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Article #522 (730 is last):
From: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Newsgroups: freenet.sci.comp.atari.mags
Subject: ST Report: 5-5-May-1995 #1118
Reply-To: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Posted-By: xx004 (aa789 - Bruce D. Nelson)
Date: Mon May 22 15:53:33 1995



                            SILICON TIMES REPORT
                            ====================
                        INTERNATIONAL ONLINE MAGAZINE
                        =============================
                                                        
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   May 05, 1995                                                  No. 1118
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   LottoMan V1.3 Results: 04/29/95: 10 3# matches
   ----------------------

 > From the Editor's Desk             "Saying it like it is!"
   """"""""""""""""""""""


      In today's modern society, with all its fancy doodads and gadgets,
 one thing remains the only real constant in the human scheme of things. 
 That is the ability of man to choose.  To make choices.  Many of us,
 especially when we're buzzing down the block in the car on our way to the
 corner store to get the newspaper, make either a conscious or unconscious
 choice.  Anybody know what choice that is??  The SEAT BELTS!!  Yes, that
 is it.  Just yesterday, the reality of how much good a seat belt can do
 was really brought home.  As I sat working on a project, I heard all sorts
 of squealing and screeching of car brakes and finally the scrunching of
 the brakes of an eighteen wheeler.  As I got up to go look I said to
 myself "this is a bad one".  I had no idea how bad.  After having walked
 the two blocks to I-295's shoulder, I saw a mass of confusion to the
 northeast of where I stood.  I walked up there.  Lord knows, was _I_ ever
 so sorry I had done so.
  
      A family from New York State (saw the tags) was obviously on their
 way back up north in their late model van.  Not being aware of the
 sequence of events that led to this crash, all I can say is it left one
 child dead and another badly hurt.  They were not wearing their seat
 belts.  As parents and as responsible adults its incumbent upon all of us
 to get the message out to our neighbors to use those "uncomfortable, pain
 in the neck" seat belts.  I am willing to bet I'll become a seat belt
 evangelist after having seen what hitting the Interstate at sixty or so
 miles per hour into oncoming traffic can do to a tender young body.  Wear
 those belts!  They work!  Its the summertime folks and its also vacation
 time all over the country.  Buckle-Up!  Please???  And teach the kiddies
 how to do it too.

      On the computing scene, we see where the Macaroons are busy sending
 silly memos around their Cupertino office taking "pot shots" at Win'95. 
 How quaint.  Could this possibly be the first sign they realizing that
 Win'95 is something to give rise to a great of concern in the land of
 sauce?  Personally I think they've got a great deal to be worried about. 
 They're headed down relic row and some of them already know it.  In fact,
 its been reported that many in Cupertino are busy talking about the "new"
 _ultra high end_ clone line that'll soon make its glorious debut.  Time
 will tell.  Or, maybe one of our "snoops" will get an advance peek at the
 new shining light for Apple.  Its allegedly code named "Golden Gates". 
 Who knows??
      



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 ----------------
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 STReport available to you. we'll try it!



         """"""""""""""""""""""""""""""""""""""""""""""""""""""""""



  STReport's Staff                      DEDICATED TO SERVING YOU!
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                             Publisher -Editor
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 > STR INDUSTRY REPORT                 LATE BREAKING INDUSTRY-WIDE NEWS 
   """""""""""""""""""



                         IBM/POWER-PC/PC SECTION (I)
                         ===========================



   
                   Computer Products Update - CPU Report
                   ------------------------   ----------
                  Weekly Happenings in the Computer World
   
                                Issue #18
   
                    Compiled by: Lloyd E. Pulley, Sr.



                  ******* General Computer News *******


                   >> Dell Cuts Dimension PC Prices <<

    Dell Computer Corp. says it has reduced prices on its Dell Dimension 
 PCs by an average $125 to $150.

    The price reductions vary by system configuration.  For example, the 
 Dell Dimension XPS P120c system configured as an office workstation, 
 which was $3,149, is now priced at $2,999.  The configuration includes 
 16MB of RAM, a 256K pipeline burst cache, a 1GB hard disk, a 15-inch 
 color monitor, a 64-bit peripheral component interconnect (PCI), 1MB of 
 video RAM, a quad-speed CD-ROM drive and preinstalled Microsoft Office 
 4.3 and Microsoft Bookshelf software.

    Dell says it was able to make the pricing move because its direct, 
 build-to-order business model allows it quickly to pass along component 
 cost savings to customers.
  
    Also, the computer maker says it has begun fee-based software tele-
 phone support for DOS, Windows and Windows for Workgroups programs 
 bundled with Dell systems.  Effective immediately, U.S. customers who 
 purchase Dell systems can obtain software support after an initial 
 complimentary 30-day startup period by paying a fee of $29 per call by 
 credit card.  Dell plans to provide a similar software support offering 
 for Windows 95 upon its expected release later this year.

    Dell says that customers who purchase its new support service will 
 receive priority access to software specialists.
  
  
                   >> Suggestions Made for CD Future <<

    A group of hardware and software makers has urged Toshiba Corp. and 
 an alliance of Sony Corp. and Philips N.V. to put aside differences and 
 settle on one format for future five-inch compact discs.

    The group -- comprised of Apple, Compaq, Hewlett-Packard, IBM and 
 Microsoft -- also has issued recommendations for the companies that are 
 competing to create the discs.
  
    Since December, Toshiba and the Sony-Phillips alliance have been 
 trying to win favor for their different ideas for new CDs:
  
    -:- Toshiba, which has won backing from more studios and consumer 
        electronics makers, plans to use both sides of a disc.
    -:- Sony-Phillips, which designed the original CD, plan to layer data 
        on one side.
  
    The hardware and software firms met with Toshiba and Sony-Phillips 
 representatives last month, but took nearly two weeks to agree on a 
 public statement of their objectives.
  
    Released this week, the statement said the firms hope the new discs 
 work on today's PC, are interchangeable with stereos, video game players 
 and other devices and have a cost comparable to today's discs.  Also, 
 they said, they want the discs to not require a special caddy or 
 cartridge.
  
  
                     >> Apple Memo Mocks Windows95 <<

    Rumors say an internal memo at Apple Computer Inc. is poking fun at 
 Microsoft Corp.'s much-delayed Windows95 environment, now due for 
 release in August.  Reports say the memo, playing on the idea that
 "historically, Microsoft's operating system products have always sounded
 better six months before release than when they actually ship," reads:
  
    "It is important to remember that the only hardware platform that the 
 final version of Windows95 is able to run on today is a slide projector!"
  
  
                     >> 3DO Offers New Game Player <<

    An upgraded 64-bit machine will be released later this year by inter-
 active game producer 3DO Co. which says the unit will re-shape home 
 entertainment.
  
    Reports say the company, which currently sells a 32-bit Multiplayer 
 for $400, as saying the M2 format will enable the device to offer the 
 same performance as computer workstations and arcade players.
  
    The announcement comes more than a week before 3DO's rivals are 
 expected to unveil demonstration models of 64-bit players.  Sega 
 Enterprises Ltd., Nintendo Co. and Sony Corp. have already announced 
 plans to put the next-generation systems on store shelves by the end of 
 the year.

    3DO's new player, which uses a compact disk format, currently faces 
 competition in Japan from 32-bit players by Sony and Sega.  Atari Corp. 
 sells a 64-bit Jaguar, "but," says reports, "it is not considered a 
 major contender because it offers relatively few titles."
  
    3DO President/CEO Trip Hawkins said the M2 machine will offer far 
 sharper graphics and much faster speed, adding, "It's a quantum leap for 
 the industry in both graphics speed and quality. We're raising the bar 
 again."
  
    Hugh Martin, 3DO's chief operating officer, said M2 will enable 
 software developers to create titles that provide a whole new level of 
 realism and experiences not previously available on advanced CD 
 entertainment systems.
  
  
                   >> Handheld Computer Market Grows <<

    Dataquest reports that the worldwide handheld computer market grew by 
 39% in 1994, with 950,000 units shipped, and is expected to reach 5.6 
 million units by 1999.
  
    The market researcher notes that Hewlett-Packard Co. continued its 
 dominance of the standard handheld market, with 27% of the market. It 
 adds that Sharp is still the market leader in the expandable organizer 
 market, but Psion is clearly gaining ground.
  
  
                    >> Global Cuts Mac Modem Prices <<

    Global Village Communication Inc. has announced price reductions on 
 its Macintosh 14.4K bps data/fax modems.

    The TelePort Gold II for Macintosh desktop computers now costs $130, 
 down from $155. The PowerPort Gold for low-end PowerBook notebook 
 computers now sells for $229, down from $299.

    "With the recent surge in popularity of online services and the 
 Internet, our fax/modems have been in unprecedented demand," says Neil 
 Selvin, president and CEO of Global Village. "High volume has allowed us 
 to decrease production costs, and we're happy to pass these savings 
 along to our customers." 
  
  
                     >> Mac Version of Doom II Set <<

    A Macintosh version of Doom II: Hell on Earth, the popular PC combat-
 action game, is set for release.
  
    Originally developed by id Software, published and distributed by GT 
 Interactive Software and ported to the Macintosh by Lion Entertainment 
 Inc., the program is scheduled to reach stores in June. Shortly there-
 after, a shareware version will be distributed via CompuServe and other 
 online systems.
  
    "The PC version of Doom II has done phenomenally well at retail and 
 we expect the Mac version to follow suit," says Allan Blum, vice 
 president of marketing at New York-based GT Interactive Software.

    Doom II for Macintosh offers single-player and multi-player modes. 
 The multi-player mode allows up to four players to join forces for 
 cooperative play or go head-to-head in a "Deathmatch." Players can 
 communicate with each other during combat by typing comments or sending 
 preset messages like "Look out behind you," "Follow me," or "I've got 
 you in my sight."

    Doom II for Macintosh will be available in CD-ROM and floppy disk 
 versions. It will cost between $45 and $55.
  
  
                   >> Hard Disk Drive Market Up 35% <<

    According to Dataquest, the worldwide market for hard disk drives 
 grew 35% last year to 69.3 million units.  The growth was thought to be 
 driven by strong sales in home and small office PCs.

    Quantum Corp. was the leader with sales up 60% to more than 16 
 million drives, followed by Seagate at 12.9 million, Conner Peripherals 
 at 10.9 million, Western Digital at 8.9 million and International 
 Business Machines Corp. at 7.95 million.

    Dataquest doesn't expect market shares for the top companies to 
 exhibit dramatic changes in 1995 or 1996. (Quantum's market share 
 increased nearly 3% points to 23.1% in 1994, while Seagate dropped to 
 18.7% from 19.9%.)
  
  
                   >> Radius to Ship Mac Clones Soon <<

    Radius Inc. will ship its first Apple Macintosh clones in limited 
 quantity by next month, with volume shipping to begin by September.

    Reports say that Radius CEO Charles Berger told the Hambrecht and 
 Quist technology conference that the first systems will be high-end 
 computers aimed at the professional desktop publishing workplace. They 
 will be 110-megahertz machines, he said.
  
    Radius was one of the first companies to license Apple Computer 
 Inc.'s Macintosh operating system in December last year.
  
  
                   >> RasterOps Unveils Name Change <<

    RasterOps, a pioneer in the color graphics and desktop video markets, 
 says it plans to conduct its business under the Truevision name.
  
    RasterOps and Truevision Inc. merged in 1992. Together, the companies 
 provide a line of high-performance color graphics, display and desktop 
 digital video products.

    Truevision says its primary focus will be to compete in the rapidly 
 expanding desktop digital video market with the company's line of cross-
 platform video processing and authoring products. The company will 
 maintain the RasterOps brand name as a product line consisting of high-
 performance, high-value graphics acceleration products.
  
  
                      >> Apple Cuts Course Prices <<
  
    Apple Computer Inc. says it has lowered prices by 30% or more on all 
 of its Developer University self-paced training products.
  
    The computer-based courses are designed to help users begin or extend 
 software development efforts on Apple Macintosh and Mac-compatible 
 computers running the Mac OS.  The products are used by programmers in 
 corporate IS departments, as well as developers of commercial and 
 educational software.

    Course prices now range from $70 to $559.
  
  
                   >> 130 MHz Pentium to Be Offered <<
  
    A 130 MHz version of the Pentium chip is be introduced by Intel Corp. 
 within the next 60 days, the company says. And Intel also will introduce 
 its 150 MHz chip by the end of the year.
  
    Intel sources also said they expect more than 20% growth in the PC 
 market both in the U.S. and worldwide and doesn't expect Intel to become 
 a major supplier of "motherboards" itself.
  
  
                     >> CD-Erasable Format Planned <<

    Ten major computer hardware and media manufacturers are banding 
 together to develop a new CD-Erasable (CD-E) disc format.
  
    CD-E would allow users to store large amounts of information without 
 sacrificing expensive hard disk space. CD-E drives would also be able to 
 read all current-generation CD- ROMs.
  
    The project's backers are Philips Electronics, IBM, Ricoh, Hewlett-
 Packard, Mitsubishi Chemical Co., Mitsumi Electric Co., Matsushita 
 Kotobuki Electric Industries, Sony, 3M and Olympus.

    "We see CD-E as the next logical extension to CD-R and to the 
 existing CD format as being used in the computer world," says Philips 
 spokesman Cornelius Klik. "Whereas CD-R can be used in small-office 
 environments for applications such as file exchange and archiving, CD-E 
 can also serve as a reliable, cost-effective medium for backup in 
 business- critical applications. At the same time, CD-E drives will 
 preserve users' investment in software by playing all existing CD-ROM 
 discs." 


                    >> Packard Bell Leads PC Market <<

    While IBM has staged a moderate comeback, Packard Bell Electronics 
 Inc. has improved its lead as the U.S.'s top PC seller in the first 
 quarter.

    International Data Corp. reports Packard Bell increased its share of 
 the domestic market to 12.7% from 11.3% a year ago. Meanwhile, No. 4 IBM 
 saw its share rise to 8.8% from 7.9%, partly reversing major losses last 
 year.

    Compaq Computer Corp. and Apple Computer Inc. remained No. 2 and 3, 
 respectively, but lost share to Packard Bell and IBM. Gateway 2000 was 
 the fifth-biggest seller in the U.S., with a 5.4% share.
  
  
                  >> Planes May Ban Electronic Units <<

    Aviation experts are warning that airline passengers could face a 
 worldwide ban on electronic gadgets that some fear can inadvertently 
 plunge planes into danger.
  
    Reports from London say, "Research shows that electromagnetic inter-
 ference, whereby radio waves baffle plane instruments, has affected up 
 to 100 flights and may have caused the Lauda Air disaster over Thailand 
 in 1991 that killed 223 people."
  
    A story in The Sunday Times newspaper cites British and U.S. govern-
 ment safety reports that showed alerts had risen sharply in the past 
 three years.
  
    "Electromagnetic interference from camcorders can cause planes to 
 bank sharply to the left, laptop computers cut communication between 
 aircraft and ground control and personal stereos may make planes drift 
 off course," the story says.

    Meanwhile, a U.S. federal committee reported, "During the past three 
 years the number of events relating to computers, compact disc players 
 and phones has dramatically increased."
   
  
                   >> Shapeware Unveils Name Change <<

    Inspired by the success of its flagship Visio software, Shapeware 
 Corp. says it is changing its name to Visio Corp.

    The company says the switch will provide it with a single brand 
 identity that leverages upon the software's name recognition. Visio is a 
 drawing and diagramming program designed for mainstream computer users.
  
    "Our long-term investment in the value of the Visio brand and in the 
 constant enhancement of our products made the decision to move from 
 Shapeware to Visio Corp. a natural choice," says Gary Gigot, the 
 company's vice president of marketing. "The evolution to Visio Corp. 
 also marks the next wave of business opportunities upon which we are 
 embarking: deepening corporate usage of Visio beyond early adopters and 
 technical experts, expanding distribution of Visio worldwide and an 
 aggressive marketing strategy positioning Visio on the forefront of 
 Windows 95- based technology." 
  
  
                   >> 2000 Chip Market Seen Tripling <<

    Frost & Sullivan researchers predict the worldwide market for memory 
 chips will nearly triple to $59 billion in the year 2000, growing at a 
 16% compound annual rate.

    In a statement, F&S says by 2000:
  
    -:- DRAM (Dynamic Random Access Memory) revenues will account for a 
        heightened 67% of total market revenues.
    -:- SRAM (Static RAM) 15%.
    -:- ROM (Read-Only Memory) 7%.
    -:- Flash memory chips 6%.
  
  
                      >> Apple Updates HyperCard <<

    Apple Computer Inc. has introduced HyperCard 2.3, a new version of 
 the Macintosh software development tool that allows users to organize 
 text, graphics, sound and video into "stacks" of electronic cards.
  
    According to Apple, HyperCard 2.3 provides performance improvements, 
 ease-of-use enhancements and new color and multimedia capabilities.
  
