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Article #527 (730 is last):
From: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Newsgroups: freenet.sci.comp.atari.mags
Subject: ST Report: 9-Jun-95 #1123
Reply-To: aa789@cleveland.Freenet.Edu (Bruce D. Nelson)
Posted-By: xx004 (aa789 - Bruce D. Nelson)
Date: Mon Jun 12 00:11:26 1995



could not open /dev/kbd to get keyboard type US keyboard assumed
could not get keyboard type US keyboard assumed

                            SILICON TIMES REPORT
                            ====================
                        INTERNATIONAL ONLINE MAGAZINE
                        =============================
                                                        
                                    from
                       STR Electronic Publishing Inc.
                               A subsidiary of
                         STR Worldwide CompNews Inc.
                                     
                                     
   June 09, 1995                                                 No. 1123
   ======================================================================
                                       
                            Silicon Times Report
                        International OnLine Magazine
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                            R.F. Mariano, Editor

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 > 06/09/95 STR 1123  "The Original * Independent * OnLine Magazine!"
   """""""""""""""""
 - CPU INDUSTRY REPORT    - CREATIVE UPDATES       - ATI NEWSBITS 
 - dBASE & Win'95         - TOP TEN POINTERS       - ADOBE Hints Book
 - Genie CUTS Rates       - MCI, FOX & Delphi      - Frankie's Corner 
 - PinBall Fantasies      - People Talking         - JAGUAR II ?

                    -* IBM; Hostile Takeover of Lotus! *-
                         -* CD PLUS Spec Released *-
                       -* Win'95 Pricing Announced *-

 ==========================================================================
                   STReport International OnLine Magazine
                The Original * Independent * OnLine Magazine
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        ------------------------------------------------------------
      LottoMan V1.3 Results: Florida Lotto; 06/03/95: 1 match in 1 play
        ------------------------------------------------------------


 > From the Editor's Desk             "Saying it like it is!"
   """"""""""""""""""""""

      School's out in our area, so I'm certain its out in other areas too. 
 Please drive carefully, the children are our most important asset for the
 future.  This weekend is going to be BBQ Time!  It beats using the oven
 and stove in the house during these luscious summer-like days.  Windows
 ..ah yes a term that endears all sorts of warmth and affection.  Well at
 least it will in the future as Win'95 becomes more and more popular.  The
 release date is hard set at August 24th.  At that time, the beginning of
 an entirely new era in computing will begin.  The end of which will come
 with the advent of Cairo.  Cairo being the combination of Windows NT and
 Win'95.
  
      Win'95 is a sheer delight to use.  With the Internet facilities that
 are included along with the various applications and utilities also a part
 of Win'95..  It really is a super neat package that's absolutely fun to
 use.  Sure, just like you, I've seen the slams and slaps thrown at Win'95. 
 All that can be said about that nonsense is its simply that ...nonsense.

      It never ceases to amaze me at how the "my dog's bigger than your
 dog" dimwits seem to come crawling out of the woodwork the minute
 something comes along that they feel is a threat to them and their small,
 dust filled, little worlds.  There's the Dos "diehards" (no reflection on
 a great battery) who constantly moan about wanting that retarded backward
 compatibility.  Its what has kept the MS DOS world at war with the 640k
 barrier for so long.  Its gone folks and the Dos babies will have to kiss
 it goodbye with their "tear stained cheeks" glistening away.  

      Then comes the "OS/2 cowboys and the "Gates haters".  OS/2 does it
 all so perfectly (one hears the cheerleaders yapping) that IBM is going to
 bundle Win'95 with its new computers.  "End of story" there folks, the
 handwriting is already on the wall.  OS/2 will be fondly remembered but
 that's about it.

      The "Gates Haters" are another, very distinct, runaway virus type
 breed.  They've absurdly gone as far as setting up a PAC (Political Action
 Committee) in Washington D.C. in an attempt to convince Congress, the
 Senate and the World that Bill Gates ad Microsoft going to make us all
 endangered something or other!  These guys have got to be prime candidates
 for first, the rubber room and then the funny farm in retirement. 
 Seriously, the group has to be the epitome of super envy and sick jealousy
 all wrapped up in one, neat hefty garbage bag.  Sad to say, in reality, it
 appears to be another in a long line of hustles to make a buck.  Barnum
 was right, there's one born every minute.

      The beauty of all this is so simple.  When all the dust settles...
 Win'95 will have the lion's share of the world marketplace.  It will be
 known as the nicest operating system to use.  The best looking OS and
 finally, as I've said many times; "Win'95 is an operating system that's
 extremely easy to learn and fun to use."  Its great stuff!


                                              Ralph....
       

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         """"""""""""""""""""""""""""""""""""""""""""""""""""""""""



  STReport's Staff                      DEDICATED TO SERVING YOU!
  """"""""""""""""

                             Publisher - Editor
                             """"""""""""""""""
                              Ralph F. Mariano

                  Lloyd E. Pulley, Editor, Current Affairs


 Section Editors
 """""""""""""""
      PC SECTION     AMIGA SECTION       MAC SECTION    ATARI SECTION
      ----------     -------------       -----------    -------------
      R.D. Stevens   R. Niles            J. Deegan      D. P. Jacobson
      

 STReport Staff Editors:
 """""""""""""""""""""""

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           John Szczepanik     Paul Guillot             Joseph Mirando
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           Jeff Coe            Steve Keipe              Guillaume Brasseur
           Melanie Bell        Jay Levy                 Jeff Kovach
           Marty Mankins       Carl Prehn               Paul Charchian

 Contributing Correspondents:
 """"""""""""""""""""""""""""
           Dominick J. Fontana Norman Boucher           Clemens Chin
           Eric Jerue          Ron Deal                 Mike Barnwell  
           Ed Westhusing       Glenwood Drake           Vernon W.Smith
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                                              The Staff & Editors


        """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

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 > STR INDUSTRY REPORT                 LATE BREAKING INDUSTRY-WIDE NEWS 
   """""""""""""""""""



                   Computer Products Update - CPU Report
                   ------------------------   ----------
                  Weekly Happenings in the Computer World
   
                                Issue #23
   
                    Compiled by: Lloyd E. Pulley, Sr.



                  ******* General Computer News *******


                     >> IBM Plans to BUY LOTUS <<

    IBM Corp. says it plans to acquire software publisher Lotus Develop-
 ment Corp. for $10 billion.  The computer giant offered a $60 per share 
 tender offer for Lotus' this week. IBM says it plans to pay for the deal 
 with money from its cash reserve.
  
    Lotus is best known for its Lotus 1-2-3 spreadsheet software, 
 although the firm has recently concentrated on "groupware" products that 
 allow people to work in teams. The company also offers the Ami Pro word 
 processor and several other business and personal productivity 
 applications.
  
    IBM's sudden $3.3 billion hostile bid to take over Lotus Development 
 Corp. would have been unthinkable for the IBM of a few years ago, 
 analysts are saying this week.
  
    Experts say the $60-a-share cash represents IBM trying to end Big 
 Blue's years of frustration in PC software by swallowing the maker of 
 one of the hottest products, namely Lotus Notes, which makes it possible 
 for many PC users to work on the same document and route it to one 
 another.
  
    IBM is launching a three-pronged attack on Lotus:
  
    -:- Filing suit to eliminate the Lotus "poison pill" takeover 
        defense.

    -:- Beginning its tender offer.

    -:- Taking steps to oust the the Lotus board of directors through a 
        shareholder vote.
  
    While all of this was happening, Lotus Development Corp. may have 
 been looking for a savior to deflect IBM's $3.3 billion hostile takeover 
 bid.

    Analysts are saying they hear Lotus has approached several possible 
 buyers -- including AT&T, Hewlett-Packard Co., Oracle Corp. and Intel 
 Corp. -- but sources say the companies named as potential suitors all 
 have declined comment.

    Some analysts already have said Lotus will probably reject IBM's $60 
 a share offer, which was nearly double the price of Lotus shares prior 
 to the announcement, in hopes of getting Big Blue to sweeten its bid.

    Microsoft Corp. chief Bill Gates isn't easily surprised, but he 
 acknowledges he was taken off-guard by IBM's $3.3 billion bid this week 
 to take over Lotus Development Corp.  And he doesn't think an IBM-Lotus 
 combination makes sense.

    Gates told reporters, "I just don't think hardware companies can 
 manage software companies. IBM's sort of proof of that." He cited IBM's 
 software disappointments including its OS/2 operating system and its 
 OfficeVision product.
  
    But he said he wishes Big Blue would buy even more of Microsoft's 
 rivals with its $10.5 billion cash reserve. "I think that would be a 
 positive development for us," he said.
  
    Gates also says that even if the takeover is successful, he doesn't 
 believe IBM can revitalize Lotus's office-productivity programs, noting 
 that his own firm commands about 80 percent of the market.
  
  
                     >> IBM Teams With DreamWorks <<
  
    For undisclosed terms, IBM has entered a technology alliance to 
 supply overall computer management for the yet-to-be-opened DreamWorks 
 SKG movie studio.

    A report says IBM will supply DreamWorks -- which was formed last 
 fall by Hollywood veterans Steven Spielberg, Jeffrey Katzenberg and 
 David Geffen -- with a Scalable Powerparallel Systems(a), or SP2, 
 machine.


                    >> Hyundai Opens Flash Memory Unit
  
    Hyundai Electronics Industries says it has established a new flash 
 memory division in Sunnyvale, California.

    The start-up operation, a division of Hyundai Electronics America, 
 will apply new flash memory technologies to various applications, 
 including PCs and peripherals.

    A flash memory chip retains data even after its power source has been 
 disconnected.


                   >> CD Plus Specification Released <<
  
    Sony Corp. and Philips Electronics N.V. have jointly released the 
 final "Blue Book" specification for their CD Plus format.

    The new standard combines regular CD audio tracks with CD-ROM data in 
 a single multisession disc. Besides music, a CD Plus disc can include 
 such information as video clips, lyrics, photographs, animation and text 
 that can be displayed on multimedia computers. The disc's audio tracks 
 are playable on any existing CD audio player.
  
    The two companies note that a logo will be licensed to software 
 publishers, record companies, drive makers and other firms utilizing CD 
 Plus technology.

    Apple Computer and Microsoft both support the new format. The 
 Recording Industry Association of America (RIAA), the trade group 
 representing U.S. record labels, will be the official registration 
 office for operating systems and platforms supporting the format.


                  >> Pricing for Windows 95 Announced <<

    Microsoft Corp. has released pricing details for its Windows 95 
 operating system slated to hit the shelves in August.
  
    Sources quote the company as estimating retailers will price the 
 software at $109.95 for an upgrade package for users of Microsoft's 
 Windows or comparable software, such as IBM's OS/2 system. Users of 
 Microsoft's older DOS software, or those without any operating system, 
 will pay about $209.95, it said.
  
    The company shortly will produce the first "release candidate," a 
 near-final version of the program that will be heavily tested by 
 external users and Microsoft employees before creating a so-called 
 "golden master" version used in manufacturing, according to Microsoft 
 group manager Mike Conte.
  
  
                   >> Conner Drives Pass Win95 Tests <<
  
    Conner Peripherals Inc. says it is the first hard disk maker to have 
 its products pass compatibility tests with Microsoft Corp.'s new Windows 
 95 operating system.

    Conner notes that its Cabo line of 3.5-inch disk drives have passed 
 testing under the Windows 95 logo program. The "Designed for Microsoft 
 Windows 95" logo aims to help computer users easily identify certified 
 PCs and peripherals engineered specifically to work with Windows 95.

    The storage tests are part of Microsoft's Hardware Compatibility 
 Tests for Windows 95, which also include test suites for manufacturers 
 of PCs, modems, printers and add- in adapter cards.

    "The many new features of Windows 95, such as Plug and Play for 
 automatic hardware set up, built-in video playback capability and 
 support for 32- bit applications, will greatly increase the consumer 
 appeal of PCs," says Gary Marks, vice president of disk drive marketing 
 at Conner.
  

                     >> Tiny Memory Chip Unveiled <<

    IBM Corp., Siemens A.G. and Toshiba Corp. have unveiled the smallest 
 and fastest fully functional 256-megabit DRAM chip ever developed.

    With a size of 286 square millimeters (less than one-half inch) and a 
 memory access time of 26 nanoseconds (26 billionths of a second), the 
 new chip is at least 13% smaller and has an access time nearly twice as 
 fast as any other competing chip.

    DRAMs are the fingernail-size silicon devices that store electronic 
 data in products ranging from mainframe computers to home appliances. A 
 256Mb DRAM can hold more than 25,000 pages of double-spaced typewritten 
 text, or the equivalent of the entire works of William Shakespeare, plus 
 those of Johann Wolfgang Goethe, as well as the Manyoshu, the Kokinshu 
 and the Tale of Genji. There still would be enough bits left over to 
 store a typical edition of the International Herald Tribune.


                  >> Creative Unveils New Sound Card <<
  
    Creative Technology Ltd. has announced Sound Blaster 32, a new PC 
 sound card that combines Sound Blaster audio with wavetable synthesis 
 technology and 32- note output.
  
    The entry-level product uses E-mu Systems' EMU8000 chip to provide 
 32-note polyphony. The $170 card also offers 128 General MIDI-compatible 
 instruments and sounds, 10 drum kits, reverb and chorus effects and an 
 IDE CD-ROM interface. Other features include enhanced FM synthesis, 16-
 bit digital stereo sampling and a variety of bundled software titles.

    The card's on-board memory can be expanded to 28MB to accommodate new 
 instruments and sounds.


                    >> Claris Cuts Organizer Price <<
  
    Claris Corp. has cut the price of its Claris Organizer software to 
 $49 as part of a new "Get Organized" promotion for the Macintosh 
 personal information manager.
  
    The program provides automatic linking, drag-and- drop scheduling, 
 Smart Find, custom views, importing and printing features.
  
  
                  >> Taligent to Unveil Common Point <<

    CommonPoint, aimed at making it easier to develop complex programs 
 through object-oriented software, is expected to be unveiled this week 
 by Taligent Inc., a venture of IBM, Apple Computer Inc. and Hewlett-
 Packard Co.

    Sources say that industry executives say the software will be a 
 scaled-back version of what the venture had hoped for.


                    >> AMD Ships Faster '486 Chips <<

    Advanced Micro Devices Inc. says its latest '486 chips run about 20% 
 faster than its existing '486 models.
  
    AMD officials said the new chip operates at 120MHz.  (Its previous 
 top-end '486 ran at 100MHz.)
  

                    >> Compaq Cuts Notebook Prices <<
  
    Compaq Computer Corp. has reduced prices on its high-end LTE Elite 
 notebook PCs by up to 29% and on selected entry-level Contura notebooks 
 by as much as 17%.

    LTE Elite prices now begin at $1,999. The LTE Elite 4/40C Model 170, 
 with a passive- matrix color display and 4MB of RAM has been reduced 
 from $2,499 to $1,999. The LTE Elite 4/75CX Model 510, with an active-
 matrix color display, 8MB of RAM and a 16K internal cache, now sells for 
 $4,799. The system also comes with a free SmartStation desktop expansion 
 base in a promotion that runs through June 30.

