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Article #525 (730 is last):
From: ap748@cleveland.Freenet.Edu (Fred Horvat)
Newsgroups: freenet.sci.comp.atari.mags
Subject: Atari Explorer Online February 6
Posted-By: xx004 (ap748 - Fred Horvat)
Date: Sat Jun  3 08:24:13 1995


 ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
 ::  Volume 4, Issue 2      ATARI EXPLORER ONLINE        6 February 1995 ::
 ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
 ::                                                                      ::
 ::  ATARI .............. News, reviews, & solutions ............ ATARI  ::
 ::    EXPLORER ............ for the online Atari .......... EXPLORER    ::
 ::       ONLINE ................. Community .............. ONLINE       ::
 ::                                                                      ::
 ::    Published and Copyright (c) 1993-1995 by Subspace Publishers      ::
 ::                         All Rights Reserved                          ::
 ::    """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""      ::
 ::   Publisher .................................... Michael Lindsay     ::
 ::    Editor ........................................... Travis Guy     ::
 ::     Assistant Editor GEnie......................... Ron Robinson     ::
 ::      Assistant Editor CompuServe................... Albert Dayes     ::
 ::       Assistant Editor Delphi.................. Andreas Barbiero     ::
 ::        Assistant Editor Internet................. Timothy Wilson     ::
 ::         Unabashed Atariophile ............... Michael R. Burkley     ::
 ::          Atari Artist ............................. Peter Donoso     ::
 ::           User Group Coordinator ................... Ron Whittam     ::
 ::            Jaguar Editor .................... Dimitri M. LaBarge     ::
 ::             Jaguar Editor ................... Christian Svensson     ::
 ::              UK Correspondent .............. Darren "Dooz" Bates     ::
 ::                                                                      ::
 ::                              Contributors:                           ::
 ::                              """""""""""""                           ::
 ::              Tim Huntsman, Mark Santora, David A. Wright             ::
 ::                                                                      ::
 ::                      Telecommunicated to you via:                    ::
 ::                      """"""""""""""""""""""""""""                    ::
 ::                     GEnie: ST/JAGUAR RT Library 38                   ::
 ::                   CompuServe: ATARIGAMING Library 10                 ::
 ::        Delphi: ATARI ADVANTAGE & WORLD OF VIDEO GAMES Libraries      ::
 ::                     Fnet: AEO Conference, Node 319                   ::
 ::                 AtariNet: AEO Conference, Node 51:1/10               ::
 ::                                                                      ::
 ::            Internet mailing address: aeo.mag@genie.geis.com          ::
 ::          FTP recent AEO issues from: rahul.net:pub/wilsont/AEO       ::
 ::             Search gopherspace under "aeo" for back issues           ::
 ::                                                                      ::
 ::        World Wide Web:  http://www.dl.ac.uk/MISC/ATARI/atari.html    ::
 ::                         http://www.bucknell.edu/~svensson            ::
 ::                                                                      ::
 ::   Internet subscription service: stzmagazine-request@virginia.edu    ::
 ::                 (Internet subscription requests ONLY!)               ::
 ::                                                                      ::
 ::        AEO is also in file format on the Jaguar Mailing List         ::
 ::                                                                      ::
 ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
 
 
                              Table of Contents
 
 
* From the Editors ................................ Baby, it's cold outside.
 
* Third Annual AEO Readers' Survey ................ Seeking to increase the
                                                       outstanding response.
 
* Rare Gems .......................................... Quotes worth quoting.
 
* Building Atari ........................... An interview with Laury Scott,
                                              the man in charge of building
                                                           Atari's products.
 
* Jaguar Tackboard ................. Jaguar Development List - Iron Soldier
                                     and Zool 2 cheats - New Promotion from
                                       Atari - New GEnie Jaguar area - Send
                                       EMail to GamePro - Offers from Atari.
 
* Cuppa with the Dooz .................. ECTS is brewing, along with Core's
                                           SoulStar - A magic carpet ride -
                                           Dooz's views on Syndicate, Theme
                                              Park, Tempest 2000 Soundtrack.
 
* Surfing the Jagged Edge ............. Yak on Phear - Hover Head Hunting -
                                          Yak on Defender 2000 - Tiny Toons
                                                Tidbits - More BattleSphere!
 