    "Apple is committed to HyperCard as a strategic development 
 platform," says Ike Nassi, vice president of Apple System Software 
 Technology. "Version 2.3 provides our customers with the capabilities 
 they require to further reduce development time and enrich the user 
 experience."
  
    HyperCard 2.3 includes both Power Macintosh and standard Macintosh 
 versions. Users may save their stacks as standalone applications for 
 Power Macs, standard Macs or both.
  
    New HyperCard features include automated Button Tasks, 24-bit color 
 paint tools, text- to-speech capabilities and multimedia software and 
 utilities.
  
    Set for delivery this month, HyperCard 2.3 is priced at $129.  Hyper-
 Card 2.2 customers can upgrade to HyperCard 2.3 for $39 by ordering 
 through the Apple Developer Tools Catalog.



               ______________________________________________


 > Win'95 Game Dev STR InfoFile
   """"""""""""""""""""""""""""





 For Release 6 a.m. PDT
 April 24, 1995


                Microsoft Releases Beta Version of Windows 95
                        Game Software Developers Kit
                                     at
                     Computer Game Developers Conference

             Top Game Companies Announce Support for Windows 95


 SANTA CLARA, Calif.   April 24, 1995   As part of a broad initiative to
 help make the Microsoft Windows 95 operating system a premier game
 platform, Microsoft Corp. today announced the beta release of the Windows
 95 Game Software Developers Kit (SDK) .  The SDK delivers tools and
 technology that will enable game developers to create high performance
 games for Windows 95 quickly and easily.  As a sign of early game-
 developer momentum behind Windows 95, top game-industry companies,
 including 3DLabs Inc., 47-Tek, Acclaim Entertainment Inc., Accolade Inc.,
 Activision Inc., Advanced Micro Devices Inc., Alliance Semiconductor
 Corp., ATI Technologies Inc., Brooktree Corp., Cirrus Logic, Creative Labs
 Inc., Crystal River Engineering, Deep River Publishing, Interactive Magic,
 Matrox Graphics Inc., MicroProse Software, Mindscape Inc., S3 Inc.,
 Spectrum Holobyte Inc., Viacom New Media, Virtual i-O Inc., Worlds Inc.
 and Yamaha System Technology, announced their intent to support Windows 95
 as a game platform.

      "Microsoft is committed to making Windows 95 the hottest game platform,"
 said Brad Silverberg, senior vice president of the personal systems division
 at Microsoft.  "The tools and technology we are delivering to developers will
 result in new levels of fast, action-packed game play."

      The Windows 95 Game SDK contains tools, sample code, documentation and a
 new game subsystem designed specifically to enable high performance and more
 engaging game play on Windows.  The game subsystem provides a new set of game
 application programming interfaces (APIs) including the following:
 DirectDraw APIs for hardware-accelerated display performance, which enable
 better graphics for animation.

      DirectSound APIs for high-fidelity, low-latency sound and sound mixing, 
      which enable more realistic sound effects

      DirectPlay APIs for simple multiplayer game connectivity, which enable 
      game players to compete against each rather than against the computer

      DirectInput APIs for digital joystick support and control, which enable 
      effective game control

      Currently, the Windows 95 game subsystem is available only as part of
 the Windows 95 Game SDK.  The game subsystem is royalty free and the run time
 will be redistributed by game developers with their Windows 95-based games. 
 The game subsystem will be built into future versions of Windows.

      "Mindscape has made a long-term commitment to the Windows platform,"
 said Bob Lloyd, chairman and chief executive officer of Mindscape Inc.  "Our
 product, The San Diego Zoo Presents ... The Animals!, was the first
 commercial product to support Video for Windows, and we are proud to be among
 the first to support Windows 95."

      Fast, Easy Game Development, Lower Support Costs The Windows 95 Game SDK
 makes developing games for Windows 95 faster and easier than for the MS-DOS
 operating system by providing game developers a standard set of system
 services they previously needed to implement and maintain themselves.  The
 Game API provides device independence and broad hardware support for a wide
 range of game peripherals to game developers.  Additionally, releasing
 Windows 95-based games will result in lower support costs because Windows 95
 will make installing and configuring games and game peripherals dramatically
 easier.

      Windows 95 also provides AutoPlay support for automatic startup of CD-
 based titles and legacy device detection, further reducing installation
 difficulties.  Consumers will benefit from 
 Plug and Play-enhanced easy installation and from scalable performance as
 they upgrade their hardware.

      "We see a great opportunity to reach a new community of gamers by
 developing for Windows 95," said Stephen Gass, senior vice president of
 product development at Viacom New Media.   Using the tools in the Windows 95
 Game SDK should make development faster and easier than before.  We look
 forward to delivering Windows 95-based games. 
 Game peripheral vendors and hardware manufacturers will benefit additionally
 from the Game SDK.  Peripheral vendors supporting the Game subsystem
 automatically will be compatible with a large number of Windows 95-based
 games.

      "The game market has been ready to embrace new technological
 advancements," said Henry Quan, vice president of marketing at ATI
 Technologies Inc.  "We re pleased to be working with Microsoft to deliver the
 new generation of fast-action, arcade-like games by providing game-
 acceleration features in our products, including the GRAPHICS XRESSION board
 and the mach64 accelerator chips."

      The Windows 95 Game SDK is the most recent offering that is part of
 Microsoft s initiative to make Windows 95 a leading PC game platform.  In
 February, Microsoft acquired RenderMorphics Ltd. and announced its intention
 to incorporate the Reality Lab real-time 3-D rendering engine into future
 versions of Windows.  Reality Lab enables world-class, real-time 3-D games
 and other applications.  Its APIs bring developers advanced 3-D features,
 reduced development cycles, a royalty-free development environment for
 Windows, and cross-platform capabilities, making it a powerful and cost-
 effective tool for a broad range of games and multimedia products.  The Win32
 Reality Lab version 2.0 SDK beta is expected to be available later this
 spring.

 Founded  in  1975,  Microsoft  (NASDAQ    MSFT  )  is the worldwide leader in
 software for personal computers.  The company offers a wide range of products
 and services for business and personal use, each designed with the mission of
 making  it easier and more enjoyable for people to take advantage of the full
 power  of  personal computing every day. Microsoft, Windows, MS-DOS and Win32
 are  either  registered  trademarks  or  trademarks of Microsoft Corp. in the
 United States and/or other countries.   


                     ______________________________________


 > STR Feature
   """""""""""

 The Kids' Computing Corner
 --------------------------


                             THE LATEST & GREATEST
                             =====================

 by Frank Sereno

 About one year ago, I reviewed an excellent video entitled "I Dig Fossils." 
 The video teaches children and parents how to begin the fascinating hobby of
 fossil collection.  A genial boy, with the assistance of his father, explains
 many of the intricate details of fossil hunting. The video also provides a
 book list and other sources of information to assist families in the fossil
 hobby.  

 The producers, Mazon Productions, have just released "Astronomy 101."  This
 video promotes amateur astronomy as a fun and fascinating family activity. 
 Young Michelle and her mother explain the basic equipment and methodology
 used to stargaze.

 Computer animations are used to show the solar system in action, to explain
 how the sky changes from day to day and to aid in recognizing the
 constellations.  Many aspects of astronomy are explained with common English
 rather than difficult technical terms.  Michelle also explains the three
 types of telescopes and what to look for in home equipment.  The video also
 shows the tremendous difference between observatory images and those you can
 expect on an amateur telescope.

 Michelle's mother explains that binoculars are a good tool, especially for
 moon-watching.  Binoculars can be a very inexpensive way to get into
 astronomy.  The video shows several of the moon's features as seen through
 binoculars.

 The video has some familial humor and realism due to interplay between
 Michelle and her brother, Scott.  They say funny put-downs to each other
 based on their hobbies.  The kidding is good-natured.  In the end, Michelle's
 enthusiasm for astronomy has rubbed off onto her father and brother.

 A short book list is provided for additional material on astronomy.  Also
 included is an address for obtaining information on astronomy clubs and
 planetariums.  These resources should make your venture into astronomy much
 easier.

 "Astronomy 101" has good pacing.  It is entertaining and educational. 
 Science is shown as a fun hobby.  Children so often think of science as some
 sort of torture rather than seeing it as the adventure in thinking and
 exploring that it truly is.  If you are looking for an educational hobby that
 you can share with your children, astronomy is an excellent choice.  View
 this video with your children to gauge their interest in the subject.

 "I Dig Fossils" and "Astronomy 101" are available in video stores and other
 retail outlets.  Each can be purchased directly from Mazon Productions for
 $19.95 plus $3.95 for shipping and handling.  You can call toll-free to 1-
 800-332-IDIG or by U.S. Mail at:

                     Mazon Productions Inc.
                     P.O. Box 2427
                     Northbrook, IL 60065-2427

                                      ###

                         Super Solvers Gizmos & Gadgets
                  Dual format CD-ROM for Macintosh and Windows
                              ages seven to twelve
                              suggested retail $49
                            by The Learning Company
                                6493 Kaiser Dr.
                               Fremont, CA 94555
                                  510-792-2101

 IBM Requirements                       Macintosh Requirements
 CPU:    386/25                         CPU:    Mac Color Classic
 RAM:    4 megs                         RAM:    4 megs
 Video:  16-color VGA (256 SVGA rec.)   Video:  256-color
 Hdisk:  1 meg                          Hdisk:  1 meg
 CD-ROM: Double-speed                   CD-ROM: Double-speed
 OS:     Windows 3.1                    OS:     System 7.0.1
 Misc.:   Sound card, mouse

 Super Solvers Gizmos & Gadgets combines science learning with racing
 competition.  Children must decipher science puzzles to gain access to the
 parts they need to build racing gizmos.  They must defeat Morty Maxwell, the
 Master of Mischief, or he will take over the research laboratory.

 The object of the game is to build faster racing vehicles than Morty.  To do
 this, children must examine a blueprint and then look for parts in a
 warehouse maze.  Morty's chimps cavort about the maze, taking items away from
 the player.  The chimps will take a short nap if they are tossed a banana
 snack.  To enter locked rooms, children must solve puzzles involving physical
 science.  Puzzle topics include identifying simple machines, building
 machines, completing electrical circuits, magnetism and more.  Hints are
 available in text and audible formats.

 To defeat Marty, the child's gizmo must be built using the best parts. He
 will learn mechanical and scientific facts from building each racer.  For
 example, a blimp will travel faster if it has an internal gondola rather than
 an external one.  The program also teaches the rudiments of aerodynamics by
 showing that sharply sloped, thinner bodies move faster.

 Moving through the maze takes logic and planning.  Not only must the child
 avoid the chimps in the maze, but the use of various springboards and
 trampolines must be planned so he can reach his objectives.  Sometimes these
 devices are an aid, at other times they are an obstacle.

 Movement through the maze is accomplished with the cursor keys.  The control
 key is used for jumping.  Personally, I disliked this method of control. 
 Unfortunately, no option for a joystick or gamepad is offered.  Perhaps
 children of the intended age group will have the proper dexterity.

 The graphics are full of bright colors.  They are not too detailed, but they
 are more than adequate.  The sounds are excellent.  The voices are clear and
 distinct.  Many sound effects are used throughout the program.  While the
 music isn't "Top 40", it is very enjoyable.

 Gizmos & Gadgets uses a point-and-click interface with audible help available
 in the science puzzles and blueprint reading portions of the program.  The
 program also includes a number of text helpfiles which detail gameplay and
 educational focus.   The program can be customized so the focus is on certain
 types of puzzles.  Solved puzzles are tracked so the child's progress can be
 gauged.  Other than the cursor key maze control, I found the interface to be
 very good.

 The game is fun, but I think improved controls would make it even more
 enjoyable.  It is very entertaining to watch Morty lose and then see his
 reactions to his defeat.  That is a lesson in itself.

 Gizmos & Gadgets offers a tremendous value for education.  The program
 teaches many of the basic concepts of physical science.  It also promotes the
 strengthening of deductive reasoning, logic, problem-solving and
 experimentation skills.

 With a suggested retail price of $49, Gizmos & Gadgets is a very good buy. 
 The program is available at a reduced price on floppy diskette, but the CD-
 ROM is enhanced greatly over the floppy version.  The CD-ROM includes
 additional puzzles and voices.  The Learning Company offers a 30-day
 moneyback guarantee on its products.  If you are not satisfied with this
 product, you can return for an equivalent product or a full refund.  You have
 zero risk when trying this product in your home.

                                    Ratings

                     Graphics ........... 8.0
                     Sounds ............. 9.0
                     Interface .......... 8.5
                     Play Value ......... 8.0
                     Educational Value .. 9.0
                     Bang for the Buck .. 9.0
                     Average ............ 8.58

 As always, I thank you for reading!   
   
                  ____________________________________________


 > TVRO & YOU STR Feature
   """"""""""""""""""""""


                                 DISK SLIPPAGE
                                 =============


 by Paul Guillot


      This weeks article is on the elusive monster called DISK SLIPPAGE. 
 First off, there is no such thing.  It should be called COUNT LOSS because
 that is what happens to your system in time.  Your system has a motor on it
 that drives a worm gear or chain pulley system to move your dish along the
 arc.

      Now if there was no way to tell the system where it was a any given
 time, your system would not be able to find the same satellite each time.  So
 the manufacturers have developed a way of telling how far the dish has moved. 
 It is called a pulse count and it is not as accurate as you might wish it to
 be.  Here's what happens...

      Inside your motor is a gear setup that moves a magnet or magnets by a
 point where there is a simple switch inside a glass tube.  This switch opens
 and closes according to the magnets that pass by it.  This is simply like
 turning on and off a light switch.  Now there is a circuit in your system
 that counts how many times this switch either opens or closes.  Most systems
 require you set the limits of your system first so it can establish a base
 count and then work in that number.  Your installer has set your system to
 tell it where each satellite is according to a certain number of that count. 
 Each system is different and even the same make/model can be different.

      Some motor manufacturers use various numbers of magnets to induce the
 count.  The owner should be concerned with two other things when it comes to
 moving the dish.  One is the extension per revolution and the speed of the
 motor.(EPR)  If the intention per revolution is high and the speed of the
 motor is high then your accuracy to fine tune a satellite is hard but your
 dish moves fast from sat to sat.  One lost count here is devastating.  More
 and more manufacturers have made a compromise and provided good EPR and speed
 with a count of about 9 per degree.  These motors work very well and are
 quite reliable.  There is only one other consideration to make when buying a
 motor for your dish.  THRUST LOAD.  Motors are rated according to the amount
 of push or pull required to move the dish.

      Naturally, a bigger motor is needed to move a big dish and a smaller one
 could be used on a small dish.  The thrust load is directly related to the
 type of worm gear in your motor and how well it is built.  An arm with a high
 EPR will strain to move a big dish but move it fast.

      There have been motors equipped with dual speeds to make the travel
 faster but the possibility of a lost count increases with the speed of the
 motor.  The magnetic field that is produced at the sensor switch is blurred
 on a motor that is too fast causing a count to get confused.

      In conclusion,  If you want a faster motor so it doesn't take so long to
 go from sat to sat,  Use a counter balance on the dish to lighten the thrust
 so you can use a faster motor.  If not,  be happy with a motor that keeps
 your count accurately.   A new motor has been introduced into the market
 called Skylighter Gold.  It is a fast arm with fair counts but it seems to
 operate just outside of the accuracy parameters that most people like to
 have.  You know if your system needs a better motor if you have to reprogram
 or fine tune the satellites one a month because of the ill fated term and
 condition known as "DISK SLIPPAGE".


                     ______________________________________


 > Microsoft Plus! STR FOCUS!
   """"""""""""""""""""""""""


                         MICROSOFT PLUS! FOR WINDOWS 95
                         ==============================


 For Release 6 a.m. PDT
 April 24, 1995

               Microsoft Announces Microsoft Plus! for Windows 95
        Add-on Software Package Improves Looks and Performance of PCs; 
                     Includes Bonus Internet Jumpstart Kit

 REDMOND, Wash.   April 24, 1995   Microsoft Corp. today announced Microsoft
 Plus!, a companion software package for the Windows 95 operating system. 
 Microsoft Plus! is designed to enhance the look and performance of Windows
 95-based personal computers and includes a bonus Internet Jumpstart Kit.  The
 software package will enter beta testing at already-selected beta sites in
 early May and is expected to ship simultaneously with the release of Windows
 95.  

      Microsoft Plus! consists of System Agent technology and disk utilities
 that work behind the scenes to keep the user s PC running at peak
 performance; Desktop Themes that incorporate sounds, fonts, color schemes,
 wallpaper, screen savers, photo-realistic icons and animated cursors to
 improve the looks of a user s computer; and a bonus Internet Jumpstart Kit
 that provides easy sign-up and one-button access to the Internet.

       Microsoft Plus! is mag wheels and chrome trim for Windows 95,  said
 Brad Chase, general manager of the personal systems group at Microsoft. 
 "This product will be a must-have for Windows 95-based 486 and Pentium  PC
 owners."