    Prices in Compaq's Contura notebook line now range from $1,799 to 
 $2,499. The Contura 400CX, featuring a 40MHz 486DX2 microprocessor, 4MB 
 of RAM and an active matrix color display has been reduced from $2,699 
 to $2,199.
  
  
                   >> TI Offers Low-Cost 486DX2 Chip <<
  
    Texas Instruments said today it is opening the door for PC makers to 
 produce high-performance computers for less than $1,000 by using its new 
 $80 486DX2-class microprocessor. Chips in this class normally sell for 
 more than $100, TI officials say.

    The company also called the 486-class chip is the most popular micro-
 processor in the world today, quoting research by the Storeboard Channel 
 Tracking Service as saying that 57% of PCs sold through retail channels 
 in the U.S. were based on 486DX-class processors.  For 1995, Computer 
 Intelligence InfoCorp, a market research firm, predicts that 35 million 
 out of the more than 55 million microprocessors that are expected to 
 ship will be 486-class processors.
  
  
                     >> HP Unveils New Vectra PCs <<
   
    Hewlett-Packard Co. has introduced a new line of 486- based entry-
 level desktop PCs.

    Starting at $791, the Vectra VE models are up to 23% less expensive 
 than competitors' comparable models, says HP. The company notes that its 
 VE DX4/100 PC, with a 420MB hard disk and 8MB of RAM, is priced 12% 
 lower than a comparably configured Compaq Prolinea desktop.
  
  
                    >> Practical Cuts Modem Prices <<
  
    Practical Peripherals has lowered prices on its 14.4K bps modems by 
 up to 18%.

    The Class 144 MiniTower, which formerly sold for $139, now costs 
 $119. The price of the Class 144 Half Card has been dropped from $119 to 
 $99. The MacClass 144 MiniTower now costs $129, down from $139.

    All three modems feature maximum throughput speeds ranging up to 
 57.6K bps, V.42 error control, Class 1 and 2 and Group 3 fax 
 capabilities.


                  >> Franklin Sells 10 Millionth Unit <<
  
    Franklin Electronic Publishers Inc. says it has sold its 10 millionth 
 hand-held electronic book.
  
    The company says it now holds more than 70% share of the domestic 
 market for such units, which have LCD screens, keyboards and databases 
 from which users retrieve information.
  
    Franklin -- which started life in the 1980s as an Apple computer 
 clone maker and nearly went bust after legal battles with Apple -- 
 released the first electronic book eight years ago, the Spelling Ace, 
 which offered instant spelling correction in a pocket-size unit.
  
    Now Franklin markets more than 100 titles, including its new Bookman 
 dictionaries, Bibles and encyclopedias.
  

                    >> HP Discontinues Pen Plotters <<

    Hewlett-Packard Co. says it is discontinuing its last large format 
 pen plotter. Production of the DraftPro Plus plotter will cease on July 
 1.

    Pen plotters, which have been used for decades to draw architectural 
 blueprints, engineering plans and other detailed documents, have been 
 largely supplanted by faster, cheaper and less troublesome ink-jet 
 units.

    Pen plotter sales dropped 25% in North America during 1994, while 
 ink-jet sales increased 250. Ink-jet models became the prevailing 
 plotter technology in 1994, capturing 64% of the North American market.


                       >> HP Cuts Scanner Price <<

    Hewlett-Packard has cut the price of its ScanJet 3p scanner from $599 
 to $399.
  
    The grayscale flatbed unit scans both images and text. It offers an 
 optical resolution of 300 dpi that can be enhanced to 1,200 dpi. The 
 unit is compatible with both PC and Macintosh systems.
  
    The scanner accepts documents measuring up to 8.5 by 11.7 inches. 
 With an optional $239 20-page automatic document feeder, users can scan 
 multiple documents ranging up to 8.5 inches by 14 inches.
  
    An optional $86 stand allows users to stack the scanner on top of a 
 desktop printer to save space.
  
    The ScanJet 3p is backed by a one-year limited warranty.
  
  
                   >> Pioneer Offers CD-ROM Changer <<

    Pioneer New Media has introduced the DRM-624X, a new six-disc CD-ROM 
 changer.
  
    The four-speed unit is designed to allow users to access an array of 
 CD-ROM information without swapping discs. Pioneer says the device can 
 be used for data archival, imaging management, multimedia and numerous 
 other applications in government, defense, corporate, education, legal 
 and personal computing environments.
  
    The drive offers a 676KB per second data transfer rate and a 110ms 
 average seek time. The $795 unit supports all leading standards and 
 formats and can change discs in under 5 seconds.

                  _________________________________________


 > CREATIVE NEWSNOTES STR FOCUS!
   """""""""""""""""""""""""""""


                     CREATIVE ANNOUNCES SOUND BLASTER 32
                     ===================================

     Next Generation Sound Blaster Extends Family of Wave-Table Products

 SINGAPORE -- June 6, 1995 -- Creative Technology Ltd. (Nasdaq: CREAF)
 today announced Sound Blaster 32, a professional PC audio card that
 combines industry standard Sound Blaster audio with Creative's powerful
 wave-table synthesis technology and up to 32 note polyphony.  Sound
 Blaster 32 is an entry level solution that further extends the Sound
 Blaster standard to the next generation of audio technology at an
 economical price point.  The product provides genuine instrument sounds
 and digital effects processing for entertainment titles, business
 presentations and music applications.  Sound Blaster 32 will be available
 this month at retail outlets for a projected price of $169.99

 "Sound Blaster 32 brings high-quality professional audio to the mass
 market, and it continues Creative's commitment to providing products that
 serve consumers' diverse needs," said Arnold Waldstein, vice president of
 U.S. software and product marketing for Creative Labs, Inc., Creative
 Technology's U.S. subsidiary.  "By offering next generation Sound Blaster
 audio with wave-table synthesis at aggressive consumer pricing and
 assuring software support from leading developers, Creative is redefining
 the audio standard in multimedia computing."

 Features of Sound Blaster 32
 ----------------------------
 Sound Blaster 32 uses E-mu Systems' EMU8000 chip to provide 32-note
 polyphony of realistic wave-table sounds, 128 General MIDI-compatible
 instruments and sounds, 10 drum kits, and reverb and chorus effects.  It
 also provides 16-bit digital stereo sampling and playback; enhanced FM
 synthesis and a variety of software titles, including Voyetra MIDI
 Orchestrator Plus and Creative's family of audio utilities. In addition,
 Sound Blaster 32 features an IDE CD-ROM interface for connection to
 today's high-speed CD-ROM drives and an upgrade path for adding up to 28
 MB of standard memory.  The additional memory allows new instruments and
 sounds to be easily added to the card.

 "Whether it's an online game, an interactive encyclopedia or a classical 
 music score, Sound Blaster 32 turbocharges multimedia computing with
 special effects and real instrument sounds," said Scott Taylor, audio
 product marketing manager for Creative Labs, Inc.

 All of Creative's current Sound Blaster audio cards now either incorporate 
 wave-table synthesis or are wave-table upgradeable with Wave Blaster II, a 
 General MIDI wave-table synthesis daughterboard.

 Creative's wave-table product line now includes Sound Blaster AWE32, Sound 
 Blaster 32 and Wave Blaster II-GamePak.  From the high-end award-winning 
 AWE32 audio card to the Wave Blaster II-GamePak wave-table upgrade 
 daughterboard, Creative is dedicated to providing consumers with a
 wide-range of wave-table solutions.


               CREATIVE ANNOUNCES SOUND BLASTER PERFORMANCE 4X
               ===============================================

               New High Performance Sound Blaster Wave-Table 
              Multimedia Kit is First in a Series and Extends 
                      Company's Quad Speed Product Line

 MILPITAS -- June 6, 1995 -- Creative Labs, Inc., a U.S. subsidiary of 
 Creative Technology Ltd. (Nasdaq: CREAF), today announced Sound Blaster 
 Peformance 4x, first in a series of high performance multimedia kits to 
 provide the next generation of Sound Blaster audio and the latest CD-ROM 
 technology.  Sound Blaster Performance 4x adds to Creative's growing line
 of best-selling quad speed kits, combining the pro-audio quality of Sound 
 Blaster wave-table synthesis, Creative's quad-speed IDE CD-ROM drive and 
 new powerful stereo speakers.  With real instrument sounds, leading edge 
 CD-ROM technology and highly popular software titles, Sound Blaster 
 Performance 4x is the ultimate upgrade kit that gives home PC users a 
 powerful multimedia computing tool for entertainment and education.  Sound 
 Blaster Performance 4x will be available at retail outlets this month for
 a projected price of $429.

 "Consumers have come to expect the highest level of quality from Creative, 
 the most trusted name in the multimedia industry," said Arnold Waldstein, 
 vice president of U.S. software and product marketing for Creative Labs, 
 Inc.  "Sound Blaster Performance 4x is a perfect example of our dedication 
 to making the newest technology available to the widest range of
 consumers.  This high performance kit continues this commitment by
 combining the next generation of Sound Blaster wave-table audio together
 with standard-setting quad speed technology, great sounding speakers and
 leading software for the home computer user and the greater multimedia
 market."

 Features of Sound Blaster Performance 4x
 ----------------------------------------
 Sound Blaster Performance 4x includes a wave-table Sound Blaster 32 audio 
 card for real instrument sounds, a quad speed IDE CD-ROM drive and
 powerful stereo speakers from Creative plus software titles from leading
 publishers including, Papyrus, Electronic Arts, Interplay Productions and
 Grolier Electronic Publishing.  

 The kit's Sound Blaster 32 card uses E-mu Systems' EMU8000 chip to provide 
 32-note polyphony of realistic wave-table sounds, 128 General
 MIDI-compatible instruments and sounds, 10 drum kits, and reverb and
 chorus effects.  It also provides 16-bit digital stereo sampling and
 playback, enhanced FM synthesis and an upgrade path for adding up to 28 MB
 of standard SIMM memory.  The additional memory allows new instruments and
 sounds to be easily added to the card.

 Sound Blaster Performance 4x's quad speed drive provides a 600KB per
 second transfer rate, a better-than 250ms access rate and compatibility
 with the Kodak photo CD.  Its IDE interface is best suited to handle the
 high-speed transfer rates of quad speed drives, allowing users to obtain
 optimum performance of software titles.  

 In addition, the kit's high value software bundle includes six audio 
 utilities from Creative and the following eighteen titles for education
 and entertainment.

  Interplay Productions' Descent Destination Saturn     
  id Software Inc.'s Doom Episode 1           
  id Software Inc.'s Heretic Episode 1
  Papyrus' NASCAR Racing 
  Electronic Arts' Hong Kong Mahjong Pro
  Origin Systems' Pagan: Ultima VIII
  Electronic Arts' SSN-21: Seawolf
  Origin Systems' Shadowcaster
  Origin Systems' Strike Commander
  Electronic Arts' Syndicate Plus
  Origin Systems' Ultima Underworld
  Blizzard Entertainment's WarCraft Special Edition
  Origin Systems' Wing Commander II
  Grolier Electronic Publishing's Grolier Multimedia Encyclopedia
  Davidson and Associates' KidWorks II
  Davidson and Associates' Spell It 3
  Davidson and Associates' The Cruncher
  Voyetra Technologies' MIDI Orchestrator Plus

 "Sound Blaster Performance 4x is great for those who want to upgrade their 
 PCs with the latest audio technology for professional-quality sound that 
 enhances most software applications," said Kim Federico, product marketing 
 manager, multimedia kits for Creative Labs.  "This multimedia kit makes 
 buying new technology 'worry-free' by matching the next generation Sound 
 Blaster audio with a powerful quad speed drive and a library of wave-table 
 software products."

 Creative's quad speed product line now includes Sound Blaster Performance
 4x, Sound Blaster Multimedia Home 4x, Sound Blaster Digital Schoolhouse
 4x, Sound Blaster Discovery CD 4x and Blaster CD 4x.  Each of these
 products serve the differing needs of PC users and the various multimedia
 market segments.  For example, Blaster CD 4x provides consumers with a way
 to upgrade to quad speed CD-ROM technology, while Performance 4x launches
 a new series and gives families everything they need for high performance
 multimedia computing.

 CONTACT INFORMATION
 -------------------
 Theresa Pulido                        Lisa Kimura
 Creative Labs, Inc.                   Copithorne & Bellows
 (408) 428-6600, ext. 6416             (415) 284-5200, ext. 209

 Sound  Blaster  is  a  registered  trademark and Sound Blaster AWE32, Wave
 Blaster  and Blaster are trademarks of Creative Technology Ltd.  E-mu is a
 registered  trademark  of  E-mu  Systems, Inc. ShareVision is a registered
 trademark  of  ShareVision  Technology, Inc.  All other products mentioned
 herein are trademarks of their respective owners and are hereby recognized
 as such.

 Creative  Technology  Ltd.  develops, manufactures and markets a family of
 sound, video, software and telephony multimedia products for PCs under the
 B l a ster  family  name,  and  the  ShareVision  line  of  desktop  video
 conferencing  products  for  Macintoshes  and  PCs.    The company's Sound
 Blaster  sound  platform  enables  PCs  to  produce high-quality audio for
 entertainment,  educational,  music and productivity applications, and has
 been  accepted  as  the  industry  standard  sound  platform  for PC-based
 software.  

 Creative  Technology  Ltd.  was  incorporated  in  1983  and  is  based in
 Singapore.  Creative Technology's U.S. subsidiaries include Creative Labs,
 I n c .,  E-mu  Systems,  Inc.,  Digicom  Systems,  Inc.  and  ShareVision
 Technology,  Inc.    Creative  also  has  other subsidiaries in Australia,
 China,  Europe,  Japan,  Malaysia, Singapore, South Korea and Taiwan.  The
 company's  stock  is  traded  on  Nasdaq under the symbol CREAF and on the
 Stock Exchange of Singapore.

                 __________________________________________


 > Frankie's Corner STR Feature
   """"""""""""""""""""""""""""


 The Kids' Computing Corner
 --------------------------




                     MIXED-UP MOTHER GOOSE DELUXE CD-ROM
                     ===================================

                            available separately
                                     for
                            Windows and Macintosh
                                ages 4 and up

 approximate street price of $40
 by Sierra On-Line

 IBM Requirements                      Macintosh Requirements
 CPU:    386/33, 486 recommended       CPU:    Color Macintosh
 RAM:    4 megs                        RAM:    2.2 megs
 Video:  640 by 480, 256 colors        Video:  13" monitor
 Hdisk:  1 meg                         Hdisk:  n/a
 CD-ROM: double-speed recommended      CD-ROM: double-speed recommended
 OS:     Windows 3.1                   OS:     System 6.0.7
 Misc.:  Sound card, mouse

 by Frank Sereno

 Mixed-Up Mother Goose was first introduced in 1988.  The program combined
 whimsy, songs, and puzzles into an intriguing animated storybook. 
 Children interacted with characters from classic tales to correct mixed-up
 nursery rhymes.  Today's updated version combines enhanced graphics,
 professional voice talent and eighteen new songs to form an even more
 entertaining and educational product.