* Cannon Fodder .................. War's "Never been so much fun" according
                                      to this new Jag title. Travis reviews.
 
* Pinball Fantasies ................. Flippers ready! Plungers are Go! Mark
                                      answers the question, "Does this game
                                                  rate a 'Hit' or a 'Tilt'?"
 
* Ultra Vortex FAQ ...................... Beyond Games' fighter takes form;
                                           check out what's what, from them.
 
* Developing News ........................ ACE' 95
                                           The Ultimate Virus Killer Book
                                           Toad Computers Internet Services
                                           More CDs from It's All Relative
 
* Shutdown ............................. Around the world and up your block.
 
 
                            --==--==--==--==--
 
 
  |||  From the Editors ........... Atari Explorer Online: Jaguar Voyagers
  |||  Travis Guy
 / | \ GEnie: AEO.MAG   Delphi: AEO_MAG   Internet: aeo.mag@genie.geis.com
       -------------------------------------------------------------------
 
It's not record cold, but this recent chilly wave here in the eastern
US has managed to knock out three seperate Atari computer articles I
had planned to have for this issue. For those of you who read AEO for
its Atari computer content, my apologies, and I hope to have everyone
back online next go around.
 
So it's primarily a Jaguar issue. What's up? Well, to start off with,
on the heels of last issue's interview with Jaguar designer John
Mathieson, Atari's Laury Scott agreed to a chat. For those of you who
haven't heard of Mr. Scott, he is Atari's Vice President in charge of
Manufacturing and Operations, and he shares some of his insights on
how things get built the Atari way. I hope you enjoy the read.
 
After the Jaguar Tackboard (Unlimited cruise missiles in Iron Soldier?
Yes! :), Dimitri and Dooz cover the online and the behind-the-scenes
UK Jaguar front in their news columns. Check out the latest on
SoulStar, Defender 2000, BattleSphere and... you won't believe me
until you read it for yourself. (Looks like the Jaguar might have yet
another special genie on its side.)
 
Two Jaguar EPROM reviews are our side orders for the day. The next
game due out (next week) Cannon Fodder, and Pinball Fantasies are up
for examination. Mark Santora jams the tables for you, and some old
country boy gets out-Ramboed.
 
Closing out the issue is the December FAQ from Beyond Games on their
fighting cart Ultra Vortex, and TOS development news. I'm told that
there's going to be quite an Atari software show in Toronto on April
1. (No "Pong 2001" jokes here.) Details may be found there. Attend if
you can; likewise, the SALSA show in San Antonio has always been a
worthwhile gathering.
 
Take care everyone. Stay warm, if it's cold outside. Stay dry and
safe if it's too rainy. We'll see you back here in a few.
 
 
                            --==--==--==--==--
 
 
  |||   The Third Annual AEO Readers' Survey - Take Two
  |||   By: AEO Magazine
 / | \  GEnie: AEO.MAG   Delphi: AEO_MAG
        -------------------------------------------------------------------
 
I'm stunned! AEO's received many more responses to this survey than we
thought statistically, we would. What's better is that we're seeing
many more Internet distribution points that we knew were out there.
(Keep it going, people.) Survey responses from these sites are just
starting to come in, so since the deadline wasn't supposed to be until
tomorrow anyway... let's see if we can take it two more weeks, and the
next issue of AEO.
 
Please take a few minutes to complete the survey. When you're
finished, EMail the survey to us at the address shown at the end of
the survey. Please do not respond to the survey in any Bulletin
Board/newsgroup/public area, as other users wouldn't want to spend
online dollars reading 99% of the same text over and over again.
 
The rules are simple: Every response must come from an _active_ user
name/user number. Don't vote more than once, and feel free to take as
much space on the essay portion of the survey as you need!
 
