Motorola-Inside t-shirts (the only intelligent choice) for sale.

 Binary Sounds was there (I think I got the name right.)  They were
 offering midi and music software.

 Lexicor had a video set up running demos of their software.
 The booth was crowded so I passed it by, meaning to get back
 to it but never did :^(.

 There were many, many tables set up by user groups at the show.  They
 were selling their club PD disks and all sorts of used software, used
 hardware - one SST and many fine monitors and harddisk systems, used
 books and used magazines.  I completed some of my library - that's
 one way to avoid those high shipping charges on used magazines.

 Many vendors donated great door prizes for the hourly drawings.  My
 son and I both thank them again for the nice door prizes we won
 (Pianistics - a keyboard trainer/tutor and Edit Track 7.1 Platinum,
 and a Motorola Inside t-shirt.  You can bet I will wear that one out.)

 Looking forward to the next time us Atari Users can get together
 again - and thanks to the MIST organizers for pulling off the show.
 My hats off to you on a well run show - may there be many more in
 you.

                 __________________________________________


 > ANSITerm Update! STR InfoFile!  -  An Old Favorite Is Improved!
   """"""""""""""""""""""""""""""

    
                          ANSITerm 1.91  UPDATE

 What's new to ANSITerm.

 This text file describes what features have been added in ANSITerm 1.91,
 which is the upgrade to ANSITerm 1.90.  You may distribute this features-
 list freely.  The information below is taken directly from the
 documentation for ANSITerm, and is therefore instructional, as well as
 descriptive.

 Note:  Some features like Break, Hang-up, Connect-Log, and a few others
 that access RS-232 control lines do not work properly on the Falcon, but
 everything else does.
 ANSITerm 1.91 is the REGISTERED version of ANSITerm, and the registration
 fee is $15.  Mailing address given at the end of this document.


 AUTO-LOGON MACROS

      The autodialer macros (F1-F3) have been modified to allow you to
 program ANSITerm to automatically log on to a BBS.  Three special
 characters can be inserted into the macro (by pressing the corresponding
 function key):
      F10  - One second pause  (not new to ANSITerm)
      F9   - Marker
      F8   - Link

      When there are no Markers (F9) in a dialer macro, ANSITerm treats
 it like normal, but if an F9 appears as the first character, then when
 ANSITerm comes to that macro it will search for the string between that
 marker and the next marker it finds.  It will then respond by
 transmitting what follows the second marker.

      For example, if the login prompt of a BBS were "Enter user name: ",
 and you wanted ANSITerm to respond with "Timothy Miller", then the
 macro would be entered as "Enter user name: Timothy Miller",
 where  means to press the F9 key and  means to press the ENTER
 key (not RETURN).

      When you first connect, ANSITerm starts with the first of the three
 dialer macros (F1-F3) it finds that has an F9 as the first character.
 As it finds and responds to each one, it goes to the next IN ORDER from
 F1 to F3, then stops looking.

      If there is a "look for" string in a dialer macro and you press
 that function key to transmit the macro, all characters between the
 markers will be skipped.  In the above example, pressing F1 (if that it
 where you put the macro) would cause it to send only "Timothy Miller".
   
      The number of the string that is being searched for will be displayed
 in place of the decimal point in 'ANSITerm 1.91' in the upper right
 corner of your screen.  I don't know how much ANSITerm is slowed down
 by the search, and I have given no provision to stop the search.  If
 you find that, after ANSITerm has logged in for you, the decimal point
 does not reappear, then you know that you did not setup the auto-logon
 macros correctly.

 LINKED MACROS

      ANSITerm also now has the ability to link macros together so that
 they transmit as one long macro.  Linking actually inserts one macro
 into the calling macro so that the calling macro continues where it left
 off after the one it called is finished.  To link, you would press the
 F8 key, followed by one of the following characters:

    1 to 9  -  Shift-F1 to Shift-F9 macros (respectively)
    A       -  Shift-F10 macro
    X, Y, Z -  F1, F2, and F3 dialer macros (respectively)

      As an example, one might have a multi-line message tag that they
 like to append to messages on a BBS.  Here is an example of such a tag:

 ------------- Timothy Miller
 ------ Two Worlds Publishing
 -- Processor Direct Magazine

 This macro could be entered as:

 (into Shift-F6), "------------- Timothy Miller7"
 (into Shift-F7), "------ Two Worlds Publishing8"
 (into Shift-F8), "-- Processor Direct Magazine"

      There are other things that one could to, such as putting a commonly
 used handle into, say, Shift-F9, and then placing 9 into all of your
 auto-logon macros that would need to send that handle.
   
      Some notes:  Link and One second pause only work for TRANSMITTING.
 You cannot link a macro into the "look for" portion of an auto-logon
 macro.  Also, one sure way to crash ANSITerm is to link a macro to itself,
 whether directly, or in a loop with others.  This can cause serious
 problems.

 FAST SCROLL

      If you use a high-speed modem, you may have noticed that ANSITerm
 scrolls a bit slowly (compared to an MS-DOS based terminal program).
 In my never-ending desire to improve ANSITerm's speed, I have developed
 a novel TRICK to make ANSITerm scroll many times faster, as long as the
 top and bottom margins are at their normal positions (lines 1 and 24).
 You will notice, however, that due to the trick, a copy of the menu bar
 will flicker faintly on the line just below its normal position while
 scrolling.  This is a small price to pay for such a drastic improvement
 in speed.  If you don't like the flicker, this option can be turned on
 and off from the Optn menu.

 CONNECT TIME

      ANSITerm can now log your calls for you.  When you click on the
 Bufr menu, you will see "Connect Time" at the bottom.  When you click
 on this, you will see |Off|File|Buffer|.  These will allow you to:

   Off      - Turn off call logging
   File     - Put connect and disconnect notices into a file
   Buffer   - Append all connect and disconnect messages to the capture
 buffer

 BREAK SIGNAL

      Pressing Alternate-B will now transmit a BREAK signal.

 END OF LINE WRAP
   
      A minor modification has been made to ANSITerm to make it more
 compatible with UNIX.  Originally, when the cursor was at column 80 and
 another character was received, the character would be placed in column
 80, and the cursor would jump down to the next line.  In this version
 of ANSITerm, the character is placed in column 80, but the cursor stays
 there unless another character is received.  Then the character will be
 placed in column 1 and the cursor in column 2.  In most cases, this is
 not noticeable, and it has essentially no effect on how text is displayed
 on the screen, but the change allows you to use the VI editor properly
 without having to have end of line wrap turned off, since many UNIX
 programs require that you have end of line wrap turned on.

 WHERE YOU CAN CONTACT ME

      The GEnie address given in the documentation for ANSITerm 1.90 is
 no longer valid.  You can now reach me at the following addresses:
   
      P-DIRECT2                    - GEnie
      millert@grad.csee.usf.edu    - Internet

      US Mail:
           Timothy Miller
           Two Worlds Publishing
           7519 Winging Way Drive
           Tampa, FL  33615-1519

      For anyone who wants a copy of ANSITerm 1.91, they can send me a
 registration fee at the above mailing address after their 30 day trial
 period for ANSITerm 1.90 or earlier.