 Mixed-Up Mother Goose Deluxe uses the same interface as the original.  The
 child can choose from twelve children to be his on-screen image.  Then he
 will see that child in a bedroom.  Clicking on the book begins the
 adventure as the child will be whisked away to the land of Mother Goose. 
 She will explain that her rhymes are missing important items and that they
 must be repaired.  This is accomplished by talking to the characters and
 learning what items they need.  Once an item is found, it can be returned
 to its proper owner.  The child then sees an enactment of the nursery
 rhyme along with its song.

 The main screen shows the child's character in his travels around Mother
 Gooseland.  Seven smaller windows are available along the right and bottom
 edges of the screen.  These windows include icons for quitting the game,
 controlling the speed of the on-screen character, adjusting the volume of
 the background music.  In the lower right corner, the mouth icon activates
 conversations with the nursery rhyme characters.  To the left is a small
 window which shows the child's inventory.  Only one item can be carried at
 a time.  The map icon places the map on the main screen.  It shows the
 child's present location and all solved nursery rhymes.  The final window
 has eighteen depressions.  Each depression will be filled with a golden
 egg when a nursery rhyme has been repaired.

 The child moves his character about the screen by moving the cursor and
 clicking the mouse button.  When the character walks close enough to a
 needed object, it will automatically be placed in his inventory.  Only one
 item can be in inventory.  The child must then guide his character to the
 nursery rhyme character needing the item.  If the on-screen persona gets
 too close to another object, it will replace the current one in the
 inventory.

 The graphics are very good.  The characters are more lifelike and their
 faces are much more expressive than in the original version.  The
 animations are very fluid with realistic movements.  The program has
 excellent sound qualities.  All voice characterizations are easily
 understood and are well-acted.  Sound effects are use quite liberally. 
 The music is varied and interesting.  Many types of music are used,
 including country, rock, and rap.  Children will gain music appreciation
 by listening to these many varieties of music.

 Mixed-Up Mother Goose Deluxe has a very simple and intuitive interface.
 Children as young as four years-old should have little trouble using this
 program with minimal supervision.  Sometimes the character can get caught
 behind an object but this is only a minor inconvenience.

 My children have enjoyed playing this program.  It is filled with many
 humorous animations.  The dialog and music are very entertaining.  The
 location of the missing items is changed with every play so the game
 remains challenging.

 Educational value is good.  Children will learn eighteen nursery rhymes. 
 They can choose to play in either English or Spanish so they can learn
 another language.  When the nursery rhyme songs are played, the words are
 displayed on the screen for building reading skills.  The game encourages
 development of creative thinking and problem-solving skills.

 Mixed-Up Mother Goose Deluxe provides excellent value.  It features a
 great combination of play and educational value along with a reasonable
 price.

                                   Ratings

                     Graphics ........... 9.0
                     Sounds ............. 9.0
                     Interface .......... 9.0
                     Play Value ......... 8.5
                     Educational Value .. 8.5
                     Bang for the Buck .. 8.5
                     Average ............ 8.75

 Thanks for reading!

                                       
                 __________________________________________


 > ADOBE FORUM STR InfoFile               Good Pointers for all
   """"""""""""""""""""""""



                        TEN TIPS FOR GETTING THE MOST
                                  FROM THE
                          ADOBE APPLICATIONS FORUM
                                (GO ADOBEAPP)


 ===> TIP 10 - Post your message in the best section

 A common reason for delayed or no reply is messages posted in an
 inappropriate section of the forum. To help you pick the best place for
 your message, here is a list of the sections on ADOBEAPP and a short
 description of the purpose of each one.

 + Section 1: Chat Room +

 Have a question about what shareware is, when Adobe merged with Aldus,
 where to find clip art, why CompuServe hung up on you, or how to
 download/use a library file? Wish to send a happy birthday or
 congratulations note to another forum member? Then this is the right
 section.

 + Section 2: Pre-sale and Upgrades +

 This is the "customer service" section of the forum. Ask here for
 information about purchases, upgrades, cross-grades, prices, phone
 numbers, and addresses. This is not the right place for technical
 questions about Adobe products, even if you haven't purchased them yet.

 + Section 3: Acrobat +

 Do you have any questions about using the Adobe Acrobat family of
 products? If so, this is the place to ask. Please indicate which platform
 and product you use in your message. If you wish to inquire about Acrobat
 development, post on the Adobe Systems Forum (GO ADOBESYS) in Section 4,
 Acrobat Developers.

 + Section 4: Type +

 Questions about installing/using Adobe fonts and the Type-On-Call and Font
 Folio CD-ROMs belong in this section. This is also the best place to get
 answers to questions like "Does Adobe make a Type 1 version of Sumerian
 Cuneiform Clay Ultrabold?"

 + Sections 5 & 6: ATM - Mac & ATM - PC +

 Having problems with Adobe Type Manager (ATM), SuperATM, or with fonts
 installed on computers using them? Need to know if the version of ATM you
 have is outdated? Select one of these sections for your post, according to
 your platform.

 + Section 7: Illustrator Tips +

 Share your Illustrator tips, tricks and helpful hints with other users in
 this section. This is a platform-independent section where you can discuss
 use of the tool, as opposed to the platform-specific sections which
 address technical problems using Illustrator (see below).

 + Sections 8 & 9: Illustrator - Mac & Illustrator - PC +

 Need help installing/running Illustrator or using one of its many
 features? Ask in whichever of these sections is appropriate to your
 platform. This is also the best section for questions about Adobe
 Streamline.

 + Section 10: Photoshop Technique +

 Have you created a unique effect in Photoshop, or would you like help
 learning how to do so? Share your discovery or find assistance in this
 section. If you have a technical question about Photoshop, choose Section
 11 or 12 to post.

 + Sections 11 & 12: Photoshop - Mac & Photoshop - PC +

 Photoshop is one of the most powerful, and most complex, applications on
 any computer platform. As a result, users often have problems with it.
 Tell us what yours are here, where you'll find expert help on call for Mac
 and PC Photoshop.

 + Section 13: PageMaker Technique +

 Since PageMaker is virtually identical on both platforms, whether you're a
 Mac or PC user, this is the best place to ask about laying out pages,
 importing graphics, using the Story Editor, and other general PageMaker
 questions.

 + Sections 14 & 15: PageMaker - Mac & PageMaker - PC +

 If you're unable to install, run, or print from PageMaker, or if you're
 having frequent crashes while running it, post in the section relevant to
 the platform you use.

 + Section 16: Persuasion +

 Technical questions about Adobe Persuasion belong in this section. When
 you ask, be sure to indicate whether the question is Mac or PC, and which
 version of Persuasion you are using.

 + Section 17: PhotoStyler +

 Although the Windows-only application PhotoStyler has been dropped from
 the Adobe product line, support for PhotoStyler users continues to be
 available in this section. Please ask about cross-grading from PhotoStyler
 to Photoshop in Section 2, Pre-sale and Upgrades.

 + Section 18: Other Products +

 Do you use Adobe Dimensions, CheckList, Gallery Effects, PrePrint, Type
 Align, Fetch, or Type Reunion? This is the section to get help with these
 and other Adobe products not specifically supported in their own section
 (but please see footnote).*

 + Section 19: Plug-in Wishlist +

 Wish there were a plug-in that provides a feature or enhancement one of
 the Adobe applications you use lacks? Let Adobe know about it in this
 section.

 + Section 20: Feature Requests +

 Are there features you would like to see added to, or changed in, any
 Adobe product to make it more useful to you? Tell the Adobe developers
 what they are by posting in this section.

 + Section 21: Adobe International +

 If you are located outside the United States, or in the states but you use
 a foreign-language version of an Adobe product, this is the place to ask
 your questions. If German is your native language and you feel more
 comfortable using it, check out the Adobe Software GmBH forum at GO
 ACR-43.

 + Sections 22 and 23: Premiere/Video, Mac & Premiere/Video, PC +

 Have questions video/animation products? These are the sections to ask
 them in. Premiere and related products, both hardware and software, are
 supported here. 


 * The following applications are not supported on ADOBEAPP. Both customer
 service and technical assistance are available as noted below.

 - Products from the Adobe Consumer Division: ArtExplorer, TypeTwister,
   HomePublisher (formerly PersonalPress), IntelliDraw, SuperPaint

   Support source: Adobe Systems Forum (GO ADOBESYS) 
                   Section 8, Adobe Consumer Products

 - Products from the Adobe Prepress Division: ColorCentral, PrePrint Pro,
   PrintCentral, PressWise, TrapMaker, TrapWise

   Support source: Desktop Publishing Forum (GO DTPFORUM)
                   Section 5, Hi-Res and Service Bureaus and                
    Section 12, Printing and Prepress

 - FreeHand (no longer an Adobe/Aldus product)

   Support source: Macromedia Forum (GO MACROMED)

 - TouchBase/DateBook Pro bundle, TouchBase, Datebook (no longer Adobe
 products)

   Support source: Now Software, 71541,170 or INTERNET:support@nowsoft.com

 For help using the services of CompuServe in general, here are some
 recommended sources.

 -  GO NEWMEMBER  for an overview of how CIS and the forums work (FREE)
 -   GO PRACTICE  for help with CIS and the forums in general (FREE)
 - GO CIMSUPPORT  for help with all versions of CIM (FREE)
 - GO NAVSUPPORT  for help with MAC Navigator (FREE)
 -  GO WCSNAVSUP  for help with WIN CSNav (FREE)
 -     GO TAPCIS  for help with DOS TAPCIS (+)
 -      GO OZCIS  for help with DOS/WIN OZCIS (+)
 -     GO DVORAK  for help with all versions of NavCIS (+)


 ===> TIP 9 - Post your question only once

 After reading TIP 10, still not sure which section to put your message in?
 If so, just take your best guess and post in that section. Please don't
 post the same question in multiple sections of the forum. This practice
 makes forum members who have to read your post repeatedly at their expense
 rather testy, and accelerates the scroll rate (the period of time messages
 remain on the board before being pushed off by newer ones). If warranted,
 a sysop will move your post to a better section.


 ===> TIP 8 - Count to ten before you post in anger

 It's wise to keep a courteous tone. It is not uncommon to let frustration
 over a problem show in your message, but remember the sysops and other
 members are people, too. A calm, rational, and polite appeal will bring
 you higher quality assistance. For best results, explain the problem as
 you would if you were face to face with a real person.


 ===> TIP 7 - Take advantage of the resources in our libraries

 The libraries of the Adobe Applications Forum contain a wealth of
 information. To get an overview of the files there, download APPLIB.SIT
 (for Macs) or APPLIB.ZIP (for PCs) from Library 1. After decompressing the
 file, you will have a listing of all library files which can be read in
 any text editor or word processor. The listing is updated on the first of
 each month.


 ===> TIP 6 - Protect your product serial numbers and credit card numbers

 Omit your serial numbers and credit card numbers from public posts. Should
 they be required to assist you with an upgrade or for another legitimate
 purpose, you'll be asked by a sysop to provide it in a private message or
 in email. Requests for this info from anyone who is not a sysop should be
 reported to a sysop immediately.


 ===> TIP 5 - Observe the conventions of CompuServe "netiquette"

 When you post a message on a forum asking for help or information, revisit
 the forum every 2-3 days to check for replies. Asking a question and
 requesting replies via email or Internet mail is considered impolite, and
 sending email costs CompuServers money. It's improper to ask forum members
 to dig into their own pockets to serve as your personal help desk when the
 same help would benefit all on the public forum.

 It's best to address such posts to Sysop/All. This practice will make sure
 your post is read by a sysop, while inviting other forum members who may
 know the answer to reply. Sending a message to "Adobe tech support" will
 not come to the attention of anyone in particular.

 Compose your forum posts in standard upper and lower case. Messages in ALL
 CAPS are hard to read, and some forum members find them irritating enough
 that they'll decline to respond, even if they know the answer. All caps
 should be reserved for times when you want to make it clear you are
 SHOUTING.


 ===> TIP 4 - Reply to the person you're talking to

 Be sure to reply to the specific post you are answering in a thread,
 rather than just tacking your reply on to the last message in the thread.
 When you do the latter, your post will not be flagged to the attention of
 the person you are answering, but instead will be directed to the last
 person who said something on the subject.


 ===> TIP 3 - When answering a message, use the reply function

 When you see a post you wish to respond to, use the reply option in your
 telecomm software rather than sending a new message. Messages on
 CompuServe are kept in "threads," which makes it easy for others to follow
 the dialogue. When you post a new message instead of replying to an
 existing one, it "breaks the thread" and destroys the continuity of the
 discussion.

 Please do not delete posts addressed to you when reading messages on the
 ADOBEAPP (or any other) forum. When you do so, you remove it permanently
 from the message board, breaking the thread and making it impossible for
 other readers to find out what you were talking about in your reply.

 The only exception to "do not delete forum messages" applies to private
 ones. Since only you and the sender can "see" private posts, the polite
 thing to do is delete them after reading, to avoid accelerating the
 forum's scroll rate (see TIP 9).


 ===> TIP 2 - Describe the environment and problem in detail in your post

 "I can't print, what do I do now?" doesn't help us to help you much. When
 you have a problem, please include as much information as possible about
 the problem itself and your system environment. Please tell us:

 - Your platform, in non-Mac/PC areas
 - Your hardware: computer, memory and disk space available, peripherals
 - Your software: OS version + enhancements, application version + patches
 - Your problem:  What, when, where, why, how does it happen? Is it
 repeatable?


 ===> TIP 1 - Become acquainted with the forum staff and how we work

 With one exception, the sysops of this forum are not employees of Adobe.
 We do not have access to all the infinite variety of hardware and software
 options forum members and Adobe developers have, we work on our personal
 machines. We volunteer our own time each day to read and respond to
 requests for assistance with Adobe products.

 We do our best to answer all messages, but occasionally a post falls
 through the cracks. If several days go by and your question has had no
 replies, please contact a sysop to make sure your post isn't overlooked
 entirely.

 While Adobe employees do visit and answer questions on occasion, they do
 it on their own time, and only as their time permits. When warranted, you
 can get help directly from Adobe Tech Support or from Adobe Customer
 Service through the sysops, who will gather the information needed from
 you and forward it to Adobe on your behalf.

 CompuServe forums are not designed to take the place of extensive
 technical support nor real-time troubleshooting. If you are on a tight
 deadline, the quickest solution is to call the appropriate telephone
 number. A list of current phone numbers can be downloaded from Library 1
 (see TIP 7).

                                   ******

 This  document  was  prepared  by  Adobe  Forums  Wizop  JB  Whitwell with
 suggestions and contributions from several other forum sysops and members.
 We  hope you find it helpful. Please send feedback to JB at 76704,21. Last
 updated 6/5/95.