-8<- -8<- -8<-           Clip here and mail               -8<- -8<- -8<-
 
  I. Please mark where you generally receive your copy of AEO from:
 
     A. GEnie
     B. CIS
     C. Delphi
     D. Internet EMail subscriber
     E. WWW (please specify address found at)
     F. FTP (please specify address found at)
     G. Internet (other - please specify)
     H. AtariNet
     I. FNet
     J. Other (please specify)
 
 
 II. Please mark the type(s) of file compression your system supports:
 
     A. ARC
     B. LZH (LHARC)
     C. ZIP
     D. Other (please specify) ______________
 
 
III. In each of the topics listed below, indicate on a scale of 0 to 5,
     your interest.
 
        5 equals "I am facinated by this. I would read every issue of
                  AEO to find articles on this."
 
        4 equals "This interests me. I would read a few articles on
                  this."
 
        3 equals "I have no real interest in this subject, but I don't
                  dislike it. I may or may not read any articles on
                  this."
 
        2 equals "This bores me. I would only read an article on this
                  if I had nothing else to do."
 
        1 equals "Total boredom and annoyance. I would avoid this and
                  any magazine that carried articles on it."
 
        0 equals "What are you talking about?"
 
 
     Topic                                             Your Rating (0-5)
     """""                                             """" """""" """""
 
     News from Atari (Press Releases, Interviews) ------------------
 
     News from TOS Developers (Press Releases, Interviews) ---------
 
     News from Atari User Shows ------------------------------------
 
     News from Atari-attended Trade Shows --------------------------
 
     Computer Industry (non-Atari) News ----------------------------
 
     Online News (Recaps of the major Online Atari Nets) -----------
 
     Online Conference Reprints ------------------------------------
 
     Jaguar Material (reviews, news) -------------------------------
 
     Lynx Material (reviews, news) ---------------------------------
 
     Portfolio Material (reviews, news) ----------------------------
 
     Editorial -----------------------------------------------------
 
     Atari Computer Product Reviews --------------------------------
 
     "Build-it-Yourself" Hardware Articles -------------------------
 
 
 IV. Many readers get AEO for Jaguar/Lynx coverage and don't care for
     Atari computer coverage. Then again, many readers get AEO strictly
     for its Atari computer coverage, and don't care about video games.
 
     Please indicate, through a percentage breakdown, how you would
     balance the two types of coverage.
 
     ____% Atari computer coverage
 
     ____% Atari gaming coverage
 
 
     The two percentages have to add up to 100% in order for the input
     to be considered valid.
 
 
  V. This is the essay portion of the survey. Please answer the
     following questions.
 
     A. What did you like _most_ about AEO in 1994? Be as chatty as
        you like:
 
 
     B. What did you like _least_ about AEO in 1994? Again, be as
        chatty as you like:
 
 
     C. Please complete the following sentence. "In the next year, I
        would like to see AEO cover...."
 
 
-8<- -8<- -8<-           Clip here and mail               -8<- -8<- -8<-
 
 
Thanks for your input into Atari Explorer Online. Please EMail your
responses to AEO.MAG on GEnie or to  via
Internet.
 
This survey will be valid for two more weeks (until February 20,
1995). At that time, the results will be tabulated and posted in the
next available issue of AEO.
 
 
                            --==--==--==--==--
 
 
  |||   Rare Gems
  |||   Compiled by: David A. Wright
 / | \  Internet: centaur@hartford.com
        ----------------------------------------------------------------
 
The following are the "Rare Gems (sm)" selections for January 8 to 14,
1995. "Rare Gems" is a service mark (sm) of Rare Breed Noninc. and
David Alan Wright. (Internet: CENTAUR@HARTFORD.COM) Compilation
copyright 1995 by same. All Wright's rights reserved. Each weekly
collection may be distributed freely as long as this notice is
retained. No other format may be distributed without further
authorization. All quotes covered by "fair use" of copyright law.
Send a self-abused stomped antelope for further information. --:Dave
 
And Bedivere said, "How do you -know- she's a bitch?", and the leader
of the rabble said, "I'm a Newt!", and Bedivere said, "Well, she does
-look- like a bitch...", and she said, "-They- dressed me up like
this!", and... Oh, wait, I'm getting it mixed up..  -- Dave Wright
 
We shape our buildings; thereafter they shape us.  --Winston Churchill
 
Diplomacy: The art of letting someone else have your way.  --Unknown
 
To understand others' miseries, look at their pleasures.  --Unknown
 
If you would convince others, seem open to conviction yourself.
  --Lord Chesterfield
 