               _______________________________________________


 > StarBall! STR GameFile!   -  _THE_ Game for Pinball Wizards!
   """""""""""""""""""""""

 [Editor's note:]  I had started a review of this shareware pinball game
 a couple of weeks ago, but hadn't finished it.  Then, I was "channel-
 surfing" in the UseNet and saw this "Tips" file on the game.  Suffice
 to say, the game is excellent!  You've never seen a pinball game like
 this other than in an arcade!  It has its quirks, but it is well worth
 it.  Here is the hints/tips list just recently posted:


                         Starball Hints and Tips
                         Compiled by: Eric March
                      Revision 1.1, July 13th, 1994
   
 Below are a list of all of the bonuses and the like that I have been able
 to find in Starball.  Some of these tips are also direct from the author
 which I have specifically asked about.

 Note: Lines starting with the # character denote new since last revision.


                             * Main Play Area *                        
                               ==============

                            Spider Level (Bottom)                        
                            ---------------------
 Objective
 """""""""
      To get the ball into the spider's head to take you to to the Eggball
   screen.
   
  How to reach the objective
 """"""""""""""""""""""""""
   Each time you destroy all four of the coloured balls circling the
   spider's body, they return as a new colour.  Getting the ball into the
   sink hole in the upper-left hand corner will cause something to happen,
   depending on what colour the circling balls are.

   Orange: First sink, bonus multiplier is increased.
           Second sink, middle gate is opened for thirty seconds,
           preventing the ball from being lost between the flippers

   Light Gray: Middle gate is opened for thirty seconds.  (see above)

   Dark Gray: Bonus screen is highlighted.  Get the ball into the spider's
              head, and you will be taken to Eggball (See Below)

 Bonuses
 """""""
   * Getting the ball below "Jimmy Hill" (the mummified bust on the right
     side of the screen) will give you a 100,000 point "Jimmy Hill Chin
     Bonus"
   * Getting the ball into "Jimmy Hill's" mouth while open will give you
     whatever bonus you have accumulated.
   * Surrounding each of the outlanes in the Starship level (see below) are
     two pulsing balls.  If you shoot your ball up one side and it goes
     right down the other, destroying both balls, you will receive a
     100,000 point skill shot bonus
   * Shooting the left and right bumpers on either side of the flippers
     causes them to get brighter.  It will take eight shots to cause them
     to explode, and this will activate the kickback for the outlane on
     that side of the table.

 Tips
 """"
   * Get your kickbacks lit for both sides
   * Getting the ball into the spider's head when the bonus screen is not
     lit will (seemingly at random) teleport the ball to the Slime level
     (see below)
   * Use the light gray bonus to your advantage; when you suspect that the
     middle gate will open soon, and the circling balls are still light
     gray, try and shoot for the sink hole; it will keep the gate raised
     for another thirty seconds.
   * The sink hole is most easily accessed by shooting the ball from your
     left flipper and bouncing it off of the right bumper.
   * Getting the ball up into the Starship level is most easily done by
     shooting the ball off the right-hand flipper and bouncing it off of
     the left-hand bumper.


                           Starship Level (Middle)                        
                           -----------------------
 Objective
 """""""""
      To build your starship.

 How to reach the objective
 """"""""""""""""""""""""""
        Destroying all of the circling ships on this level will give you a
   piece of your starship.  There are nine pieces of the starship that need
   to be built.  Once the ship is built, the ball is shot into the entrance
   located at the bottom of the ship between the flippers.  This will take
   you to the Invaderball bonus screen.  (see below)

 Bonuses
 """""""
   * Shooting the lower-left sink hole will produce a random bonus, which
     can be anything from 1,000 points to taking you to a randomly selected
     bonus level.
   * The upper-left sink-hole, normally shielded by an energy beam which is
     destroyed by shooting it twice, docks you at a starbase.  Each
     successive dock gives you a new bonus:

     Starbase 1: Gives you one more piece of your ship
     Starbase 2: Adds 10,000 points to your bonus
     Starbase 3: Bonus Held
     Starbase 4: Destroys side guns
     Starbase 5: Super Bumpers activated (Gives you 2000+ points every time
                 the ball hits a piece of your ship; different pieces of
                 your ship yield a higher or lower point total)
     Starbase 6: Completes your ship
     Starbase 7: Increases bonus multiplier
     Starbase 8: Gives you 100,000 point bonus
     Starbase 9: Takes you straight into a random bonus screen
   
   Starbases roll around to start at 1 after you reach the 9th.

 Tips
 """"
   * Do NOT shoot the top-right hand sink hole.  If the side guns are not
     destroyed, it gives them two more hit points.  If they are destroyed,
     it fixes them up with two hit points, and successive sinks will
     increase their hit points again by two.
   * Kill the side guns FIRST, as these have the ability to destroy a
     piece of your ship should their missiles be allowed to hit it.
   * Use the Super Bumpers bonus to your advantage; this can increase your
     score very quickly.
   * Destroy the side guns by hand first, because once you enter the bonus
     screen, everything returns to normal and the guns reappear.  THEN use
     this bonus to kill them again.


                              Slime Level (Top)                          
                              -----------------
 Objective
 """""""""
   To destroy the monk figures circling around the female's face in the top
   left of the screen.

 How to reach the objective
 """"""""""""""""""""""""""
 # Destroy the monk figures until the face in the centre of the screen
 # becomes completely messed up.  This will cause two large creatures
 # to appear.  Killing them both opens up the bonus screen in the top of
 # the female's head on the top left.  Getting the ball in here will
 # take you to Arkanoidball (see below).  (Thanks to David Oldcorn for
 # this one)

 Bonuses
 """""""
   * Shooting the rightmost sink hole produces a random bonus.
   * Shooting the four coloured bumpers surrounding the slime changes that
     bumper's colour.  A bonus is given when all four bumpers are the same
     colour:

     Red  : First sink, extra ball
            Consecutive sinks (on same ball), 500,000 point "Big Bonus"
     Blue : Increase bonus multiplier.  (If multiplier is already at 9x,
            a 200,000 point "Big Bonus" is given)
     Green: Energise Ball.  While the ball is energized, all points
            (including your own bonus points) accumulated are multiplied
            by 4x.  (Thanks to David Oldcorn for the answer to this one)

   * Shooting the leftmost sink hole on the right hand side will shoot the
     ball into the area where the monk figures are circling.
   
 Tips
 """"
   * This level has the most potential for racking up lots of points.  Most
     of all, go for the coloured posts, as they yield the biggest bonuses.
   * Get the energize, as this multiplies all points you receive while the
     ball is energised by four (including your own bonus points).  This can
     lead to lots of points.


                             * Bonus Screens *                         
                               -------------
                                 Eggball                                
                                 -------
 Objective
 """""""""
      Destroy all four quadrants of the egg, and any insects that emerge
   from them.

 Tips
 """"
   * Destroy three quadrants, and then spend time destroying the insects.
     You will rack up more points this way.
   * Losing the ball will give you half (?) the bonus you normally would
     have gotten if you completed your objective.


                                  Invaderball                             
                                  -----------
 Objective
 """""""""
      Destroy all the aliens.

 Tips
 """"
   * Just don't lose the ball.


                                 Arkanoidball                             
                                 ------------
 Objective
 """""""""
      Eliminate all bricks.

 Tips
 """"
   * Destroy all but one (or a few) of the bricks, and then spend the rest
     of your time destroying the little creatures that roam about.  This
     will help you rack up more points.


