Visit Atarimax Store


Free-Net Logo
The Atari SIG Historical Archive
Created and hosted by: atarimax.com
[ HOME | GO ATARI | 8-BIT | ST/TT | PORTFOLIO | LYNX | JAGUAR | LIBRARY ]


Article #38 (79 is last):
Newsgroups: freenet.sci.comp.atari.product.lynx.reviews
From: ap803@cleveland.Freenet.Edu (Robert Jung)
Subject: LYNX Retroactive: Gauntlet: The Third Encounter
Posted-By: xx004 (aa399 - Len Stys)
Reply-To: ap803@cleveland.Freenet.Edu (Robert Jung)
Date: Mon Apr  6 00:47:40 1992


  Another in a series of Rob's Retroactive Lynx Reviews.

==============================================================================
GAUNTLET: THE THIRD ENCOUNTER
1-4 players, vertical game
Atari Corp., for the Atari Lynx
$39.95
Stereo? No


OVERVIEW:
    No, you're not mistaken. GAUNTLET: THE THIRD ENCOUNTER is _not_ a Lynx
adaptation of any of the GAUNTLET arcade games. Instead, this was originally a
similar game developed by Epyx called TIME QUESTS AND TREASURE CHESTS. When
Atari bought the rights to the Lynx, they gave it a quick name change in hopes
that the GAUNTLET title would enhance its market appeal.

    In any event, the game pits you and up to three companions against the
demonic hordes of an abandoned castle. Players can choose to be one of eight
characters, each of whom is rated differently in speed, strength, fighting
skill, and health. Your objective is to fight through a dungeon of 40
maze-like levels, and retrieve a mysterious Star Gem of immense power. Along
the way, you will find food, treasure, keys, magic potions and scrolls, and
computer terminals(!) which offer information and sell supplies. You lose
health from time and attacks, and die when it disappears. The action is seen
from a scrolling overhead map, along with a second window that provides a
first-person view of the action.


GAMEPLAY:
    One new twist to the gameplay in GAUNTLET: THE THIRD ENCOUNTER is
inventory management. Everything your character finds is carried along until
used, though there is a limit to how much you can tote. It's possible, for
instance, to drop pots of gold and "build" a protective wall to shield your
adventurers from nearby threats. The game itself is fairly difficult, as
survival depends on both minimizing your damage and on managing your food
supplies. There is also quite a bit of creativity and variety throughout --
opponents include multiplying slime creatures, falling stalactites, and
robots, and your character choices range from cowboys to pirates to nerds.

    Unfortunately, these points are counterbalanced by a number of criticisms.
Since levels are presented in a fixed order, and the location of their
contents never change, the game becomes static and predictable. The arcade
frenzy has slowed down a bit, due to monsters who will not attack until you
either strike first or approach close enough. Worse, if a creature touches
your character, the monster disappears, reducing the overall difficulty.
Progress can often be made by standing still and holding down the attack
button, which reduces the strategy needed and increases the repetitive
atmosphere.

    The orientation of the game is worth a few extra words. Used properly,
vertically-oriented games can add to the fun, giving a taller viewing window
into the action. Here, it feels more like a gratuitous demo of the Lynx than
an aid to gameplay, as the display could be rearranged for a horizontal setup
with no loss of data. Worse, the bright backgrounds used in some levels have
been known to cause eyestrain and headaches in some players when played for
long periods.


GRAPHICS/SOUND:
    The sights and sound of GAUNTLET: THE THIRD ENCOUNTER are pretty average,
neither highly appealing nor truly repulsive. Game graphics are small but
varied and clearly recognizable, though animation is at a minimum. Scaling is
used in several places, but not to great effect, and the first-person-
perspective "action window" does little to enhance the game. Sounds are also
short and varied, consisting mainly of clips indicating the attacks used by
the monsters and your players. A low-key background tune plays throughout the
game as well.


SUMMARY:
    This cartridge offers some good points and some bad points, coming to rest
as an average game. Several more refinements would have been welcome, but as
it is now, whether or not you should get GAUNTLET: THE THIRD ENCOUNTER depends
on whether you can tolerate its weaknesses.


                    GAMEPLAY:        5
                    GRAPHICS:        7
                    SOUND:           6
                    OVERALL:         5.5

===========================================================================

  Bringing you quality homebrewed Lynx reviews since 1989.

                                                --R.J.
                                                B-)

//////////////////////////////////////|\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
   Send whatevers to rjung@usc.edu    |      If it has pixels, I'm for it.
--------------------------------------+------------------------------Lynx up!
"You weren't chosen because you are the best pilot in the Air Force. You were
    chosen because you are the class clown and frankly, you're expendable."





Visit Atarimax Store