                      _________________________________


 > VISUAL dBASE STR Spotlight     Borland Support, "Always Top Notch"
   """"""""""""""""""""""""""



                 VISUAL dBASE:  THE NEXT GENERATION OF dBASE
            Borland Database to Provide A Smooth Transition for 
                          Developers to Windows 95



      SCOTTS VALLEY, CA -- June 5, 1995 -- Borland International Inc. today
 announced it will rename its dBASE product-line to better reflect the
 database's advanced, award-winning development capabilities.   Visual
 dBASE 5.5 and the Visual dBASE Compiler will be available this Summer, and
 will provide a smooth transition path for database developers and their
 clients planning the move from Microsoft Windows 3.1 to the coming Windows
 95 operating system.

      "We are excited about unveiling the new 'Visual dBASE' name to both
 our existing and potential customer-bases.  It acknowledges that dBASE is
 a competitive player in the emerging visual database tools market," said
 Mark de Visser, Borland's director of dBASE marketing.  "The research that
 we have conducted shows that the new name conveys a much clearer
 description of the dBASE products that Borland is now developing and
 delivering:  that of a modern, object-oriented, rapid application
 development database."

      Referred to until now by its code-name, Voyager, Visual dBASE 5.5 is
 the only second-generation, object-oriented Xbase product.  Based on a
 sophisticated, yet easy, programming language and leading-edge visual
 tools which allow users to create and reuse objects without programming,
 Visual dBASE provides the productivity and power to control business data. 
 Besides support for both the Windows 3.1 and Windows 95 operating systems,
 the database will feature mature client-server capabilities, Rapid
 Application Development (RAD) tools, and significant performance
 enhancements.  The separate Visual dBASE Compiler, which will ship at the
 same time as Visual dBASE, will allow developers to create and deploy
 stand-alone (.EXE) applications royalty-free.  Borland will announce
 additional product information and pricing for Visual dBASE later this
 month.

 Smooth Transition to Windows 95
 -------------------------------

      Visual dBASE will provide an ideal development solution for
 developers during their client's transition from Windows 3.1 to Windows 95
 because it supports both operating systems.  A native 16-bit product,
 Visual dBASE has been architected to automatically detect whether the
 system is running Windows 3.1 or Windows 95, and then takes advantage of
 that operating system's capabilities and user interface.  In addition,
 applications developed with Visual dBASE and distributed with the Visual
 dBASE Compiler will also automatically support Windows 95.

      Visual dBASE and applications developed with Visual dBASE will
 support many Windows 95 features, including long file names, OLE 2.0
 Automation, the Application Key, extended file attributes, the universal
 naming convention (UNC), and Microsoft interface standards such as
 context-sensitive menu and icon bars, right-click context menus, system
 metrics, and tool tips.

      "Visual dBASE gives me and my clients a huge advantage because it
 allows us to manage the move to Windows 95 when we are ready," said James
 Sare, a database developer based in the Detroit area.  "For those
 customers who want to stay with Windows 3.1 for a while, I'll be able to
 distribute sophisticated applications that run in only six megabytes of
 RAM.  For clients moving to Windows 95 early, I'll be able to deploy
 high-performance applications with the new look-and-feel on the day that
 the operating system ships.  The real beauty of the Visual dBASE solution
 is that this transition is automatic and transparent -- it virtually
 requires no extra work on the developer's part."

 About dBASE
 -----------
      dBASE  5.0  for  Windows,  winner of PC/Computing Magazine's 1994 MVP
 Award and the PC Magazine 1994 Award for Technical Excellence, is the most
 powerful   and  advanced  Windows  database  and  application  development
 environment  available.    Built upon the industry-standard dBASE language
 and  easy-to-use  object-oriented  technology,  dBASE  for Windows enables
 users  to  access the most popular corporate data sources, including dBASE
 and  Paradox,  Oracle, Microsoft/Sybase SQL Server, Borland InterBase, and
 all ODBC- compliant databases, such as Informix, DB2, and AS/400.

 For more Info, Contact:
                                 Steve Curry
                         Borland International Inc.
                               (408) 431-4863
                           scurry@wpo.borland.com

                                  Pat Lucas
                         Borland International Inc.
                               (408) 431-4872
                           plucas@wpo.borland.com


 About Borland
 -------------
      Borland  International  Inc.  (NASDAQ:BORL)  is a leading provider of
 products  and  services  targeted  to  software  developers.    Borland is
 distinguished  for  its  high-quality  software  development  tools, which
 include  Delphi,  Borland  C++,  dBASE,  Paradox and InterBase.  Borland's
 award-winning  products  are  supported through comprehensive programs for
 small-  and  large-sized  software developers, corporate developers, value
 added  resellers  and  systems  integrators.  Founded  in 1983, Borland is
 headquartered  in  Scotts  Valley,  California.  For  more  information on
 Borland  products  and  services,  customers  can  access  Borland Online,
 Borland's World Wide Web (WWW) site, at http://www.borland.com.


 Editor Note:
 ------------
      Look for an in-depth review of this product, here in STReport,
 towards the late summer or early fall.


   """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
         A T T E N T I O N -- A T T E N T I O N -- A T T E N T I O N

                  FARGO PRIMERA PRO COLOR PRINTERS - 600DPI

 For  a  limited time only; If you wish to have a FREE sample printout sent
 to  you  that  demonstrates  FARGO  Primera & Primera Pro SUPERIOR QUALITY
 600dpi  24  bit Photo Realistic Color Output, please send a Self Addressed
 Stamped Envelope [SASE] (business sized envelope please) to:

                       STReport's Fargo Printout Offer
                                P.O. Box 6672
                      Jacksonville, Florida 32205-6155

 Folks, the FARGO Primera Pro has GOT to be the best yet.  Its far superior
 to the newest of Color Laser Printers selling for more than three times as
 much.  Its said that ONE Picture is worth a thousand words.  Send for this
 sample now.  Guaranteed you will be amazed at the superb quality. (please,
 allow at least a one week turn-around)

         A T T E N T I O N -- A T T E N T I O N -- A T T E N T I O N
   """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

                                 
                            ___   ___    _____     _______
                           /___| /___|  /_____|  /_______/
                          /____|/____| /__/|__| /__/           
                         /_____|_____|/__/_|__|/__/
                        /__/|____/|__|________|__/
                       /__/ |___/ |__|_/   |__|_/_____
                      /__/  |__/  |__|/    |__|______/
                  ________________________________________
                 /_______________________________________/

                           MAC/APPLE SECTION (II)
                           ======================
                         John Deegan, Editor (Temp)




 > PHOTOSHOP; NEW BOOK! STR FOCUS!
   """""""""""""""""""""""""""""""


                      PHOTOSHOP SPECIAL EFFECTS HOW TO
                      ================================



 by Sherry London for Waite Group Press

 Photoshop Special Effects How-To is the product of a solid year of work.
 While first conceived as a book about Photoshop 2.5, it was completely
 re-written to reflect the massive changes made to Photoshop in Version
 3.0.  Ultimately, You are the beneficiary of these changes.

 Many of you will ask the question "Why another book on Photoshop?" Most 
 authors feel that their book is special, but I really think that this one
 truly is.  I have read so many books where the most interesting parts of
 an image were passed off with a remark  such as "just take a brush as add
 the finishing touches" without telling me how to add the "finishing
 touches."  I have also gotten very frustrated seeing the work of expert
 artists and not getting the detailed instructions needed to duplicate
 their effects.  

 I wanted to write a book where every step is detailed so that you know how
 to create every image in the book.  That's what makes this book so
 special.  Which is why many educators feel results in stronger
 learning-leads you to make the connections yourself.  Although there is a
 brief introductory chapter that shows you the basic Photoshop controls,
 there is not a long section specifically devoted to using Layers anywhere
 else in the book.  However, when you have worked through all of the
 examples, you will be an expert user of Layers.  This is what I mean by
 the "inductive" approach. The exercises are organized around results
 rather than Photoshop commands, but as you work, you will master all of
 the commands.  In addition, you will see how, why, and when to use them
 and be able to come up with new effects on your own.

 Someone on AOL recently wrote that "other programs are just applications; 

 Photoshop is a way of life." I sincerely feel that way about Photoshop,
 and I hope that you will share my enthusiasm as you read this book.

 Table of Contents 
 -----------------

  "A good farmer prepares the soil before planting the seed; an artist
 preps the canvas..."

 Part 1-Canvas...

 Chapter 1-Tools, Commands, Dialogs, and Filters...    

  "A journey of a thousand miles starts with just a single step..."   

 How do I...  

 1.1         Change Colors?

 1.2         Set Tool Preferences?

 1.3         Magnify an Image?

 1.4         Adjust colors using Levels?

 1.5         Adjust colors using Curves?

 1.6         Use Quick Mask Mode?

 1.7         Use the Channel Palette?

 1.8         Use the Layers Palette?

 1.9         Use Filters?

 1.10       Classify Filters?

 1.11       Explore Filters?

 1.12       Identify the most useful native filters for special effects?


 Chapter 2-Channel Operations...

  "Rearrangements and re-combinations are the DNA of the universe..."

 How do I...

 2.1 Learn about CHOPs?

 2.2 Use CHOPs to produce embossed effects?

 2.3 Use Trey Yancy's methods for creating special effects?


 Chapter 3-Color...

  "The universe and all the colors of the rainbow..."

 How do I...

 3.1         Replace one color with another?

 3.2         Reduce the number of colors in a document?

 3.3         Use color palettes and Color Tables to change my image?

 3.4         Create and view multiple colorways?

 3.5         Re-Index the colors in an Indexed Color Table?

 3.6         Create unusual color effects like solarization?

 3.7         Create rainbow gradients?



  "What is in the background sets the stage..."

 Part 2-Background...


 Chapter 4-Block repeat patterns...

  "To bring order out of chaos ..." 

 How do I...

 4.1         Create a Simple Repeat Pattern?

 4.2         Create a Linked Block Repeat?

 4.3         Create a Seamless Block Repeat?

 4.4         Create a Stripe, Column, or Diaper Pattern?


 Chapter 5-Block repeat textures...

  "And find beauty in the texture of life..."

 How do I...

 5.1        Create a random, noisy texture?

 5.2        Create a beaded texture?

 5.3        Create a wiggly texture?

 5.4        Create a grainy, linear texture?

 5.5        Design a random repeating texture?

 5.6        Create Anne Wysocki's woven texture variations?

 5.7        Create Anne Wysocki's "Painterly" textures?


 Chapter 6-Symmetries...

 "And harmony in the mirrored repetition..."

 How do I...

 6.1 Create symmetrical patterns with no rotation?

 6.2 Create symmetrical patterns with twofold rotation?

 6.3 Create symmetrical patterns with threefold rotation?

 6.4 Create symmetrical patterns with fourfold rotation?

 6.5 Create symmetrical patterns with sixfold rotation?

 6.6 Use the Terrazo  filter to create symmetrical patterns?


 Chapter 7-Alternate Grids...

  "Of alternate worlds and realities..."

 How do I...

 7.1  Create a half drop or brick pattern?

 7.2 Create a linked half drop or brick repeat?

 7.3 Create a seamless half drop or brick repeat?

 7.4 Create an irregular repeat?

 7.5 Create a linked irregular repeat?

 7.6 Create an endless irregular repeat?

 7.7 Create a sateen repeat?

 7.8 Create a scaled pattern?

 7.9 Create a 3-Dimensional or overlapped pattern?


 Chapter 9-Materials...

  "Where elements and fabrications merge..."

 How do I...

 8.1         Create the Look of Woven Fabric?

 8.2         Create a Tie Dyed pattern or background?

 8.3         Create a Marbled Paper or Fabric?

 8.4         Create a Batik Fabric?

 8.5         Create Marble Textures?

 8.6         Create a wood grain texture?

 8.7         Develop a texture that looks like granite?


  "You cannot weave a  cloth without a warp and weft..."

 Part 3-Elements


 Chapter 9-Pixels...

  "Every little bit counts..."

 How do I...

 9.1         Change an image to a bitmap?

 9.2         Create a Mezzotint from a color image?

 9.3         Create a recursive halftone?

 9.4         Combine a grayscale image with a mezzotint?

 9.5         Create a color mezzotint?

 9.6         Get a stippled or silk screened look?

 9.7         Add color to a black and white mezzotint?

 9.8 Re-create Rob Howard's mezzotint project?


 Chapter 10-Text...

 "And knowing the subtext helps too..."

 How do I...

 10.1         Create graffiti text?

 10.2         Create scratchboard text?

 10.3         Stamp text?

 10.4         Create Patrick Quinn's Metallic text?

 10.5         Create Embossed text?

 10.6         Create fully rounded, dimensional text?

 10.7         Create Eric Reinfeld's dimensional text?


 Chapter 11-Susan Kitchens's Fractal Techniques

 "Find splendor in complexity's heart..."

 How do I...

 11.1 Wrap images around a fractal?

 11.2 Use fractals as masks?

 11.3 Use fractals as frames?

 11.4 Layer fractals together?

 11.5 Create difference fractals?

 11.6 Weave fractals together?


 Chapter 12-Borders...

 "And always surround yourself with beauty..."

 How do I...

 12.1 Create a soft-edged border?

 12.2 Create a geometric border pattern with straight lines?

 12.3 Create Susan Kitchen's fractal-patterned border?

 12.4 Create embossed or pictorial frame moldings?

 12.5 Create Susan Kitchen's "Victorian" fractal frame?



  "And in the foreground..."

 Part 4-Composition...


 Chapter 13-Techniques...

  "Stroking out a tree where nothing stood..."

 How do I...

 13.1 Mix Paints Like a Traditional Artist?

 13.2 Paint a cloudy sky?

 13.3 Paint sunsets and dawn?

 13.4 Paint a starry sky?

 13.5 Paint dewdrops?

 13.6 Color filter an image?

 13.7 Subtly merge Paint Alchemy brush strokes in to an image?


 Chapter 14-Styles...

  "Studying the angles and the planes..."

 How do I...

 14.1 Create and color Nat Merriam's comic book Line Art?

 14.2 Posterize a photograph?

 14.3 Create a flat color image with detail?

 14.4 Use Sean Marshall's watercolor technique?

 14.5 Create an Anne Wysocki landscape?


 Chapter  15-Fantasy...

  "To see illusions that the hand creates..."

 How do I...

 15.1 Create ghosted images?

 15.2 Create glows and sparkles ?

 15.3 Create woodcut  and contact print images?

 15.4 Paint with Difference mode?

 15.5 Create a fantasy wash?

 15.6     Change image coordinates?

 15.7     Combine Grayscale images?


 Chapter 16-Composites...

  "A puzzle has pieces that must fit..."
 How do I...

 16.1 Use portions of two images to create a third? 

 16.2 Predict the results of luminance masking?

 16.3  Pull a sunprint?

 16.4 Create a saturation mask?


 Chapter 17-Unusual Output...

  "Though inventiveness engenders unexpected outcomes..."

 How do I...