In a philosophical dispute, he gains most who is defeated, since he
learns most.  --Epicurus
 
Among all human constructions the only ones that avoid the dissolving
sands of time are the castles in the air.  --De Roberto
 
There is a natural aristocracy among men. The grounds of this are
virtue and talent.  --Thomas Jefferson
 
===
 
The following are the "Rare Gems (sm)" selections for January 15 to
21, 1995. "Rare Gems" is a service mark (sm) of Rare Breed Noninc.
and David Alan Wright. (Internet: CENTAUR@HARTFORD.COM) Compilation
copyright 1995 by same. All Wright's rights reserved. Each weekly
collection may be distributed freely as long as this notice is
retained. No other format may be distributed without further
authorization. All quotes covered by "fair use" of copyright law.
This space for rent. --:Dave
 
Nothing Political is Correct.  --Unknown
 
I have great faith in fools; self-confidence my friends call it.
  --Edgar Allan Poe
 
Watchdogs = voyeur chihuahuas = nosy neurotics.  --:Dave Wright
 
Smartness runs in my family. When I went to school I was so smart my
teacher was in my class for five years.  --George Burns
 
I was married by a judge. I should have asked for a jury.
  --George Burns
 
The ultimate function of art is to make men do what they want to do,
as it is to make them recognize what they know.  --Maurice Blondel
 
Man is apt to be more moved by the art of his own period, not because
it is more perfect, but because it is organically related to him.
  --Ilya Ehrenburg
 
===
 
The following are the "Rare Gems (sm)" selections for January 22 to
28, 1995. "Rare Gems" is a service mark (sm) of Rare Breed Noninc. and
David Alan Wright. (Internet: CENTAUR@HARTFORD.COM) Compilation
copyright 1995 by same. All Wright's rights reserved. Each weekly
collection may be distributed freely as long as this notice is
retained. No other format may be distributed without further
authorization. All quotes covered by "fair use" of copyright law. A
Touch Tone phone is required. --:Dave
 
The aim of every artist is to arrest motion, which is life, by
artificial means and hold it fixed so that a hundred years later, when
a stranger looks at it, it moves again since it is life.
  --William Faulkner
 
Old immortals never die; they just... DON'T...  --Unknown
 
Slight not what's near through aiming at what's far.  --Euripides
 
He who bears in his heart a cathedral to be built is already
victorious. He who seeks to become sexton of a finished cathedral is
already defeated.  --Antoine de Saint-Exupery
 
If the sailors become too numerous, the ship sinks.  --Arab proverb
 
Kick away the ladder and one's feet are left dangling.
  --Malaysian proverb
 
It's the admirer and the watcher who provoke us to all the insanities
we commit.  --Seneca
 
 
                            --==--==--==--==--
 
 
  |||   Laury Scott: Building Atari
  |||   Interview by: Travis Guy
 / | \  GEnie: AEO.MAG    Delphi: AEO_MAG
        -----------------------------------------------------------------
 
Basking in the glow of the recent 49ers Super Bowl victory, Atari's
Laury Scott was an exceptionally happy man this week. Charged with
overseeing the building of Atari products, his is a job that goes
unseen by the buying public. Yet, his keen business sense is
responsible for bringing Atari's ideas into the physical realm for
all of us to enjoy. He eagerly agreed to an interview with AEO.
 
 
[] AEO: Could you tell us where you grew up and attended school?
 
Laury Scott: This could take a long time. I was born in San Francisco
(a real native). My parents moved around a lot when I was young. By
the time I was eleven, I had lived in San Francisco, Honolulu and
Tokyo. At twelve, we ended up in Marin County (across the Golden Gate
Bridge from SF) and I lived there through high school. I went to the
University of Southern California and graduated with a BSc majoring in
International business. After graduation I went to Europe and spent a
year selling audio products (radios, stereos, etc.) to importers
there.
 
I then came back to the US and went back to USC and got a MBA. After
graduating, I moved to SF and worked for the Bank of America for about
a year and a half. I then moved back to Europe and lived in Germany
and then London. Again, I was selling audio products, then in 1973 the
company I was working for added calculators (from Litronix) to their
line. In 1974 we had calculators made for us in Hong Kong and Taiwan.
 