                                  Llamaball                              
                                  ---------
 Objective
 """""""""
      Kill everything that moves.

 How To Get Here
 """""""""""""""
      First, the "Secret BS Mode" must be enabled; this is achieved by
   getting the ball back down the shoot lane once you've shot it out.
   The easiest way to do this is when you're about to shoot the ball.  Pull
   back the plunger just far enough so that the top of the ball is nearly
   touching the first band of light gray colouring, then let go.  The ball
   will travel up just to the opening, then back down again, enabling the
   Secret BS mode.
  
       Once this mode is enabled, you must then get the ball into the
   rightmost sink hole in the Slime level (top), which is normally
   designated the "Time Warp"; you will get a message telling you what to
   do next, which is to get the ball into "Jimmy Hill's" Mouth.  Once
   you've done that, a Llama will appear on the bottom level.  Kill the
   Llama and you will be taken to Llamaball.

 Tips
 """"
 * This is the "barking mad bonus screen" mentioned in the docs.  It is in
   two stages.  After you kill the first set of creatures, you'll have to
   contend with a second set.


                           General hints and tips                        

   * Every time you exit from a bonus screen, everything is returned to
     normal.  This means the side guns return and your kickbacks are no
     longer on.  It's best to plan things ahead before entering a bonus
     screen so that you can set things up when you exit.  Generally this
     means insuring that the bumpers on the Spider level are as bright as
     they can be so that one hit will activate your kickbacks, and dock at
     at the first three starbases in the Starship level, reading yourself
     for the fourth docking that will destroy the side guns.
   * If you are running the game on a stock ST or STE (non-accelerated),
     switching into 50FPS mode (Hitting the "/" key) actually has the
     effect of slowing the game down.  This is good for beginners if the
     game runs too quickly.
   * Hitting the HELP key allows you to set the difficulty (gravity) of the
     game.  This feature isn't documented for some reason.  The default
     mode is Normal.
   * Escape during a game will quit that game.  (A second escape is
     required to confirm your choice)  This also doesn't seem to be
     documented.
   * Pressing "(" and ")" on the numeric keypad has the effect of changing
     the Hz mode (50/60Hz).  Also undocumented.
   * Quitting the game and returning to desktop is achieved during gameplay
     by hitting escape, and then hitting SHIFT+ESCAPE twice. (Undocumented,
     and may not work on the Falcon)


  Thanks to David Oldcorn for helping out with some of the hints and tips.
  And, of course, for making this completely fantastic game in the first
  place.



                    _____________________________________



 > Industry News STR NewsFile  -  The Latest Industry News! 
   """"""""""""""""""""""""""


  Atari/Edelman Press Release           Date: 7/27/94


                         Contact:    Marivi Lerdo/Laura Paden
                                     Edelman Public Relations
                                     415/433-5381

  For Immediate Release

                  ATARI SELECTS EDELMAN PUBLIC RELATIONS TO
                    MARKET LEADING EDGE VIDEO GAME SYSTEM

 SAN FRANCISCO, CA (July 28, 1994) -- Atari Corporation, the company that
 created the video game industry, has hired Edelman Public Relations
 Worldwide to help market the Jaguar, its 64-bit interactive multimedia
 game system. Edelman Public Relations was selected because of its strong
 heritage in general consumer marketing and its savvy in marketing
 technology products to consumers.

 "To succeed in the video game business you need great hardware, great
 software and great marketing," explained Sam Tramiel, president and chief
 executive officer of Atari Corporation.  "Experts agree we have the best
 hardware. We also have 150 developers, publishers and licensees creating
 great games for the system," he added. "Now we have an award-winning
 international public relations team on board to make this the year of the
 Jaguar."

 Edelman Public Relations, the sixth largest public relations firm in the
 world, has 27 offices in the U.S., Canada, Mexico, Europe and the Asia
 Pacific. The firm, which was named Agency of the Year by Inside PR
 Magazine, provides public relations services in a full range of
 specialty areas, including consumer product marketing, technology, health
 care, business and industrial, travel and tourism, public affairs,
 corporate and investor relations, the environment and event marketing.
 Edelman's clients include Del Monte, The Ford Motor Company, Toys 'R Us,
 Visa and others.  The Atari account will be handled by consumer technology
 specialists in the firm's Mountain View and San Francisco offices in
 California.

 "We are pleased to be working for the company that created the video game
 industry and pioneered the use of 64-bit technology," said Richard
 Edelman, president and chief operating officer of Edelman Worldwide.

 The Atari Jaguar is the world's first 64-bit interactive multimedia home
 entertainment system and is the only video game system manufactured in the
 United States. Atari Corporation, based in Sunnyvale, California, designs
 and markets 64-bit multimedia entertainment systems and video games.

                                
                ____________________________________________



                               Jaguar Section
                               ==============




 > From the Editor's Controller              "Playin' it like it is!"
   """"""""""""""""""""""""""""  

      I think we're getting real close to the end of the calm before the
 storm.  More specifically, I believe that the Jaguar games drought is
 close to over.  Atari has received their second supply of Wolfenstein 3D
 and they went right back out the door to their distributors almost as
 fast as they came in.  Reports are coming in from many who have
 purchased the game.  Fortunately, all of the reports have been very
 positive - the game is a hit with Jaguar owners.  For those of you who
 are concerned about how the Jaguar version compares to the PC or other
 game-console versions, the Jaguar version has been said to be the best
 of all possibilities.  And this is from people who have experienced
 them all.  Sounds like a positive endorsement to me!
      
      Another clue that may portray the slow period is almost over is
 the fact that I got a call this past week from a representative of
 Atari's PR firm.  The firm is currently compiling lists of publications
 supporting the Jaguar in an effort to provide the means to set up
 direct communications with these publications.  What this means is that
 STReport, among others, will be in constant contact with the firm (by
 mail, e-mail, phone, etc.) to keep abreast of what's happening.  These
 steps are being taken now so that when games and information start to
 explode on the scene, the groundwork will have been set up to feed all
 of the news to us.  And, another benefit of all this is that we'll
 still have a direct line to Atari; something we've been fortunate to
 have since we started our Jaguar coverage.  Things are looking up and
 we're excited that we'll be able to pass along all of this information
 as soon as we get it.
      
      We're expecting a review copy of Wolf 3D any day now, so look for
 an extensive review shortly.  We're also looking ahead to reviewing
 Brutal Sports Football, from Telegames.
      
      We also have some Jaguar developer interviews lined up and we're
 putting the finishing touches up on those.  Marty Mankins is also
 finishing up on his "real-life" review of Dino Dudes - expect to see
 that article next week.
      
      Have you seen the Jag-Ware catalog yet?  It's a catalog of Jaguar-
 related items that you're going to want to own!  Jackets, shirts, hats,
 pens, mugs, sports bottles, and more - all with Jaguar logos and
 designs on them!  I'm anxiously awaiting my _first_ order and I plan to
 make a few more purchases soon!!  To get your own Jag-Ware catalog,
 give Norscot a call: 1-800-653-3313.
      
      A little further on in this issue you'll see details of the
 "Promote the Jaguar Photo Contest" that we're conducting at the moment.
 The notice has been posted all "over town" and the response has been
 positive so far.  Give it a good read and dig out your cameras and buy
 a roll of film.  We'll be giving away some nice prizes for the top 3
 best photos!!  I'll let you read on to see what we've lined up for
 prizes!  Get your imagination, Jaguar-style, going!
      