 Microsoft Plus! System Agent and Disk Utilities
 -----------------------------------------------
      The Microsoft Plus! System Agent and disk tools automate PC maintenance,
 making it faster and easier to keep a computer in top shape.  Microsoft Plus!
 disk utilities are part of the regular recommended  care and feeding  of a
 computer and include functions many users neglect or rely on information-
 services managers to take care of.  Microsoft Plus! includes DriveSpace 3.0,
 Compression Agent, and System Agent-aware upgrades to the Scandisk and Defrag
 utilities that will ship with Windows 95.

      The Microsoft Plus! System Agent is a  smart  assistant that works in
 the background to keep a system optimized for top performance.  While the
 system is idle, the System Agent works with the disk utilities to compress
 data to free up hard disk space and to clean up the hard disk, correcting any
 disk errors and defragmenting the hard disk.  Microsoft Plus! also can be
 configured to back up files automatically.  All these functions keep a
 computer running at peak performance.

      DriveSpace 3 is an enhanced version of the DriveSpace disk compression
 that will ship with Windows 95.  DriveSpace 3 supports large compressed
 volumes (up to 2 GB) and greater compression ratios.  DriveSpace 3 is also
 optimized for improved performance on Pentium  processor-based systems.

      The Compression Agent is an intelligent offline compression utility for
 DriveSpace 3 that automatically chooses the most appropriate compression
 algorithm for each file on a system.  When used in conjunction with the
 Microsoft Plus! System Agent, the Compression Agent allows users to maximize
 compression levels as well as PC performance by automatically compressing
 data when their PCs are not in use.

 Microsoft Plus! Desktop Themes
 ------------------------------
      Microsoft Plus! Desktop Themes provide sounds, fonts, color schemes,
 wallpaper, screen savers, photo-realistic icons and animated cursors.  Each
 Desktop Theme sets more than 75 different desktop parameters for Windows 95,
 using a common theme to guide the choice of selections.  Microsoft Plus!
 Desktop Themes include Travel, Nature, Mystery, 1960s USA, Leonardo da Vinci,
 Science, Dangerous Creatures, Sports, Moderne, Inside Your PC and Windows 95. 
 Customers can coordinate and switch easily among elements, adding fun and
 variety to their computing experience.  Microsoft Plus! includes themes
 designed for customers with 8-bit or 16-bit color capability.

      Additional Microsoft Plus! features include Multimedia Pinball, a game
 that takes advantage of built-in multimedia support in Windows 95 to look,
 sound and play like an authentic pinball game, and full-window drag and font
 smoothing.  With full-window drag, windows are dragged as solid blocks rather
 than outlines.  Font smoothing is performed using anti-aliasing techniques
 and  hinting  of fonts, making them smoother and easier to read.

 Microsoft Plus! Bonus:  Internet Jumpstart Kit
 ----------------------------------------------
      Microsoft Plus! Internet Jumpstart Kit provides easy sign-up and one-
 button access to the Internet via the Microsoft Network.  Microsoft Plus!
 Internet Jumpstart Kit includes a Set-Up Wizard to assist customers in
 signing up with an Internet service provider; the Internet Explorer, which is
 Microsoft s Windows 95-based World Wide Web browser; and an Internet mail
 reader for the Windows 95 Exchange mail client.  In addition, Microsoft Plus!
 Internet Jumpstart Kit extends the Windows 95  shortcut  functionality, so
 customers can create shortcuts to favorite Internet locations and then reach
 these locations with a single mouse click.  The  Internet Jumpstart
 components also will be available for downloading from The Microsoft Network,
 other online services and Microsoft s FTP server.

 System Requirements
 -------------------
      Microsoft Plus! requires a Windows 95-based PC with a minimum of a 486
 processor and 8MB of RAM.  Depending on which Desktop Themes are installed,
 disk requirements vary from 25 MB to 40 MB of disk space.  A sound card is
 recommended for Desktop Themes and Multimedia Pinball.  A modem or LAN-based
 connection is required to access the Internet.  Pricing has not yet been
 determined.  Microsoft Plus! is expected to be available wherever Windows 95
 is sold.

      Founded  in  1975,  Microsoft  (NASDAQ   MSFT ) is a worldwide leader in
 software for personal computers.  The company offers a wide range of products
 and services for business and personal use, each designed with the mission of
 making  it easier and more enjoyable for people to take advantage of the full
 power  of  personal  computing  every  day.  Microsoft and Windows are either
 registered  trademarks  or trademarks of Microsoft Corp. in the United States
 and/or other countries.  Pentium is a trademark of Intel Corp.


               

     """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
          A T T E N T I O N -- A T T E N T I O N -- A T T E N T I O N

                   FARGO PRIMERA PRO COLOR PRINTERS - 600DPI

 For  a  limited time only; If you wish to have a FREE sample printout sent to
 you  that demonstrates FARGO Primera & Primera Pro SUPERIOR QUALITY 600dpi 24
 bit  Photo  Realistic  Color  Output,  please  send  a Self Addressed Stamped
 Envelope [SASE] (business sized envelope please) to:

                        STReport's Fargo Printout Offer
                                 P.O. Box 6672
                        Jacksonville, Florida 32205-6155

 Folks, the FARGO Primera Pro has GOT to be the best yet.  Its far superior to
 the newest of Color Laser Printers selling for more than three times as much.
 Its  said  that  ONE Picture is worth a thousand words.  Send for this sample
 now.   Guaranteed you will be amazed at the superb quality. (please, allow at
 least a one week turn-around)

          A T T E N T I O N -- A T T E N T I O N -- A T T E N T I O N
     """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""



                      :HOW TO GET YOUR OWN GENIE ACCOUNT:
                       _________________________________

        Set your communications software to Half Duplex (or Local Echo)
                        Call: (with modem) 800-638-8369.
                 Upon connection type HHH (RETURN after that).
                            Wait for the U#= prompt.

                    Type: XTX99587,CPUREPT then, hit RETURN.



        GENIE Information Services copyright   1995 by General Electric
              Information Services/GENIE, reprinted by permission

                                      
                                       
  """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
                                 
                            ___   ___    _____     _______
                           /___| /___|  /_____|  /_______/
                          /____|/____| /__/|__| /__/           
                         /_____|_____|/__/_|__|/__/
                        /__/|____/|__|________|__/
                       /__/ |___/ |__|_/   |__|_/_____
                      /__/  |__/  |__|/    |__|______/
                  ________________________________________
                 /_______________________________________/

                             MAC/APPLE SECTION (II)
                             ======================
                           John Deegan, Editor (Temp)



 > NEW Graphics File Format! STR FOCUS!
   """"""""""""""""""""""""""""""""""""


 Subject:  PNG Letter - Msg Number: 188633
    From:  Diana Gruber 72000,1642
      To:  ALL 
   Forum:  GRAPHSUPPORT   Sec: 09-Publishing Projects
    Date:  01-May-95  18:31:27

                       ---------------------------------
                       PLEASE COPY AND DISTRIBUTE WIDELY
                       ---------------------------------

                 GRAPHICS COMMUNITY ENDORSES A NEW FILE FORMAT
                 =============================================

 May 1, 1995. A coalition of major software developers, publishers and
 technical writers announced today its endorsement for the new PNG graphics
 format. PNG (Portable Network Graphics, pronounced "ping") is a flexible and
 open format for storing bitmapped graphics images. This effort began in late
 1994, when CompuServe and Unisys stunned the online world by announcing that
 royalties would be required on the formerly freely used GIF file format.

 Several companies claim a patent on the LZW compression algorithm, which is
 an integral part of the GIF file format. Unisys is now requiring developers,
 publishers, and vendors to pay royalties on any software that either creates
 or displays GIF files. In response to this announcement, developers hastened
 to replace the GIF file format with an improved royalty-free format. A
 coalition of experienced independent graphics developers from the Internet
 and CompuServe formed a working group and proceeded to design the new format.
 The result is the PNG format.

 PNG is a major advance over the venerable GIF format. By adopting PNG, you
 would not only be helping the computer graphics community free itself from
 the Unisys patent, but you would be enjoying the advantages of a powerful new
 graphics file format. Converting your GIF collections to PNG offers the
 following benefits:

 * PNG retains GIF's strength as a simple and portable graphics format.

 * PNG's compression method has been thoroughly researched and judged
    free from patent problems.

 * PNG allows support for true color and alpha channel storage. Its
    extensible structure leaves room for future requirements.

 * PNG's feature set allows conversion of all GIF files.

 * On average, PNG files are smaller than GIF files.

 * PNG offers a new, more visually appealing, method for progressive
    display than the scanline interlacing used by GIF.

 * PNG is designed to support full file integrity checking as
    well as simple, quick detection of common transmission errors.

 * Implementations of PNG are royalty-free.

 The advantages of making PNG an industry-standard file format are clear. We
 are now presented with a rare opportunity to move forward in the area of
 royalty-free graphics display and archiving software. Please help with the
 adoption of PNG by supporting it as your preferred graphics file format. For
 more information, source code, file specifications, developer tools, and
 freeware file converters, you can contact the comp.graphics Internet
 newsgroups or the Graphics Support Forum on CompuServe (GO GRAPHSUP). For
 files, check the ftp.uu.net:/graphics/png directory, or email
 png-info@uunet.uu.net.

                          Thank you for supporting this project.

 Signed by:
 ----------

 Michael Abrash, author, Zen of Graphics Programming
 Michael Console Battilana, Cloanto (Personal Paint/Write, etc.)
 Bradley Bell & Elizabeth Piegari, TriSoft (Depth Dwellers)
 Andrei Belogortseff, ChaoSoft (FM StepUp, FM Toolbar, FM Guard, etc.)
 C. Steven Blackwood, Cytherean Adventures (Cargo Bay)
 Robert K. Blaine, ECONO-SOFT
 John Bradley, author of XV
 John Bridges, author of GRASP, PC Paint and PICEM
 Rick Byrnes, The Software Development Group (NoteWorthy, MoneyWise,
                               Eventz, and various shareware products.)
 Tony Caine, ARCaine Technology
 George Campbell, OsoSoft (Winclip, etc.)
 Mike Ceranski, President, Dvorak Development
 Lee Crocker (Piclab, PGIF, GTools)
 Karen Crowther, Redwood Games (Math Rescue, Word Rescue, Pickle Wars)
 E. Nicholas Cupery, Farba Research (Farba Utilities (tm))
 Thomas Boutell, author of the gd library and the World Wide Web FAQ
 Gary Elfring, Elfring Soft Fonts (Clip Art)
 Steve Estvanik, Cascoly Software (Winzle, Windows in Time, MVP Bridge)
 Jim Faliveno, Monumental Computer Applications, Inc. (TagVue-CaddView)
 Dan Farmer, POV-Team (POV-Ray)
 Oliver Fromme, TBH-Softworx (QPEG, PicDex)
 John Gallant, First Magnitude (3-Ball Juggler, Beat the Bomb, Math
                                Sampler)
 Lawrence Gozum, author (VIDVUE)
 Phil Grenetz, Ivden Technologies
 Diana Gruber, Ted Gruber Software, Inc. (Fastgraph)
 David Hofmann (Computer Graphics Artist, Germany)
 Michael D. Jones, Insight Software Solutions (Finance/Hobbies/Word Games)
 Lutz Kretzschmar, coauthor of Ray Tracing Worlds (Moray)
 Tom Lane, organizer, Independent JPEG Group (IJG JPEG software)
 Steve Lee (Atlantic Coast plc)
 Ralph Mariano @ STReport International Online Magazine
 David K. Mason, author of Morphing on Your PC, coauthor of Making Movies
                 on Your PC (DTA, DFV, DMorf)
 Randy Maclean, Formgen Corp.
 Brad McLane, Caladonia Systems Inc. (Code.Print, ToolThings)
 Al Meadows/Fineware Systems (Author of Space Hound, Peeper, etc.)
 Scott Miller, Apogee Software, Sultans of Shareware
 Jeff Napier, Another Company (Computer Magic)
 Peter Nielsen, Raja Thiagarajan, Julie England (PMView & PMSnap for OS/2)
 David Noakes, Fugue Software
 Dick Oliver, author of PC graphics books and software including Tricks of  
         the Graphics Gurus, PC Graphics Unleashed, and FractalVision
 Dan Richardson, illustrator, author of Create Stereograms on Your PC
 John Richardson, Rogue Marketing (Amazing Secrets Series, Gambling         
        Secrets, JobDisk)
 Steve Rimmer, Alchemy Mindworks Inc. (Graphic Workshop, etc.)
 Greg Roelofs, Info-ZIP (Zip, UnZip and related utilities)
 Guy Eric Schalnat, Group 42 (PNGLIB, GraphX Viewer)
 Paul Schmidt, Photodex Corporation, GDS (The Graphics Display System)
 Monty Shelton, CrystalWorks (EZCosmos, SIRDS for NIRDS, Language Wiz)
 Steve Sneed, Ozarks West Software, Inc. (OzCIS, OzWin, OZBEXT/OZGIF)
 David Snyder, MVP Software (MVP Paint)
 Chuck Steenburgh, Tay-Jee Software (Palantir for DOS & Windows, S.O.S.)
 Peter Tiemann (author of TrueBase)
 Glen Tippetts, NeoSoft Corporation (NeoPaint, NeoBook, etc.)
 Rod Underhill, Computer Fine Artist (CIS Comic Forum's Underhill Gallery)
 John Wagner (Improces)
 Bruce F. Webster, Pages Software Inc (WebPages by Pages)
 Tim Wegner, author of Image Lab and Fractal Creations (Fractint)
 Rosemary West, R. K. West Consulting (By The Numbers, LoveDOS, etc.)
 Thomas R. White, Recreational Engineering Associates (MultiMedia Swiss
                   Army Knife)
 Charles L. Wiedemann, Rexxcom Systems (XL2001, E-Z-Book, etc.)
 Terry Wilkinson, CIO, AffNet Publishing
 Ben Williams, Black Belt Systems Inc. (WinImages, Imagemaster, etc.)
 Jeff Woods, deltaComm Development, Inc. (Telix for Windows)





     **********************************************************************

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          ************************************************************


                            ATARI/JAG SECTION (III)
                            =======================
                             Dana Jacobson, Editor


 > From the Atari Editor's Desk              "Saying it like it is!"
   """"""""""""""""""""""""""""


      I'm usually complaining about how long the weeks have been lately;
 this week just flew by!  I can't believe I'm just going to make my
 deadline this week!

      Before I forget, I wanted to take a moment to thank the folks at
 Merlin Software, in the U.K., for sending me out the premier issue of
 the newest Atari magazine to hit the streets: Atari World.  I've begun
 a review of this innovative magazine, but it hasn't been completed yet.
 I did want to say that this magazine is quite good from the start.
 It's also unusual in that there are actually three distinct magazines:
 Atari World, ST Source, and Atari Pro.  Atari World is the primary
 magazine.  ST Source is a "how-to" magazine providing helpful hints for
 the beginning ST user, or so it seems.  It's very informative; and I
 actually learned something that is essentially very basic, but never
 realized before.  Atari Pro is more advanced, and also very informative. 
 Both Source and Pro are both very small magazines, page-wise.  However,
 they're nice.  More details next week!

      Well, we have a lot of information and news for you this week, so
 let's get on with the issue!

      Until next time...




                   _________________________________________


                        Delphi's Atari Advantage!
                       TOP FIVE DOWNLOADS (5/3/95)                             
                                                                          
                        (1) SPEED OF LIGHT 3.8
                        (2) UNIVERSAL PRINT CONTROL ACC
                        (3) SILKBOOT 3
                       *(4) NISHIRAN!
                        (5) LITTLENET/MIDI PORT NETWORK PRG.
                                                                          
                           * = New on list                                     
                            HONORARY TOP 5                                     
                                                                  
   The following on-line magazines are always top downloads, frequently     
 out-performing every other file in the databases.                             
                                                                  
                  STREPORT (Current issue: STREPORT  11.17)                    
    ATARI EXPLORER ONLINE (Current issue: AEO: VOLUME 4, ISSUE 4)              
 Look for the above files in the RECENT ARRIVALS database.