[] AEO: Where else did you work in the industry before joining Atari?
 
Laury Scott: In 1975 we decided to open a factory in Hong Kong to make
our own calculators and I moved to Hong Kong and learned manufacturing.
We opened the factory in 1975 and by the end of 1975 we started to
supply Radio Shack. In 1976 we started a new product line - video
games. In 1977 we designed and built product for Magnavox, KMart,
Montgomery Wards and also for a number of companies in Europe. These
early games were simple Pong type games.
 
In 1979 we started building Intellivision for Mattel. We built these
for them until 1983/4 when Mattel got out of the business. We were
also building printing calculators for Olivetti and others. In 1985 we
built an MS-DOS computer.
 
We built a range of different types of products through the balance of
the 1980's. We were still doing some video games for Europe and also
designed and built a number of products for Mattel - Captain Power,
Wheel of Fortune and the Power Glove.
 
The company I was working for was owned by an English Public Company,
and in early 1991 they got themselves into some financial
difficulties. So at the end of 1991 I moved back to the US. I did some
consulting for companies trying to get product sourced in the Far
East, and in September 1992 I was offered the job of Vice President,
Manufacturing/Operations at Atari.
 
[] How did you get your background in electronics/computers?
 
I began selling consumer electronic products and began picking up
information about the products I was selling. I am not an engineer, but
have learned a little here and there. In the early 1980's I was
interested in a new field - home computers - and bought myself a Sol
20 and learned how to use it.
 
[] What prompted you to enter the industry?
 
I guess I didn't really make a conscious decision to enter the
industry. In 1975 we were making calculators and buying a lot of chips
from General Instruments. In 1976 they introduced a video game chip
(four Pong type games + two target games) and it looked like a nice
product line. In 1977 we built just under a 1,000,000 of these games.
 
I think that computers just came as an offshoot of the game business.
We were building a lot of Intellivisions and in 1983 (I think) we
designed a Z80 based home computer (that also played games) and sold
it to Mattel. They marketed it as the Aquarius. In 1985 we built an
MS-DOS computer - the Polo. It was a great product but unfortunately
wasn't PC compatible.
 
[] Why did you join Atari?
 
I had known Sam Tramiel for a number of years and when he offered me
the job I thought that it would be something interesting. It has
proved to be interesting as well as challenging.
 
[] How did you come to meet Sam?
 
I became aware of Sam about 1973-74, in London. We didn't know each
other to start with. We knew of each other though, both of us being in
the electronics business. Coincidentally, we both had daughters born
there in London two weeks apart.
 
We met in Hong Kong in the late 70's, though a mutual friend who
worked for Commodore. He was running Commodore's operations in Hong
Kong, and when Sam came out on a visit, he introduced us. A year or so
later Sam moved there, and we got to know each other, although we
weren't doing business together.
 
[] Are you a video gamer? What games do you currently enjoy?
 
Yes I am a video gamer. I began with the Pong games and then the
dedicated Tank Battle and Evel Knievel type motorcycle game. Next came
Intellivision and I liked the sports titles - especially Football,
Burgertime, and I can't remember the name but you dueled with two
biplanes.
 
Because I was building for Mattel, I got samples of all their new
games and so didn't get an Atari 2600 until later. We quoted on the
Vectrex and so I had a sample of that as well. Again, I liked their
Football and Tank Battle games.
 
I currently own a Jaguar and have my Intellivision, 2600 and Vectrex
in boxes in the garage. I have played all the Jaguar titles but my
favorites are really Doom and Iron Soldier. I still play them
regularly.
 
[] What are some of your hobbies/interests outside of work?
 
When I was living in Hong Kong I used to race a Porsche, and then
later a Corvette in Macau and Thailand. I do less racing now (only
one time last year) due to time constraints, but I also attend a
number of Open Track events. I still have my Corvette and also drive
and show a 1965 289 Cobra. I had it restored in 1990/91, and before
joining Atari had plenty of time to work on it.
 
My other hobbies are scuba diving and sport fishing, but I haven't had
time for either in the last year.
 
[] What do you feel that you have brought to Atari? (Or, how do you
   feel that you have changed Atari?)
 