      So, things are looking up at the moment.  I realize that most of
 us are an impatient lot, myself included, but the wait will certainly
 be worth it from all I have heard.  The summer is always a slow time of
 year due to vacations and such; bear with it a little longer - you'll
 be glad that you did!

      Until next time...

                 ___________________________________________



 > Jaguar Catalog STR InfoFile  -  What's currently available, what's
   """""""""""""""""""""""""""     coming out.


     Current Available Titles
     ~~~~~~~~~~~~~~~~~~~~~~~~

     CAT #   TITLE                 MSRP      DEVELOPER/PUBLISHER

      J9000  Cybermorph           $59.99         Atari Corp.
      J9006  Evolution:Dino Dudes $49.99         Atari Corp.
      J9005  Raiden               $49.99     FABTEK, Inc/Atari Corp.
      J9001  Trevor McFur/
             Crescent Galaxy      $49.99         Atari Corp.
      J9010  Tempest 2000         $59.95     Llamasoft/Atari Corp.
      J9028  Wolfenstein 3D       $59.99        id/Atari Corp.


      Available Soon 
      ~~~~~~~~~~~~~~

      CAT #   TITLE               MSRP          DEVELOPER/PUBLISHER

              CatBox              $49.95               ICD
              CatBox +            $69.95               ICD
              Brutal Sports FtBall  TBA              Telegames

      Hardware and Peripherals
      ~~~~~~~~~~~~~~~~~~~~~~~~

      CAT #   TITLE               MSRP          MANUFACTURER

      J8001  Jaguar (complete)   $249.99        Atari Corp.
      J8904  Composite Cable     $19.95      
      J8901  Controller/Joypad   $24.95         Atari Corp.
      J8905  S-Video Cable       $19.95      


                 ___________________________________________


 > Industry News STR Game Console NewsFile  -  The Latest Gaming News!
   """""""""""""""""""""""""""""""""""""""


                -/- Sierra to Offer Option to Parents -/-

     Reacting to calls to curb violence in computer games, Sierra Online is
 taking an unusual step with Roberta William's upcoming Phantasmagoria
 CD-ROM psychological thriller.

     The publisher says in a statement from Oakhurst, California, that the
 game, due to ship in October, "will come equipped with a special
 programming 'password' option, giving parents the opportunity to choose or
 tailor the CD-ROM for a less explicit version of the game automatically."

     Says Sierra, "Phantasmagoria features an original story line in the
 vein of Hitchcock movies, and is filled with terror, intrigue and some
 mature situations.  The tamer version of the game will tell the entire
 story, while excluding the more explicit scenes and elements."

     Williams, who also is co-founder of Sierra, said in the statement, "As
 a family entertainment company ... Sierra feels a responsibility to
 parents who don't want their children exposed to violent or graphic games. 
 At the same time, we want to offer young teens as well as adults a
 cutting-edge game that incorporates film-quality storytelling and
 production."


     -/-Argonne National Laboratory To Link Thousands of Textile -/-
         -/- Companies by the Year 2000 - Using the Jaguar! -/-

 From Compuserve's SysOp Bill Aycock

 I found this article in one of the magazines at work.  It's especially
 interesting because I work for a large textile manufacturer.  Thought
 folks might be interested...

             From "Information Week" issue of July 18, 1994
             ----------------------------------------------

                           Interface Invaders
                           ==================

 Textile companies to go online with help from video-game technology
                           ------------------

      In the quest for an easy-to-use interface for business applications,
 some computer researchers have turned to a $300 video-game system from
 Atari Corp.  Specifically, developers at the Argonne National Laboratory
 in Illinois are using Atari's Jaguar system to create an experimental
 interface for a proposed electronic commerce network that would link
 thousands of textile and apparel companies by the year 2000.

      Argonne researchers are contracted to explore data access tools for
 the Demand-Activated Manufacturing Architecture (DAMA) network, a project
 of the American Textile Partnership.  They note that scores of textile
 firms are tiny sewing or tailoring companies with limited computer
 experience.  To get such users on the network, the researchers reason,
 why not harness video-game technology?  It's easy to use and has the
 graphics power the industry needs to view clothing and fabrics onscreen.

      "The idea of a mom-and-pop company buying an expensive Silicon
 Graphics machine simply won't happen," maintains Lucian Russell, director
 of the advanced computer applications center at Argonne. "We're concerned
 that if DAMA requires a lot of computer expertise, these people will
 never join up."

      DAMA is being carried out by nine research labs in partnership with
 Textile Clothing Technology Corp., a Cary, N.C., organization that does
 applied technology research for the textile industry.  Argonne
 researchers expect to show a Jaguar-based prototype interface at a
 textile trade show in Atlanta in September.

                            Serious Business
                            ----------------
      By enabling more data sharing "so that manufacturers produce more
 of what's wanted that won't end up on the discount racks," DAMA's goal
 is nothing less than to restore the U.S. textile industry's
 competitiveness against low-cost producers in Asia and South America.
 That's serious business--not a place where you'd expect to find
 technology that's also being used by companies with names such as
 Frankenstein Software, Electro Brain, and Spaceball Technologies -- all
 Jaguar licensees.

      But as business applications incorporate more aspects of multimedia,
 business users are beginning to turn to unlikely sources for software
 that combines jazzy graphics with easy-to-use information navigation.

      "Microsoft Windows is not the interface that's going to provide all
 this information to new users," says Peter Korp, an assistant scientist
 at Argonne.  "They need something easier."  In the search to find what's
 easier, Argonne says, let the games begin.

                                          --Clinton Wilder

 --------
 Graphic: picture of Raiden game box, captioned "Atari redux: The Jaguar
 game system is being used to build an interface prototype."

                               ----------

                 -/- Times Mirror Backs Game Company -/-

      Times Mirror Co. reportedly will consider paying some $5 million
 for a minority stake in Palo Alto, California, software publisher
 Rocket Science Games Inc.

      According to the Reuter News Service, the plan calls for the
 companies to jointly make nonfiction CD-ROM products using Rocket Science
 technology and for Times Mirror to contribute a member to Rocket Science's
 board.

      Reuters notes Rocket Science develops games for the IBM PC, Sega CD,
 future CD-ROM platforms and cable set-top boxes.

                               -----------


 /-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-
 *                                                                        *
 J            The STReport "Promote the Jaguar" Photo Contest             J
 A                      Win a Jaguar tee-shirt _and_                      A
 G              An Official In-Store Atari Jaguar Banner!!!               G
 *                                                                        *
 J      ____  ____   ___       ____                  ___       __     /   J
 A       /   /   /  /   `     /   /   /   /  /      /         /  `   /    A
 G      /   /---/  / __      /___/   /   /  /      /__       /      /     G
 *  \  /   /   /  /   /     / \\\   /   /  /      /         /      /      *
 J   \/   /   /  /___/     /   \\\ /___/  /___   /___   \__/      *       J
 A                              \\\                                       A
 G                               \\\                                      G
 *                                                                        *
 /-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-STR-/-


 What would you do to promote the Jaguar?  Do you have an idea that could
 be expressed on film?  STReport wants to see it.  And, we're ready to
 reward the person (or group) with the best idea, in picture format.