                 _____________________________________________



 > The Atari WEB Pages STR Feature
   """""""""""""""""""""""""""""""




                         Atari Web Pages Latest News
                         ~~~~~ ~~~ ~~~~~ ~~~~~~ ~~~~

                                Version 1.0
                                ~~~~~~~ ~~~

                               Date  21/4/95
                               ~~~~  ~~~~~~~

                                     by


                             Mark Stephen Smith
                             ~~~~ ~~~~~~~ ~~~~~


                                 5th Update
                                 ~~~ ~~~~~~


 Foreword
 ~~~~~~~~

 Hello and welcome to the news item on the Atari Web pages.  This
 document will describe the Atari Web pages as provided by Mark Stephen
 Smith and will include a list of the latest updates for the month.
 Each month I hope to update this text with the very latest additions
 and news on the Atari Web pages.  

 Hopefully these pages will provide an invaluable service to their users,
 but they are still at an early stage and developing all the time.  As
 such any feedback and support you may have for these pages is more than
 welcome, it is in fact encouraged.  The more input I get from its users
 the better, as then I will know what is good and bad about these pages
 and can change them appropriately in the hope of increasing their value
 to their readers.

 Now on with the show.



 News and Changes
 ----------------

 Well since the original description a lot has happened.  I'm now
 involved in several projects, and submit work to several Internet and
 diskmag sources for inclusion.  I have also officially took over the
 maintenance of the Atari FTP list from Hallvard Tangeraas of which
 there have been a couple of updates.

 New items in this document since the last copy will be marked with **,
 updates will be marked with a U.  All new items are also listed below
 according to the date they were added.

 This update is special as it contains the updates from the last two
 months rather than one month as is usual for the updates.  This is a
 one off however and has happened due to the fact that my Web pages had
 to close down in March and a new site had to be found before the
 service was resumed.  A new site was successfully found but I felt
 there were insufficient updates that month because of these events and
 therefore this update is larger containing both months. Please make a
 note of the sites new address and update any links or bookmarks to the
 Atari pages to the new address.  Thank you!

 The new items this month are:
 -----------------------------
 21/4/95 -- Nova Graphics Board Announcement
 21/4/95 -- Sozobon C Announcement
 21/4/95 -- FTP site Announcement
 20/4/95 -- Speed of Light v3.8 update
 18/4/95 -- Atari FTP list updated
 18/4/95 -- Doom Review for Jaguar by Robert Jung
 18/4/95 -- ECTS News
 18/4/95 -- Kasumi Ninja Moves List
 18/4/95 -- Coming soon for the Jaguar title list updated.
 18/4/95 -- HENSA Atari TOS Newsletter Volume 8. No.7.
 12/4/95 -- Speed of Light 3.7b update
 12/4/95 -- Fried Bits Eastern Coding Convention 3 Announcement
 12/4/95 -- CAIN Newsletter Volume 2. No.3
 12/4/95 -- Apex Media Demo for the Falcon
 12/4/95 -- HENSA Atari Falcon Newsletter Volume 8. No.3
 12/4/95 -- Raiden Tips for Jaguar
 12/4/95 -- Lynx FAQ Updated
 12/4/95 -- Jaguar FAQ updated
 05/4/95 -- Jaguar Game Cheats
 05/4/95 -- Theme Park review for Jaguar by Robert Jung
 05/4/95 -- AEO Newsletter Volume 4. Issue 4. in text and ZIP format
 28/3/95 -- Jaguar Reviews pages format updated by Holger Kipp
 27/3/95 -- Falcon Demo FAQ Updated.
 27/3/95 -- 50/60 Hz Jaguar games adjusting to resolution list
 27/3/95 -- Iron Soldier Jaguar Review by Holger Kipp
 27/3/95 -- Syndicate Jaguar Review by Holger Kipp
 27/3/95 -- Cannon Fodder Jaguar Review by Holger Kipp
 27/3/95 -- Theme Park Jaguar Review by Holger Kipp
 24/3/95 -- HENSA Atari TOS Newsletter Volume 8. No.6.
 23/3/95 -- Pages re-open at new site, links being updated.
 22/3/95 -- Pages closed down.
 17/3/95 -- Given the news these pages must close at Daresbury by the
            22/3/95.
 15/3/95 -- Portfolio Club
 14/3/95 -- Atari FTP List Update
 14/3/95 -- Towers II : Plight of the Stargazer
 14/3/95 -- HENSA Atari TOS Newsletter Volume 8. No.5
 10/3/95 -- Questions and Answers question 15 answered
 10/3/95 -- Towers II release announcement
 07/3/95 -- Atari Related Links Page
 07/3/95 -- Information on viruses
 07/3/95 -- CAIN Newsletter Volume 2. No.2
 03/3/95 -- Lynx FAQ updated
 03/3/95 -- Jaguar FAQ updated
 02/3/95 -- Wolfenstein 3D Jaguar Review by Robert Jung
 02/3/95 -- Iron Soldier Jaguar Review by Robert Jung
 02/3/95 -- Jaguar Bubsy Bobcat (In Fractured Furry Tales) Review by
            Robert Jung
 02/3/95 -- Jaguar Val D'Isere Skiing and Snowboarding Review by Robert
            Jung
 28/2/95 -- AEO Newsletter Volume 4. Issue.3 in text and ZIP format


 What are the Atari Web pages?
 -----------------------------

 These are a collection of pages covering all formats of the Atari.  In
 these pages may be found the latest news, reviews, software for
 downloading, and various other information and links to other places of
 interest to Atari users.

 I have tried to make the structure of these pages easy to follow and as
 intuitive as possible but there is still a lot of work to be done yet.


 How do I access them and what is the Web?
 -----------------------------------------

 First of all I shall look at what the Web is or to use its full name
 the World Wide Web.  The Web is new way of accessing the Internet,
 unlike previous methods where you were required to enter commands into
 the program you were using the Web uses a more user driven method of
 getting around the Internet.  This method is much more graphical than
 former methods and as such is much easier to get to grips with.

 When using a Web browser (the name given to a program used to access
 Web pages) the control method usually consists of a point and click
 operation.  A Web page will consist of text and graphics which are
 sometimes highlighted in some way to indicate that they are selectable
 and link to more information or a particular piece of data.

 Such a link is referred to as a hyperlink.  In fact the whole system is
 a variation on hypertext and uses a script to create each page.  Each
 script is written to a HTML (HyperText Markup Language) standard which
 contains the main body of text in the page and a few command tags for
 the browser as to how to format the page and what to do with links,
 etc.

 Web pages may contain text, graphics, sounds, and animations, although
 the later two are normally supported through external software.  It is
 also possible using the Web to gain access to newsgroups, ftp sites,
 and gopher services all through the one program.  As such this makes
 this a very powerful tool for Internet access, and coupled with its
 ease of use this has suddenly became the big thing in the recent
 Internet explosion into the media.

 Browsers can handle all properly written HTML scripts but may vary in
 operation when scripts are incorrect or contain mistakes.  Browsers can
 be divided into to distinct types, graphical and text only.  Popular
 graphical browsers include NCSA's Mosaic and the recent new browser
 NetScape.  On the text side Lynx is the most popular textual browser
 (NOTE: text browsers don't show any form of graphics).

 To access the Web you must either use one of the above mentioned
 browsers on a machine such as a Sun, PC or Macintosh, or if you want
 to access it via your Atari you will need a copy of the Lynx browser as
 unfortunately there aren't any graphical browsers YET for the Atari.


 Where do I find the Atari Web page?
 -----------------------------------

 From your Web browser choose to open URL and enter the following
 address:

                 http://www.mcc.ac.uk/~dlms/atari.html

 If you can store a hotlist of addresses or something similar on your
 browser then it may be worth including this address for quick access in
 the future.

 Once you've done that you should see my main page so I hope you enjoy
 it, and don't forget to write with your thoughts.

 (*NOTE*: This is the new site for the Atari Web pages, take note of it!)


 What you will find in the Web pages every month.
 ------------------------------------------------

 From the main menu you have several links available to you, some under
 miscellaneous and others specific to a particular machine, or collection
 of machines.  It is now possible to mail me directly from the Web
 pages, special thanks also to Frank Charlton for the new Atari Logo.
 First I will look at what will be in the Miscellaneous section.

           
 Atari Related links, Documents, FAQ's and Newsletters
 -----------------------------------------------------

 First in the list are "Atari Related Links", these links are to other
 sources of Atari information or data (such as files, etc.).  

 There is a link to many of the major Atari holding FTP sites on the
 Internet. Links to several Web pages by different people on the Atari.
 This will grow as worthwhile sites come up.  At the moment you can
 visit:

 - HENSA to download Atari files (Moderated by Denesh Bhabuta)
 - ZFC's Atari Pages by Annius V. Groenink.  This has links to various
   Atari related places, along with talk of his own work on Edith and
   his new Drive U Project.  Annius is also working on a version of the
   Mosaic browser for the Atari and the best of luck goes to him on
   that.
 - Christer Gustavsson's Atari Gem Programmers Page.  Very useful
   information for programmers grappling with Gem and the operating
   system.  Also offers help via his questions answers page.  Some links
   can be found to Atari related places.
 - CAIN Atari Pages.  CAIN is the Central Atari Information Network and
   they create a newsletter which is updated monthly on all things new
   to do with the Atari.  There are also links available here.
 - Martin Maisey's Atari Pages.  Contains information (downloadable) on
   programs written by himself for the Atari.  Again there are links to
   other Atari places.
 - Toad Computers Pages.  Stockiest and retailer of many Atari goods.
 - ST Format Pages.  Information and previews of ST Format issues.
 **Volker Burggraf Atari Pages (German).
 **Desert Star Software Home Page.
 **ST Assembler Page
 **BSM's Home Page
 **ST Beer Mat Page
 **The Organised Chaos Licenseware Home Page
 **Index of /~jschlich/Jaguar/
 **Lynx Pages
 **Atari Lynx Page
 **Atari Page by Frank Post (Partially German, partially English)
 **MiNTOS Distribution and Information Page
 **Julian's Atari Page
 **Atari Ghostscript
 **Atari Page by Robert Krenn
 **Simon Gornall's Atari Pages
 **Ben Halls Page (KSculpt + Calamus Information)
 **"Data Uncertain" Software
 **Kay's Home (MintNet)
 **CNAM Atari Pages
 **EMAGIC Users Page (Covers Atari)
 **Helmut's Project contains Atari Links (English and German)
 **Eero Tamminen's Atari Pages
 **Atari Programmers Page
 **The Vulcans Home Page
 **Atari Users List
 **Impulse Home Page (Demo Crew)
 **NPG Home Page (Demo Crew)
 **Atari Page by Dirk Klemmt
 **Steve's Atari WWW Pages
 **The Guitar Reference (For the Atari)
 **Musings of an Amateur Hacker
 **The Atari Home Page by Martijn Dekker
 **Tecnation Sonovista (Falcon based computer)
 **Cybercube WWW Page (Atari Products)
 **Yak's Zoo
 **Atari Jaguar 64-Bit Game Machine Stuff
 **8 Bit Atari Page by Ivo van Poorten
 **Atari Jaguar Homepage by Christian Svensson (very good and kept up
   to date)
 **Jaguar directory


 Documents
 ---------

 Useful documents will appear in here.  At the moment there is:

 Atari FTP List by Mark Stephen Smith (essential for the latest news
 on who provides Atari FTP sites).

 - Atari TOS Desktop Survival Kit by Thomas J Hopper.  An essential
   guide to getting the most out of your DESKTOP.INF and NEWSDESK.INF
   files.
 - Recommended list of software for the Atari by Denesh Bhabuta.  List
   compiled by Denesh for me of his best software for the Atari (updates
   coming soon). Mostly PD and Shareware, this list contains links to
   download most of the software mentioned.
 - Information on picture formats by Dave Bagget.  Lots of information
   on the format of different picture files for the Atari.
 **Information on Viruses.


 FAQ's (Frequently Asked Questions)
 ----------------------------------

 Useful FAQ's will appear here.  At the moment there is:

 - Atari ST SLIP FAQ.  This is a guide to connecting your Atari to a
   network. All you want to know about networks and the Atari.
 - Atari CD FAQ.  Information on getting and using CD's on the Atari.
   Regular updates to this can be found in my pages.
 - GDOS FAQ by Gerd Castan.  Got a question on GDOS then this is the
   place to look.
 - MiNTNet FAQ by Christer Gustavsson.  Everything you wanted to know
   about MiNTNet.
 - AtariNOS FAQ by Frank Charlton.  Answered questions and information
   on NOS.

 Newsletters
 -----------

 Although there may be more to come the following newsletters are
 updated promptly as I receive them.  These have been re-organised to
 make it easier to keep track of.  At the moment there is:

 CAIN Newsletter containing the latest Atari news.
 HENSA Newsletter containing the latest updates to the HENSA Atari
       archive.
 AEO Newsletter containing the latest Atari news.

 Newsgroups
 ----------

 Atari related newsgroups.  Send updates.  The currently supported news
 are:

 comp.binaries.atari.st
 comp.sys.atari.advocacy
 comp.sys.atari.announce
 comp.sys.atari.st
 comp.sys.atari.st.tech
 comp.sys.atari.programmer
 rec.games.video.atari
 alt.games.lynx
           

 Questions and Answers
 ---------------------

 Submit your questions to here and get them included in this page.
 Answers are open to anyone who has something valid to say, and help is
 provided to me on Programming and Music questions by several
 knowledgeable sources.  Please support this section, only by your
 interaction and questions will it survive.  All answers are included in
 this page for anyone else with the same question and answers are also
 sent back to the person who submitted the question for those without
 Web access.

 If you feel you have an expertise in a particular area concerning the
 Atari and would be willing to answer questions on that area when and
 if I submitted them to you, then please let me know and you can join
 the team.  Programming and Music are fairly well covered and I can
 cover Graphics programs, help with Technical questions would be
 appreciated.


 Reviews
 -------

 Here I hope to include reviews of Atari products both new an old.  So
 far I have the following reviews:

 - Kobold review by Andy Curtis (ST Format)
 - Flash 2 review by Frank Charlton (ST Format)
 - Edith Professional review by Frank Charlton (ST Format)
 - MagiC review by Andy Curtis (ST Format)
 - Stello v2 review by Mark Stephen Smith (Myself)
 - Sportster Modem review by Frank Charlton (ST Format)
 - Storm Tracker review by Andy Curtis (ST Format)
 - Connect review by Frank Charlton (ST Format)
 - Zero 5 review by Frank Charlton (ST Format)
 - MIDI Grid review by Andy Curtis (ST Format)

 There are several reviews on the way by the above mentioned people as
 well as some by myself. This section is now growing well now and Nick
 Peers from ST format recently expressed his interest in writing some
 reviews also.

 Again if you feel you would like to submit reviews for inclusion then
 please write to me.  Please note these pages don't include Lynx and
 Jaguar Reviews, as they are contained within their own pages.


 News and Announcements Pages
 ----------------------------

 Latest Atari news, and announcements from the Atari World.  Currently
 contains the following:

 **Nova Graphics Board Announcement
 **Sozobon C Announcement
 **FTP site Announcement
 **Fried Bits Eastern Coding Convention 3 Announcement
 **Portfolio Club Announcement
 **Towers II release Announcement
 - Universal Virus Killer Book Announcement


 Updates and Information on these Web Pages
 ------------------------------------------

 All updates and news on the Atari Web pages goes in here.  Previews of
 what's to come soon are included and new items or updates to the pages
 are listed according to date with the most recent being first.  Most
 updates contain links to the new material for instant access.

 Other things to be found in here are the number of accesses to the
 Atari pages. At the moment this is not supported.

 This now concludes the Miscellaneous section.  Now onto the Other
 Pages.  These pages are specific to a particular machine, or collection
 of machines.  These are going to go through some major changes and you
 can expect a fair number of changes to be made to these in the next
 month or so.


 Falcon Page
 -----------

 This will contain information and files relevant to the Atari Falcon,
 currently this page is divided into the following areas:


 News and Previews
 -----------------

 In here expect to see any news or previews that come my way, whether
 they be small descriptions or full features with pictures.  At the
 moment there is:

 - Pinball Dreams and Llama Zap News.
 - Apex News.  This contains some information I got on Apex Media for
   the Falcon when I spoke to Douglas Little on the phone a few weeks
   back.  Not very detailed unfortunately, but I'm waiting on my copy of
   Apex to give a full review so expect that to be rectified soon.
 - Dextrous News.  Small description of some of the features of Dextrous
   with a picture.  Only at an early stage of development, if I hear
   more it will go in here.
 - Towers II : Plight of the Stargazer.  Pictures and description of
   this great looking Falcon only sequel to Towers.  Expect the demo
   soon.
 - Towers II : Plight of the Stargazer Update!  The latest news on
   developments.
 Newsletters from HENSA on Falcon section of archive.


 Misc
 ----

 Miscellaneous information on the Falcon, including:

 Falcon Demo FAQ.  List of Demos for the Falcon, including some form
 of information on each.
 - Compatibility list of games with Falcon.
 - Compatibility list of applications with Falcon.
 - Falcon Specifications and Information compiled by Rod McCall.


 New Software
 ------------

 The latest Falcon/enhanced software available for download.  Major
 revisions to be done with updates here.  All files now list their size
 so you can see how large they are before downloading.  At the moment
 the following software is included, with more to come:

 **Apex Media Demo (Demo version of the animation and art package for
   the Falcon)
 **Towers II (Shareware game)
 - Super Bomber Man (freeware)
 - Play MPEG v0.70 by M.D.Griffths (shareware)
 Speed of Light v3.8 (shareware picture viewer)
 - Scape a planetary landscape generator.
 - Digital Tracker demo of commercial version.
 - Obsession 1 level demo.