 17.1 Use Photoshop to create knitting patterns?

 17.2 Create a chart for Counted Cross Stitch?

 17.3 Design needlepoint using Sherry London's techniques?

 17.4 Create heat transfers from my printed output?

 17.5 Output to a film recorder?

 17.6 Use Jon Cone's techniques to produce Fine Art prints?



                       "So create beauty and begin...
                           The empty canvas waits"




   **********************************************************************


                           ATARI/JAG SECTION (III)
                           =======================
                            Dana Jacobson, Editor


 > From the Atari Editor's Desk              "Saying it like it is!"
   """"""""""""""""""""""""""""


      Well, it appears that I might take the plunge and upgrade my own
 personal Atari system.  I have an opportunity to pick up a Falcon030 at
 a terrific price; and it's almost too good to pass up.  I've been
 considering getting a TT or Falcon, if the price was right, for some
 time now, but have never really seen anything priced at a point where
 I'd reach for the checkbook.

      Perhaps a number of you are saying that I'm crazy to consider
 making such a purpose, considering what's available on the other
 platforms.  Well, you could be correct.  However, I keep telling myself
 that it doesn't make much sense to invest in an entirely new system
 (other than Atari) and end up buying software that, although likely
 better, is similar to what I'm currently using.

      Another possibility that I've considered was to buy a PC and add
 a GEMulator.  It sounds enticing, but I'm just not sold on a PC
 environment quite yet.  I'm extremely comfortable with the Atari
 computers - that's really important to me.  The PC world just seems too
 overbearing and foreign enough to discourage me.  I enjoy using the
 Atari computer.  What can I say?  I guess I enjoy not being in the
 mainstream of today's computer users and being overwhelmed with the
 complexities of it all.  Crazy?  Maybe.  Happy?  Absolutely!

      Until next time...

                 __________________________________________


                        Delphi's Atari Advantage!!
                        TOP TEN DOWNLOADS (6/7/95)                         
                                                                           
       (1) SPEED OF LIGHT 3.8             (6) COLD HARD CACHE V4            
       (2) NISHIRAN!                      (7) DR. BOB'S ICON DRAW 1.42      
       (3) SEAWOLF ARCADE GAME           *(8) MUNSIE VIDEO NEWSLETTER       
       (4) LITTLENET/MIDI PORT NETWORK    (9) PSST! 1.0                     
       (5) PICTURE FILE BROWSER 1.0A     *(10) GHOST LINK 1.02 BETA         
  
                                                                            
                              * = New on list                               
                              HONORARY TOP 10                               
                                                                            
  The following on-line magazines are always top downloads, frequently    
  out-performing every other file in the databases.                       
                                                                            
                 STREPORT (Current issue: STREPORT  11.22)                 
         ATARI EXPLORER ONLINE (Current issue: AEO: JAGUAR EDITION 3)       
           Look for the above files in the RECENT ARRIVALS database.        
  

                ____________________________________________


 > ExtenDOS Pro! STR NewsFile!  -  Anodyne Announces Latest Upgrade!
   """""""""""""""""""""""""""


 Anodyne Software announces:

              ExtenDOS Pro v2.1: CD-ROM for everyone
              --------------------------------------
 ExtenDOS Pro version 2.1 is the latest version of Anodyne Software's
 CD-ROM drivers for Atari systems.  Like previous versions, it provides
 access to CD-ROMs and audio CDs on most popular CD-ROM drives, but v2.1
 offers many features that make it easier to use than ever before,
 including:

      . easier installation and reconfiguration via the new GEM-based
        installation program
      . support for multiple CD-ROM drives using one copy of the drivers
      . better audio player graphics, by using 3D gadgets where available,
        and providing an alternate smaller window to reduce screen
        clutter.

  With ExtenDOS Pro, you can play audio CDs as easily as you can access
 the data on CD-ROMs.  Put a CD-ROM in your drive, and access it like a
 large removable hard disk, or pop in an audio CD and use the included
 program to turn your CD-ROM drive into an audio player.

 Audio support
 -------------
 ExtenDOS Pro includes the following audio functions:

      . play/pause/stop/eject
      . track forward or back
      . index forward or back
      . skip forward or back
      . cd repeat/shuffle
      . volume control

 These are provided through an interface visually similar to a standard
 audio CD player, with clearly-marked buttons and a complete time/track
 display.  A smaller version of the main window may be selected at any
 time; this is particularly effective in reducing screen clutter when
 running the audio player as a desk accessory.
 ExtenDOS Pro conforms to the proposed CD-ROM software interface standard,
 simplifying use of CD audio by third-party products.  Further details
 are available on request from Anodyne Software at the address below.

 Data support
 ------------
 ExtenDOS Pro provides support for industry-standard CD-ROM formats.
 You can access any ISO9660or High Sierra format CD-ROM as if it were a
 removable hard disk, switch between supported disk formats without a
 reboot, and access files of any size.  ExtenDOS Pro even provides a
 built-in configurable cache facility to speed up data access.  And with
 the right drive, ExtenDOS Pro supports single-session or multi-session
 photoCD as well.

 Hardware requirements
 ---------------------
 ExtenDOS Pro requires a SCSI CD-ROM drive connected directly to a SCSI
 port, or connected to an ACSI port via an ICD AdSCSI+, Link, or Link2
 (or equivalent) host adapter.

 Please note that other host adapters (including the original Atari host
 adapter, the Supra, the BMS, and certain early ICD adapters) may not be
 capable of transmitting the commands necessary to support audio CD and
 photoCD.  If you're not sure whether your adapter is compatible, please
 contact Anodyne Software at the address below.
 ExtenDOS Pro runs on all TOS-based Atari systems, including the ST, STe,
 Mega, MegaSTe, TT030, and Falcon030.  Supported functions depend on the
 type of drive:

      Function                       Type of drive
      --------                       -------------
      read standard CD-ROMs          Any
      read single-session photoCD    Most current drives
      read multi-session photoCD      Selected drives, including the
                                     NEC 74-1/84-1 and the Toshiba 3401
      audio control/play             Any fully SCSI-2 compatible drive;
                                     selected SCSI-1 drives, including
                                     models from NEC and Sony

 The following is a partial list of supported drives:
      . Apple CD-300/CD-300+/PowerCD
      . Chinon 525/535
      . Compaq 561
      . MediaVision Reno
      . NEC 25/35/72/77/80/82/37/74/84/38/74-1/84-1
      . NEC 210/3Xe/3Xi/3Xp/3Xp+/4Xe
      . Pioneer 602X/604X
      . Plextor 3024/3028/5024/5028/4plex
      . Sony 6211/8022/541/561/55S
      . Texel 3024/5024
      . Toshiba 3201/3301/3401/3501/4101/5201

 For the latest information on supported drives, please contact
 Anodyne Software via GEnie (R.BURROWS1), or via the Internet
 (r.burrows1@genie.geis.com), or write to the address below.

 Software requirements
 ---------------------
 ExtenDOS Pro requires one of the following standard operating
 environments:

      . TOS
      . MultiTOS (with MiNT v1.08 or v1.12)
      . Geneva (v003 tested)
      . Mag!X (v2.01 tested)

 Availability
 ------------
 ExtenDOS Pro v2.1 is available now at a suggested retail price of $39.95.
 Order from your local Atari dealer, or directly from:

                              Anodyne Software
                               6 Cobbler Court
                                   Ottawa
                               Ontario K1V 0B8
                                   CANADA.

 ExtenDOS Pro Upgrades
 ---------------------
 If you are an existing ExtenDOS Pro user, you may upgrade to version
 2.1 AT NO CHARGE by downloading the upgrade file, EPRO_210.ZIP.  This
 is being distributed to several online services, including GEnie. 
 Alternatively, you may upgrade by sending your original diskette plus
 $8 (including shipping) to Anodyne Software at the above address.
 Please see below for methods of payment.

 ExtenDOS Upgrades
 -----------------
 Until 31st July 1995, existing owners of ExtenDOS may upgrade to
 ExtenDOS Pro v2.1 by sending the original ExtenDOS diskette plus $15
 (including shipping) to Anodyne Software at the above address.  After
 that date, the upgrade charge will increase to $20.  The upgrade
 includes a new manual. Please see below for methods of payment.

 Methods of payment
 ------------------
 For North American orders, please make your payment by cheque or money
 order, in US$ for shipping to the U.S.A., in Canadian$ for shipping
 within Canada.  Ontario residents please add 8% sales tax.
 For shipments outside North America, please pay by money order in US$.
 Please add an additional $2 for airmail shipping.

 --------------------------------------------------------------------------
 Roger Burrows, Anodyne Software, 6 Cobbler Court, Ottawa, Ontario K1V 0B8.
                    r.burrows1@genie.geis.com
 --------------------------------------------------------------------------
   Roger Burrows       | (613) 238-8151  |  rzb20@juts.ccc.amdahl.com  |
   Amdahl Corporation  |                 |                             |
     [The opinions expressed above are mine, solely, and do not    ]
     [necessarily reflect the opinions or policies of Amdahl Corp. ]

                _____________________________________________


 > GEnie Pricing Announcement! STR InfoFile!  -  GEnie Drops Surcharges!
   """""""""""""""""""""""""""""""""""""""""

 From a recent e-mail letter from GEnie Services:


 Dear GEnie Subscriber,

 Have high speed surcharges got you down?  Have they kept you from
 downloading that feature file or from finding that perfect vacation in
 our travel area.

 Well, as of August 1st, those pesky on-line surcharges will disappear
 from GEnie!  That's right, GEnie will eliminate Communications
 Surcharges for SprintNet and GEnie 9600 baud access for both U.S. and
 Canada.  Along with the elimination of high speed surcharges, GEnie
 announces the availability of 14.4 baud access through SprintNet and
 the reduction of Canada's Datapac surcharges to CAN $5.00/hour.  You'll
 save time and money, and have a  greater opportunityto explore more of
 the award winning offerings in our on-line community.

 You asked for us to find better and more efficient ways for you to
 access GEnie's RoundTables and services.  The new GEnie for Windows was
 the first step.  This pricing change is the second, and in the coming
 weeks, you'll see announcements about some blockbluster content,
 including games from two of the world's most innovative game
 developers - Interplay & Microprose. Stay tuned, and enjoy your time
 on-line.


 Doug Perkins
 Vice President GEnie Services



                     -/- IBM Plans to Buy Lotus -/-


     In a blockbuster move, IBM Corp. says it plans to acquire software
 publisher Lotus Development Corp. for $10 billion.

     The Armonk, New York-based computer giant will launch a $60 per
 share tender offer for Lotus' stock tomorrow. IBM says it plans to pay
 for the deal with money from its cash reserve.

     "Combining IBM and Lotus represents a truly unique opportunity,"
 says IBM Chairman and CEO Louis V. Gerstner, Jr. "Lotus employees are
 proven innovators."

     Lotus, based in Cambridge, Massachusetts, is best known for its
 Lotus 1-2-3 spreadsheet software, although the firm has recently
 concentrated on "groupware" products that allow people to work in
 teams. The company also offers the Ami Pro word processor and several
 other business and personal productivity applications.

     "Our goal is to accelerate the creation of a truly open, scalable
 collaborative computing environment so people can work and communicate
 across enterprises and across corporate and national borders," adds
 Gerstner.

     A statement issued by Lotus says the company finds IBM's
 announcement "particularly surprising in light of discussions and
 negotiations on contracts and joint development that have been under
 discussion between the two companies for several months."

     Lotus adds that it will study the offer and then "take any and all
 appropriate action to preserve and promote the vital best interests of
 this company."


                  -/- Lotus Seeking 'White Knight'? -/-


     Word around Wall Street is Lotus Development Corp. may be looking
 for a savior to deflect IBM's $3.3 billion hostile takeover bid.

     Analysts are saying they hear Lotus has approached several possible
 buyers -- including AT&T, Hewlett-Packard Co., Oracle Corp. and Intel
 Corp. -- but United Press International says the companies named as
 potential suitors all have declined comment.

     Reporting from Lotus's Cambridge, Massachusetts, headquarters, UPI
 says the software publisher, best known for its Lotus 1-2-3 spreadsheet,
 has not yet responded to IBM's Monday offer, but that it has 10 business
 days to do so.

     "Some analysts already have said Lotus will probably reject IBM's
 $60 a share offer, which was nearly double the price of Lotus shares
 prior to the announcement, in hopes of getting Big Blue to sweeten its
 bid," the wire service says.

     As reported, IBM appears most interested in the firm's Lotus Notes,
 a business network software product that generated an estimated $190
 million in sales last year with 1995 revenues expected to hit $1 billion.
 Lotus has been criticized for its perceived failure to market Notes
 effectively.

     UPI writes, "The prospects for the alternative scenario of a 'white
 knight' emerging with a friendly takeover deal for Lotus are murky since
 other potential buyers would be wary of getting into a bidding contest
 with IBM. Big Blue has more than $10.5 billion cash on hand."

     Three Silicon Valley companies mentioned as potential
 suitors -- Intel, Oracle and Hewlett-Packard -- are viewed as
 longshots, UPI says, because "they all have closer ties to Lotus rival
 Microsoft Corp. than to Lotus and are probably not likely to want to
 become major players in the business software area."

     AT&T has a joint marketing agreement with Lotus and enough money to
 buy the company, "but its stock price has been held back by several
 other large deals," UPI says, noting the firm spent $12.6 billion last
 year to buy McCaw Cellular Communications.



                -/- Fox, MCI Team for Online Service -/-


     Fox Broadcasting is teaming up with MCI Communications to develop a
 new online service. Look for the two to try to beat Microsoft Corp. and
 NBC to market with it.

     News Corp. Chairman Rupert Murdoch, owner of Fox, has told
 Communications Daily the firm will announce "within a couple of weeks a
 very, very big joint venture with MCI with our online services which
 will be way out there operating ahead of Microsoft and NBC."

     The deal apparently isn't final, but Murdoch said it "probably" will
 be announced before the Fox affiliates meeting that starts June 22 in
 Los Angeles.

     CD says MCI invested $2 billion in Fox, and joint production of an
 online service will be one of first results. "Fox already owns Delphi
 Internet online service, while MCI has begun (an) aggressive campaign
 to establish itself as (an) Internet service provider," the newsletter
 adds.

     It reports MCI officials familiar with the deal were in London last
 week meeting with News Corp. officials.  An MCI spokeswoman said new
 services, directed toward the business-to-business market, could be
 offered over a variety of platforms, including Internet, Delphi and MCI's
 information services.  

     As reported last month, NBC and Microsoft have announced formation
 of a multimedia alliance covering a broad range of areas, including
 online, CD-ROM, interactive TV and other digital products, as well as
 the integration of those efforts into traditional broadcast and cable
 television.

     Murdoch also told the newsletter he thinks Fox is "probably ahead
 of anybody else" in preparing for digital high-definition television
 (HDTV).

     Said Murdoch, "We've got to see, when will the boxes be ready? 
 Will people pay for them? It will depend on the set manufacturers and
 it will depend on the set-top manufacturers.  We're not sure of the
 timing, nor is anybody else."



                 -/- Bill Targets Online Child Porn -/-


     A new Senate bill would make it a federal crime to transmit
 pornography by computer to minors.