 That's right, just send us a photograph of how you would promote the
 Jaguar!  You'll also need to send us your name and address, of course.

 1st Prize will be an official Atari Jaguar tee-shirt AND an official
 in-store promotional Jaguar banner!

 2nd prize will be a Jaguar tee-shirt (identical to the one above).

 3rd prize will be a "JAG RULES!" rubber stamp which is normally available
 exclusively from Artisan Software!

 Photographs will be judged and prizes will be awarded by the
 Atari/Jaguar editor of STReport, Dana Jacobson.

 All photographs must be received by September 20, 1994.  The winners
 will be announced in STReport online magazine, in the issue scheduled
 to be released on Friday, September 23, 1994.

 To be eligible, please submit a clear photograph (color preferred) of
 your idea.  Also include your name and address with the photo!  All
 photographs submitted will become the property of STReport; they will
 not be returned to you.  Contest is valid in the United States and 
 Canada only.  Employees of Atari Corporation and staff members of
 STReport or Amiga Report are not eligible to win.  This contest is void
 where prohibited by law.

 Send your photograph, your name and address to:

                            Jaguar Photo Contest
                   STReport International Online Magazine
                            1121 Saratoga Street
                       East Boston, MA 02128-1225  USA

 Again, 1st prize includes a Jaguar tee-shirt and a Jaguar banner! The
 tee-shirt is 100% cotton.  It's a black crew-neck shirt with the Atari
 Jaguar name on the chest.  On the back is the famous Jaguar logo.  The
 banner is the same as you've seen at your favorite Jaguar dealer.  What?
 You haven't seen one?  Well, it measures 4 feet wide and 2 feet tall!
 The Jaguar logo consists of those piercing yellow Jaguar eyes above the
 dark red Jaguar, claw marks and all!  These banners are collector's
 items which are almost impossible to get anywhere!  Rumor has it that
 this one may have been discovered in a rare cache somewhere in the
 bowels of Sunnyvale.  And it can be all yours!  Show it off proudly on
 the wall of your room or fly it out your window!  All of your friends
 will want one, but only you will have one.  It's awesome!  JAG RULES!

 The 2nd prize consists of the Jaguar tee-shirt, as described above. 
 The 3rd prize is the official "JAG RULES!" rubber stamp!  Use a bright
 red ink pad (not included) for a vivid 2.25" by 1.5" image of JAG RULES in
 the impact of the Jaguar logo type style.  Use it as an economical way to
 advertise your enthusiasm of the Atari Jaguar. Stamp your letters and your
 envelopes.  Stamp your arm as a tattoo. Stamp your money.  Stamp school
 notebooks and post-its.  Writing a letter to your favorite software
 company?  Stamp it!  Sending a birthday card to your best friend?  Stamp
 it!  Dropping a postcard to your brother at school?  Stamp it!  Let
 everyone know you're a Jaguar gamer. After all, in the empire of high
 technology entertainment systems, JAG RULES!
                                                                            
 For an example of the JAG RULES logo, call the CATscan BBS.  Dial
 209/239-1552. Download file: JAGRULES.ZIP.  File is ZIP'd and requires
 PKUNZIP to decompress.  Or, call your favorite online service to find it!
                                                                            
 Need a tip to help you start thinking of some ideas?  Drop us a line in
 E-Mail to either DPJ on Delphi, 71051,3327 on Compuserve, D.JACOBSON2 on
 GEnie, or Internet mail at dpj@delphi.com.  Or, call us at Toad Hall BBS
 at (617)567-8642 and leave a private message to Dana Jacobson.
                              
 Are you still here?  Grab that camera and start taking some pictures!
 One of them may just be the winner!

 Credits: STReport and its staff would like to thank Atari Corporation
 for its generous donation of the banner and tee-shirts.


              _________________________________________________


 > Jaguar Developers STR InfoFile  -  Current Developer Lists & Titles
   """"""""""""""""""""""""""""""



                 -/- DOOM Updates for ALL platforms! -/-

 From: Floyd@ott.hookup.net (Etienne Tasse) Newsgroups:
 alt.games.doom,comp.sys.ibm.pc.games.action Subject: finger
 help@idsoftware.com
 Date: Wed, 20 Jul 1994 13:07:35 GMT Organization: HookUp Communication
 Corporation, Ottawa, Ontario, CANADA Message-Id:
 

 [idsoftware.com] Login name: help                 In real life: help
 desk Directory: /cthulhu/Users/help     Shell: /bin/csh Never logged in.
                                         Plan: Watch where you stick that!

 Here you will find updated info on DOOM, DOOM][, and QUAKE. If there is
 something else you would like to see updates on please send mail to
 american@idsoftware.com.

  >>>> IF YOU DON'T SEE ANY UPDATES THAT MEANS THAT THERE IS NOTHING
  >>>> TO UPDATE YOU ON. I WILL TRY TO MAKE NOTE OF THE IMPORTANT ITEMS,
  >>>> BUT I DON'T INTEND FOR THIS TO BE AN ID SOFTWARE DAILY JOURNAL.

  -----------------------------------------------------------
 Disclaimer: All of the stuff you read here could be a TOTAL LIE.  I am
 not going to be held liable for misinforming millions of people.  I just
 work here;)
 --------------------------------------------------------------

            Status of DOOM---Updated: Fri, July 15th 11:42am

 The latest patch for Registered/Shareware DOOM is: 1.1 to 1.2 The latest
 version of Registered DOOM is: 1.2 The latest version of Shareware/Beta
 DOOM is: 1.5 The next patch for Registered/Shareware DOOM will be: 1.5

 There is NO version 1.3. There is a 1.4 beta and a 1.5 beta.  Version 1.4
 is available from ftp.uwp.edu and infant2.sphs.indiana.edu. It is a
 beta shareware version.  There is NO PATCH to 1.4.

 Version 1.5 is available from ftp.uwp.edu. It is a beta shareware version.
 TEST THIS!!!

 >>>1.5 Beta has been released.

 Ok, there are still some bugs in the sound code of 1.5:( As soon as these
 are worked out we will have a patch for everyone.  We may just release
 a patch anyway.  We know that everyone is getting tired of the wait. It
 should not be too long before I post something more solid here.  It
 looks like we are going to be up to a ver 1.6 (or 1.7) before this is
 all finished.

 > It looks like it will be sometime next week before we release
   anything > new.

                     -----------------------------------
           Status of DOOM ][---Updated: Fri, July 15th 11:45am

 There are now about 32 levels finished.

 The new monsters are great. The Archvile (the guy who BFGs you and walks
 around waking up the dead) is working great.  When he walks over someone
 he makes this wonderful backwards gibs sound and they leap up from the
 ground.  Another new monster, The Undead, shoots homing rockets out at
 you.  These move a little slower than normal rockets, and have no blast
 radius.  If there are two of these guys after you, you don't have much
 of a chance of living.

 DOOM ][ will be available from a store near you in October.  You do not
 receive a discount for being a registered user.

   -------------------------------------------------------------------

         Status of DOOM ports---Updated: Fri, July 15th, 5:06pm

 OS/2: Still working, no dates yet. IBM guys are handling this.  NO CHANGE.

 SGI Irix v5.2:  Done.  Dave will be demonstrating it at SIGGRAPH.  It
 will be released soon afterwards and included on the next IndyZone CDROM.
 It is integrated with the latest DOOM versions and will be virtually
 identical to the Linux version.  It supports pixel-doubling, -tripling,
 -quadrupling as well as 16-bit sound for clearer mixing.