 FOG issue 8 diskmagazine for Falcon.

 Other software worth having
 ---------------------------

 Software worth using on the Falcon.

 - Backward v2.52.  For compatibility with the ST.  Please send any
   versions which are newer than this.
 - MultiBlow.  Configurable overscan utility.
 - Starball.  Excellent pinball game (Falcon enhanced).
 - Berzerk.  Excellent version of Berzerk (Faster on Falcon).
 - FOG issue 7 diskmagazine for Falcon.
 - FOG issue 6 diskmagazine for Falcon.


 Atari ST/STE/TT/Mega STE Page
 -----------------------------

 This will contain information and files relevant to all the above
 mentioned Atari formats, currently this page is divided into the
 following areas:

 News
 ----

 In here expect to see any news or previews that come my way, whether
 they are small descriptions or full features with pictures.  At the
 moment there is:

 Newsletters from HENSA on TOS section of archive.

 New Software
 ------------

 The latest (most recent versions) software available for download.
 Major revisions to be done with updates.  All files now list their size
 so you can see how large they are before downloading.  At the moment
 the following software is included, with lots more to come:

 Speed of Light v3.8 (shareware picture viewer).
 - ST Zip v2.6.  Latest version of ST Zip.
 - Obsession demo.  1 level of this great pinball game.


 Other Software worth having
 ---------------------------

 Software worth having on the Atari.

 - Utopus.  Two player shootem' up (STE only).
 - Ozone.  Good platform/puzzler.
 - Starball.  Excellent pinball game.
 - Berzerk.  Excellent version of Berzerk.


 Lynx Page
 ---------

 All the latest news and reviews on the lynx, along with cheats, etc.
 This page is divided in to the following areas:

 News
 ----

 News on the Lynx and related material.  At the moment there is:

 - Lynx Summer Steal Deal Extended to the Fall.  News of price
   reductions for a limited period.


 Reviews
 -------

 Reviews for just about every Lynx game ever released will appear in
 here.  All reviews are by Robert Jung.  At the moment the following
 reviews are included:

    APB                     Awesome Golf            Baseball Heroes
    Batman Returns          Basket Brawl            Bill and Ted's
    BlockOut                BattleWheels            Blue Lightning
    California Games        Checkered Flag          Chip's Challenge
    Crystal Mines 2         Dino Olympics           Dirty Larry:R'gde Cop
    Dracula the Undead      Double Dragon           Desert Strike
    Electro Cop             European Soccer Chal.   Ultimate Chess Chal.
    Gauntlet:3rd Encounter  Gordo 106               Hard Driven'
    Hockey                  Hydra                   Ishido:Way of Stones
    Jimmy Conners' Tennis   Joust                   Klax
    Kungfood                Lemmings                Lynx Casino
    Malibu Bikini Volleyball                        Ms.Pac-Man
    NFL Football                                    Ninja Garden
    Ninja Garden III : The Ancient Shop of Doom                     


 Other Lynx Stuff
 ----------------

 Other items of interest to Lynx owners.  At the moment there is the
 following:

 Lynx FAQ
 - Lynx Tips and Tricks


 New Software Announcement
 -------------------------

 Currently empty.

                         ****************************

 Jaguar Page
 -----------

 All the latest news and reviews on the lynx, along with cheats, etc.
 This page is divided in to the following areas:

 News and Previews
 -----------------

 All the latest news and preview information I can find related to the
 Jaguar.

 **ECTS News
 **Hyper Image page linked to (Makers of Jaguar game Hover Hunter).
 - Jaguar CD Specifications
 - Rebellion Development News
 - Sinister Developments News
 - Sensible Soccer News

 Coming Soon!
 - Hand Made Software News


 Reviews
 -------

 A collection of reviews from different sources, hopefully I will be
 contributing more to this section myself.  This page has been
 re-formatted thanks to Holger Kipp.  Reviews so far include:

         Aliens vs Predator      - by Eric S.Boltz
         Aliens vs Predator      - by Robert Jung
         Brutal Sports Football  - by Randy
 **      Bubsy Bobcat (in
         Fractured Furry Tales)  - by Robert Jung
         Checkered Flag          - by Robert Jung
 **      Cannon Fodder           - by Holger Kipp
         Cybermorph              - by Robert Jung
 **      Doom                    - by Robert Jung
         Dragon: The Bruce Lee
         Story                   - by ?????
 **      Iron Soldier            - by Robert Jung
 **      Iron Soldier            - by Holger Kipp
         Raiden                  - by Robert Jung
 **      Syndicate               - by Holger Kipp
         Tempest 2000            - by Robert Jung
 **      Theme Park              - by Holger Kipp
 **      Theme Park              - by Robert Jung
         Trevor McFur in Crescent 
         Galaxy                  - Jer Howitz
 **      Val d'Isere Skiing and
         Snowboarding            - by Robert Jung        
         Wolfenstein 3D          - by Robert Jung
 **      Wolfenstein 3D          - by ?????              

 There are many more reviews to come.

 Other Jaguar Stuff
 ------------------

 Miscellaneous information on the Jaguar.  Information included
 presently is:

 Jaguar FAQ
 - Raiden Tips
 - Jaguar Game Cheats
 - Kasumi Ninja FAQ
 - Ultra Vortex FAQ update for Jaguar
 **50/60 Hz, games adjusting to resolutions list
 **Jaguar Game Cheats
 **More Raiden Tips
 **Kasumi Ninja Moves List


 Other Jaguar Pages
 ------------------

 Other pages specific to the Jaguar included in here.  Currently there
 is:

 - Atari Jaguar Homepage by Christian Svensson

 There are others that will be included, some containing more recent
 news, but the one above is the most organised and intuitive one I've
 came across.


 8 Bit Atari Page by Ivo van Poorten
 -----------------------------------

 Not maintained by me these pages cover the 8 bit formats of Atari
 machines and are very comprehensive.  Nearly everything you could hope
 to find is contained within these pages.


 What to expect in the future
 ----------------------------

 Some structural changes are likely to appear in the next months.  I
 have introduced an announcements page where you can tell the World of
 anything you have to announce.  Please send news of updates to your
 programs, Atari stuff for sale, and any other Atari announcements here
 (NOTE : Commercial companies should send information on products to be
 included in here and in the news sections).

 Also coming soon will be a monthly editorial.  In this I will try and
 sum up the month past and to give my opinions on how I saw things for
 Atari at that time. Hopefully I will be able to look back over many
 good developments in my pages and summarise them as they happened.

 There is an outside possibility of starting a programmers and/or MIDI
 section in these pages but this is as yet undecided.  I will judge
 whether or not to do this based on the kind of response I have.  I do
 not want to repeat any of the good work done in these fields however by
 other Web page writers such as Christer Gustavsson (Where is the
 response for these pages?)

 More support is needed for the questions and answers pages, although
 initially successful people just stopped posting their questions.
 Although the odd one is still coming and answers are still forthcoming.
 Please support this, it is of benefit to anyone who uses it.

 The Jaguar section should have a lot more news, pictures and reviews in
 the future.  I have tracked down a fair bit of news and am in contact
 with a few companies now and hope to get news from them on there
 products.

 Both the ST and Falcon sections should contain much more news in the
 future, along with more of the best PD/Shareware, and PD/Shareware
 reviews.  I should have several demos hopefully in the near future for
 games coming out on these formats.

 The Lynx section is to continue to get reviews and I will update the
 news as and when I get it.  Sorry about the lack of updates recently,
 more to come.

 Expect more links to Atari related pages in the future.  There will be
 more newsletters, documents, updates to the FAQ's.

 Expect further reviews from Andy and Frank, along with myself (watch
 out for the Apex Media review).  Hopefully I can include more
 screenshots, and do a few program tutorials.  Nick Peers of ST Format
 and Holger Kipp have offered to support these pages with contributions
 in the future.

 Please write with your ideas, critcisms, comments, submissions
 (software, news, reviews, questions, etc), to me and don't forget that
 I am now the official maintainer of the Atari FTP list originally by
 Hallvard Tangeraas.  All updates to this list should now be sent to me.

 Thank you and see you with the updates to these pages next month!

 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 + Mark Stephen Smith : msh@dl.ac.uk                                   +
 + Atari Web Pages    : http://www.mcc.ac.uk/~dlms/atari.html          +
 +                                                                     +
 +=====================================================================+
 + Atari FTP List maintainer, Atari Web Page creater and maintainer.   +
 + Atari 1040STF, 4Mb Falcon 127Mb HD, Atari Jaguar, Atari Lynx        +
 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


                     ______________________________________


                   -/- Court Orders Help for Hayes -/-

     A federal judge has ordered emergency relief for modem maker Hayes
 Microcomputer Products by issuing a temporary injunction compelling
 Rockwell International Corp. to deliver all chips and chip sets required
 for Hayes' modem production through July.

     "We made every effort to negotiate with Rockwell so we could avoid
 this lawsuit," Hayes Chairman/President Dennis C. Hayes said in a
 statement from Atlanta, "but everyone, including our creditors, channel
 partners, customers and employees, stood to lose if we did not take the
 action necessary to acquire the chip sets we need."

     Hayes said the ruling will allow his firm "to resume full product
 delivery and meet continuing strong demand for our products in the
 marketplace."

     In his ruling, U.S. District Judge Hugh Robinson said, "Hayes'
 unrebutted testimony that Rockwell's top management promised to furnish
 sufficient chips to Hayes' in exchange for a paid-up '302 Patent' license
 negates Rockwell's purported concern for its other customers. Testimony by
 Rockwell shows that it was the creator of its own product shortage. 
 Rockwell's admitted knowledge that other customers were 'overbooking' while
 Hayes could not do so under limitations in its cash collateral order and
 Rockwell's failure to take customers' existing inventory levels or financial
 circumstances into account further indicate the lack of fair and reasonable
 allocation."

      Hayes filed a voluntary Chapter XI bankruptcy petition last November,
 due in part, the firm said, to operational difficulties which caused the
 company to have a temporary cash shortage. As reported earlier, the company
 has posted operating profits both fiscal quarters since filing.

                      ___________________________________


                -/- CompuServe Tops 3 MILLION MEMBERS -/-


     CompuServe Inc. reports it now has more than 3 million active
 accounts and is signing up as many as 60,000 new members each week.  The firm
 attributes the growth to the rising interests in online services,
 CompuServe's improved Internet access and increased content.  In a statement
 from his Columbus, Ohio, office, Vice President Barry F. Berkov says
 CompuServe has the largest active membership of any online service and is the
 only global service with members in more than 150 countries.

     "Although many people think of CompuServe as the place for business
 and computer support services," said Berkov, "the majority of CompuServe's
 members are individuals who see us as the place for
 multimedia involvement through CompuServeCD, dynamic online news and
 entertainment services through CNN, Sports Illustrated, People Magazine
 and much more. With the industry's only direct dial-PPP connection to
 the Internet and World Wide Web, and a global presence that offers our
 members citizenship in a true world community, we expect to grow even
 faster in the coming year."

                       _________________________________


                 -/- Clinton Proposes Anti-Smut Bill -/-

     The Clinton administration apparently is putting together a plan to
 keep obscenity and child pornography off computer networks, racing, says
 observers, to stay ahead of Congress on the issue.  Kent Markus, an acting
 assistant attorney general at the Justice Department, wrote in a letter
 yesterday to senators, "We are currently developing a legislative proposal
 that will best meet these challenges and provide additional prosecutorial
 tools."

     Associated Press writer Jeannine Aversa notes that while the
 administration "has raised constitutional concerns about other plans to
 restrict smut in cyberspace," Markus said the Clinton team's own
 legislative package will take into consideration "the need to protect
 fundamental rights guaranteed by the First Amendment."

     Adds Aversa, "It's not clear how the administration would do this."
 Details haven't been released.  As reported earlier, Senate legislation
 reforming telecommunications laws contains a provision outlawing smut in
 computer communications and over telecommunications networks of the future.

     Written by Sen. James Exon, D-Nebraska, the proposal would punish
 people who transmit "obscene, lewd, lascivious, filthy or indecent"
 materials and would impose fines of up to $100,000 and jail terms of up
 to two years on violators.  Exon's provision has drawn fire from the Clinton
 administration, the American Civil Liberties Union, computer users and
 privacy groups, all raising First Amendment concerns and saying it would
 outlaw indecency, which is constitutionally protected speech. But Exon says
 his proposal is consistent with the First Amendment because the courts have
 permitted regulation of protected speech in the interests of children.

     Meanwhile, Markus says the administration has other concerns,
 specifically that Exon's plan would thwart enforcement of existing laws
 regarding obscenity and child pornography, threaten privacy rights and
 have the unintended consequences of jeopardizing law enforcement's
 ability to conduct court-ordered wiretaps.

     Markus wrote that the Exon proposal would thwart enforcement by
 creating a higher legal standard than now exists for the government to
 prove guilt. Only those persons with "actual knowledge" of the "specific
 content of the (unlawful) communication" could be held criminally liable, he
 said.

     AP notes the administration is recommending Congress undertake a
 comprehensive review of current laws and enforcement resources for
 prosecuting online obscenity and child pornography.

                       _________________________________


                                 Jaguar Section
                                 ==============


 Hover Strike!  
 Atari Tours Again!
 Fight For Life Updates!
 JaguarCD Survey!
 And much more!


 > From the Editor's Controller  -  Playin' it like it is!
   """"""""""""""""""""""""""""  


      The delay of the JaguarCD has been dominating the message forums
 on many areas of the online community lately.  So, with the aid of
 one CompuServe user, Bob McCauley, we're going to conduct a survey of
 your feelings about this, and how you might react with regard to buying
 this piece of hardware.  Please send your comments and we'll publish
 the results shortly.  All correspondence should be addressed to:
 dpj@delphi.com.

      Atari is in the midst of their second "dog and pony" tour of the
 Los Angeles area promoting the Jaguar.  We missed getting in last
 week's announcement in last week's issue, but we do have reactions to
 that tour.  We also have this week(end)'s information for those of you
 who can get a chance to drop by a location where Atari personnel will
 be visiting.  It sounds like a lot of fun.  My feeling is that this is
 something that might work well nationally - these "regional" promotions
 just aren't enough.  Although this is just a test promotion, I'd wager
 that it would go over well in a more widespread promotion.  Atari could
 also enlist Jaguar-support groups to help out.  We'll see what happens.

      I've recently received Pinball Fantasies from Computer West (I may
 have mentioned this last week).  The game is a lot of fun so far, but I
 need some more time for some more intense playing (I'm a big pinball
 fan from way back!) before I start on the review.  I hope to have that
 done and ready for you in two weeks.  The game should be available for
 sale around the first week of June, according to C-West's Peter Curry.

      I have a lot more to say this week, but this section is already
 bursting at the seams!  It can wait until another week; I seriously
 doubt that there will be any major changes or updates before then
 anyway!

      Be sure to check out the JaguarCD survey further on in this
 section.  We hope to hear from as many of you as possible.

      Until next time...

                      ___________________________________



 > Jaguar Catalog STR InfoFile  -   What's currently available, what's
   """""""""""""""""""""""""""      coming out.

     Current Available Titles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     CAT #   TITLE                 MSRP      DEVELOPER/PUBLISHER

      J9000  Cybermorph           $59.99         Atari Corp.
      J9006  Evolution:Dino Dudes $49.99         Atari Corp.
      J9005  Raiden               $49.99     FABTEK, Inc/Atari Corp.
      J9001  Trevor McFur/
             Crescent Galaxy      $49.99         Atari Corp.
      J9010  Tempest 2000         $59.95     Llamasoft/Atari Corp.
      J9028  Wolfenstein 3D       $69.95       id/Atari Corp.
      JA100  Brutal Sports FtBall $69.95          Telegames
      J9008  Alien vs. Predator   $69.99     Rebellion/Atari Corp.
      J9029  Doom                 $69.99        id/Atari Corp.
      J9036  Dragon: Bruce Lee    $59.99         Atari Corp.
      J9003  Club Drive           $59.99         Atari Corp.
      J9007  Checkered Flag       $69.99         Atari Corp.
      J9012  Kasumi Ninja         $69.99         Atari Corp.
      J9042  Zool 2               $59.99         Atari Corp
      J9020  Bubsy                $49.99         Atari Corp
      J9026  Iron Soldier         $59.99         Atari Corp
      J9060  Val D'Isere Skiing   $59.99         Atari Corp.
             Cannon Fodder        $69.99        Computer West
             Syndicate            $69.99           Ocean