     Sen. Charles Grassley (R-Iowa), who introduced the measure
 yesterday, is quoted by the Reuter News Service as saying, "Computer
 pornographers are out to destroy our children and our families. We must
 go after them here and now."

     The Iowan added in a statement, "Every day child molesters send
 young children computerized pornography in an attempt to seduce children
 and entice them into illicit relations. At the same time, ruthless,
 profiteering pornography merchants transmit pornography to children for
 money."

     Reuters says Grassley's bill would make it a crime:
     -:- For computerists to knowingly or recklessly transmit pornography
 to minors.

     -:- For online services that permit users to access electronic
 bulletin boards to wilfully permit adults to transmit computer
 pornography to minors.

                   ______________________________________


                               JAGUAR SECTION
                               ==============



 Pinball Fantasies Out!  Review!
 Ultra Vortex News!
 CATnips!
 White Men Can't Jump!
 And much more!
                                    


 > From the Editor's Controller  -  Playin' it like it is!
   """""""""""""""""""""""""""" 


      Pinball Fantasies hits the streets, today!  I've had a head start
 on this game for about three weeks now - and I've been having a ball
 with it!  I've been a pinball player for as about as long as I was able
 to see over the glass on the arcade machines.  Video pinball is a
 relatively new experience for me; the few other non-arcade pinball
 games I've played include one on the Lynx and one for the ST.  Pinball
 Fantasies is the first of a number of pinball games to come out for the
 Jaguar.  With the enjoyment I've had so far, I can't wait to see more!
 Look for a review of Pinball Fantasies later on in this issue.
   
      As I mentioned last week, it appears that the month of June will
 be the tip of the iceberg for new games coming out - with July and
 August to follow up with a bang.  One can only hope that what's planned
 to appear, does.  Jaguar owners have been waiting...and waiting for
 quite some time now - they deserve to see some continuous flow of games
 for awhile.

      We've got a lot of interesting news and information in this week's
 issue, so I'll quit babbling and let you read on!

      Until next time...

                   _______________________________________


 > Jaguar Catalog STR InfoFile  -   What's currently available, what's
   """""""""""""""""""""""""""      coming out.

     Current Available Titles ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     CAT #   TITLE                 MSRP      DEVELOPER/PUBLISHER

      J9000  Cybermorph           $59.99           Atari Corp.
      J9006  Evolution:Dino Dudes $29.99           Atari Corp.
      J9005  Raiden               $29.99           FABTEK, Inc/Atari Corp.
      J9001  Trevor McFur/
             Crescent Galaxy      $29.99           Atari Corp.
      J9010  Tempest 2000         $59.95           Llamasoft/Atari Corp.
      J9028  Wolfenstein 3D       $69.95           id/Atari Corp.
      JA100  Brutal Sports FtBall $69.95           Telegames
      J9008  Alien vs. Predator   $69.99           Rebellion/Atari Corp.
      J9029  Doom                 $69.99           id/Atari Corp.
      J9036  Dragon: Bruce Lee    $39.99           Atari Corp.
      J9003  Club Drive           $59.99           Atari Corp.
      J9007  Checkered Flag       $39.99           Atari Corp.
      J9012  Kasumi Ninja         $69.99           Atari Corp.
      J9042  Zool 2               $59.99           Atari Corp
      J9020  Bubsy                $49.99           Atari Corp
      J9026  Iron Soldier         $59.99           Atari Corp
      J9060  Val D'Isere Skiing   $59.99           Atari Corp.
             Cannon Fodder        $49.99           Virgin/C-West
             Syndicate            $69.99           Ocean
             Troy Aikman Ftball   $69.99           Williams
             Theme Park           $69.99           Ocean
             Sensible Soccer                       Telegames
             Double Dragon V      $59.99           Williams
      J9009E Hover Strike         $59.99           Atari Corp.
             Pinball Fantasies    $59.99           C-West


      Available Soon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

      CAT #   TITLE               MSRP          DEVELOPER/PUBLISHER

              Super Burnout         TBD               Atari
              Air Cars              TBD        MidNite Entertainment
              Fight For Life        TBD               Atari
              Flashback             TBD             U.S. Gold
              Power Drive Rally     TBD                TWI
              Rayman                TBD              UBI Soft
              Ultra Vortex          TBD               Atari
              White Men Can't Jump  TBD               Atari
              Jaguar CD-ROM       $149.99             Atari

      Hardware and Peripherals ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

      CAT #   TITLE               MSRP          MANUFACTURER

      J8001  Jaguar (complete)   $189.99        Atari Corp.
      J8001  Jaguar (no cart)    $159.99        Atari Corp.
      J8904  Composite Cable     $19.95      
      J8901  Controller/Joypad   $24.95         Atari Corp.
      J8905  S-Video Cable       $19.95
             CatBox              $69.95             ICD



 > Industry News STR Game Console NewsFile  -  The Latest Gaming News!
   """""""""""""""""""""""""""""""""""""""


                -/- 'Virtual,' 'Cyber' Top Trademarks -/-


     A new survey of the latest trademarks suggests marketers are betting
 that the language of the Internet will help sell their products, with
 "cyber" and "virtual" among the most frequent choices for new names.
   
     Philadelphia trademark attorney Glenn Gunderson, who compiled the
 annual survey, told David Enscoe of United Press International,
 "Trademark filings are a barometer of what marketers think will appeal
 to consumers in months to come."

     UPI says about 140,000 applications for trademarks were filed last
 year and of those, 226 included the word "virtual," 95 percent more than
 in 1993. "Cyber" was nearly as popular, with 199 trademark applications
 last year, up 83 percent from the previous year.

     "Other computer-age terms gaining in trademark popularity were
 'interactive,' up 64 percent to 199 filings, 'multimedia,' up
 123 percent to 96 filings, and 'Internet,' up 172 percent to 87 filings."

     Gunderson said he found continuing popularity for the word "smart,"
 which appeared in 740 brand names, up 19 percent. (The word "dumb"
 appeared in only four new filings.) But the the vogue for trademarks
 using the prefix "Euro" waned last year, with 17 percent fewer filings.
 Trademarks with the word "America" or "American" remained popular, with
 filings increasing 3 percent to 1,650.

     Adds UPI, "Other old standby trademarks that fell out of favor last
 year included 'choice,' with filings down 13 percent, the prefix 'acu,'
 down 14 percent and 'clear,' down 26 percent."


                    -/- VR Health Risk Described -/-


     An article in the June 5 issue of Electronic Engineering Times warns
 that overuse of poorly designed virtual reality (VR) technology could
 lead to health problems, including permanent brain damage.

     According to Thomas Furness, director of the Human Interface
 Technology Laboratory at the University of Washington, a poorly designed
 VR head-mounted display (HMD) could result in permanent brain damage,
 including LSD-like flashbacks, caused by the so-called corruption of
 the vestibulo-ocular reflex.

     "In the near future, many of the VR headlines we are likely to see
 will be made by lawyers," Furness told the trade journal. "There are
 also long-term psychosocial and psychophysiological effects that need
 more study now before the lawyers start suing," he added.

                   _______________________________________


 >Jaguar Game! STR Review!  -  "Pinball Fantasies" 
  """"""""""""""""""""""""



                             "PINBALL FANTASIES"
                             ===================


 Available: June 9                                   
 Developed by: Spidersoft
 Published by: Computer West
 Price: $59.95

 By Dana P. Jacobson

     Pinball Fantasies, published by Computer West, has just become
 available at your local video game outlet.  Thanks to Computer West's
 Peter Curry, we were able to get a copy of the game while it was in
 production.  For the record, the game that is being reviewed is a
 finished product, in EEPROM form.  The manuals weren't available at the
 time we received our copy; so, if I'm missing some relevant factors to
 the game, it's because I haven't noted them during gameplay nor did we
 have the ability to note them via a manual.  Anyway, who needs a manual
 to play pinball?!?  ;^}

      Pinball Fantasies consists of four separate pinball games:
 Partyland, Speed Devils, Billion Dollar Gameshow, and Stones N' Bones.
 They're all fun to play, but Speed Devils and Stones N' Bones got the
 majority of gameplay, with my favorite being Stones N' Bones, at the
 moment.

      If you've ever played "Pinball Jam" on the Lynx, you'll have an
 idea as to what to expect with Pinball Fantasies.  Like "Jam", these
 games are vertical scrollers.  This factor occasionally makes things
 difficult, but overall I don't have any real concrete complaints other
 than an occasional lost ball down the middle because I wasn't able to
 ascertain where the ball was going to go!

      Turning on the game gives you the usual Jaguar roar and graphics.
 Pressing any of the controller buttons moves you to a number of credits
 screens.  These include the usual developer credits, game titles, high
 scores, etc.  Pressing numbers 1-4 will bring you to the corresponding
 game to play.  At that point, you'll be shown the pinball table slowly
 scrolling up and down to get a feel of what's in store.  You're then
 supposed to press a number from 1-8 to determine how many players will
 be competing.  I've only played in 1-player mode.

      To start gameplay on any of the games, press the "C" button will
 pulls back the plunger.  The "B" button acts as your right flipper
 control while the direction pad acts as the left flipper.  The "A"
 button may be used to "shake" the pinball "table" but watch out that
 you don't TILT!!

      Most of the games have features similar to real pinball arcade
 games: thumper bumpers, light targets, bonuses, bonus multipliers,
 free balls, specials, multiple flippers, rail chutes, and more.  Some
 games have very few of the above - something that I feel is an
 oversight that should have been corrected.

      Let's take a look at each of the games for a general feel for each
 game...

      Partyland has a carnival aura about it.  The graphics are well
 done, with very colorful designs all over the table.  There's an extra
 flipper at the top-left of the table, but the control for it is
 difficult.  There are a number of "hole" specials on the table - hit
 these holes for special bonus points.  There are also a number of other
 bonus specials and chutes which score bonus points.  There are a few
 thumper bumpers which are quite "active" when hit.  There's also a
 bonus multiplier special which increases your accrued bonus points.
 Light up PARTY and get a special.  There's also a "Tunnel Skill Shot"
 special which gives you a million points which increases each time you
 get it, by a million points each time!

      I liked this table, but it needs targets to hit; I don't recall
 this table really having any.  Most of the gameplay was aiming for
 different chutes to obtain the specials and bonus points.  Partyland
 ranked third of the four tables to choose.

      Speed Devils is a good game with a racing motif.  Without the
 manual, I was unable to really get a handle on what needed to be done
 in this game.  However, it was fast-paced and there was a lot to do
 while playing.  In retrospect, it appears that there are ways to
 advance your position in the "race" by achieving certain points or
 specials.  I believe that you're required to drive so many "miles" to
 accomplish this.  Again, the specifics have alluded me so far.

      Speed Devils also has a third flipper near the top right of the
 table.  It keeps the ball in play and also allows you to keep shooting
 at the "Pit Stop" rollover targets in that corner.  However, it does
 little else to add to the gameplay.  There are a number of rollover
 and stationary light targets.  There is a bonus-multiplier and a free
 ball bonus.  The graphics are pretty good, but nothing overly eye-
 catching.  The gameplay was fun and challenging - I rated it second of
 the four games.

      Billion Dollar Game Show was the worst of the four games.  The
 subject of the game is obvious from the title.  There are no apparent
 targets to hit.  There are a couple of long chutes to obtain bonus
 points and specials, however.  There's also a third flipper near the
 top right of the table which allows you to hit one of the chutes if
 your timing is good.  There is a bonus-multiplier; and there's likely
 other special features which I haven't discovered yet.

      Stones N' Bones was my favorite of the games included.  This
 game's atmosphere is spooky, with eerie music and sound effects to
 complement the game.

      Ironically, there is no extra flipper in this game, but I really
 can't see a strategic spot to have one.  There are plenty of rollover
 and other targets to hit which will provide specials.  There are "hole"
 bonuses (The Well Treasure and The Vault) which give you outrageous
 bonus points!  There are a few thumper bumpers which aren't overly
 active when hit, but they're there nonetheless.  There are jackpot
 bonuses, kickbacks, and extra ball capabilities.  There is also a
 bonus-multiplier chute which multiplies your bonus according to the
 number of "screams" that you score.

      Stones N' Bones can be very fast-paced and there's a lot to do in
 the game.  The graphics are quite good, but I thought that the various
 lights could have been brighter.  I'm still having a LOT of fun with
 this table!


                        Graphics:               7.5
                        Sound FX/Music:         8.0/4.5
                        Control:                8.5
                        Manual:                 N/A
                        Entertainment:          9.5

                        Reviewer's Overall:     8.5


      Overall, I thought that the graphics were quite good.  For a
 pinball game, it's not really necessary to have great graphics on the
 table because the player is more concerned with making good shots
 rather than seeing how the graphics are.  To be fair, though, it's nice
 to see well-designed targets and other features.  One very excellent
 graphic feature that I noticed very quickly was the scoring display.
 Your score is displayed in multi-colored numbers.  Also, when you
 obtained a bonus or special feature, the display occurs on the scoring
 window.  Some of the specials and bonus displays were exquisite!

      The music was adequate, but not something that I really needed to
 complement the games.  The music for Stones N' Bones was better than
 the others; and I actually enjoyed having it there as it did complement
 the gameplay and sound effects.  The sound effects for all of the games
 were quite good.  Sometimes they required the volume to be turned up,
 but once you could hear them well, it was enjoyable.  Again, the
 affects on Stones N' Bones were excellent.

      Game control was pretty good considering that this was not an
 electronically-controlled arcade game.  Flipper control on an arcade
 game is much better, naturally; but the flippers on the Jaguar did what
 was required, just not as sharply.  The action on the extra flippers
 was slow.  You could "catch" the ball on your flippers just like most
 arcade games to be able to have better control of your shots.  There's
 also a "center-post" between the lower flippers to help minimize losing
 the ball down the center.  However, it's easy to forget that the post
 is there; and the normal reaction is to try and hit the ball with your
 flippers rather than hope the ball will hit the post perfectly and
 bounce back onto the playing table.  You can "shake" the machine via
 the controller's "A" button, just like the real thing.  This feature
 does come in handy.  However, like the big guys, you can easily TILT
 your current ball in play by pushing too hard.  The bumpers aren't too
 active, but work similarly to the arcades.

      The entertainment value of this game was rated high because the
 games are fun to play.  If you like pinball games, as I do, you'll
 enjoy these games.  I would have given a score of 10 had the "Billion
 Dollar Game Show" table been a better game.  Pinball games have been
 with us for a very long time and have always been fun.  A console
 version, while not on the same level as the arcades, provides much of
 the same entertainment.

      Pinball Fantasies, overall, is an excellent compilation of pinball
 games.  There are, however, some things that I feel are missing from
 the game, for whatever reasons.  First of all, I wish that there were
 more targets to shoot at.  I loved to shoot at drop-down targets on the
 arcade games.  The targets provided on the Jaguar games are comparable,
 but difficult to see.  Two-dimensional targets are less appealing than
 3-D.  Some of the target chutes were extremely long, taking up space
 that could have been used for other targets or features.  The "third"
 flipper on some of the games didn't seem to work as well as the lower
 flippers making control difficult.  I wish that all of the flippers had
 just a little more "oomph" to them!