 LINUX: Same as Irix version.  Out later, though.

 JAG: Running very fast.  Lighting is working now.  This will be out
 later this summer.  We are doing this.  There will be two new levels in
 the Jag version.  I am working on these next week.  The graphics are
 getting faster every day.

 MAC: We have found a team to do this.  There is no release date.  No
 development has begun.  NO CHANGE.

 WINDOWS: Still working, no dates yet.  Microsoft guys are handling this.
 NO CHANGE.

 NeXT: There is a version 1.2 available from cs.orst.edu.  There will be
 a ver 1.6 available there as soon as we release the patch for the DOS
 version.  NO CHANGE.

 If there is not a release date on one of the above that means it doesn't
 have one.

   -------------------------------------------------------------------

            Status of QUAKE---Updated: Fri, July 8th 12:50am

 This will not be out until sometime next summer.  John Carmack is
 currently designing the engine.  You think DeathMatch is fun??  Wait
 till you enter Quake with ten of your buddies and go after one REALLY
 BIG, REALLY MEAN Romero type guy. This will be fun.

   -------------------------------------------------------------------


 > Jaguar Online STR InfoFile         Online Users Growl & Purr!
   """"""""""""""""""""""""""

                    -/- Wolf 3D Shipping, Again! -/-

 Everyone,

 Please be informed that the next BIG wave of Wolfenstein 3D is shipping
 now.  Atari Corporation is taking every effort possible to distribute
 the carts fairly between the retailers.

 Please help let people know to look for Wolf 3D before the retailers
 run out.  The suppliers are doing their best to catch up with back orders,
 but the demand will absorb these pretty quick.

                                               -- Don Thomas
                                                  Atari Corporation


                    -/- Ultra Vortex Update/Rumor -/-

 (Incidentally, this looks like a good place to drop in the
 not-so-great news: Beyond Games announced that Ultra Vortex is not
 going to be out in September as it looked like last week -- it'll
 be out in October/November.  This has nothing to do with technical
 delays.  One of the main artists for the project, shall we say,
 flaked out and they're having to replace him and bring the new guy
 up to speed.    I hate these act of God kinds of things...)


 > Jag Rules! Rubber Stamp! STR InfoFile!  -  "Don't Say It, Stamp It!"
   """"""""""""""""""""""""""""""""""""""

                               JAG RULES!


 Declare your support of the 64-bit Jaguar gaming system and get the JAG
 RULES rubber stamp.  This quality custom stamp is available exclusively
 from Artisan Software.  Use it as an economical way to advertise your
 enthusiasm of the Atari Jaguar.  Stamp your letters and your envelopes.
 Stamp your arm as a tattoo.  Stamp your money.  Stamp school notebooks
 and post-its.  Use a bright red ink pad (not included) for a vivid
 2.25" by 1.5" image of JAG RULES in the impact of the Jaguar logo type
 style.

 Writing a letter to your favorite software company?  Stamp it!  Sending
 a birthday card to your best friend?  Stamp it!  Dropping a postcard to
 your brother at school?  Stamp it!

 Let everyone know you're a Jaguar gamer.  After all, in the empire of
 high technology entertainment systems, JAG RULES!

 The JAG RULES rubber stamp is available by sending a money order for
 $13.99 (includes shipping and handling) to:
  
                            Artisan Software
                            P.O. Box 849
                            Manteca, CA  95336

 The price within California is $14.80 and includes applicable sales tax.
  
  For an example of the JAG RULES logo, call the CATscan BBS.
  Dial 209/239-1552. Download file: JAGRULES.ZIP. File is ZIP'd and
  requires PKUNZIP to decompress.

 FYI,

 The first wave of rubber stamps arrived today and are being shipped.
 Those who placed orders are being fulfilled right away.

                                           -- Don Thomas

             ___________________________________________________



 > ONLINE WEEKLY STReport OnLine          The wires are a hummin'!
   """""""""""""""""""""""""""""
         
          
              
                            PEOPLE... ARE TALKING
                            =====================
             
              
  On CompuServe
  -------------
  compiled by
  Joe Mirando




      Hidi ho friends and neighbors.  I'm really excited!  I'm in the
 process of setting up a BBS for my-own-darned-self.  I always figured
 that it would be really complicated or expensive to do, but Wayne Watson
 made it both easy and affordable with "THE TRANSCENDENCE BBS", which is
 available right here on CompuServe (and other Online Services as well).
 The program is _FREEWARE_... that's right, its free!  This is gonna be
 soooo cool!  Now, when someone asks me "Are you sysop Galaciwicz?"  I
 can say "YES I AM!" ... just like that beer commercial.  (;^{>

      Oh, for anyone who doesn't know, That string of characters at the end
 of the last paragraph is sort of my online portrait.  If you tilt your
 head to the left, you'll see that the "(" is the top of my head, the ";"
 is my eyes, the "^" is my nose, and the "{" and ">" are my moustache and
 beard.  I remeber back when I first started going online I thought
 things like that were line noise.

      Anyway, I have a new appreciation for sysops since I'm going to
 become one shortly.  If this sounds like something that you'd like to try,
 just download transcendence from CompuServe (or, gack, gack, another
 online service or BBS) and check it out.  Maybe you'll soon be able to say
 "YES I AM!".  Thanks to Wayne Watson and David Brown (who originated the
 program) for Transcendence, and thanks to the Sysops on CompuServe
 who've set such a good example of what a sysop should be.

   Well, let's get on with the show.  Without any further adieu...


 From the Atari Computing Forum
 ==============================

 Helen Roper asks:

   "...I have a friend who has an atari. Which modem is recommended for
   it and which CIM (CompuServe Information Manager) software?"

 Albert Dayes of Atari Explorer Online Magazine tells Helen:

   "Any Hayes compatible modem (external) should work fine with the
   Atari.   I currently use the Supra v.32bis model and it works fine with
   Compuserve. The closest thing to CIM-like software would be QuickCIS
   which is available for download in one of the libraries in this forum."

 Andreas Rosenberg tells us:

   "I recently bought a Toshiba XM 3401 SCSI CD-ROM drive and would like
   to use it with my Falcon computer. I've got a METADOS 2.3 driver but
   I've heard that it does only run with a TT. I've already tried several
   SCSI IDs, the SCSI driver already detected the drive, but the Metados
   driver always tells me 'no drive found'.  Does anybody know exactly
   that this driver only works with a TT? Does anybody know a CD-ROM
   driver that works with a Falcon?

   My equipment:  Falcon 4MB (no internal HD)
                  Syquest SQ3105 SCSI ID:0
                  Toshiba XM3104 SCSI ID:1
                  (I also tried 2, cause somebody told me that
                  CDROMS should have one free ID between the last HD) 
                  AHDI 6.01"

 Our local CD-ROM guru, Greg Kopchak of IT'S ALL RELATIVE SOFTWARE, tells
 Andreas:

   "MetaDOS does not work on the Falcon. You need ExtenDOS or the
   MultiTOS XFS driver for use with the Toshiba 3401 drives."

 Andy Schmidt asks:

   "I recently purchased a used 1024STe. Is there any way I can upgrade
   its CPU to a 68030?"