             Troy Aikman Ftball   $69.99          Williams
             Theme Park           $69.99           Ocean
             Sensible Soccer                      Telegames
             Double Dragon V      $59.99          Williams
             Hover Strike         $59.99          Atari Corp.


      Available Soon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

      CAT #   TITLE               MSRP          DEVELOPER/PUBLISHER

              Pinball Fantasies   $ 59.95         Computer West
              Jaguar CD-ROM       $149.99             Atari

      Hardware and Peripherals ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

      CAT #   TITLE               MSRP          MANUFACTURER

      J8001  Jaguar (complete)   $189.99        Atari Corp.
      J8001  Jaguar (no cart)    $159.99        Atari Corp.
      J8904  Composite Cable     $19.95      
      J8901  Controller/Joypad   $24.95         Atari Corp.
      J8905  S-Video Cable       $19.95
             CatBox              $69.95             ICD
   


 >Industry News STR Game Console NewsFile  -  The Latest Gaming News!
  """""""""""""""""""""""""""""""""""""""


                   -/- Mac Version of Doom II Set -/-

  

     A Macintosh version of Doom II: Hell on Earth, the popular PC
 combat-action game, is set for release.
     Originally developed by id Software, published and distributed by GT
 Interactive Software and ported to the Macintosh by Lion Entertainment
 Inc., the program is scheduled to reach stores in June. Shortly
 thereafter, a shareware version will be distributed via CompuServe and
 other online systems.
     "The PC version of Doom II has done phenomenally well at retail and
 we expect the Mac version to follow suit," says Allan Blum, vice
 president of marketing at New York-based GT Interactive Software.
     Doom II for Macintosh offers single-player and multi-player modes.
 The multi-player mode allows up to four players to join forces for
 cooperative play or go head-to-head in a "Deathmatch." Players can
 communicate with each other during combat by typing comments or sending
 preset messages like "Look out behind you," "Follow me," or "I've got
 you in my sight."
     Doom II for Macintosh will be available in CD-ROM and floppy disk
 versions. It will cost between $45 and $55.



                   -/- 3DO Offers New Game Player -/-


     An upgraded 64-bit machine will be released later this year by
 interactive game producer 3DO Co. which says the unit will re-shape home
 entertainment.
     Reporting from Redwood City, California, United Press International
 quotes the company, which currently sells a 32-bit Multiplayer for $400,
 as saying the M2 format will enable the device to offer the same
 performance as computer workstations and arcade players.
     Adds the wire service, "The announcement comes more than a week
 before 3DO's rivals are expected to unveil demonstration models of
 64-bit players. Sega Enterprises Ltd., Nintendo Co. and Sony Corp. have
 already announced plans to put the next-generation systems on store
 shelves by the end of the year."
     3DO's new player, which uses a compact disk format, currently faces
 competition in Japan from 32-bit players by Sony and Sega. Atari Corp.
 sells a 64-bit Jaguar, "but," says UPI, "it is not considered a major
 contender because it offers relatively few titles."
     3DO President/CEO Trip Hawkins said the M2 machine will offer far
 sharper graphics and much faster speed, adding, "It's a quantum leap for
 the industry in both graphics speed and quality. We're raising the bar
 again."
     Hugh Martin, 3DO's chief operating officer, said M2 will enable
 software developers to create titles that provide a whole new level of
 realism and experiences not previously available on advanced CD
 entertainment systems.

                      ____________________________________


 > Jaguar Developers STR InfoFile  -  Current Developer Lists & Titles
   """"""""""""""""""""""""""""""


 Game Title             Date   Game Type           MSRP      Publisher
 -----------------------------------------------------------------------
 Air Cars               2Q/95  Racing              $59.99    Midnight Ent.
 Alien vs Predator       NOW   Role Play/Adventure $69.99    Atari
 Arena Football         2Q/95  Sports               TBD      V Reel
 Assault                2Q/95  Action/Combat       $59.99    Midnight Ent.
 Barkley Basketball     2Q/95  Sports               TBD      Atari
 Batman Forever         3Q/95  Action               TBD      Atari
 Battlemorph            2Q/95  Flying/Action       $59.99    Atari
 Battlesphere           3Q/95  Flying/Action        TBD      4Play             
           
 Battle Wheels          2Q/95  Racing/Combat        TBD      Beyond Games
 Blue Lightning (CD)    2Q/95  Flying/Action       $59.99    Atari
 Brett Hull Hockey (CD) 2Q/95  Sports                        Atari
 Brutal Sports Football  NOW   Sports/Combat       $69.99    Telegames
 Bubsy                   NOW   Action/Adventure    $49.99    Atari
 Cannon Fodder           NOW   Action/Adventure    $69.99    Comp. West
 Casino Royale          2Q/95  Gambling Sim.        TBD      Telegames
 Checkered Flag          NOW   Racing              $69.99    Atari
 Club Drive              NOW   Racing              $59.99    Atari
 Creature Shock (CD)    2Q/95  Adventure/Sci-Fi     TBD      Atari/Virgin
 Cybermorph              NOW   Flying/Action       $59.99    Atari
 Dactyl Joust           2Q/95  Action               TBD      Atari
 Defender 2000 (CD)     3Q/95  Flying/Action        TBD      Atari
 Demolition Man         2Q/95  Action/Combat       $59.99    Atari
 Doom                    NOW   Action/Combat       $69.99    Atari
 Double Dragon V         NOW   Action/Adventure    $59.99    Williams
 Dragon:Bruce Lee Story  NOW   Combat              $59.99    Atari
 Dragon Lair (CD)       2Q/95  Adventure            TBD      Ready Soft
 Dreadnought (CD)       2Q/95  Adventure            TBD      Atari
 Dungeon Depths         2Q/95  Action/Adventure    $59.99    Midnight Ent.
 Evolution: Dino Dudes   NOW   Puzzle/Adventure    $49.99    Atari
 FIFA Soccer             ---   Sports               TBD      Elec. Arts
 Fight For Life         2Q/95  Combat               TBD      Atari
 Flashback              2Q/95  Action/Adventure     TBD      US Gold
 Frank Thomas Baseball   1996  Sports               TBD      Atari
 Hardball Baseball      2Q/95  Sports               TBD      Atari
 Highlander (CD)        2Q/95  Action/Adventure    $59.99    Atari
 Horrorscope            2Q/95  Combat               TBD      V Reel
 Hover Strike            NOW   Action/Combat       $59.99    Atari
 Hover Hunter           2Q/95  Action/Combat        TBD      Hyper Image
 Iron Soldier            NOW   Action/Strategy     $59.99    Atari
 Jack Nicklaus Golf(CD) 2Q/95  Sports               TBD      Atari
 Kasumi Ninja            NOW   Combat              $69.99    Atari
 Mortal Kombat 3         1996  Combat               TBD      Williams
 NBA Jam TE             4Q/95  Sports               TBD      Williams
 Pinball Fantasies      2Q/95  Arcade              $59.95    Comp. West
 Primal Rage            4Q/95  Action               TBD      TWI
 Rage Rally             2Q/95  Racing               TBD      Atari
 Raiden                  NOW   Action/Adventure    $49.99    Atari
 Rayman                 2Q/95  Action/Adventure     TBD      UBI Soft
 Robinson Requiem       2Q/95  Adventure            TBD      Atari
 Ruiner                 2Q/95  Arcade               TBD      Atari
 Sensible Soccer         NOW   Sports                        Telegames
 Soccer Kid             2Q/95  Sports               TBD      Ocean
 Space War 2000         2Q/95  Action/Adventure    $59.99    Atari
 Star Raiders           2Q/95  Space Simulation     TBD      Atari
 Super Burnout           5/95  Sports               TBD      Atari
 Syndicate               NOW   Simulation          $69.99    Ocean
 Tempest 2000            NOW   Action/Adventure    $59.99    Atari
 Theme Park              NOW   Simulation          $69.99    Ocean
 Tiny Toon Adventures   2Q/95  Action/Adventure    $59.99    Atari
 Trevor McFur            NOW   Action/Adventure    $49.99    Atari
 Troy Aikman NFL Ftball  NOW   Sports              $69.99    Williams
 Ultimate Brain Games   2Q/95  Puzzle               TBD      Telegames
 Ultra Vortex           2Q/95  Action/Adventure    $69.99    Beyond Games
 Val D'Isere Skiing...   NOW   Sports              $59.99    Atari
 Varuna's Forces        2Q/95                       TBD      Accent Media
 VidGrid (CD)           2Q/95  Puzzle               TBD      Atari
 White Men Can't Jump   2Q/95  Sports               TBD      TriMark
 Wolfenstein 3D          NOW   Combat/Action       $59.99    Atari
 Zool2                   NOW   Action/Adventure    $59.99    Atari

 [Editor's note: Titles, scheduled release dates, and prices are
 all subject to change]

                       __________________________________


 > Jaguar Online STR InfoFile         Online Users Growl & Purr!
   """"""""""""""""""""""""""


 > JaguarCD Survey!  -  What Are YOUR Feelings Regarding the Purchase
   """"""""""""""""     of the JaguarCD?

 Sb: #77732-Jaguar 2 Specs!
 Fm: Bob McCauley 73160,3542
 To: Dana P. Jacobson 71051,3327 (X)


 >>Come up with the survey that you feel would work and _I'll_ make sure that
 it
 gets run in STReport!  <>

 Dana,

 Thanks for the reply --

 I will give it a start, maybe others could come in and add to the survey.
 Maybe something like

 If you are waiting to buy a Jag:
      a. Is the delay of the CD affecting your purchase decision:
           1. If so, has it caused you to back out of buying a Jag?
      b. Is it a "don't care" -- I would buy or not buy a jag independent
         of the CD availability.
      c. If you are planning to buy a PSX, U64, etc...
           1. Would availability of a Jag II (that leapfrogs the PSX)
                    change your mind?
                         a. if it were available in Sept?
                         b. if it were available in Dec?
                         c. if it were available in Jan 96?
                         d. if it were available in April 96??
                         e. if it were available in Sept 96?
                    (assume the PSX availability in Sept 95)

      d. Do you think that Atari management broke promises to you with
         all the delays?
      e. Do you think that Atari management made good faith effort in
         trying to solve their delay problems?
      f. Would it change your attitude if Atari had been more candid in
         providing more insight into problems that caused the delays?


 Bob

 [Editor's note: send all comments addressed to "dpj@delphi.com".

                       __________________________________


 > Dear GamePro! Reader Feedback!  -  Atari Responds to GamePro!
   """"""""""""""""""""""""""""""


  April 20, 1995


  Dear Editor
  GamePro Magazine
  P.O. Box 5828
  San Mateo, CA  94402


  Dear Editor,

  I am writing regarding the reader feedback feature of your May 1995
  issue. In that issue were several inquiries from our growing family
  of 64-bit Jaguar gamers. I must say that your publication clearly
  appeals to sophisticated gamers. The letters you have printed are
  well thought out and they ask good questions. I also see why gamers
  rely on GamePro for frank responses from your experts.

  To a question posed by Mr. Matthew Stevenson of Sugarland, TX,
  regarding 3DO and Jaguar rentals, your reply was as follows:

      "...Blockbuster, the nation's largest rental chain, rents 3DO
      games in only 50 of its stores, and it doesn't rent Jaguar games
      at all. Some small, independent stores do rent Jag games; call
      Atari for dealer information...To reach Atari, write to Customer
      Service: Jaguar rentals..."

  Unfortunately your answer is not quite right. An accurate reply may
  have been...

      "...Blockbuster is one of the nation's largest rental chains.
      They have rented 3DO, Jaguar and CDI systems and software as a
      test in select stores. More recently, Blockbuster has cut back
      on games and have decided to focus on rentals and sales of
      cheaper 8-bit and 16-bit based systems and software. To
      accomplish this task, Blockbuster patrons have seen the
      clearance of hundreds of SNES, Nintendo, CDI, Sega, 3DO titles
      as well as a small number of Jaguar titles.

      "Although Blockbuster cannot facilitate their customers with the
      largest selection of Jaguar, 3DO or CDI rentals, thousands of
      independent stores and regional chains across the country can
      provide rentals for their patrons. Many mail order firms also
      buy back cartridges. Since these stores purchase product through
      independent suppliers, gamers should consult their yellow pages
      for stores that sell and rent video games in their area..."

  The May issue's reply to Mr. Stevenson states 3DO sells sampler CDs
  to interested customers. The article does not mention that sample
  animations, screen shots, reviews, previews, customer support, etc.
  are available 24-hours on the Internet, CompuServe, GEnie, Delphi
  and thousands of BBS systems for all systems. Jaguar support on
  GEnie or CompuServe, for instance, is as simple as typing "JAGUAR".

  In a letter submitted by Mr. Paul Schreur of Chico, CA, he states:

      "Does Atari have...live counselor(s) who has game tips...All the
      numbers listed in my Jaguar manuals have been disconnected..."

  The answer did not address the question in my opinion. My response
  might be:

     "We have called all the numbers found in a Jaguar manual and have
     determined they all are fully operational. If a 900 number is
      'disconnected', it may be because your family has had 900 access
     removed from your service. Atari DOES offer live counselors to
     answer specific technical inquiries, however, game tips and
     longer strategy related assistance is not available on their
     toll-free phone line. For comprehensive strategy coverage, Atari
     recommends great publications such as GamePro, their 900-line
     service or becoming active in one of many Jaguar-specific support
     forums online. A tips book is also planned for release by
     Sandwich Islands Publishing within 90 days."

  I know as well as anyone that it is hard to answer all the mail that
  you must receive. I know that the answers to the questions that
  people ask must be sometimes difficult. In Atari's case I want to
  help be as accurate as possible when our gamers ask questions. To
  accomplish this, please feel free to call me on our toll-free line.
  If that is inconvenient, I'd be happy to share with GamePro my home
  number so questions can be answered while you are working late to
  put out your next issue.


  Regards,

  Donald A. Thomas, Jr.
  Director, Customer Service

                      ____________________________________


 > Atari/Jaguar Tour!  - Reactions to the "Dog and Pony" Tour!
   """"""""""""""""""

 Comments courtesy of CompuServe's AtariGaming Forums:


 Sb: #Jaguar at Fedco.
 Fm: Geoff Antill 70740,263
 To: All

 Well, I decided to see the latest and greatest for the Jaguar at the
 Fedco display in Buena Park, California.

 I'm going to try and be objective, so take this as you will.

 Greg Tramiel and Jeff Minter were there with a 19 inch monitor, a Jag
 development system, free tee-shirts and T2K Audio CD's.  Oh yes, and
 many eeproms of up and coming titles as well.  I like my new shirt and
 I listened to the excellent CD all the way home.

 My experience was positive, however if this was an attempt at Marketing
 by Atari, they failed.  The area where the beast was displayed was rather
 small and somewhat isolated.  As you stood there watching the Jag do
 it's thing, you couldn't help but notice the hugh Sonic-Kaotix sign
 behind the monitor.  In fact one customer came up to Mr. Tramiel and
 asked him if any sega cartridges were on special. (I laughed rather
 loudly!)

 Anyway, on to the good stuff.  Most of the 24 released titles were
 there on the counter along with 9 new eeproms.  I played most of them,
 but several titles deserve more mention...

 Defender 2k.  What can I say?  Jeff Minter, you are my God.  The
 original mode plays EXACT.  Plus was just a wonderful sight.  Lot's of
 action, lot's of beautiful graphics, and extreme speed.  If I had only
 one complaint, it's that the ship is too big on the PLUS mode.  In other
 words, way too easy to get hit. Jeff ran himself up to level 15, and I
 swear there must have been 50 ships on the screen at once.  There wasn't
 any background music yet, but Jeff assured me that the same folks who
 did T2K were pumping out new magic.  He promised originality, so don't
 look for another T2K soundtrack rehash.  Oh yes, and I did see the
 flaming flossie.  ( I only wish see spit out fur balls instead of
 lasers.)  I did get a demo glimpse of D2K mode and it's just wondrous.
 I believe I detected 4 levels of parallax scrolling plus gazillions of
 objects. I just cannot believe how wonderful this game is going to be.

 Rayman.  Excellent game.  If this doesn't win game of the year by just
 about every game magazine, I'll be shocked.  Beautiful, creative,
 extremely funny, challenging, did I mention beautiful?  My only
 complaint is that it seemed a little slow.

 Ultra Vortex.  I don't much care for fighting games, but if I had to
 choose from one, it would be this.  This game beats anything in the
 arcade (including MK3) hands down.  The graphics are stunning.  Since
 I have an aversion to these games, I am a lousy judge of gameplay,
 however, I found the characters easy to control.  Judging from the
 complaints I've read about KN, everyone will be happy.

 Rage Rally.  Fun game, control sucked.  If they could just improve the
 control, this game could really be fun.

 Conan.  Neat game, but the backgrounds and characters looked 16-bit.
 The gameplay was fun.  Only real complaint?  Get rid of that absolutely
 annoying, hissy, sounds like it was digitized in a large room, music.
 The first thing I did was try and find a way to shut the horrid noise
 off.

 Tragically missing was the CD-ROM drive and all associated games.  Too
 bad, cause I wanted to see blue-lightning, FFL, etc.

 Greg Tramiel did acknowledge that the CD-ROM release date would be made
 public during the E3 show.  However, I'll still believe it when I see it.
 Kinda makes you wonder why they didn't have one at Fedco?  Who knows.

 Sadly, my impression of Greg Tramiel, after asking a few somewhat pointed
 questions, is that the guy really doesn't know how bad Atari gets flamed
 through the online world.  He didn't seem humbled by the fact that there
 is some serious competition coming down the pike.  This has me somewhat
 worried. In fact, he was bragging about how Atari sold 30 million VCS