      The scoring, bonus, and specials displays were very good.  Hitting
 specials in pinball is a feat in itself usually, but the special
 effects to go along with them in these games made the feats even more
 enjoyable.

      If you're a fan of pinball machines, you're going to want to get
 this game.  Will it be the best of the pinball games coming out for the
 Jaguar is unknown.  I'd rate it as a potential top pinball game even
 without seeing the others currently being developed.  Even if pinball
 isn't your forte, I think that you'll become addicted to Pinball
 Fantasies.  That in itself makes the game worth getting!  Here's your
 opportunity to become a "pinball wizard" with those "crazy flipper
 fingers"!!  "...sure plays a mean pinball...."


                  ________________________________________


 > Jaguar Online STR InfoFile         Online Users Growl & Purr!
   """"""""""""""""""""""""""


                 CATnips... Jaguar notes from Don Thomas
                 """""""""""""""""""""""""""""""""""""""

 [Editor's note: This recent "issue" of CATnips has been edited due to
 portions of it having been published in last week's issue]

 Pinball Fantasies WILL BE IN STORES on June 9. The product has shipped
 from the factory and is in route to retail shelves NOW. I played with
 Pinball Fantasies at E3. I found it to be as appealing as any pinball
 game I have played with the added appeal of multiple playfields. I happen
 to like pinball simulations and I found Pinball Fantasies to be
 addictive. It includes high resolution graphics and all the bells and
 whistles found on real pinball machines.
  
 Laury Scott has announced in the Jaguar forum that "Super Burnout" is
 IN PRODUCTION. YEA! This motorcycle race game is VERY controllable as
 well as a heck of a lot of fun to play.
  
 A lot of Jaguar gamers have asked about the Jaguar's ability to
 integrate Q-Sound(tm) effects into software.  Q-Sound is a proprietary
 method to reproduce sounds so they audibly "appear" to be actually
 coming from their original source. This technology effectively emulates
 sounds made in front of the listener on a horizontal plane. In other 
 words, the sounds cannot reveal whether they were made higher or lower
 than the listener, but can reproduce sources in front of the listener
 at variable distances within almost 180 degrees. I'm sure a developer
 can explain it better, but the technology is licensed by Atari and 
 routines have been distributed to developers to integrate Q-Sound
 effects into future games. As I understand it, the routines work by
 passing monophonic sound samples to them with parameters that define
 the position of the sound source. I think this offers a lot potential
 for future development.
  
 Jeffrey Norwood's recent informal conference went very well. His
 impromptu style lured a lot of participants including Atari
 personalities such as Francois Bertrand and Laury Scott.
  
                           ### END OF FILE ###



                CATnips... Jaguar tidbits from Don Thomas
                """""""""""""""""""""""""""""""""""""""""

 I've always thought it would be fun to own a private arcade room.
 Nothing elaborate.... just a few professional coin-op machines. A
 "Space Invaders", a "Missile Command"...  an Asteroids perhaps. My
 brother has a classic "Kickman" machine... remember that one? I once
 owned a generic knockoff machine that had an abstract resemblance to
 "Galaxian", but it never worked well and I sold it one day to someone
 who knew how to fix it up better than me.
  
 I don't think I will really ever own that arcade. Neither will I ever
 build that personalized cinema or private amusement park that's always
 sounded fun, but I do own an Atari Jaguar. With the Jaguar, I already
 own the exact arcade version of "Raiden" (2 player is better on the 
 Jaguar) and a super new version of "Tempest". "Defender" is forthcoming
 soon and other classics have been promised....  (Not to mention other
 great titles such as "Iron Soldier", "Doom" and "Alien vs. Predator",
 but that's another great story.)
  
 At the recent E3 (Electronic Entertainment Expo; the huge trade show
 for the gaming industry in Los Angeles) I had the opportunity to preview
 a new game which is coming to the Jaguar this Friday (June 9th). The
 game is called "Pinball Fantasies" and is published by CWest. CWest 
 emerged recently as a new software publisher. They ONLY publish games
 for the Jaguar and released "Cannon Fodder" a couple months ago.  Look
 for a preview of their third title on the Atari Explorer Online (AEO)
 video coverage of E3.
  
 "Pinball Fantasies" is like getting four great pinball coin-op machines
 and putting them into my virtual arcade. I was hooked within minutes of
 playing the game. My favorite is "Stone's 'N' Bones"; a playfield based
 on a ghosts and goblins theme, but there's also "Partyland"; based on a
 traveling carnival, "Speed Devils"; based on an automobile raceway and
 "Billion Dollar Game Show"; based on popular television game shows.
  
 A lot of video games cater to gamers who want to spend hours and hours
 doing complex things without coming to any ending. Earning health,
 casting spells, collecting jewels, answering riddles and maneuvering
 along obstacle-infested pathways are some of the basic components of
 contemporary game playing. For those of us who just want some old 
 fashioned mindless entertainment sometimes, nothing beats the hypnotic
 roll of a pinball as it pounds it way up and down the cling-clang
 alleyway. "Pinball Fantasies" has all the bells and whistles... the
 responsive flippers, the high-score screens, the ability to "nudge"
 the table, colorful targets, score multipliers, touchy bumpers,
 run-a-way ramps, drop zones and more. It has darn right decent sound
 effects and brings home the arcade feel of good pinball arcade action.
 If you remember "David's Midnight Magic" for the Atari 2600, that was
 one great pinball game back then! Now "Pinball Fantasies" brings it all
 up to date with four fun playfields on one cartridge.
  
 The suggested retail of "Pinball Fantasies" is $59.95 and it will be
 at your dealers June 9th. The suggested retail on "Cannon Fodder" (also
 by CWest) is Now Only $49.95.

 Last week, CWest announced an interesting offer out to all retail video
 game department employees on "Cannon Fodder". There is a $500 reward,
 a $300 reward, (12) $100 rewards, (24) $25 + a Jaguar T-Shirt rewards,
 and "a ton" of FREE Jaguar T-Shirts. If you are a good video game player
 you might want to check in with your local retailer and team up with a
 qualified employee and go for it.
  
                          ### END OF FILE ###!


 [Don's been busy lately...]


                CATnips... Jaguar tidbits from Don Thomas
                """""""""""""""""""""""""""""""""""""""""

 Okay. LOTS of you <<>> (just as you should have) over
 the Ultimate Gamer magazine article which appeared in their premiere
 issue (cover date; July 1995). For example, in that issue, Jaguar
 gamers were misinformed that the CD-ROM (to be released in August) was
 going to be single speed and... well, let's just say it was a bad hair
 day for the unnamed author of that article.
  
 Since a lot of onliners contacted me about the Ultimate Gamer's issue,
 I was invited by Ultimate Gamer to have lunch with them this afternoon.
 The lunch was hosted by Chris Gore and Randy Brown. Chris is the
 Editor-In-Chief of Ultimate Gamer, Video Games, and Tips and Tricks
 Magazines.

 Chris and Randy were meeting with Ron Beltramo; Vice President
 Advertising and Marketing for Atari Corporation and John Mathieson;
 Vice President Advanced Technology for Atari Corporation. We ducked
 into a restaurant called Pacific Fresh near the office and really got
 down to business.  After all that was said and done, I think we made
 a lot of headway and I'd like to share what I can with the people who
 helped correct this issue... the online community.
  
 Chris appeared in his trademark cap, calloused punch-button thumbs and
 glazed-over video eyes. He was all ablaze with energy. He talked about
 the future of the gaming industry and how well he thought Atari fit into
 the plan with a super system priced at less than $160. He shared with us
 his enlightenment from the E3 show and how he has come to conclude that
 there's room in the market for multiple high end systems as long as they
 were priced affordably. He talked about some great things happening in
 upcoming issues of his magazines and how much he has come to realize
 Atari is in a great position and that fact will be reflected in
 forthcoming issues.
  
 With Chris' permission, I have managed to grab some snippets from the
 Editorial by Ultimate Gamer's Frank O'Connor which will appear in the
 second issue to released July 25. I am obligated to say that this
 preview is subject to grammatical and technical corrections before it
 is actually printed....
  
                             "Plugged In..."
  
 "Welcome to the second issue of ULTIMATE GAMER. The response to the
 first issue was over-whelming,..."
  
 "It seems we also upset and confused a number of Jaguar owners. We
 incorrectly reported that the Jaguar CD was a single-speed unit..."

 "We apologize both to Atari and to nervous Jaguar owners for our
 unforgivable error..."
  
 "...it must be said in Atari's defense that E3 was a very good show
 for the company. All things considered, there was more software, better
 games and a much healthier presence..."
  
 "The Atari Virtual Reality headset was drawing crowds from all over..."
  
 "Jaguar's custom graphics hardware is almost perfectly suited to the
 shaded polygons required by Virtual Reality games. Better yet, the
 multi-processor architecture means there is less of the annoying
 Virtual Reality lag when you move too quickly..."
  
 "Atari may have single-handedly cracked open a new market, being the
 first company to produce a VR game system..."
  
 "Atari really hasn't made any big mistakes. Its machine is hot, the
 pricing is incredible and the ideas are fine..."
  
 "The company that started the business may yet find itself in a
 position to dominate..."
  
 I hope Jaguar users will pick up this issue of Ultimate Gamer and let
 me know what they think. It is also important that Jaguar gamers let
 Ultimate Gamer know that they are appreciative of healthy Jaguar
 coverage. Ron Beltramo was very instrumental in getting Chris Gore and
 company to look hard at Atari's position and the way the video game
 market is shaping up. We all agreed at lunch to the obvious... more
 quality software ASAP! We also agreed Atari is dealing with this in a
 very serious way with a lot of great software coming very soon. Now,
 more than ever, Atari is in a great position to make that happen as
 long as we stick by our guns, er, I mean joypads! 
  
 By the way, you can contact the Editorial offices of Ultimate Gamer by
 writing:
  
      Ultimate Gamer Magazine
      9171 Wilshire Boulevard, #300
      Beverly Hills, CA  90210
  
                          ### END OF FILE ####



 From CompuServe's Atari Gaming Forums (items not verified to be true):


 Sb: #Report From Sunnyvale...
 Fm: Larry Tipton 74127,601
 To: All

 Just picked this up off NEWSGROUPS...  Interesting stuff!!! Take
 it for what it's worth...   -lt

 [Editor's note: spelling & format edited for clarity]

 I just got back from the shareholders meeting and here are some
 things that I didn't know:

 - 3rd packing for CD 'probably' Blue lighting.
 - Virtual set 'hopefully' early 96, if all works out well.
 - White Men CJ 'on production' to be bundled with the 4 player
   adapter (price?).
 - With current development tools: ports in 6 mos, original games in 12
 - Nerf game exclusive for Atari this xmas :(
 - PC titles: T2K (386 and up) others for pentium only. Highlander series
   is the first title developed in parallel for both systems.
 - Batman Returns early 96 with movie video release. Atari got the
   license from Acclaim but the same company is developing for
   Acclaim and Atari (Probe?).

 *** Development kits for JagII ready for September. Motorola was
 supposed to have the first chip already but they 'screwed up'. Code
 name:  Midsummer, as in Shakespeare. I didn't catch the names of the 2
 chips. Fully compatible with Jag. 2-4 times faster than PSX. Full C++
 libraries for the guys at Electronic Arts (who don't like to program')

 - Software Etc (same owner as Babbages???) to start carrying the Jag at
   100 locations right away.
 - New controller ready. It looks basically the same.

 Jorge

 ps I didn't take notes so don't flame me.


 Atari's Laury Scott _did_ take notes, and replied:


 Sb: #82250-#Report From Sunnyvale...
 Fm: Laury Scott [ATARI] 75300,2631
 To: Larry Tipton 74127,601 (X)

 I also attended the shareholders meeting and most of what was posted
 was accurate-

 >>3rd packing for CD 'probably' Blue lighting.<<

 'Probably' was the important word here.  I can tell you that the game
 has not been finally selected but BL is definitely on the short list.

 >>Virtual set 'hopefully' early 96, if all works out well.<<

 That's correct.

 >>White Men CJ 'on production' to be bundled with the 4 player
   adapter (price?)<<

 Yes, see my posting in the Jaguar Games section. [Editor: see below]

 >>Nerf game exclusive for Atari this xmas<<

 Yes, but I really don't know much about it.

 >>PC titles: T2K (386 and up) others for pentium only. Highlander
   series is the first title developed in parallel for both systems.<<

 Yes, that is correct.

 >>Development kits for JagII ready for September.<<

 That is the target.

 >>Code name:  Midsummer as in Shakespeare. I didn't catch the names     of
 the
   2 chips<<

 The chips are called Oberon and Puck.

 >>Fully compatible with Jag. 2-4 times faster than PSX.<<

 I believe that Sam said at least 4 times faster than the PSX.

 >>Software Etc (same owner as Babbages???) to start carrying the Jag at
   100 locations right away<<

 That is correct.

 >>New controller ready. It looks basically the same.<<

 Except for the 5 extra buttons on it 

 -Laury



 Sb: #WMCJ Release Date
 Fm: Laury Scott [ATARI] 75300,2631
 To: All

 Just wanted to let you all know that White Men Can't Jump is now in
 production. We will be shipping it in the second half of July and will
 be doing an initial promotion by packing it together with a Jaguar Team
 Tap (4 Player Adapter) at no additional cost.

 I haven't actually played it as a 4 player game but every time I walk
 by certain offices after hours I see 4 guys having a great time playing
 this game. They tell me it is a lot of fun.

 -Laury

 P.S. For all you Pitfall Fans I saw a demonstration today of the latest
 version this game and it is definitely nearing completion and it looks
 pretty good.  



 Sb: Ultra Vortex...Soon
 Fm: Larry Tipton 74127,601
 To: All

 I called Beyond Games (BG) today. According to BG, Ultra Vortex just
 entered production this week and should be available in about 3 weeks.
 I specifically asked BG if the game would be out by the end of June '95.
 I was simply told "yes."  Wow, if this is true, that is some kind of
 production schedule.  I vaguely remember someone at BG stating that
 they found a production facility locally that could turn the game over
 in 3 weeks about 6-8 months ago.  Hmmmmmm.  I guess we'll know soon!

                   _______________________________________


 > ONLINE WEEKLY STReport OnLine          The wires are a hummin'!
   """""""""""""""""""""""""""""
         
          
              
                            PEOPLE... ARE TALKING
                            =====================
             
              
 On CompuServe
 -------------
 compiled by
 Joe Mirando
 73637,2262



 Hidi ho friends and neighbors.  As you probably know, that Atari world
 just keeps getting smaller and smaller.  It's to be expected though.  I
 mean, heck, Atari is now in the video game business and not the computer
 business and since there aren't many folks just getting into Atari
 computers and more and more of us are looking to other machines, the
 userbase takes a beating.