I feel that I have brought order and organization into the Operations
area. I have also brought 20 years of Operations experience. My area
is now run in a more professional manner.
 
[] I'm impressed by the quality of the Jaguar unit. My console took a
   nasty spill a few months ago; a one meter fall onto a hardwood
   floor. I was sure that it was somehow damaged, but it played fine,
   and the case carried no sign of the fall - no scratch, crack or
   blemish.
 
Thank you! We designed Jaguar to be quite a robust unit realizing
that it would be dropped, stepped on, etc. We are glad that your unit
is still working fine but wouldn't suggest that you make a habit out
of dropping it. 
 
[] I'll certainly try not to.  What did you do at Atari before
assuming your present role?
 
I joined Atari in October 1993 as Vice President, Manufacturing/
Operations. I have managed the Operations side of the business since
then. In December 1994, I was also assigned responsibility for the
Engineering Department.
 
[] Your title sounds like you are responsible for a lot. What are your
   day to day responsibilities?
 
I am responsible for Purchasing, Materials, Manufacturing, Quality and
Engineering. In simple terms, I am responsible for new products from
the design stage through to manufacturing and then maintenance of that
product as long as it remains in manufacture.
 
[] Can you offer us a glimpse of =how= something gets built by Atari?
   Let's say that a decision is made by The Powers That Be to sell an
   Atari Electronic Widget. What all would go into getting that built?
 
Perhaps Controller 2 would be a good example to use. Once I got word
from the PTB, I organized a small "task force" to define the product.
This task force consisted of members from Software, Engineering,
Manufacturing and Developer Support. This group set out a detailed
description of how the product should work, look and feel. From this
description, or Product Specification, renderings were made up and the
group settled on the cosmetic design.
 
At this point a Product Manager takes the Product Specification and
works with vendors to arrange for tooling of the plastic housing and
design of the internal electronics. Once tooling is complete, a
Contract Manufacturer will produce a pilot run of several hundred
pieces which will be tested by our Quality and Engineering departments
as well as play tested by our Software Test Group. After several
weeks, input from all these departments will be studied and any
changes necessary will be made to the Controller.
 
At that point it will be put into mass production.
 
[] What's been your biggest success, project-wise, at Atari?
   Conversely, What's been the hardest project to get done?
 
These are probably one and the same. Our Chairman, Jack Tramiel, told
me that he wanted to have the Jaguar manufactured in the United States
but that we had to be competitive with Far Eastern pricing. Finding a
high volume, reasonably priced manufacturer was extremely difficult. I
visited a number of different companies before we selected IBM.
 
[] The Atari ST computers were sold initially under the banner of
   "Power Without The Price". This slogan certainly applies to Jaguar
   as well. How does Atari manage to continue this? Is it company
   philosophy or just good luck?
 
I know both Jack and Sam Tramiel are firmly committed to providing
consumers with full featured units at attractive prices. They are
willing to "put their money where their mouth is" and Atari has spent
large sums in development of the custom ASICs that are essential in
bringing complex products out at competitive prices. They have had the
foresight to hire great designers like John Mathieson. And they have
the ability to predict what others can not see.
 
[] Can you tell us what's on your plate at the moment?
 
A lot! . You are aware of many of the projects such as Controller
2, the Integrated Jaguar with CD, the Voice Data Modem and the VR
helmet. In addition there are a number of other projects which I
cannot discuss here.
 
[] Early in the life cycle of Jaguar, Atari lengthened the cord on the
   controllers. (Thanks.) How quickly is Atari set up to respond to
   consumer complaints/requests like that?
 
I would hope that we can be very responsive to consumer complaints/
requests. A number of Atari's senior management are regular readers of
the CompuServe Atari Gaming forum and messages posted there do get our
attention. Atari employees are also active on other online services,
like GEnie, and Atari can be reached there as well.
 
[] Can we expect to see extension cords for the controllers?
 
I am not aware of any current plans for this item. If we were
working on it I would know.
 
[] In the early days of Atari, the company was well known for
   introducing many "exotic" controllers for its video games and
   computers. (Some were keypads, driving controllers, drawing pads,
   remote control joysticks.) Does Atari still see itself as that kind
   of company, or is the company focus such that these types of
   controllers will come from third parties only?
 