 2600 systems in the 70's,  One can only hope that in 5 years, he can be
 as bold about the Jaguar in the 90's.

                    ________________________________________


 Sb: Atari's Weekend Display
 Fm: SYSOP*Jeff Kovach 74777,3071
 To: All

 From the Jaguar mailing list on the Internet, a first-hand report on
 some of Atari's retail promotional activities which occurred this weekend:

 ----------------------

  Sent On: 29 Apr 95  23:11:22
  Subject: Atari Display on saturday afternoon/evening
  From: "Juan M. Gonzalez" 

  4-29-95  11am-3pm
  Toys R Us-Woodland Hills. CA

 Jeff Minter, Garry Tramiel and another guy (who personally said that he
 was a nobody) were in attendance for one of their displays of new Jag
 software.  In addition to the games that are already released (and the
 ones I already reported on previously), we also saw the following:

 Konan-  looked great, but it did need some tweaking with the controls.
 Only one level, but it was intense!!!  Could be one of the best games
 out there if the rest of the game is as good as the first level.

 Flip Out- a puzzler with cool graphics, but didn't know what the hell
 was going on.  Looked like something that can be placed as a bonus game
 with another bigger title....

 Power Drive Rally -  Pretty cool overhead driving game with minor details
 that makes it excel over other similar games.  There are many different
 tracks to race in; snow, rain, desert, and your usual driving levels.
 There is a voice that tells you about the impending turns and it helps
 it as the controls get some getting used to.

 Pinball Fantasies-  nice looking pinball game

 and best of all, we had the privilege of actually playing Defender,
 which had almost finished classic and plus levels, and with a 2000 that
 included placeholder graphics.  Playing the original was a blast as it
 had the look and feel of the cool arcade version.  The Plus game was also
 fun because there were many additions that reminds you of Tempest 2000,
 such as the backgrounds which looked hot.  We were able to play with
 Floosie and saved llamas on the way and this should be an easter egg in
 the game when it's finished.  According to Jeff, it should be finished
 and released around Aug-Sept. of this year.  If you were a smart person,
 you prepay for this game RIGHT NOW!!  It really is a kick *** version of
 defender, and who would not believe that Jeff Minter would not be able
 to successfully upgrade such a classic.

 Even after the fun times we had with Defender and just watching the Yak
 getting his *** kicked by his own game, we had a few things autographed
 when he had the time and will be a reminder for a pretty successful day
 for Atari as they had some people who were interested in the system.  We
 had the following personalized and are enjoying them a lot:

  2 Jaguars (signed on the top, one on the right and the other on the left)
  1 complete T2K game (box, docs, and game autographed)
  1 T2k cartridge
  1 Atari Demo Video (11-14-94)
  2 T2K Info sheets (nice looking sheets with specs and details on game)
  1 Jaguar brochure
  3 T2k soundtracks (which were free....so my bro, friend and I picked
    one up and got it autographed on the cover....i also got my own copy
    autograph, which I didn't get signed when  I originally bought it)
  3 Limited Edition 'Flossie-style' Jag T's.  (The Yak was kind enough to
    draw a little design on our tshirts and we have the only ones ever
    made!! hahaha :0 )

 Once we were finished at this location and said Goodbye to the guys, we
 then went on a mission looking for Hover Strike, which was sold out
 everywhere!! But our Atari tour was not finished....

  4-8pm
  Glendale Galleria- Electronic Boutique

 Stopped by for a few minutes....had the same stuff as i've seen before,
 but with one super gigantic surprise:

 FIGHT FOR LIFE-  Now, as I said before with Hover Strike in my previous
 post, please disregard what the mags are saying and look at this game
 when possible. This game has evolved in a positive way...the graphics
 are definitely better than Sega's VF and the many problems with the
 control are either gone or almost gone.  I played it once or twice and
 watched others play for about 10 minutes, and I honestly did not see any
 problems....and it's not even finished yet!!!

 Make sure to pick up the next issues of Next Gen and Game Players..they
 will get on their knees and kiss *** with retractions about reviewing
 such an early version of this game.  I guess our emails did work!

 White Men can't jump- newer version from last weekends....had some
 improvements but it did still have some bugs that will be fixed....
 according to the programmer, it has about a week or so of work left!  :-)

 All in all, this was a WONDERFUL day for Atari.....not because of the
 many cool things we got personalized, but seeing the power of the Jag
 being shown to some people who are stuck playing some mediocre games.
 If anyone out there has any doubts about my comments, they can be
 repeated by my brother, who is a die hard Sega fan (who I converted into
 a Jag owner/fan) and who was super impressed with the games.  Now, my
 next mission is to get his mind off that sorry Sega Saturn..wish me
 luck!!!  :-)  Any questions and comments should be forwarded to my
 account and i'll answer them to the best of my ability.


      Juan M Gonzalez  ujmg88pf@mcl.ucsb.edu  or  mrbungle@eworld.com
 If you want to open a hole, just put your head down and go.  Step
 beside the piece of circumstance, got to wash away the taste of
 evidence. Wash it away!
     *Evidence/Faith No More "KFADFFAL"  (Album/Song of the year 1995)

                      ___________________________________


                 CATnips... Jaguar Notes from Don Thomas
                 """""""""""""""""""""""""""""""""""""""
 Ready or not, here we come... Another sizzling weekend closer to E3
 and another two teams are being unleashed from Atari HQ and turned loose
 in LA for in-store demos. For your enjoyment, I have attached the store
 visit schedule so you can drag your sister, brother, mom or dad, kids
 and friends out to see us play the world's only 64-bit gaming system. We
 will have freebies to give out (while they last) PLUS demos of exciting
 games available and COMING SOON to a Jaguar near you!

 On Thursday, May 4 (6pm), at the Babbages located at 2134 Glendale
 Galleria in Glendale come see Jeff "the YAK" Minter; the mastermind
 behind the smash hit, "Tempest 2000". Jeff will be signing autographs
 and previewing "Defender 2000". Jeff will be accompanied by Ms. Kristine
 Chambers, Product Manager at Atari Corporation. Kristine will also be
 providing demos of popular Jaguar game titles PLUS giving away great
 Jaguar stuff!

 Also on Thursday (5pm to 8pm), at the Fedco located at 570 South Mt.
 Vernon in San Bernardino, come see Tal Funke-Bilu. Tal is one of Atari's
 super testers, has been known as a contributor for Atari Explorer Online
 Magazine and was the producer of last year's AEO CES video recap. Tal
 will be happy to sign autographs, but he tells me he cannot wait to show
 Southern California some of the many upcoming Jaguar games. "I cannot
 wait to show Southern California some of the many upcoming Jaguar games,"
 states Tal. Tal will be accompanied by Don Thomas who will hide under
 the table and amaze people with stupid finger puppet tricks.

 On Friday (6pm-9pm), see Jeff and Kristine at the Babbages located at
 1200 West Covina Parkway in West Covina. OR catch Tal and Don (6pm -9pm)
 in Anaheim at the Good Guys located at 3021 West Lincoln Avenue.

 On Saturday, set side some time to see Jeff and Kristine (11am-3pm) at
 Toys R Us located at 10391 Magnolia Avenue in Riverside. Afterwards,
 rush to Signal Hill to see Tal and Don (11am-3pm) at Toys R Us located
 at 2701 Cherry Hill Avenue.

 Later on Saturday, stop by to see Jeff and Kristine (4pm-7pm) at the
 Electronics Boutique located at 1715 Montebello Town Center Drive in
 Montebello. If it's more convenient, see Tal and Don (4pm-7pm) in
 Marina Del Rey at Tower Records located at 13450 Maxella Avenue.

 But wait!, There's more! On Sunday, see Jeff and Kristine (12pm-3pm)
 at Fedco located at 3111 East Colorado in Pasadena. Tal and Don
 (12pm-3pm) will be at the Wherehouse in Santa Monica located at
 391 Santa Monica.

 I hope the onliners will help spread the word and come see us while we
 dog and pony our way around in the Los Angeles area.


                    _______________________________________



 > Fight For Life Update! - Reactions to FFL Pre-release Reviews
   """"""""""""""""""""""


 Sb: #FFL NEWS READ!!!
 Fm: Danny Miskin 74067,53
 To: all

 Hi All,

 I'm here once again to bring you some of the latest on this game, and I
 assure you that most people will not like the news however some may.

 First off, Francois was VERY disappointed with what happened with the
 two magazines that "reviewed" the game mainly because he met with those
 magazines and they KNEW that the game and the version they had was not
 the finished one which Francois stated himself in his last post here.
 Actually what he told me was that those two reviews killed him. :(

 What also happened is Atari took those reviews, and many other things
 VERY SERIOUSLY and Francois is now reworking many things and working on
 the gameplay some more which is of course going to push the release date
 back to June now.

 So since we never really knew what the final vers of FFL was going to
 be like and neither did those two mags we now have to wait an extra
 month or so for Francois to work some more on the game before it enters
 production and hopefully this unfortunate situation may turn out to be
 a blessing. 

 I do hope NOBODY will complain about how long the game was in
 development when it's finished and also hope nobody complains about it
 between now and it's release because it's still been a very short
 development time compared to many other original games on the system and
 it would really kill Francois to see messages like that now when he'll
 be working like crazy to get the game finished and into production so
 all of us Jaguar owner can sit down and enjoy a
 good fighter.

 Well cya you all later,

 Danny   



 Sb: #MORE FFL NEWS!!!
 Fm: Danny Miskin 74067,53
 To: all

 Hi once again,

 Well I just got through talking to Francois for 20 minutes and learned
 some new stuff about the game, all good. 

 1)  "Ian" is 80% texture mapped.

 2)  The FPS is 22 at this point.

 3)  The average amount of texture mapping for all the characters is 60%
 and should keep going up.

 4)  The background are not going to be changed although one stage did
 get some texture mapping added to it and Francois says it looks very nice.

 5)  The AI by Francois standards is difficult (hope it will be by mine
 as well).

 now here comes some information that may start a little thing again.

 They've had a problem with the game for a while and they've just
 recently been able to fix it and none of you would be able to guess
 what it is.

 The problem, the characters "backsides" looked weird. 

 So to fix this problem they're adding more texture mapping to the
 characters rear ends starting with Jenny (you all remember her she's
 the one whose "breasts" are made up of 18 polygons and she may also
 end up only have a "little" swimsuit to wear in the final version).

 And one more thing some people may like. Right now there's blood in the
 game that flies DEPENDING on where you hit your opponent although since
 Francois does not really like to see blood in this kind of a game it may
 change to sweat but I suggested a little code so the blood could been in
 the final version and he did say it looks nice too so I hope he keeps it
 in with at least a code.

 We did talk about some other stuff as well but I forgot about most of it
 unfortunately so for now this is all but if I remember anything I'll
 post it, cya later.

 Danny  

                       __________________________________


 > Heretic On the Jaguar?
   """"""""""""""""""""""


 Sb: Jag Heretic
 Fm: SYSOP*Jeff Kovach 74777,3071
 To: All

 From rec.games.video.atari, word that Heretic might yet make it to the
 Jaguar:

 -------------

  Newsgroups: rec.games.video.atari
  From: legrand@tesla.mbi.ucla.edu (Scott Le Grand)
  Subject: Jag Heretic
  Date: 25 Apr 1995 00:34:10 GMT

 No, it's not in development for the jag yet, B U T....

 I was talking with Jay Patten at the jag demo at The Wherehouse yesterday
 and I asked him how well Doom sold.  He said it was one of their better
 selling titles (big surprise), and I said "ID is really milking the cash
 cow with Doom II and the additional wads they're going to release, why
 not jump on the bandwagon and make JagDoom II or Heretic or even a wad
 CD."

 According to Jay Patton...

 The developers of Heretic are licensed as jaguar developers...

 They have licensed the rights to the Doom engine, apparently even the
 jaguar edition...

 Heretic is not yet being ported, but he implied that the wheels may be
 turning for this to happen...

 IMO:

 Perhaps some people on here might want to use some polite email to
 indicate that there is indeed some interest in this product...  I know
 I'd buy Heretic if they fixed the networking...

 Scott@4Play



 > Hover Strike!  -  More Reviews/Comments!
   """""""""""""


 Sb: #Hover Strike Review
 Fm: Larry Tipton 74127,601
 To: All

 Hover Strike - A brief review/overview by Larry Tipton

 First things first!  Before you play Hover Strike, READ THE MANUAL. 
 It was crystal clear that EGM did not read the manual. Now, on to the
 review!

 Before each mission, you are presented with appropriate details about
 the mission, number of targets that you must take out, including a cool
 rotating texture-mapped image of the primary target(s).  You can select
 any mission from the current level.  Ice, water, desert, volcanic, night,
 etc.  You have to beat all of the current level missions before advancing
 to the next level. There are a total of 30 missions.  Basically, each
 scenario is a search a destroy targets kind of mission.  At least the
 8 that I have completed on "easy" have been. Thus far, each have been
 quite varied.  They are tough, especially the night missions.  The
 structures, walls, etc. are quite cool-looking... even up close.  Some
 of the land objects, like lava, look a bit pixelated up close, but
 that's to be expected.

 As you start each mission, a military transport drops you and your
 hovertank off into the thick of things, right from the start.  Tip #1:
 Press and hold button C as you land.  Otherwise, you might find you and
 your hovertank out of control from the start.  Be prepared to get
 pummeled!!!  You'll get hit from both the air and the ground.  Tip #2:
 If you are new to Hover Strike, blow up the stuff around you and
 practice getting the control aspects of the Hovertank down.  I'm having
 a blast hovering in one direction and shooting in another, then tap-tap
 on button B and off I go in the direction that I was shooting. Of course
 this brings me to Tip #3: Watch where you are going! Don't crash into
 steep hills. Some you can climb, others you cant.  Speaking of hills,
 these, like the rest of the game is texture-mapped. Sometimes you have
 to navigate around structures or mountains, winding your may through.
 Tip #4:Try the external view to get through tight spots.

 Weapons! You want weapons?

 Weapons include:
 -Photon Cannon
 -Missiles
 -Guided Missiles
 -Mortars, you can control the distance by moving the crosshair up and
  down.

 You also have Flares, but these are not weapons.  They help with night
 missions. Tip #5 So will photon cannon blasts!

 Be prepared...the enemy is relentless.  There's a bunch of em. They are
 all 100% texture-mapped and look downright mean.  They'll also get right
 in your face!

 Heres the list:

 -Heavy Armored Tank
 -Land Crawler Tank, four times as strong as the Heavy Armored Tank
 -"Mad Dog" M.T. Walker, the walkers head can separate for the body and
  attack!
 -Gun Turret, these are a major pain. take em out first.
 -Trap-Door Gun Turret: These pop-up up out of the ground.  Boom, you're
  dead. Hard to hit.
 -Land Mine, hard to see.  I guess thats what makes a land mine a good
 land mine.  They do show up on radar.
 -Magnetic Mine, they'll follow you anywhere.  Dispense with them at once.
 -Durian T-5 Jet, Easy kill :),  watch out though, it might ram you.
 -Dredging Floater, these guys will steal your power-ups. Blast em. They
  remind my of the Empire probes that were sent to the ice planet in the
  Empire Strikes Back.
 -Cloaking Floater, only become visible when they attach, cannot be seen
  on radar (Romulan technology?)
 -Patrol Floater, simple-minded seek and destroy enemy with twin photons.
 -Surveillance Floater, fast droid that will report your position to the
  enemy. Blast em.
 -Dreadnought Floater, Heavily armored, tough to beat.

 The Targets are also 100% texture-mapped. Some of the Enemy Targets
 include:

 -Nuclear Generator
 -Fuel Tank
 -Processing Station, oh my, this does not sound like a good place at all.
 -Radar Dish
 -Convoys
 -There are more...

 Hover Strike Features:

 Save Game            - Yes (one)
 2 Player  Option     - Yes (coop-mode)
 Difficulty Settings  - Yes, Three
 Missions             - 30
 In-Game Music        - Yes
 Network              - No :(
 Overlay              - Yes, (one, looks cool)

 Tip #6:  I found that on one of my TVs that some of the land t-maps
 were a bit on the bright/loud side.  I adjusted the color to suit my
 tastes, then it looked right on!  My normal Jag TV looked great (S-Video).

 Here is my overall game rating on a scale from 1 to 10, 10 being the
 highest.

 Graphics     9
 Control      8 (9 with practice)
 Sound        9
 Music        7 (Not varied enough)
 Play Value   9  (coop mode gets a 10!)

 Overall    8.5

 Frame Rate?  It seems is better than AvsP but not as good as Iron Soldier.
 It feels about right.

 Do I like this game.  Yes indeed!  Is it for everyone?  No.  This game is
 challenging.  If you are a tank sim, flight sim, mech sim, etc. fan you
 should really have a blast playing Hover Strike.  Play it with a friend!


 That's all for now.

 -LT Out!

                     ______________________________________


 > ONLINE WEEKLY STReport OnLine          The wires are a hummin'!
   """""""""""""""""""""""""""""
         
          
              
                            PEOPLE... ARE TALKING
                            =====================
             
              
 On CompuServe
 -------------
 compiled by
 Joe Mirando
 CIS ID: 73637,2262



 Hidi ho friends and neighbors.  Busy, busy, busy!  That's what I've been
 this week.  With all of the stuff that's available every week here on
 CompuServe, I haven't even had time to pack for my visit to Washington
 DC...  and I leave tomorrow morning, bright and early (none to bright and