 No one has replied to this one yet, so I'll take a shot... There are 3
 68030 accelerators available for the ST series of computers:  The
 TinyTurbo 030 and its big brother the Turbo030 from FAST Technologies,
 and the SST from Gadgets by Small (the wizards who make the Spectre GCR
 Mac emulator for the ST series).  All three have advantages and any of
 them will speed up processing considerably.  FAST Tech can be reached at
 (508) 475-3810.  I'm not sure about the number for "Gadgets" but it
 shouldn't be too hard to find online.

 On the subject of "Stupid Benchmark Tricks", Jay Craswell posts:

   "Benchmarks (like statistics) are a great way for marketeers to lie to
   the public. I think someday it would be nice to benchmark things like
   how long does it take to format a disk or copy a 200K file.  Or how
   many times does the machine lock up when doing simple stuff.  But,
    this is the real world and instead we will be given a number
   that is supposed to tell us how "good" a machine is. Here are some of
   the things I like about falcon.  Except for added memory there is
   nothing to add to get true colour, digital sound, DSP, printer, serial
   ports internal hard disk.  The bulk of the OS loads the instant you
   turn the machine on or reset (WinDoze indeed!) and the software to
   desktop pub, spread sheet, word process and Comm cost very VERY little.
   It's small enough to pack the computer under my arm to go up to the
   cabin (Course the monitor does weigh a ton but...)  So in short I still
   think Atari has a pretty grand little computer. Oh and last of all if I
   need to buy a computer or recomend one to a friend who is not a guru
   The falcon is easy enough to use that I know I won't be on the phone
   all month telling them how to do everything."


 From the Atari Vendors Forum
 ============================

 Here are some tidbits from Rick Flashman at Gribnif Software, the
 NeoDesk and Geneva folks:

   "Applications/Programs in Geneva still place their drop-down menu at
   the top of the screen. The menu changes to reflect the topmost window.
   This is done for compatibility...

   I definitely think you are better off running Maxifile as an ACC. It's
   best performance is when run that way. If a program doesn't give you
   the GEM menu, you should set it to singletask. This will make it easier
   to manage. If it doesn't let you get to the GEM menu, then you can't
   switch out of it (that's because the GEM menu in an indicator that the
   program is supporting GEM "multi" events, necessary for
   multitasking)...

   GEM-View works great on the Falcon, and it will multitasking perfectly.
   Heck, it will even load pictures in the background (letting you switch
   to another application while it is loading a picture and calculating
   it). This is actually where we got the idea for background
   copying/moving/formatting in NeoDesk 4...

   Since Neochrome is completely non-GEM based, this should work ok.  Of
   course, it only works singletasking (no GEM support)...

   The problem with the ST is that you can't switch GEM to another
   resolution without rebooting. That problem, does not affect non-GEM
   programs (like NeoChrome), which is why the can switch inside their own
   programs (we do the same thing when showing a picture in NeoDesk)...

   If a singletasking program doesn't let you exit to another program
   (because it has no accessory access) then there is NO need to limit its
   memory. Examples of programs that you can't switch out of: NeoChrome,
   many games, etc. Examples of singletasking programs you CAN switch out
   of: Arabesque, Degas, DegasElite, etc.
   
   Second, you ONLY need to limit the memory of a program if it tries to
   allocate ALL AVAILABLE FREE MEMORY for itself. Flash is an example of
   this. Most other programs, don't do this. They allocate memory as they
   need it. Therefore, their memory does not need to be limited. In theory
   NO program should need this, as proper GEM programming calls for
   programs to only allocate the memory they need. But the reality is, as
   usual, quite different...

   Get XBoot III. It has a feature that allows you to customize the
   renaming of a configuration file. Such as GEM.CNF. You can have as many
   GEM.CNF files are you want, and choose which setup you want at bootup.
   (P.S. if anyone knows if DESK MANAGER does this too, please let us
   know).
   
   Get NeoDesk 4 (not out yet, but in about 1-2 weeks). It lets you great
   program GROUPS. You can open one, select its contents, and launch them
   all at once. You can even write a macro to launch multiple programs.
   Add the NeoDesk CLI and you can write a batch file (with menu and all)
   to select what you want to run)...

   Our Newsletter is *wicked* out of date. The description there would be
   better for a version 3.5 or something like that. . Actually, as
   soon as I finish the CompuServe email I'm off to finish the manual
   index. That's how close we are to release (I'm one holding it up with
   the manual...sigh)...

   Hint/Tip: Active accessories do slow the system down (even on regular
   ST systems). If you are running something that you want to run as fast
   as possible. Open the Geneva Task Manager and put every desk
   accessories to SLEEP.  You will notice the system will start to FLY.
   The accessories will come right back to life the minute you access
   them. I usually don't bother to do this, until I do something CPU
   intentive (like when I run STalker at 14,400 to connect to my local
   UNIX system)."

 HAH!  How's that for a bundle of info?  Everyone I know is waiting
 breathlessly for NeoDesk4 and raving about GENEVA (I fit into both
 categories!).

 Meanwhile, back at the ranch, Stephen Baldwin posts:

   "I'm seeking to send a finished newsletter over compuserve to a PC
   environment.  I attempted to use a service bureau in Ireland when I was
   living there but their Mac environment could not translate my PC file.
   Could you steer me through the process?"

 Mike Loader of Soft-Logik Publishing tells Stephen:

   "The following is from the PageStream3 manual so it is copyrighted
   1994 by Soft-Logik Publishing. Although it was written for the new
   Amiga version, it should answer your question.
   
   ----
   
   Most service bureaus will be able to take your PostScript file and
   print it on their imagesetter or printer. A few service bureaus are not
   very computer literate and do not know how to print a PostScript file.
   If you encounter a service bureau that does not know how to print a
   PostScript file, you should consider giving your business to a
   different service bureau.
   
   The instructions for printing a PostScript file to a printer from
   Windows and Macintosh are listed here so that you can instruct your
   service bureau how to print your PostScript file should they prove to
   be incapable of doing this themselves. Instructions for printing a
   PostScript file from an Amiga are also included.
   
   Windows: Exit to MS-DOS (Windows 3.x) or double click on the MS-DOS
   Prompt icon in the program group Main. Type COPY FILENAME /B LPT1:
   where FILENAME is the name of the PostScript file to copy. The /B
   switch indicates that the file is binary and is required to print
   bitmapped pictures. (LPT1: is the most common port. Change this to the
   correct port if required.)
   
   Macintosh: A program such as the Apple LaserWriter Font Utility or
   Adobe Font Downloader is required. The first comes with Apple System 7
   (but is not installed automatically), and the second is available from
   Adobe Systems, Inc.  To use Apple's utility, double click on the
   LaserWriter Font Utility icon, choose Utilities/Download PostScript
   File and then select the PostScript file to download. To use Adobe's
   utility, double click on the Downloader icon, choose File/Download
   PostScript File and then select the PostScript file to download.

   ----"

 Rob Rasmussen asks CodeHead Extraordinaire Charles F. Johnson:

   "I'm trying to use Desk Manager to boot the Falcon with Geneva, Warp 9
   and a few more Auto programs. Geneva uses a GEM.CNF file when it loads
   to tell it what programs to run from it's list which I can edit.
   However, I don't always want these same programs loaded by Geneva, and
   want to have several CNFs with different setups. Whichever one I select
   would be re-written as GEM.CNF, similar to how Desk Manager lets me
   have several INF files that it writes as Newdesk or Desktop.INF. It
   needs to write GEM.CNF into the same folder that Geneva is in. Can Desk
   Manager do this? I never understood about DM's 'custom files' feature,
   but it seems like I might could do it with this. If so, how?"