We have discussed some of these internally and will probably work on
some as our installed base grows. Any decision will be based on input
from our marketing group.
 
[] Do you have any interaction with Thrustmaster's (or other 3rd
   party) development of a driving array and flightstick (or other
   peripherals)?  If so, do you have any estimated times of release?
 
I am not involved personally with any of these projects. As they are
being developed by 3rd parties, any release dates will have to come
from them directly.
 
[] Are "consumer-ready" Jaguar CD units in existence?
 
Yes they are. We are just doing some tweaking now while we wait for
the software. A number of people have said that they would like to
have the CD-ROMs now realizing that they could only use it for VLM.
I personally feel that VLM alone is worth the price of the CD-ROM,
however I agree with our top management that we should not release
it until the software is ready to support it.
 
[] In speaking with Phylon on the Voice Data modem project, they have
   stated that their part in the design is done, and the project has
   been in Atari's hands for a while. Has Atari a projected release
   date and price for the Voice Data modem?
 
Their part of the design is not done and they are currently working on
it. We have not released a projected release date or price. As soon as
we do it will be announced.
 
[] It's been hinted that IBM is no longer the single manufacturer of
   Jaguars.
 
That is true. We started up Comptronix in Colorado Springs, as a
second manufacturer mid-1994. We will not release data on our
manufacturing numbers or locations.
 
[] You've solicited comments on a new Jaguar controller from online
   sources. Has Atari made a decision on this new controller? Can you
   share that decision with us?
 
I did ask online users for their comments and received a lot of
replies. A number of them had very useful comments/suggestions and
these have been incorporated into the new controller.
 
I do not know what we are going to call our new controller but I am
calling it internally just "Controller 2."
 
Controller 2 will look similar to the existing controller (but not
exactly the same) and will have a built-in numeric keypad. It will
have 6 "fire" buttons laid out in two rows of 3 where the current
A,B,C buttons are. Chording should be very easy using this new key
configuration. In addition there will be two buttons on the "front
edge" (where the cord currently comes out) easily pressed by your left
and right index fingers.
 
There will be a small half moon indentation on the front edge making
it easier to remove overlays.
 
Design on Controller 2 has already started and we will be bringing it
out as soon as we can. I cannot yet advise exactly when that will be.
We intend to pack it out with the new integrated Jaguar and also sell
it as an optional second controller.
 
[] Ah, the integrated Jaguar/CD. At WCES, there was a "prototype"
   all-in-one Jaguar and Jaguar CD that was shown briefly. It has been
   reported that this unit will ship this year.
 
There is an integrated (Jag + Jag CD) in development now. I cannot
comment on projected release dates.
 
[] What will this unit be called? Jaguar 2?
 
I do not know what it will be called. There is already a Jag 2 in
development as mentioned by John Mathieson and this is not it.
 
[] Why go to an all-in-one console?
 
There should be certain cost advantages in making an integrated unit.
 
[] Will current non-CD Jaguars continue to be built?
 
We will continue to make the current Jaguar and the current add on
CD-ROM.
 
[] With whispers of Jaguar 2 and Jaguar 3 already circulating, what
   would you say is the best incentive to buy a Jaguar now?
 
I think the real reason for buying now is that the Jaguar is a great
system and waiting until next year makes no sense whatsoever. We will
probably always have something new in development so anyone waiting
for the newest and latest will never buy anything. Use and enjoy your
Jaguar now.
 
[] We will! Thank you for your time and participation, Mr. Scott.
 
 
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 //// Independent Association of Jaguar Developers
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 
The IAJD (Independent Association of Jaguar Developers) has started
accepting members on GEnie. The IAJD is a private group where
confidential discussions can be freely held. (Category 64 of the ST
RoundTable is the IAJD meeting place.) Consequently, membership in the
IAJD is limited to Jaguar developers who are registered with Atari
Corp. To apply for membership, send EMail to ENTRY$ on GEnie (or
 if you're not on GEnie). Regular EMail
correspondence with the IAJD should be sent to IAJD$ (again, or
 if you're not on GEnie).
 
 
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