 all too early).
  
 So let's get right to all the hints, tips, news, and info available every
 week right here on CompuServe...


 From the Atari Computing Forums
 ===============================

 Neil Newman asks:

      "Does anyone know who handles a scanner program called 'GTlook' which
      allows an Epson  GT6500 scanner to be used with an Atari Computer?"

 Carl Barron tells Neil:

      "Toad, lists GT_LOOK II software in their Catalog. page 18. ($269USD)
      
      RE: Systems Solutions.  No internet or other online service listed, on 
      their literature I have.  It does list prices it at 149 pound sterling 
      without powrprint, with powerprint at 259 pound sterling."

 Yat Siu tells Neil:

      "In the UK it would be now Systems Solutions, in the U.S.A. it would be
      Lexicor Software, it is a product from Digital Arts, Germany."

 Christopher Miles asks for help:

 "Can anyone in this forum help with a print problem I have with (don't
      laugh please) TIMEWORKS PUBLISHER TWO. I am using a Hewlett Packard
      Deskjet 520 and I cant get it to print the full page, I know that the
      printer has a 1.5 cm area at the bottom of the page on which I can't
      print, but I cannot get it to print the last 3 cm, which is just too
      much margin, and in landscape a 3 cm left margin is ridiculous.
      
      My system is,
      Atari 1040 STE, 120 meg Hard Drive ICD link SM125 monitor. Timeworks
      V.2 GDOS 1.1  Also attached MIcrolin fx Modem, Alfa Data Scanner, &
      external Floppy drive. All ACC's Dissabled, And plenty of room on the
      hard drive!
      
      Also Does anyone know of a Printer who prints Postcript files for
      me as this might be an answer to my problem. Must be in UK."

 Greg Kopchak at It's All Relative Software tells Chris:

      "Flip the perf skip DIP switch on the 520 and all will be well. See
      your printer manual on how to do it."

 Albert Dayes of Atari Explorer Online Magazine tells Chris:

      "If you want to print PostScript files you can download GhostScript
      v2.6.1 from the library. It allows one to print PS files on non-PS
      printers."

 James Chiba posts:

      "I'm new to this forum, and would like some advice on how to set up my 
      ST for telecommunications (hardware, software etc.) at a reasonable   
 price.  Nothing spectacular, just enough to get the job done while I'm     
 away at university.  What are you all using?"

 Albert Dayes of Atari Explorer Online Magazine tells James:

      "Just your ST, modem & modem/serial cable and some telecommuncations
      software.  There is some in the library (PD & Shareware) and some
      commercial ones like STalker and Flash II."

 Sysop Bob Retelle tells James:

      "You can use just about any standard *external* modem with your ST,
      and it will work with a standard "DB-25" style modem cable.
      
      As Albert mentioned, we have some telecommunications programs
      available here in Library #4 that you could take a look at to get you
      started, and there are some excellent commercially available programs
      to consider too.
      
      By the way, welcome to the Atari Forums..!"

 James tells Bob:

      "Thanks for the advice, and the welcome!  I hope to have many
      productive sessions here.  It's good to know there are people here to
      help, because  I have a feeling you may be seeing more of my
      questions in the future."

 Jason Saffer tells us:

      "I ran into a new problem on my Mega 4 which has an external hard
      drive. I had just connected an external Syquest to do a full backup
      so I did some cable switching. But I do believe I put things back to
      the way they were originally.  I also changed the ICDBOOT.sys file on
      the C drive, updating it to version 6.0.5, which is the latest I have
      on a floppy.
      
      Now, I've got the following symptom: within a minute or so after
      booting up, as I move the cursor, it freezes up, the screen freezes
      up and I have no choice but to reboot. The freeze occurs again and
      again. I don't have access to the computer for more than a minute.
      
      Anybody have any idea of what's going on? Or what I should be doing
      in order to test what's amiss? I'd appreciate the help!"

 Albert Dayes of Atari Explorer Online Magazine tells jason:

      "The latest version of ICD software is 6.5.5. You can probably 
      download it from he (GO ATARIVEN) forum library (the ICD section)."

 Frank Heller tells Albert and Jason:

      "ICDBOOT (v6.5.5) is not available in the ICD library. Call ICD about
      their pgrade policy...

      I don't know if this will help...but here goes anyway: I use an
      external 1.2gig D with my Falcon...and was initially driven insane
      trying to get it to work ecause I had set the external HD to SCSI ID#
      1...with the internal drive set o ID#0. This was with ICDBOOT 6.5.5.
      Apparently the internal drive (an IDE ype) and the external (a SCSI
      type) both had to be set to ID# 0. Then it all orked. I don't know if
      this is the case for your situation...but I'd thougt 'd mention it
      anyway."

 Mike Myers tells us:

      "It's been a marvelous time lately, because something or other was
      corrupting iles. I think it's gone but it corrupted my GDOS driver,
      and I tried FontGdos, but my machine didn't like it. When
      decompressed, it wouldn't work. Where can I get a copy of GDOS? I
      searched the library, and couldn't find anything that looked right."

 Carl Barron tells Mike:

      "Off of most original disks of commercial gdos applications. Compo
      will sell you a new speedogdos 5.0c.  GDos is copywritten
      dri/atari/compo and is a commercial product. Always has been.  Only
      fontgdos was ever distributed for free to the general public."

 Mike tells Carl:

      "I have a feeling that my ability to read, write English has betrayed
      me into pride. When my computer tries to load GDOS, it offers a quick
      dialog during the bootup "Driver Corrupted. GDOS not loaded". What is
      the driver? I have thought, in my self confidence, GDOS.PRG was the
      driver. You may puncture my ego if necessary, explain to me where to
      get a 'driver'."

 Carl tells Mike:

      "OK then GDOS.PRG IN THE AUTO FOLDER LOADS correct!  It should be in
      the auto folder for to be properly loaded in the boot sequence.  Do
      you see something like GDOS Version 1.03 loaded during bootup on the
      VT52 screen. If this is a GEM dialog/alert, it is not would not work in 
      the auto folder, so I guess your program is attempting to do some thing 
      and it is getting an error code, that the function or device does not 
      exist. [Foo.sys, is corrupt or non-existant] or GDOS.PRG was not in   
 BOOT_DRIVE:\AUTO.
      
      To me a driver is the device specific code/tables in a file like
      fx80.sys.  Seems like the driver does not exist or is in the wrong
      place or is a corrupted file You do have an original/copy of original
      disks to restore the drivers and gdos.  Another possibility is the
      development of a bad sector in one of these files. So rename then
      copy gdos.prg and the assoiciated drivers, from the master disk to
      your system.  Hopefully the originals are not corrupt. Put gdos.prg
      in the auto fldr. and the *.sys files where assign.sys says they
      are."

 Robert Aries tells us:

      "Today I broke a small lead on my MMU chip (trying to re-seat it into
      my EARCO memory upgrade board).
      
      My computer is an old 520st, TOS in rom, with a video modulator (I've
      upgraded to TOS 2.06, using the Codehead TEC board).  I have ANOTHER
      520st lying around, and was considering cannibalizing (sp?) the MMU chip
      from that one.  However, it's an even _older_ computer than mine (it has
      TOS in ROM but no video modulator). The MMU chips on each computer are 
      different. Mine has these markings:
      
      C025912-38 JH23-019 511 67
      
      The one on the other, older computer looks like this:
      
      C025912-20 (c)ATARI CORP 1985 3H-2119-CC
      
      Something is telling me to NOT use the older MMU chip in my computer.
      Does anyone know for sure, though, whether I'm right about this or
      not?  I'm not gonna try it until I know for a fact that it won't
      screw anything up.
      
      If the older chip is not usable, can someone tell me where to get
      another one?  I figure one those mail-order places like Toad's, or
      perhaps even Atari themselves?  Any phone #'s wuld be appreciated."

 Sysop Bob Retelle tells Rob:

      "I'd go ahead and use the older MMU... the Atari part number (the     
      number starting with C0..) is the same between them...  the suffixes  
      (the -20 and -38) are "date codes" showing when the chip was made.  As 
      you'd expect, the older chip has a lower number.
      
      If you'd rather not disable the older ST, you can probably buy a new
      MMU chip from Best Electronics.  I thought I had their phone number
      right here, but now I can't find it... hopefully someone else here    
      can come up with it..!"

 Rob tells Bob:

      "Just to cloud things up a little, I spoke to a tech at Toad.  He     
      told me that the older chip was electrically "weaker" and may not     
      funtion properly.  Of course Toad sells the MMU with the -38 extention, 
      but it's $70!!  Jeez, I could just buy another ST CPU for less than
      that!!
      
      At this point I'm not sure what to do.  If you or others tell me that
      what the Toad tech said is suspect, I may just go ahead and switch MMUs;
      but if I could find a source that sold them at a more reasonable price, 
      I might feel better putting in a brand new, "stronger"  chip!"

 Sysop Bob tells Rob:

      "I wouldn't worry about "weak" chips..  it either works or it doesn't.
      
      In any case, trying the old chip isn't going to hurt anything, and if 
      it doesn't work you can still sprin for the new one..."

 So Rob tries it and tells Bob:

      "I put the old chip in.  It seems to work, except that my monitor is
      displaying white, fluctuating "streaks" across some of the scan lins.
      You see them especially if the background is black.
      
      I'm going to assume that this is a symptom of the "weak" MMU chip,
      however I can't rule out the possibility that I may have damaged
      something with all the chip inserting/extracting I've been doing.
      
      Would the MMU affect the video display??"

 Sysop Bob asks Rob:

      "Are the streaks you're seeing vertical or horizontal..?
      
      From your description of the symptoms it sounds like they're probably
      horizontal RF interference lines...
      
      I don't think the MMU would cause that kind of symptom by itself.. is
      the metal RF shield still off the computer?  That might contribute to
      interference on the monitor.
      
      The MMU *would* be a suspect in vertical height, equally spaced lines
      all the way across the screen, but that would also probably be coupled 
      with programs crashing or not running properly."

 Rob tells Bob:

      "[The streaks are] Horizontal.
      
      The metal shield has been off the computer for years (won't fit with my 
      EARCO ram upgrade _and_ TEC board!).  I've never seen this streaking  
 until now.
      
      Something rang a bell, and I got out my old manual for Spectrum 512.
      Right at the beginning, it says:
      
      "Spectrum 512 will not work properly with the earlier MMU chips.  If
      your screen display consists of streaks of colors, you have such a chip"
      
      Of course I don't see any colors on my mono monitor, but it sure sounds 
      like what's going on here.
      
      Anyway, other than the streaks, the computer does seem to be working
      OK. No crashes or other weirdnesses (yet)."

 Lee at Lexicor tells Rob:

      "I have a supply of MMU chips, if you call me and we are sure the ones I
      have are the correct replacement, You can have it for the asking....no 
      charge.  My pleasure to be of some help!"

 Baird Banner posts:

      "I've got a syquest drive on the SCSI port on my TT. The ADHI program
      will only recognize device ID 0 for installation of a logical drive and 
      will only diplay C: as a logical drive for creation of a bootable drive. 
      This, however,creates a conflict with a midi interface I've got  
      connected to the cartridge port,which also serves as a copy-protect.  I 
      can format, partition, etc..from the HDX program and it recognizes as 
      many logical drives as I create.Why won't the ADHI program act the same?
      Is it because I'm not using an internal drive and only using SCSI? The 
      manual is hopelessly vague about SCSI and it was by luck that I stumbled
      upon the fact that the system recognizes the cartridge port as drive C:"

 Frank Heller tells Baird:

      "I think (and somebody correct me if I'm wrong) that the cartridge is
      represented by a lower case "c" while the C drive is represented by an 
      upper case "C". Does this help any?"

 Andreas Rosenberg tells Baird:

      "HDX must 'talk' to drives on a different level, he talks only with
      SCSI devices (not with drive letters). So HDX won't care about any
      existing drive C:. But AHDI must offer you a drive letter to access the 
      contents of your drive.  Because booting is only possible from drives A:
      or C: AHDI creates a drive C: that overrides your cartridge drive C:.

      There is hardly a simple solution for your problem if none of the
      affected components is flexible enough to use a different drive letter. 
      One might patch AHDI to use D: as first drive letter or patch the MIDI 
      cartridge to use a different drive letter but success is not
      guaranteed."

 William Triffet tells us that he...

      "...just bought a 1040ST ($40 bucks, such a deal). The only problem is 
      that its not recognising either the internal or my old external (from my
      520) floppy drives. The desktop comes up on boot up with the message," 
      Drive A not responding ...". Same with the external drive B.  I'm going 
      to try reinserting the board chips to see if that helps (the seller said
      it was sitting for 3 years). If that doesn't remedy the problem, what 
      are my next options? Is there parts I can use from my 520 to replace
      with the 1040?  Also, is there a way to boot off my hard disk with out 
      using a floppy or do all ST's use a boot disk?
      
      Any help would be greatly appreciated! I use the 520 strictly for midi 
      recording with Hybrid Arts Smpte Trak ( 9 years old and still works
      fabulous for the midi studio).
      
      Any other Smpte Trak users out there?"

 Sysop Bob Retelle tells William:

      "Reseating the chips may help.. that's a long time to have been sitting 
      there..
      
      If that doesn't help, things get a bit more difficult.  Depending on
      whether the floppy controller chip is socketed or not, you could try
      swapping it out with the older 520, same with the sound chip (which
      controls the motor line on the floppy drives).  Unfortunately, at least 
      in my 520ST, those chips are soldered in place, so it would be difficult
      to remove them safely, especially with no real confidence that they
      would fix the problem.
      
      It sounds like the ST is seeing the drives are attached.  If there are 
      no drives present, the desktop will come up with no icons and no
      messages about drives not responding.  Thus it sounds like the ST sees 
      the drives, but they don't answer when it tries to talk to them.
      
      Also, no..  an ST does not need a boot floppy, and can boot up from a
      hard drive by itself.  Unfortunately though, a floppy drive IS needed 
      to set up the hard drive autoboot driver.
      
      You might be able to move a working hard drive from your 520 to the 1040
      though, or set up a new hard drive on the 520 first, then just unplug 
      the floppy drives.  That wouldn't be a very "elegant" solution, but at 
      least it might get you up and running..."



 Well folks, that's about it for this time around.  Tune in again next
 week, same time, same station, and be ready to listen to what they are
 saying when...
  
                               PEOPLE ARE TALKING





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                         STReport's "EDITORIAL CARTOON"
                         """"""""""""""""""""""""""""""

 > A "Quotable Quote"        A true "Sign of the Times" 
   """"""""""""""""" 


              A GRANDCHILD'S GUIDE TO USING GRANDPA'S COMPUTER 
                             (ode to Dr. Seuss) 

                           Here's an easy game to play.
                           Here's an easy thing to say.

                If a packet hits a pocket on a socket on a port, 
                And the bus is interrupted as a very last resort,
           And the address of the memory makes your floppy disk abort,
              Then the socket packet pocket has an error to report!
  
               If your cursor finds a menu item followed by a dash,
           And the double-clicking icon puts your window in the trash,
             And your data is corrupted cause the index doesn't hash,
          Then your situation's hopeless, and your system's gonna crash.
  
                      You can't say this? What a shame, sir!
                        We'll find you another game, sir.
  
              If the label on the cable on the table at your house,
            Says the network is connected to the button on your mouse,
               But your packets want to tunnel on another protocol,
             That's repeatedly rejected by the printer down the hall,
          And your screen is all distorted by the side effects of gauss,
               So your icons in the window are as wavy as a souse,
               Then you may as well reboot and go out with a bang,
              'Cause as sure as I'm a poet, the sucker's gonna hang!
                                        
            When the copy of your floppy's getting sloppy on the disk,
              And the microcode instructions cause unnecessary risc,
       Then you have to flash your memory and you'll want to RAM your ROM.
           Quickly turn off your computer and be sure to tell your mom!

                                                          


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   STR OnLine!         "YOUR INDEPENDENT NEWS SOURCE"            May 05, 1995
   Since 1987         copyright   1995 All Rights Reserved            No.1117
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