 For this reason, I try to keep in touch with many of the Atarians that
 I've met over the years.  This past week I got in touch with one of
 the former Atarians who I've always gotten along well with.  She "jumped
 ship" about two years ago and landed in the "Sea of Mac".  We had a
 great conversation.  After catching up on each others' personal lives,
 she started telling me about the multitude of packages available for the
 Mac and how fast her machine is, and how healthy the Mac market is at
 the moment.

 What could I say?  She was once an Atarian, she knew what the Atari
 market was like.  I couldn't simply tell her that yes, the Atari market
 was fine as well.  So I decided to kind of tread water until she changed
 the subject.

 I didn't have to wait for long.  The very next words out of her mouth
 were "Y'know, the only thing that I still miss about the Atari world is
 the people I've met over the years.  I miss the friendship and
 willingness to jump in and help out.  You just don't see that on other
 platforms".

 TA-DAH!  There it was.  The one thing that the Atari world has that other
 platforms don't.  As long as there are people who need help in the Atari
 world, and people who can help them, I'll be in the Atari world too.

 Let's take a look at some of what I'm talking about.


 From the Atari Computing Forums
 ===============================

 Sam Wells asks:

   " Does anyone know if there exists an Atari ST version of PGP, the
   encryption program?"

 Albert Dayes of Atari Explorer Online Magazine tells Sam:

   "PGP is available for the Atari. Its probably not on Compuserve but
   somewhere on internet due to legal problems of exporting from the US
   encryption software, etc."

 Sam tells Albert:

   "I am pretty new to the Internet.  Any suggestions as to where I
   might be able to D/L the PGP for the ST?"

 Albert replies:

   "Carl Barron [75066,3204] said it is on CIS somewhere but requires a
   CIS clearance.
   
   I do not know where it is on internet since I have not do much internet
   searching or file transfers in a very long time."

 Patrick Wong jumps in and asks:

   "What's a PGP and why is there so much hush, hush about it?"

 Carl Barron tells Patrick (and the rest of us):

   "PGP is an encryption program. It is so good that the 'big brothers' in
   Washington, don't want it exported. Too bad it is avail. in Europe via
   ftp.  Perhaps Washington has not learned that the end of the SU was
   aided by the internet!  It also lets you electronically sign your
   e-mail, so I know it comes from you.  It is extremely easy, to forge
   straight internet mail.  Tooo EASY!!"

 Patrick tells Carl:

   "Thanks for telling me about PGP.  I didn't even know that Washington
   makes encryption programs for the ST.  This program sounds great.  Is
   it available on all computers?"

 Sysop Bob Retelle tells Patrick:

   "Washington didn't have anything to do with inventing the encryption
   methods... they just don't want anyone giving them away to
   "foreigners" who might use them "against" the U.S.
   
   The problem is that the encryption is SO good that the CIA wouldn't be
   able to crack any messages sent between "foreign spies" coded with
   these methods.
   
   The only problem with THAT is that it's so easy to get them here in
   the US that any "spies" who wanted to know about it probably already
   do.
   
   Mostly all it does is make things inconvenient for "regular people"..
   spies probably aren't bothered by it at all."

 Sysop Jim Ness adds:

   "And, more down to earth, criminals of all sorts are beginning to
   communicate using encrypted text on computers.  Local police don't
   have a prayer trying to eavesdrop on what's being communicated.  There
   is a movement of sorts to make the use of encryption illegal in
   non-government communications."

 Patrick adds his thoughts:

   "It sounds like something out of James Bond.  I'm sure there has to be
   a way we can keep foreigners from using our encyption system.  That
   sounds ridiculious."

 Sysop Bob mirrors my own thoughts:

   "Oh my...  sounds like a field day for the civil rights folks...
   
   Next the government will make it illegal to whisper on the telephone,
   just in case the wire's tapped...  or speak in pig-latin..."

 Albert Dayes adds:

   "Because PGP (Pretty Good Privacy) is such a good encrpyption program
   that no one can easily break the code.  It uses public key / private
   key and according to the way it works it should take 70 years of
   computer time to break. There is a US legal statute that says you can't
   export encryption technology from the US.  You can import any
   encryption technology into the US however.
   
   It became more popular because of the US goverment decided to force all
   telecommunications devices to use the clipper chip. The clipper chip
   is an encryption technology but the US government has a back door into
   it. Supposedly the US goverment will have to get a court order before
   they can activate the back door.  But we know how well that works ...
     Hence PGP became very popular as a result.
   
   The newest version uses technology from RSA for its public key/private
   key encryption.
   
   In AEO-PJ (Atari Explorer Online - Programmers' Journal) #4 there is
   discussion of RSA public key / private key technology and an article
   from Wired magazine.  Something about Cyberspace, Jackboots and the
   clipper chip.  It is in the library if you want more information on
   it."

 Patrick tells Albert:

   "I didn't know that the clipper chip was already being used.  I thought
   that the government had to wait to hear what the courts say.
   
   I'll look up the AEO-PJ.  One thing that puzzles me though, if the
   Europeans can download it from a FTP site like Carl said, how can they
   stop some other foreigner from downloading it too?  I guess the
   government is relying on the 70 years to crack thing."

 Sysop Bob Retelle adds:

   "Incidentally, Albert... I just read that the RSA encryption WAS
   recently "cracked" by a team using high powered computers...
   
   But it took so much computing power and manhours to do that they still
   consider it "uncrackable" from a practical standpoint."

 Well, from PGP to NOS we go.  Neil Newman posts:

   "I've been trying to get NOS working and I am having problems getting
   the program to activate my modem. I've got NOS.TTP,STARTUP.NOS and
   DIALER.PP0 in the root directory of E drive, both the startup and
   dialer files have been adapted to my needs.
   
   My MODEM WORKS O.K. with my stalker program, I checked the Modem setup
   in the control panel which whe I activate nos, changes the setting to
   Parity - none, BITS/CHAR - 8, stopbits 1, flow control - none, but
   strangely enough the serial port option says MODEM 1 grey/disabled. My
   computer is a Falcon.
   
   Anyone have any suggestions as to what the problem may be?"

 Carl Barron tells Neil:

   "The ST/TT modem 1 and the falcon modem chips are NOT THE SAME. It is
   entirely possible that ka9q does not work with SCC ports like are on
   the Falcon. I don't have a Falcon or a stray modem to hook to an SCC on
   this TT but I'd guess that is at least one problem."

 Michel Vanhamme tells Carl:

   "I just did a check on my Modem setup, and did a test session with NOS
   without problems, on my Falcon...
   
   My Modem setup is the following: Baud Rate: 19200, Parity: None,
   Bits/Char: 8, Stop Bits: 1, Serial Port grey/disabled (I think this is
   because the Falcon's Modem port is "Modem 2": maybe the CPX doesn't
   know it), Flow Control Rts/Cts.
   
   So if your settings are the same, there shouldn't be a problem here.
   
   How do you start your NOS session? In particular, do you run the dialer
   manually or automatically?  If your STARTUP.NOS file doesn't contain
   the line "dialer pp0 dialer.pp0", or if it is 'commented' ("# dialer
   pp0 dialer.pp0"), then, after lauching NOS, you have to type that
   command manually when you're in NOS.
   
   Also check if your STARTUP.NOS contains a line that looks like "attach
   asy AUX: 0 ppp pp0 32767 1500 19200" This attaches the default serial
   port in PPP mode.
   
   If you still can't get it to work, maybe you could send/post a copy of
   your STARTUP.NOS and DIALER.PP0 files (WITHOUT your password!!!)..."

 Richard Brown posts:

   "Check out my company's latest contribution to the MagiCMac scene:
   DynaSTar's MagiCMac (TM) Keyboard Editor! Uploaded about 3:20 a.m. on
   Sunday, June 4, so I'm not sure when it will hit the libraries.
   
   We've been using MagiCMac for quite a few hours, and continue to be
   impressed.  You can clearly see a functional speed increase even with
   our little keyboard utility:
   
   An NVDI 3.0 accelerated TT030 vs. an unaccelerated PowerBook 145B
   running MagiCMac - results? The PowerBook is visually and functionally
   _faster!_ I think it may be a bogus idea to run benchmarks to measure
   the real speed of MagiCMac. You have to use the programs to be sure.
   
   Desktop operations are HUNDREDS of times faster than System 7.1.p's
   awkward attempts. PageStream flies. PowerPrint printing mode works fine
   with the Portable Stylewriter serial to parallel printer adapter (don't
   buy PowerPrint if you have the the Portable Stylewriter cable!)
   
   Running multiple programs, even though MagiCMac is not in its final
   multitasking version, works quite efficiently anyway. That's the joy
   of not having your excellent word processor take up 35,000,000,0000,000
   bytes of RAM :) as the Mac equivalent seems to want... Atari program
   efficiency really shines in only 8 megs on a PowerBook!"

 Leslie Katz tells us:

   "From 1988 until recently, I used ST's both at work and at home. My
   word processing program was First Word Plus. If I wanted to work at
   home on a work word processing file, I just brought it home on a
   floppy.
   
   Recently, I switched to IBM at work, so that I could access CD-ROM's I
   need for work. The machine came with MS Works installed, so I've just
   been using that as my work word processing program.
   
   However, I've lost the ease of working at home on work word processing
   files I used to have with my two ST's. Now, I have to use ASCII instead
   to exchange information, which causes me all sorts of problems.
   
   I saw recently in my ST users' group newsletter a reference to a
   shareware ST word processing program called "Marcel". It was said that
   Marcel could read files saved in RTF format and could itself save in
   RTF format. Such a program would suit my needs, because MS Works reads
   RTF and saves in it.
   
   I looked for Marcel in this forum without success, finding only a
   dictionary for it.
   
   Can anyone tell me please of a source for the program? Does it work
   properly?  Does anyone have any other suggestions as to how I can
   easily share files between the two computers?"

 Albert Dayes adds:

   "There is also Papyrus which also reads/writes RTF files and is a
   commercial product. I think Marcel is now shareware but not sure."

 Leslie tells Albert:

   "Thanks for the information about Papyrus. I suspect that it won't do
   me, because (something I omitted to mention in my first message) both
   my ST's have only 1 Mb of RAM. Nevertheless, I'll look into it if I
   can't find another solution."

 Chas Cartwright tells Leslie:

   "There is a shareware program called 'The Ultimate Converter'
   (TUC.TTP) which might suit your needs as it claims to convert between,
   among others, 1st Word and RTF. It appeared on the ST Format issue 62
   (Sep 94) cover disk."

 Patrick Wong asks for help:

   "I have an NEC with a SCSI CD-ROM, would I be able to connect the hard
   drive to the back of it?
   
   Would you know how much would replacing a drive mechanism cost if I
   bought it to a repair center?  Is that all I need to fix this problem?"

 Albert Dayes tells Patrick:

   "To look at current hard drive prices you can try (GO PCA) pc catalog
   and check out the storage systems section.  That should give you a good
   indication on what the current pricing is on average.
   
   The last time I checked a 1 gig SCSI drive was around $475 so
   everything less than that should be cheaper.
   
   To use ExtenDOS PRO CD-ROM driver software requires an ICD host adapter
   currently.  If you have a SCSI hard drive you should be able to daisy
   chain it from the NEC CD-ROM drive."

 Patrick tells Albert:

   "Actually I meant if I could hook up my Supra to the back of my NEC
   CD-ROM and check the hard drive from my NEC computer for the problems.
   Sorry about the mix-up."

 Albert replies:

   "That might cause problems with your Supra controller.  If you hooked
   it up bare (assuming it is a SCSI drive) it should work."

 Sysop Bob Retelle tells Patrick:

   "Hmm... you should be able to daisy chain the hard drive with the
   CD-ROM, as long as both devices have different SCSI IDs.  Usually the
   Atari hard drives are Device 0, so you'd need to know what device
   numbers the PC host adapter and the CD-ROM drive are using.  Then you
   could try to format the drive with the PC.
   
   Actually though, since I just read in another message that you can
   still use the drive on your STe, just can't format, it might be better
   to just leave it alone for now...  I don't know for sure that you'd
   still be able to use the drive as you are now, after formatting it on
   the PC.
   
   A service center could replace the drive for you, or actually you
   could do it yourself pretty easily.  Replacing a hard drive is one of
   the simpler things you can do.
   
   Besides checking the online catalog Albert mentioned, try checking at
   your local library to see if they have a copy of Computer Shopper (or
   you could pick one up at a store).  There are lots of ads for SCSI hard
   drives there, and some places specialize in the smaller sizes you'd
   probably want for an Atari drive (capacities on hard drives have been
   increasing incredibly lately, with 540 Megabytes being almost the
   minimum size you can obtain anymore).  A 40 or 80 Megabyte SCSI drive
   should cost well under $100.
   
   If you feel better about having a service center do the work for you,
   it's possible that you could just take it to any local computer repair
   facility..  the drive is fairly straightforward, so it wouldn't have to
   be an Atari repair shop.. any PC repair will be able to swap the drive
   for you, and it shouldn't cost very much to have them do it."

 Patrick tells Bob:

   "I did what Albert suggested by going to the Supra forum and I easily
   found the utilities so I'm going to download it and hope for the best.
   I don't think I have Supra's software because the software I have
   resembles the one on my friend's Mega STe.
   
   If I do decide to swap drives, what would be a decent size hard drive
   for the STe?  I bought my 486-66 over two years ago, it came with a 240
   megs hard drive.  I actually thought that was a lot back then."

 Bob replies:

   "The size of the hard drive you get would depend on what applications
   you want to store and run...
   
   In general though, drives for PCs need to be much larger because the
   applications tend to be larger, and the operating system is loaded
   from disk (and the OSs tend to be way bigger than on the ST too).
   
   I thought my Astra 20 Meg hard drive on my 520ST was huge... until I
   filled it up with games and stuff...
   
   There are a couple of considerations beyond just what you want to
   store on the drive too...
   
   One is the cost...  a small drive like a 40 or 80 Meg (amazing that I
   can call 80,000,000 bytes small..!) will cost a lot more per Megabyte
   than a larger size.  An 80 Meg may run about $100, while a 540 Megabyte
   IDE drive for a PC only costs $199 now.  (A SCSI version of the 540 Mb
   drive that you could use on your Atari computer would cost a little
   more, but not a great deal).  So the "cost per Megabyte" goes down as
   the size goes up.
   
   It all depends on how much money you want to spend to upgrade the
   drive.
   
   The second factor is that there are some limitations on how big a hard
   drive can be easily used on an Atari system.  When you get over a
   certain size, you have to start using "tricks" to get around some of
   the limits, and there may be other problems resulting from that.
   
   I've never tried to use a large hard drive on an Atari system, so I
   can't give any real advice about that issue.. maybe someone else here
   in the Forum can fill you in on those details.
   
   (Another thought that just occurred to me is that a local store might
   even have a relatively small used SCSI drive from someone who's
   upgraded to a much bigger one that you could probably use..  something
   in the 80-100 Megabyte range would probably be about ideal.)"


 Well folks, that's it for this episode.  Tune in again next week, same
 time, same channel, and be ready to listen to what they are saying
 when...

                             PEOPLE ARE TALKING


                  ________________________________________


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 --------------

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