 Charles tells Rob:

   "Yes, you can use Desk Manager's "custom files" feature to copy
   different GEM.CNF setup files to your Geneva folder.  That's exactly
   the sort of purpose the "custom files" were designed to take care of.
   
   The easiest way to configure your "custom files" is to use the Desk
   Manager Preset Editor to create or modify your PRE files (Desk Manager
   preset files).  If you're creating a new preset, the Editor will ask if
   you want to add any custom files when you've finished everything else.
   If you're editing an existing preset, use the "Insert an Entry" feature
   and follow the prompts."


 From the Palmtop Forum
 ======================

 Ken Halter asks:

   "Is the Portfolio still being manufactured?"

 Don Thomas, Atari's Portfolio guru, tells Ken:

   "We are still meeting present demand; we have a lot of VAR accounts
   that use the Portfolio in specialized environments.
   
   We do not consider the Portfolio part of our primary product line and
   have our focus on the 64-bit Jaguar game system."

 Ken tells Don:

   "Thanks for the reply - I just acquired a Port via an all Atari trade.
   I am quite impressed with it. I will be replacing my Sharp YO-310 with
   the Port.  Anyway, I get support locally (DC area) through Toad
   computers but I am wondering what applications, gizmos, etc are
   available for it. I dont know enough to ask the right questions. Does
   anybody do a memory upgrade? Are there any applications available?,
   utilities? games? Is this the right place for info, or should I check
   out GENIE?"

 Sysop Judy Hamner, an STReport Alumnus, tells Ken to:

   "Check the forum library. There are hundreds of files for the Port.
   One good place to start is with BJ's PORT.FAQ. It will answer many of
   the getting started questions."

 Don Thomas, that Atari guy, tells Ken:

   "In my opinion, this is a great place for Portfolio info."

 I second that opinion!  While GEnie does have a Portfolio section with
 many helpful files, there is one thing that it doesn't have... Sysop BJ
 Gleason.  BJ has been one of the guiding lights in the Portfolio world
 since... well, since there's been a Portfolio.  He's bright, helpful,
 jovial, and a darned good programmer... an online service for the
 portfolio just isn't complete without him.

 From the Palmtop B forum, Sysop Marty Mankins posts this about Newton
 1 Meg RAM cards, which can be used in the Casio Z-7000 and Tandy Z-PDA:

   "PC Zone (which is the same as Mac Zone) is 800-258-2088.  The price
   for each one is $45 (US dollars)."

 Sysop Lloyd Wasser chimes in and tells Marty:

   "By the way, these cards will work like a charm in the new PT-9000,
   too!"

 William Dell tells Marty:

   "I have two of the Newton SRAM cards, and they worked fine for about a
   week.  Now the Zoomer won't recognize them for some reason.  About the
   only thing I did that might be out of the ordinary is that I tried to
   read them in the PCMCIA slot on my desktop (which doesn't like them and
   won't recognize them).  I've come up with two possibilities:  (1)  The
   slot on my desktop wasted the cards somehow; (2)  The batteries were
   very week when I got them and are dead now, after only a week or two of
   use.  I don't know how long the batteries in one of these things
   usually lasts, so I'm not sure which problem it could be.  Any
   suggestions?"

 The Big Kahuna himself, Sysop Ron Luks, tells William:

   "It could be the batteries because you dont know how long these have
   been sitting on the shelf.  Unfortunately, you cant tell unless you put
   in new batteries and that will destroy any data.  Typically, an SRAM
   battery should last about a year.
   
   Regretfully, we've also heard that putting the cards into a desktop
   machine can scramble the cards on occasion making them unreadable.
   Sometimes the data can be recovered with a disk utility like Norton
   disk utilities."

 William tells Ron:

   "I tried new batteries in the Newton cards... no dice.  Apparently
   trying to use one of these in a desktop reader (i.e. a non-Mac pcmcia
   slot) is a mistake.  A hard way to learn, but hopefully this will keep
   others from making the same mistake.... I broke down and ordered one of
   the 10 meg cards.  At least I know the SunDisk cards are compatible
   with both my PDA and my desktop."

 When Ron Luks tells Doug Miller:

   "The one comment I get most consistently about the Zoomer is "nice
   product, but kinda sluggish, isnt it?"

 Doug tells Ron:

   "I think it has a lot to do with who you show the unit to.  My dad,
   who built our first PC when I was seven, and works with PC in a very
   technical way every day, had a similar reaction.  I think the
   techno-literate will typically respond this way, and rightly so.  It IS
   a sluggish beast.
   
   However, most of my clients think they're lucky if they're running a
   '486sx or a three year old Mac.  Heck, I've got one client, who happens
   to be the largest supplier for their particular industry, that's
   running an AS400 with software dating from the early '80's.  To these
   guys the Zoomer's speed isn't an issue.  They don't want to use it for
   a baby laptop.  Most of 'em wouldn't even think of adding third-party
   software.  To them, the Zoomer is cutting edge, man.
   
   I just think we need to remember, and that vendors like Casio and
   Tandy need to remember, that our "state-of-the-art" is like science
   fiction to a lot of these guys out in the trenches.  There is a major
   market here and everybody's missing the boat."

 Ron tells Doug:

   "Naw, I've shown it to people who have never used a computer (my
   mother) and even she said it was kind of slow.  YEs, computer literate
   folks find it unacceptably slow, but in my experience, even folks who
   dont use computers are "less than impressed with the speed."

 Doug tells Ron:

   "Different folks, different response, I guess .  My partner, who
   is about as computer illiterate as they come, thinks its the hottest
   thing since sliced bread and bottled beer.  We just upgraded him from
   my old Wizard to a Z-PDA, and he thinks he's in heaven.
   
   Part of it may also be my bias, I'd rather have the long battery life.
   To tell you the truth, while I find it slow, I don't find it
   unacceptable slow, at least not for the productivity increase I get
   from it.  Would I like it faster?  Sure, as long as I didn't have to
   change the batteries every four hours."

 Ron replies:

   "Every 4 hours would be too short, but focus groups commenting on the
   Zoomer have almost unanimously stated they'ed accept a drop in battery
   life from the current 100 hours down to 40 or 50 hours in exchange for
   peppier performance."

 Doug tells Ron:

   "I'd buy that, and I'd agree that its a majority opinion.  I still
   don't think its the major barrier to more widespread adoption, though.
   
   Of course, if I knew what the hell I was talking about, I'd be
   manufacturing PDAs ..."


      Well folks, that's it for this week.  I'm now going to go and finish
 setting up my BBS... This is Soooo cool!  Hey, maybe I'll call it "THE
 BOUNTY:NorthEast"!  We'll see.  Tune in again next week, same time, same
 channel, and be ready to listen to what they are saying when...

 Or, maybe The Bounty II  ...rfm

                             PEOPLE ARE TALKING




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                       STReport's "EDITORIAL CARTOON"
                       """"""""""""""""""""""""""""""

 > A "Quotable Quote"        "So, What Else is New?"
   """"""""""""""""" 



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